Too Many Style Options

Rachel Mii | DoubleJump.comHappy Tuesday!

The Nintendo Switch Lite is a thing now and will be here soon enough. There are four different color options or designs to choose from. I had my go-to color, blue, but then I noticed they’re coming out with a Pokemon design. So… now which one do I get?

Too Many Style Options | Video Games | Gaming | Nintendo | Nintendo Switch | Nintendo Switch Lite | DoublexJump.com

I’ve always been a fan of different color and style options when it comes to consoles and the controllers. The majority of my handhelds are the color blue because that’s my favorite color. My Gameboy Color and Gameboy Advance are pink though. My DS and 3DS are decorated with stickers because I wanted to add a little extra to the solid color. They’re Pokemon stickers, of course, in case you were wondering.

With the Nintendo Switch, we grabbed whatever console we could since they sold out so quickly. We ended up with the gray Joy-Con and bought the red and blue separately so we had two sets. Then, they came out with red and blue on the opposite sides so you could have a red pair and blue pair. There’s green and pink, which I call the watermelon Joy-Con, and neon yellow. Not to mention there are various skins from Nintendo and people who just happen to be incredibly talented with that stuff. I want it all. Seriously, if I ever get rich, I’m buying different colored Joy-Con.

The Nintendo Switch Lite is being offered in four colors – gray, blue, and yellow. I want the blue to match my other handhelds and it’s my favorite color. Kris wants gray. Then I found out there’s a Pokemon Sword and Shield design. So, we need that one as well. But then that leaves out poor yellow, so we might as well buy that one too. We totally need five different versions of the Switch and a million Joy-Con, right?

I love collecting things, that’s no secret, but it never really bothered me too much until I got older. There are different colors of the Gamecube. We have the purple style, though it wasn’t until much later that I discovered the other colors. I see people on Instagram with so many different variations of the Nintendo 64 that I didn’t know existed. I want them all. I want a display case and showcase all of Nintendo’s handiwork. That would be awesome.

Of course, I’ll be talking about this more in-depth with a certain someone in the near future, but it was something on my mind that I needed to talk about sooner rather than later.

I know I’ll get the blue version of the Nintendo Switch Lite. But I would love to collect different colors and styles. Nintendo needs to stop making things so pretty.

Do you collect consoles or controllers? Do you choose which color you want or do you just get whatever you can? Let me know in the comments below! If you liked this post, please share it around.

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Complete Games with DLC & Loot Boxes

Double Jump Kris MiiHappy Monday everyone!

I may have gone off on a slight tangent by the end of this post, and I apologize for that. Still, the words are relevant in regards to some new DLC news I’ve heard of recently. I hope everyone had a great weekend!

Video Games | DLC | Loot Boxes | Harvest Moon | Light of Hope | Complete | Doublexjump.com

Harvest Moon: Light of Hope Special Edition Complete will be coming out on July 30 for the Nintendo Switch. I challenge you to come up with a game that has a longer title.

I have the special edition of this game. I got it because it was a Harvest Moon title and it seemed fairly simple compared to other titles in the franchise that had annoying touch screen controls or complicated farming mechanics or any nonsense like that. It was an okay game. Honestly, though, give me a Harvest Moon game with a pretty village, some cool NPCs, and a plot of land that I can do whatever I want to, be it grow crops or have thirteen chickens and two cows running the place, and I’ll be happy.

(I am still excited for the Friends of Mineral Town remake, but I digress.)

Anyway, I saw the headline for the Light of Hope Completionist’s Version and momentarily got confused. This Complete game has all the DLC and, if you get it instead of buying the game and all of the DLC separately, you’ll save almost twenty bucks.

At first, I was wondering, “Light of Hope has DLC?” which then turned into, “Wait, isn’t that what the Special Edition was for?” and then, “Wtf, why is this Complete game ten bucks less than what I spent for the Special Edition?”

(Seriously, ten bucks is ten bucks, I would like it back, please.)

