Granted, historically, the D-Pad was the go-to controls for moving your character based on the limitations of the games themselves. Once a character was able to move in a diagonal direction, analog sticks became the norm. Remember how excited Pokemon fans were to see their characters run diagonally in X and Y as opposed to just the four regular directions with the D-Pad?
Yes, I remember when the 3DS came out, a big thing was that your character could move in circles… on roller skates. I have to say though, I think I prefer the D-pad. I don’t mind walking diagonally, but I feel like I have more control over my characters with the D-Pad.
Analog sticks can sometimes make your character feel a little slippery, I’ll agree with that. Mario in Super Mario 64 was a bit notorious for that. Still, I prefer the wide range of movement that analog sticks enable characters. I find it funny that Nintendo used analog sticks in their controllers since the Nintendo 64 but they skipped it for the Wii controls. It was most likely due to the motion control that they were going for, but it’s still an interesting choice in my opinion.
I forgot the Wii didn’t have the analog stick… motion controls aside, I wonder if that’s a reason as to why people complained about Wii games? Or part of it, I mean. I like having the option of the stick or pad, for sure. I go back and forth with using them both and am comfortable with both.
I think some of the motion controls, while good in theory, weren’t everyone’s favorite aspect about the Wii. You remember how ridiculous I looked while playing Skyward Sword, haha! Looking at the Nintendo Switch, the Joy-Con do not have a D-Pad, opting to just have the analog stick, but the D-Pad is included on the Pro Controller. I find that an interesting design choice considering the majority of Nintendo Switch games are designed to be used with the Joy-Con and its analog sticks.
There are Joy-Con with the D-Pad included it in though. So, it’s something that people definitely missed. Overall, I’ll take either or. But I do think I would choose the D-Pad over the analog stick if given the option.
True, but a majority of those seem to be custom made with, I imagine, the D-Pad functioning the same as the quartet of A, B, X, and Y buttons instead of giving the character movement. Of course, I’m not positive, so if anyone out there knows more, I’d be interested to hear it!