Today I have another game review for you. It’s an old school Nintendo 64 game.
Title: Paper Mario
Console: Nintendo 64
How I got the game: I bought it on my Wii from the virtual console shop. (I also have a Nintendo 64 copy)
Paper Mario is hands-down my favorite game ever. I don’t really know what it is about the game, but I absolutely love. I’ve played and beaten it many times.
I played through it again for the sake of this review and even skipped parts of the story as I was able to do it based on my memory.
Nintendo 64 is pretty old, but had excellent graphics for its time. Of course, the graphics for a game called “Paper” Mario are going to be a bit different because Mario is made out of paper. He’s flat and he’s flimsy.
Despite the age of the game and console, the graphics does it justice. Plus, I looked up a picture of Mario from Paper Mario and a picture of Mario from Paper Mario: Sticker Star (the Nintendo 3DS game) and the graphics from the newer game look slightly updated.
But overall, paper looks like paper.
Each area has its own distinct music and sound. No matter what area of the game I’m in, I’m also humming along to it.
The battle music, especially the boss battles, are fun and catchy. Each boss battle song caters to the boss as well. For example, when you go up against Tutankoopa in Dry, Dry Ruins the music changes to an eerie ghost-like feel because you’re in an ancient ruins and Tutankoopa acts like a ghost disappearing, reappearing, and floating.
Since Mario is made out of paper, there isn’t a whole lot he can do. He can walk, jump, and whack things with a hammer. That’s about it.
That being said, the controls are fairly simple.
However, the battle mechanic of the game is a fun when it comes to the controls. You don’t just press “A” for Mario to jump and he does it. You command the attack, and then you help the character perform it. For example, you can tap “A” right before Mario lands on an enemy to get in a double jump. Or, if you’re controlling Bow, you repeatedly push the control stick to the left for her Smack attack. Each character and attack has its own controls.
Just like every other Mario game, Princess Peach is capture by Bowser. The only difference is that she’s being held inside her own castle instead of Bowser’s… high up in the sky. In space.
Pretty much every Mario game has the same story line, but what makes it so special are the different variations of the story the writers can come up with.