The DLC, once I looked it all up, seemed vaguely familiar. I had some of it, apparently, and then I read that if you had the updated version of Special Edition — which I may have, but I honestly haven’t turned the game on in months — then you would have gotten all of the DLC as they dropped. It’s not a big deal if I don’t have all the DLC for Light of Hope, but there was still something that bothered me about the news anyway, despite the annoyance feeling a bit ridiculous.

I think it’s because the game is just now being called “complete.”

I’m not a fan of DLC in the first place. Shelling out more money for some extras in video games always left a bitter taste in my mouth, especially if the DLC is more cosmetic than anything. Sure, some DLC is fun, but if it doesn’t benefit the core aspect of the game, I generally ignore it.

Breath of the Wild’s expansion packs, for example, gave some more insight to the overall story of the game and a reason to go back and play. Smash Bros. Ultimate is similar with the Fighter’s Pack, although I would have rather the game have all of the fighters in it from the get-go instead of them being dropped one by one for extra money. But, I have a choice to get the Fighter’s Pack or not. If I don’t download the extra characters, the value of the game and the amount of fun I have while playing does not diminish.

When I buy a game, I want the entire game. I don’t want to buy a game that’s 95% done and then later on buy and download the remaining 5%. Hearing the new version of Light of Hope being called “complete” seems to reinforce that mindset. I know developers and publishers don’t have that in mind when they create DLC (at least, I hope not), but sometimes it sounds very similar to the loot box system, where players spend real money for special items that, usually, give them a leg up in the game.

The world of gaming is different nowadays than when I was a kid enjoying the simplicity of Super Mario RPG where if you wanted the best weapons, you had to find and work for them rather than spend another few dollars on DLC or loot boxes. And if you didn’t find the best weapons? That’s okay, you can still beat the game and save the Mushroom Kingdom. It may be a little more challenging, but isn’t the challenge one of the reasons that we play video games?

What do you think of DLC or loot boxes? Do you have a favorite piece of DLC? What do you think of this remake news? Let me know in the comments below! If you liked this post, please share it around.

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D&D Adventures: Continuing The Tale

D&D Adventures: Continuing The Tale | Dungeons and Dragons | Role-Playing | Tabletop Games | Gaming | DoublexJump.com

rachmii
Well, better late than never! Our last D&D Adventure was back in May. We met with our group again in June and basically forgot to continue the tale. A lot of things happened when we met again and surprisingly enough, our characters are still standing tall their own two feet.

krismii
Yes, everyone is still alive, there has been no need for any death saves… And we gained a couple of new “party” members in the meantime. Our previous session had left our characters with the task of finding the goblin king and killing him in order to save the warrior that had originally been traveling with the dwarf that had given our party the mission to deliver goods to another town. That was a really long sentence.

rachmii
That was a really long sentence. I thought that as I was reading that to myself. Anyway, our crew went forth to bring the goblin king’s head to the guy who we were trying to save… his name escapes me at the moment. Both of their names, actually. I don’t even remember who we were trying to save. I’d like to say this is just my bad memory, but this is how our actual D&D characters are like. We’re not a dependable group, yet we still manage to get stuff done.

krismii
Yes, I don’t know how… My favorite part of the last session, though, was us going against the goblin king, and he had a couple of wolves on his side. Instead of fighting the wolves, which my ranger (and me) was loathing to do, I rolled a high enough Animal Handling skill, and now my character has a wolf companion named Ripper. Our DM even gave me the stats that she used for the wolf so I’m more or less playing two characters, haha!

Rachel Mii Double Jump
Which I think is awesome. Our group is slowly growing especially since another member took a goblin. He was originally a hostage, but we’ve taken him along to the next town with us.

krismii
So, yes, we made it to the next town after rescuing the warrior, although our dwarf contact is still missing. Our group decided to recuperate, perhaps get supplies, when we also got word of a band of bandits beginning to terrorize the town. We headed toward the tavern that the bandits had claimed as theirs and tore them to shreds — at least Ripper did, I remember getting some damn good attack rolls for him — after attempting to talk to them about why they were here. I think the next time we’ll be gathering more information and, perhaps, trying to eradicate the town of bandits. Hopefully, we remember our dwarf contact, though.

