October is flying by, isn’t it? We’re already halfway done!
Rachel did a post about us getting Minecraft recently for a couple of our computers. While we haven’t played too much with it, we’re both enjoying it. This post is just about my perspective of the game.
Minecraft was never a game I was interesting in playing when it first appeared on the market. In fact, I thought it looked utterly ridiculous. I enjoy games that have compelling stories and characters with goals to head towards, with a healthy dose of exploration. Minecraft seemed to be all about exploration without an end in mind. I mean, sure, there were some boss characters that you could defeat, but there were so many loops and hurdles to go through in order to get to said bosses that it didn’t sound that enjoyable.
We only got mildly interested in the game due to some of our favorite YouTubers doing a Let’s Play series of the game. With the goal of defeating certain bosses, the YouTubers gave themselves the challenge of one life — once you died, you were out of the game. No respawns. It brought a sense of suspense, and it was helpful that the YouTubers are hilariously entertaining.
Anyway, while our XBox 360 version of the game wasn’t that great, we’ve been enjoying the computer version. And, surprisingly, Rachel and I aren’t falling into our usual co-op roles.
Usually, when Rachel and I play a game together, I’m the one diving into the fights, taking care of enemies, and moving forward. Rachel loves to collect the treasure and money, being sure that we leave no stone unturned (or, in the case of The Legend of Zelda: Four Swords Adventures, no pot unbroken) lest we miss something while exploring.
Minecraft, though? Here I go mining underground to explore the caves and see what kind of materials I can find for the crafting table and furnace, while Rachel is outside beating up skeletons and zombies. I thought I would be the one protecting our base while being ready to be blown up by creepers while Rachel takes care of the shelter, but it’s been the other way around. It’s definitely an interesting twist in our usual roles, and it signifies our growth, if you will, in playing games.
While I hope I’ll get used to the controls enough to jump into fights more often, switching up our usual roles is rather entertaining.