Game Ratings and Content Warnings

Double Jump Kris MiiHappy Monday everyone!

Despite the backlog of games that we have, we’re always on the lookout for new (to us) and interesting games. One such game that we’ve recently found was a bit confusing with its rating…

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There’s a newer game available on the Nintendo Switch called Cinders, a visual novel that was originally published in 2012, then put on Steam in 2014. It’s a retelling of the popular Cinderella fairy tale, one that was rated M on the Nintendo eShop.

I’ve never heard of this game before. We enjoy point-and-click visual novel games, especially ones with multiple endings such as Cinders, but we generally are not interested in games rated M, mostly due to gore and sensitive topics. I’m interested in this game, but wasn’t able to find the reason as to why it’s rated M.

Since I started this post, apparently Nintendo corrected the rating of the game to T, which makes more sense to me.

Due to trying to figure out the game’s rating, I have spoiled a little bit of the story and possible choices for myself. It’s pretty much on par for whenever Rachel and I get our curiosities piqued by a game that’s rated higher than what we usually go for. Generally, our games are rated for everyone or teen, and we don’t have too many games rated higher than that.

It reminds me of a time that Rachel and I started watching a play through of Doki Doki Literature Club from one of our favorite YouTubers, ProJared. Like the game itself, the play through started out lighthearted enough, and Rachel and I figured that the game couldn’t be too bad. However, on the third or so episode of the play through series, ProJared took the time to reiterate that the game was supposed to have some strange, possibly disturbing themes — he was doing a blind play through, so he wasn’t positive what the exact themes would be — which prompted us to pause the video and spoil it for ourselves.

We’re glad we did, as the themes were disturbing and potentially triggering. While we’re not fond of too much gore when it comes to rated M games, we do our research to ensure that any other content wouldn’t bother us as well. It’s something that we want to be conscious of when we do games for reviews and on our Twitch channel.

I can admire horror games and psychological thrillers for their writing and setting the scene, if you will, but with how important mental health is nowadays, having the correct ratings and content warnings is a must.

How important are game ratings and content warnings to you? Let me know in the comments below! If you liked this post, please share it around.

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Double Jump Bakes 8-Bit Heart Sugar Cookies

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We haven’t done any Double Jump Bakes posts in quite some time. In all honesty, the last time we did one of these kind of posts was back last summer with a Super Mario Star Cake and some coffee and tea inspired by Pokemon.

This month we’re back with a simple enough sugar cookie recipe. Like, really simple. Instead of making the cookies from scratch, we picked up a couple of pouches of mixes. And even then we had a few difficulties:

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After running out to the store again, we were able to make the cookies. We chose simple sugar cookies mainly to use one of our new cookie cutters. From Rosanna Pansino’s Nerdy Nummies baking line is a cutter in the shape of an 8-bit heart. We got about a dozen sugar cookies out of the dough and we tried a couple of different decorating ideas.

We had some leftover cookie icing which… did not settle as well as we would have liked. Indeed, the heart I tried to outline looked like it was bleeding or that darkness was taking over it (is that what happens in the Kingdom Hearts series?). Eventually, we frosted a few and used red sprinkles.

They didn’t come out too bad, all things considered! At the very least, there aren’t too many cookies left since we baked them, so they must taste pretty good!

What do you think of our cookies? Have you made any game-related baked goods? Let us know in the comments below! If you like this post, please share it around.

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Friday Favorites: Fire Emblem Three Houses Wish List

Double Jump Kris MiiHappy Friday everyone!

The Nintendo Direct was just a couple of days ago and it showed off a bit of the newest Fire Emblem games that’s going to come out, Three Houses. As mentioned in Rachel’s and my joint reactions post, I’m still optimistic for the game if a little confused as to how the game was portrayed. Here is my wish list for the upcoming game.

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Voice Acting like Echoes: Shadows of Valentia

Fire Emblem Echoes: Shadows of Valentia is not my favorite Fire Emblem game. Compared to the others that I’ve played, it’s probably at the bottom of my list. Nevertheless, I did enjoy the graphics and music, and thought that the voice acting was phenomenal. If Three Houses has voice acting at all, I hope it does it half as well as Echoes did.

Some MC Customization

This is me being a little annoyed. I don’t need extensive customization for our MC. Rather, I would like to be able to play as the female MC with the male MC’s armor, or give her more professional and sensible clothes. Seriously, our character is supposed to be a professor (and, I presume, fighting in battles) — why is the female’s belly button showing? It’s like Astral Chain, where the male cop has protective pants and the female has… shorts and thigh highs. Wtf.