Rachel Mii Double Jump
Didn’t myself and another member decide to walk in on some bad guys because we were curious if we could steal anything? That might have been another adventure, but I’m pretty sure we ended up finding/causing some trouble ourselves. Which, is pretty on par for us.

krismii
I believe so. Our group is not out to be heroes, it seems, haha! We’re pretty much motivated by money and the fact that we’re not all completely evil. I think we figure that, hey, if we’re here when there’s trouble and there’s a treasure to be found, we’ll help. We’ll have to see where the next leg of this adventure will take us!

Do you play D&D? How’s your group get along? Let us know about them in the comments below! If you like this post, please share it around.

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What’s In Our Gaming Buckets?

What's In Our Gaming Buckets? | Video Games | Handheld Games | Gaming | Nintendo | DoublexJump.com

rachmii
Each of us has these mini “trash cans,” I believe they are. They’re small buckets with a flip top that’s decorated and has our names on them. We’ve had them since we were little and, admittedly, I don’t remember where they came from. Kris, I don’t know if you remember at all? Regardless, somewhere down the road, we decided to use these buckets to hold our handheld gaming cartridges.

krismii
I do remember where they came from, actually! When we were kids — I think more so me than you, Rachel — there was a craft fair that we went to, joining Mom and our late Aunt Theresa, sometimes with Aunt Theresa’s sisters. I’m not sure where this craft fair was, but I remember it being huge and crowded and just filled with all sorts of fascinating art and homemade goods. There was a booth that had different kinds of home decor, like the mini trash cans, and I remember watching one of the workers actually paint our names on our buckets.

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Behold our gaming buckets!

rachmii
Now that you mention it, I think I vaguely remember the craft fair. Though I don’t remember actually getting the buckets. However long ago that was, we clearly still have them and use them to this day. They’re almost at the point of overflowing with games, but they’ve been awesome so far. I always love dumping the whole thing out to search for one single game. Or to look through them and decide which games to bring with me on vacation or something.

krismii
That led us to actually dumping the buckets out to compare our handheld gaming collection, per Rachel’s idea. Considering the Switch tends to be our most gamed console nowadays, it was interesting to see all of the old Gameboy Color, Gameboy Advance, and DS/3DS games we still have. A few were missing, figuring that they’re in our Nintendo DSes or Gameboy SPs, but the majority of them splayed out on the floor was an interesting sight.

Rachel Mii Double Jump
It was certainly interesting to see a lot of the genres too. For example, my Gameboy Color games are mostly Disney, Winnie the Pooh, or Tom and Jerry. I also had a lot of puzzle games, sports games, and racing games. As the games evolved, or new handhelds came out, my genre tastes changed a bit. I have more simulation, Pokemon (well, actually half my collection is Pokemon), mystery/visual novels.

krismii
My older games were mostly action and adventure, like Sonic the Hedgehog and Legend of Zelda, with a bit of Disney here and there. The Legend of Zelda games became a staple as I grew older, but plenty of simulation, RPGs, and story-driven games joined my collection, like the Harvest Moon and Fire Emblem series. Pokemon was the main reason why I first got a Gameboy Color and I’m still a big fan of the core series today. For the heck of it, we then took out all of the games that we had in common to see what our collections would look like.

Rachel Mii Double Jump
I have 43 games that Kris doesn’t have and she has 51 games that I don’t have. It was interesting to see the games we had in common. Even though I don’t have all of her games, I’m interested in playing a lot of them or I had wanted my own copy at some point but just never got around to getting it. For example, like The Legend of Zelda: Ocarina of Time. Plus, I have a lot of the Ace Attorney games like Apollo Justice that we share. That just happened to be in my pile and not Kris’s.

krismii
I believe I also have more Professor Layton games that we play together, as another example. These are also just physical copies of games. We’ll have to compare all of the digital copies that are on our 3DS and 2DS systems one day. We’re betting that Rachel has more digital games, which goes hand-in-hand with an old debate we had on this blog, Physical vs Digital. It was fun to compare our collections!

