Title: Kirby Super Star
Developer: HAL Laboratory
Platform: SNES; SNES Classic
Category: Action, Platforming
Release Date: September 1996; September 2017
How we got the game: We bought the SNES Classic
My first introduction to Kirby was actually Super Smash Bros. for the Nintendo 64. After that, the only actual Kirby game I’ve played was Kirby: The Crystal Shards,
stolen borrowed from a family friend eons ago. It was nice to play one of the original Kirby games.
I don’t think I’ve ever played a Kirby game… I had Nightmare in Dreamland for the Gameboy Advance but I don’t remember playing it at all. I ended up giving it to a kid I used to babysit because he was so much more into it than I was. So it was interesting to try this game out.
Kirby Super Star boasts eight games in one cartridge, with two of those games being classified as mini-games while the other six are shorter adventures with different gameplay. Kirby has his trademark moves — inhaling enemies and items, swallowing enemies for power-ups, or spitting them out as projectiles — but he is also able to turn his power-up abilities into a Helper. The Helper character can be an NPC that moves on its own as it helps Kirby against enemies or it can be controlled by a second player.
I enjoyed the adventure games such as Dyna Blade and Spring Breeze. Since I haven’t played Kirby much if at all, it was fun to play a “normal” game as him. They were short and sweet, but it was fun to go through the levels eating people and exploring the many powerups.
Our other favorite game was Gourmet Race, which was short and silly. It featured the player as Kirby racing King Dedede while eating as much food as possible. There were three courses and, between the three rounds, one must eat more food than King Dedede while also beating him in a footrace.
Of course, we didn’t always eat more food but we beat King Dedede by a hair each time and ended up winning with both points combined. It was close and even though the races were short, both of us were very much into it. It was a tense few moments! One game I didn’t care too much for was The Great Cave Offensive. It was a treasure hunt game, which normally I would love, but it just didn’t do it for me. I found it to be a little boring.
The Great Cave Offensive wasn’t my cup of tea either, but it was a little fun to see the treasures that were references to other Nintendo franchises, like the Legend of Zelda and Metroid. Revenge of Meta Knight and Milky Way Wishes were other adventure games, and The Arena was a boss mode game. Dream Course, while not part of Super Star, is another Kirby game on the SNES Classic where one uses Kirby as a “golf ball.” It did not hold our interest at all, although we felt as if it would have been at home with the other mini Kirby games on Super Star rather than its own game.
The SNES Classic has, so far, done very well capturing the nostalgia-inducing graphics of the original games. Kirby is one of Nintendo’s cutest characters and his world was usually colorful and bright with unique areas and images.
Kirby was always a fun character and simple enough to draw and capture. The story of his games are usually pretty silly, but they’re always lighthearted and colorful.
It was fun seeing all the different enemies and abilities play out on the screen! The music was as light-hearted as the graphics, keeping the game casual and enjoyable.
I always get the Kirby music stuck in my head. The sound effects are fun too. I love listening to Kirby suck everything in!
Kirby’s Super Star didn’t age too badly. The games were quick and cute, easy to pick up and play again if one wants. However, the games weren’t very story-orientated and didn’t hold my interest for too long, so I’m not sure if I would pick it up again.
We “beat” most of the games within it in one sitting. It’s something quick and mindless if you’re just looking to sit back and relax.
Kirby Super Star gets…
3 out of 5 lives.