No Kids

I didn’t mind the matchmaking in Awakening and Fates. In fact, I enjoyed seeing how different characters paired up and interacted in different playthroughs, and support conversations are one of my favorite aspects of Fire Emblem games. The kid mechanic in Awakening made sense with the storyline, but Fates definitely didn’t need the kid characters. They felt forced in a trio of games that already had an influx of characters.

No Gender Restricted Pairings

If there is a marriage mechanic, I think it’s time to lose the gender restrictions. In previous Fire Emblem games, there have only been one gay option for either gender, and more representation is deserved. On a related note, if there is some sort of marriage mechanic, I sincerely hope there are no teacher and student relationships, for obvious reasons.

Are you looking forward to Fire Emblem: Three Houses? What are you looking forward to in the game? Let me know in the comments below! If you liked this post, please share it around.

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Time Management

Double Jump Kris MiiHappy Monday everyone!

With the time that this post is going up, I may as well be encroaching on Rachel’s Tuesday posts. I suppose this is fairly fitting with how busy we’ve been a little lately.

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For a couple of bloggers who enjoy writing about playing video games, Rachel and I haven’t been playing too many video games lately.

It’s a bit of a shame, and I’m wondering if it’s partly due to the time of year or if we just really suck at managing our time between the day jobs and other writing to actually sit down and play a game or two. Case in point is how late this particular blog post is being published — I was coming up empty with ideas on what to blog about today when we were planning out this week’s articles.

Lately, however, there hasn’t been a game that really sings for my attention. Of course, we’ve been playing some great games lately — Wargroove, New Super Mario Bros. U Deluxe, going back to the last chapters in Octopath Traveler — but nothing in particular that makes me want to carve out time to sit down and play.

Video games was never something that I wanted to schedule. They were always something that I would turn on to play when I wanted to relax or immerse myself in a different world. They’d be something I would come home to after the day job, something to look forward to that would make the hours at the office go by quickly.

Now, perhaps, I should carve out more time for video games, actually put them in a schedule. For one thing, it would help me not be blank on blog post and publishing it later in the evening. For another thing, some scheduled relaxation isn’t a bad thing, right?

Do you ever find yourself in a gaming slump? How do you find the time to play and enjoy video games? Let me know in the comments below! If you liked this post, please share it around.

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D&D Adventures 1: Intro

D&D Adventures 1: Intro | Dungeons & Dragons | RPG | Tabletop Games | Tabletop Role-Playing | Gaming | DoublexJump.com

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Way back last April, I did a quick post on how Rachel and I were starting to get a little more interested in giving Dungeon and Dragons a try. While we both are avid writers and have done some role-playing on forums in the past years, we’ve never actually played one of the most popular tabletop RPGs. Recently, however, we discovered that a couple of friends from our writers’ group were dabbling in D&D as well and, long story short, we were able to get together with them for an actual D&D session last night. We had a blast!

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Our original plan was to create our own characters, but time got away from us. Our DM was our DM because she does it for the kids at the library where she works. One friend has some experience playing in another group so she had her own character while Kris, myself, and our third friend had pre-made characters. The one-shot was pretty laid back because we made all our characters ridiculous and most of us didn’t know what we were doing. The ones who do have little knowledge. So it was a learning experience for all of us.

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The pre-made characters were from the D&D Starter Set, so our friend was the Human Fighter, Rachel was the Dwarf Cleric, and I was the Halfling Rogue. The friend who had her own character was a Half-Elf Bard, so we were a well rounded group. Our one-shot campaign, as unorthodox as it was with our shenanigans, was a success. One of my favorite parts of the campaign was when three out of four of our characters intimidated some enemies — the fourth of our characters had tripped and faceplanted on the ground — into trying to give us information. Unfortunately, the enemies couldn’t understand the languages our characters could speak, so I used my character’s high performance skill to mime the questions we wanted answered. And our DM actually had me mime and gesture out the questions!

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We got ourselves out of lot of jams “cleverly.” And what I mean by us being clever is that we thought out of the box in ridiculous ways. For example, my character, Vistra, knew the spell light which could turn an object basically into a glowstick for an hour. One of the lizard enemies, instead of fighting them, I made one glowing making it dazed and confused. But we were able to see around us in the cave we were in!

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Considering our attack rolls were atrocious, we had no choice but to be clever. Actually, I believe Rachel’s character landed the most hits against the enemies. I was fairly half and half when it came to actually being able to hit the enemies, but we were all awful when it came to attacking the boss. One of our friends couldn’t hit with her weapons, so she used a shovel from her inventory system. At one point, I threw an oil flask from my inventory and drenched the boss, and another friend and I used our shortbows to shoot cigars that we had found in the dungeon to set the boss on fire.