What does your handheld game collection look like? Have your genre tastes changed throughout the years? Let us know about them in the comments below! If you like this post, please share it around.

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Stardew Valley [Game Review]

Video Games | Stardew Valley | Game Review | Review | Nintendo Switch | Nintendo | Doublexjump.com

Title: Stardew Valley
Developer: ConcernedApe
Publisher: Chucklefish, ConcernedApe
Platform: Steam, Mobile, Xbox One, Playstation 4, Nintendo Switch
Category: Simulation, Role-playing

Release Date: Originally February 26, 2016

How we got the game: Bought it on Steam and Nintendo Switch

Pssst…. There may be story or gameplay spoilers in this review! You’ve been warned!

krismii
Stardew Valley is the game that I wish the Harvest Moon series was. With the main focus on just building the farm of your dreams and forging relationships with the people in the town, it takes away all of the gimmicks that the more recent Harvest Moon games have become known for. This particular review focuses more on the Nintendo Switch version of the game.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

Gameplay for Stardew Valley is pretty simple and intuitive. With the main objective being to spruce up your farmland so it, you know, actually grows stuff, you spend your time doing various tasks that will help you better not only your farm but also the community of Pelican Town.

As your character, you clear out your farmland using various tools, such as an axe and pickax to break up lumber and stone. The hoe and watering can come in handy for planting and growing crops, and there are specific tools like the shears and milker if you have any animals on your farm. When not on your farm, you can forage for items around the forest, town, and the mines, which is also a handy place to gather ore, gems, and other material to improve your farm. Fishing is a leisurely activity that can still net you some in-game money as well as some staple cooking ingredients.

Another core mechanic is developing your relationships with the people in Pelican Town. There are plenty of friends to make in town, either by talking to them daily, giving them gifts, and random events. There are even marriage candidates, regardless of gender, that you can woo and, if you’d like, have a child with down the line.

While the game is pretty open-ended, giving the player tons of choice in what they want to do, there is a Community Center. The Community Center stars off rather rundown, but that can be restored by completing tasks called bundles. Completing these bundles will grant you rewards, such as opening up new areas for your character to go or special tools and makers to make life on the farm a little easier. Or you can buy a Joja Membership and get it turned into a warehouse.

A unique aspect of this game is the combat system. It’s simplistic, considering the game is mainly a farming simulator, but when exploring the mines, there are monsters and enemies to vanquish. These monsters drop loot and material, and you can usually find stronger weapons while exploring or buy items from the Adventurer’s Guild.

With the latest updates of the game, you can also farm together with friends in online co-op mode. Build a cottage or three on your farm for your friends to live, and you can all build up the farm together. Your friends can also get married to the local bachelors and bachelorettes… and you, if you want.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

The graphics of this game are well done, going the pixel style route. The characters all look unique, easily distinguishable from each other, and they even have little animations — shocked faces, laughter, eating — that are fun to watch depending on their dialogue.

I absolutely adore the music in this game. Each tune is charming and pixel-perfect, and I find myself streaming the soundtrack on Spotify when not playing the game. The main winter theme is probably my favorite!
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.comTired of the uninspiring city life as an office drone, the main character inherits their grandfather’s old farm in Pelican Town, a small town filled with all sorts of interesting characters just living their lives in the valley. The farm itself is dilapidated at first, but with hard work and perseverance, the main character focuses on restoring it to its former glory while carving out a life for themselves. The story is directed by the player.

While at the start of your third year on the farm, you get evaluated on your accomplishments, there is no true end point to Stardew Valley. Even if, at that time, you do not like your evaluation, you can trigger another evaluation to earn more points at any time with version 1.1 of the game.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

With five different farm plots to choose from, twelve eligable marriage candidates regardless of your character’s gender, a plethora of items to farm, forage, and ship, and literally any way you wish to grow your farm, you will not be bored with Stardew Valley. Not only is it tons of fun to play on your own, you can also play co-op with up to four people tending to the same farm.

