Happy Friday, everyone!
We’re at the end of another Zelda Month! To tie up the month with a nice little bow, this month our Flashback Friday is dedicated to Twilight Princess, one of the best selling games in the Legend of Zelda franchise.
Released for both the GameCube and the Wii near the end of 2006, The Legend of Zelda: Twilight Princess was the thirteenth game in the franchise, taking place in the same timeline as Ocarina of Time and Majora’s Mask but hundreds of years in the future. Its more realistic and darker graphics were a result of the Toon Link art style of The Wind Waker a few years prior.
Twilight Princess has been hailed as one of the best video games of all time, and was the best selling Legend of Zelda game — although, being ported to three different Nintendo consoles probably helped — until that record was broken by Breath of the Wild a dozen years later in 2018, which was both for the Wii U and the Switch.
I remember getting so excited for this game when it was first announced. Aside from the graphics and the hint of gorgeously haunting music, the fact that Link shapeshifts into a wolf was what I was most looking forward to. Wolves have always been a favorite animal of mine, especially when I was younger.
(Remember those little girls in elementary school who were obsessed with horses? That was me, but with wolves.)
Despite already having it on the GameCube, we definitely bought the HD version for the Wii U and marveled at the improved graphics while diving into the world of twilight once more. It was fantastic revisiting that version of Hyrule, which felt so big and was wonderful to explore while riding Epona, and Midna was a great companion character. Her story was bittersweet, and I totally wouldn’t mind buying this game a third time if it ever came onto the Switch in order to enjoy it once again.