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Yeah… I’d like to see Hollywood make a movie out of that adventure… that was crazy, but it was a full night of lots of laughs. We’re hoping to make this a monthly thing. We’re going to create our own characters and next month do another one-shot with those characters for some more practice before attempting to do a longer adventure.

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Now that we understand a bit more about the skills and stats, I’m excited to work on my own character. I’m thinking of making a Ranger, although I did get pretty attached to my Rogue, even if everything about her was pre-made. I may keep the basics of the character and rework her for my own. What about you, Rachel?

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I’ll most likely make some sort of wizard or something. Though I didn’t mind being a cleric, that was pretty good. I just definitely want something that can do magic spells. I’m looking forward to giving this a try!

Have you ever played Dungeons and Dragons? Let us know in the comments below! If you like this post, please share it around.

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Friday Favorites: Nintendo 64 Games

Double Jump Kris MiiHappy Friday everyone!

While we have yet to hear Nintendo say anything about creating a mini N64 Classic console — indeed, I believe the company has fairly recently stated that they have no plans for it — I’m still hoping for one some day. Here are some of my favorite N64 games from back in the day.

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The Legend of Zelda: Ocarina of Time

Fun fact: I never actually finished a playthrough of this game on the N64 cartridge. Instead, my first full playthrough was on the Wii’s Virtual Console. Nevertheless, this was my first foray into Hyrule as a kid, aside from watching my uncle play a bit of Link to the Past on the SNES. I remember using my uncle’s save file on Ocarina of Time back at my grandparents house, mainly due to him having Epona so I could ride her around Hyrule Field.

Pokemon Puzzle League

A casual puzzle game starring the mascots of one of my favorite franchises was brilliant. Aside from the actual puzzle challenges, I just adored the background music that played during the levels. Medleys taken from the anime and movie soundtracks just made my day.

Super Smash Bros.

We never owned this game, but our cousins on our father’s side of the family did. The only downside was that we didn’t see these cousins too often during the year, just for some birthdays and Christmas. For a while, though, I’d always try to finagle my way into playing some of their video games during family gatherings, and this was one of the top contenders. Super Mario Kart 64 was another favorite.

Paper Mario

Being a simple RPG with a unique aesthetic and considered the spiritual successor to my favorite SNES game, Paper Mario had to be included on this list. While I hear that many believe the sequel — The Thousand Year Door — to be the best in the Paper Mario series, the N64 installment is my favorite. The characters, colorful locations, the music, and the charming story all make this a great game.

What are some of your favorite Nintendo 64 games? Let me know in the comments below! If you liked this post, please share it around.

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R.I.P. Wii Shop Channel

Double Jump Kris MiiHappy Monday everyone!

Honestly, there are probably a couple of blog posts out on the Internet with this title with the news that had surfaced last week. It definitely seems appropriate.

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Last week, it was announced that the Wii Shop Channel was taken offline, and I was oddly sad about it. Granted, we haven’t turned on our Wii in quite some time — pretty sure the last time we actually played a game on it was Mario Party 2 a few years ago with some old friends — but it was the earliest version of the Virtual Console. The games we found on there were tons of fun, ones that made us feel nostalgic and ones that were brand new to us.

Aside from Mario Party 2, Rachel and I downloaded our favorites from previous consoles immediately, Paper Mario and Super Mario RPG respectively. It was great to return to those games, as well as Ocarina of Time from the Legend of Zelda series. Majora’s Mask was also a title we downloaded with the idea that I would officially give it a try… I did, getting as far as the second dungeon, but ultimately not being interested enough in it for the long run.

Pokemon Puzzle League and Donkey Kong Country were also two great older games that we added on there, enjoying playing them again considering our Nintendo 64 and SNES weren’t in the best shape just from being loved too much as we were growing up.

From the Wii Shop Channel, we also discovered the Phoenix Wright: Ace Attorney original trilogy, cementing us as lifelong fans of the series. Not only did the Wii Shop Channel introduce us to such a fantastic series, we also used to play them with our older sister. Considering the last time she had played video games with us like that was way back with the original Mario Brothers and Donkey Kong games, it was fantastic to spend more time with her trying to figure out how to piece together evidence to prove who killed whom in Ace Attorney.

It was definitely a shame to hear that the Wii Shop Channel was closed, especially since it doesn’t sound like we’ll be getting a replacement Virtual Console — aside from the Wii U’s at the moment — any time soon.

Did you download much from the Wii Shop Channel? Do you think you’ll miss it? Let me know in the comments below! If you liked this post, please share it around.

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