Stardew Valley gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Mario Party Advance [Video Game Review]

Video Game Review: Mario Party Advance | Nintendo | Gameboy Advance | Video Games | Gaming | Review | DoublexJump.com

Title: Mario Party Advance
Developer: Hudson Soft
Publisher: Nintendo
Platform: 
Gameboy Advance
Category:
Party
Release Date: 
January 13, 2005
How we got the game: 
I bought it

 

 

 

I love the Mario Party series. Of course, there are some games that are better than others. When I went through my bucket of handheld games the other day, I found this gem. I forgot I had it and wasn’t even sure if I had ever played it. So, I turned it on. And, well… it exists.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

I was looking forward to an “old fashioned” Mario Party game and this was not what it was. When I turned the game on, there were a ton of things unlocked so I had played it before. In fact, I had so many coins that I must have enjoyed the game at one point in my life. But today is not that day.

The main mode is called Shroom City. You can choose from Mario, Luigi, Peach, or Yoshi to play as. Depending on who you choose, you start at a different spot on the board. I don’t know why this is and the others don’t join you. There’s no multiplayer, there are no NPCs playing against or with you on the board. It’s all you and you have mushrooms as dice blocks.

Now, they give you four mushrooms to start off with. I kept rolling a 3 and got nowhere fast. When you run out of mushrooms, it’s game over. Do you see my dilemma?

Of course, you can get more mushrooms by winning mushrooms in mini-games (which is a space you have to land on) or by landing on mushrooms spaces. The object of the game is to keep moving along the board and fulfill “quests” from the NPCs scattered about. For example, Shy Guy is at the train station and needs help. So, you need to somehow make it to the train station.

You can move anywhere you please on the board, which was a fun feature. However, when you have limited moves through your lack of mushrooms, it makes the game ten times harder.

Completing quests gives you Gaddgets (you know, like Professor E. Gadd?) though I didn’t care too much for the Gaddgets. I wanted to compete against NPCs and play mini-games.

The mini-games weren’t all that bad. I played quite a few of them in the free-for-all mode and had a good time. Again, it would have been more fun if I were playing against friends or NPCs, but the games worked out just fine as personal challenges. In fact, that’s the goal for most of the games – beat your high score.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

It’s a game from 2005 and for the Gameboy Advance. The graphics certainly aren’t what they are now, but they were pretty good for their time and it was charming to look back on. The characters all had their own poses and such, however, there was no voice acting. So that was kind of weird not to hear.

The music was good. Like all Mario Party music, it’s catchy and upbeat.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

I don’t think I’ll be going back to this one… maybe ten years from now when I come across it again and forget I had it, I’ll turn it on and unknowingly relive this whole moment. Overall though, this is a Mario Party game to skip.

Mario Party Advance gets…
2 out of 5 lives.

Have you played this game? What did you think? Let me know in the comments! 

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Switch Lite Thoughts

First Thoughts: Nintendo Switch Lite | Nintendo | Video Games | Gaming News | Gaming | DoublexJump.com

krismii
Nintendo announced the Switch Lite a week ago, sending the Internet into a frenzy. Granted, we were sure that a “Switch mini” was going to be announced at some point, so seeing the Lite wasn’t too much of a surprise, despite the sudden drop of the news. Upon first glance, I personally got excited at the idea of the Lite, mainly because I found the colors to pretty and… It’s Nintendo. We always buy Nintendo consoles.

Rachel Mii Double Jump
As always, we’re excited about this new addition in the Nintendo Switch family tree, but we also have a few concerns as well. The colors are pretty (we definitely need to get them all) and the design is great – of course, it’s similar to the Switch, just smaller and the Joy-Con don’t detach. I’m excited we’re getting a new mini version of the Switch for two reasons. 1, I enjoy handhelds more than home consoles and 2, we can finally play games together at the same time. For example, we’ll be able to explore the Galar region at the same time.

krismii
We’ve always considered buying a second Switch — which we would have, if money was no object — so we could play other games together, but at this point, we both have an account on the original Switch and about one hundred games, so we always balked at having to “start over” with a second Switch. It would have been nice to have when the Let’s Go Pokemon duo came out, but we made do with taking turns with the Switch whenever we wanted to play our accounts.

Rachel Mii Double Jump
Yes, we’re good sharers (surprisingly). Still, we were planning on saving up and buying a second Switch down the road, but with so many rumors of a “mini” version coming out, we held off. Thankfully, we did. Of course, we’ll probably each get a Switch Lite anyway because… well, why not? They’re pretty and will most likely replace the 3DS/2DS. It actually amazes me at how many people are saying they’re not going to buy the Lite. Because, essentially, it’s the same thing as the Switch and they most likely don’t want to play the same game simultaneously with their sibling.

krismii
Nintendo has stated that support for the 3DS family would not stop, but… I dunno, it certainly seems like the Switch Lite will be the new star of Nintendo’s handheld line. I understand people not wishing to buy the Switch Lite. The original Switch is portable in its own right and, while the Lite boasts a bit more power than the original Switch’s handheld mode, it may not be enough of a difference to warrant people to buy one at $200. It’ll be a good investment for us, even if we just get one because we’ll have more opportunities to play together, even if we need to purchase some games a second time.

Rachel Mii Double Jump
I understand that as well. I do think people who say they’re not going to get it, will end up getting it anyway though. I can’t imagine the Switch Lite not doing well. Also, buying games a second time isn’t really a big deal to us… how many copies of Pokemon do we have? We both have some of the same Zelda games and Mario games as well. On the other hand, how are the profiles and accounts going to work? To my understanding, if I have saved gameplay on our Switch, I can transfer the data to the Switch Lite. Then will all my data on the Switch be erased or just copied? I enjoy handhelds more, but what if there’s a day I just want to lounge on the couch with the game on the big screen? Also, there are games that we’ve played together on your account. So, I suppose I need to play for a few minutes on my account, save, and then the data will transfer over and I’ll have the game on my Lite?

krismii
I actually asked those kinds of questions on our Twitter when the Lite was first announced, getting some discussions going regarding them. Jett, actually, did a lot of research for us, haha! If I understand correctly before the Switch Lite existed, you could have the same account on multiple Switch consoles so you can play with your data on either one, but the first Switch would be your “primary” Switch. I’m guessing it will be similar with the Lite. I was concerned about the family online membership we have between our two accounts, but if the accounts can stretch between consoles, then the online membership should go with them. Doug Bowser, Nintendo of America, has said the same regarding the Switch Lite, but no actual details about the transfers.

rachmii
Yes, I remember. But I’m still concerned about it either way. Losing saved game data is no laughing matter. I’m sure they’ll give us more news on that soon enough. I know the handheld will be here in September, but I have a feeling they’ll do a Direct or something in August giving us a tad more info about it. My other concern – well, I guess maybe it’s more of a nit-pick – is the screen. I love handhelds and I adore my DS family plus the Advance SP because they snap shut and I can fit them in my pocket. I’m not going to be able to fit the Switch Lite in my pocket and the screen is going to be out in the open. Of course, the screen on my Gameboy Color and Gameboy Advance was the same way, but I feel like they weren’t as fragile back then. Maybe I’m wrong and I just didn’t have the concern back then because 1, I was younger and 2, I didn’t think to have an open or shut handheld was possible. I’m sure there will be plenty of accessories, like a travel case, to go along with the Nintendo Switch Lite (more money, of course), but it’s still something I think about. I don’t want to scratch up my screen or crack it if I drop it.

krismii
Those are completely valid concerns. We’re careful with our hardware anyway, but knowing how sturdy the Switch Lite will be remains to be seen. Remember the issue with the original Switch consoles’ screens getting scratched when they were returned to the dock? Thankfully that hasn’t happened to ours, but I do wonder how scratch-resistant the Switch Lite screens will be. Of course, as you stated, there will most likely be accessories for us to buy, similar to cell phones these days — you need a cover as well as screen protectors for cell phones, no matter how durable the companies may boast them to be.

rachmii
Right, all we can do is wait for more information from Nintendo or just buy it and see for ourselves. Because really, no matter what, we’re going to buy it anyway. It’s Nintendo.

What do you think of the Switch Lite? Interested in getting one? Let us know in the comments below!

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