We all know I love to play The Sims. I’ve been playing the game for years and I always get excited when a new expansion pack comes out. There a few of them, however, that I always wish for whenever a new Sims generation is released.
You can’t not have pets. If you’re going to create a virtual family to love and cherish (or perish), you need to throw pets into the mix. Cat, dog, horse, hamster, whatever. You need to have a furry companion.
A lot of times when I play The Sims, I tend to create myself and see what my virtual self would do in certain situations. With pets, I can create my real-life pets: Chip the dog and Chase the cat. Unfortunately, I can’t have a pet turtle in the game, otherwise, Raph would be there as well.
The pets don’t necessarily do anything (although they could get jobs in The Sims 2) but they’re fun to watch and it’s great to see your human Sims interact with the pets.
The Sims is realistic but it’s not at the same time. You buy a house, get a job, pay bills, get married, have a social life, have children, get pets, of course, and there are so many other things.
I remember playing The Sims 2 and seasons hadn’t come out right away. The game was sort of bland without the weather and season changes. I don’t know why, but there’s something so cool about your Sims looking out the window amazed at the snowfall and a then a few in-game days later, they’re having a water balloon fight in the front yard with their neighbors.
There’s just something so cool and extra about The Sims having different activities to do based on the season as well as different outfits to wear based on the season.
Get To Work
I have to admit, I never really cared too much about going to work with my sim. I think it’s a fun experience and it’s cool to go with them once or twice, but I don’t necessarily enjoy the timed quests they have to do in order to do a good job during the day. The first time is fun but after doing it a couple of times, it’s repetitive.
Still, I’ve always liked the option to go to work with them, especially since you don’t have to go with them all the time. Not to mention, more job options. The Sims has a decent amount of jobs to begin with, including self-employment options which is nice, but it’s always great to get the pack so you can have more job options and even more stuff based on the jobs.
What are some of your favorite expansions for The Sims? Let me know in the comments below! If you liked this post, please share it around.
It’s been a hot minute since we’ve done a “Would You Rather” post, so we decided to do another dedicated to one of our first video game consoles, the SNES. Getting right into it, Rachel, would you rather have only played three random SNES games, getting only a taste of the system, or none at all?
I’d rather play three random games. That way I can have the experience of playing the console. If the games are good, I’d be happy to have the opportunity to play them. If they weren’t good games, then I wouldn’t have to worry about missing out on the console at all. Would you rather have only SNES games to play for the rest of your life or have Nintendo’s next console be a remake of the SNES with only remakes of the SNES games on it? And no, I don’t mean the SNES Classic. I mean an actual updated SNES console with all the games with updated graphics and such but nothing else.
I think I’d want Nintendo’s next console to be a remastered SNES. The Classic was great, but there were so many games missing and to see updated ones would be interesting. Rachel, which SNES game would you rather erase from history, Super Mario Kart or The Legend of Zelda: A Link to the Past?
Super Mario Kart! I’m terrible at that game. Both of those games are good, but I’d take Zelda over a Mario Kart game that I absolutely cannot play. I’m going to throw a similar question at you. Would you rather erase Donkey Kong Country or TMNT: Turtles in Time?
Ah, those are difficult. I wonder if, by erasing the likes of Super Mario Kart and Donkey Kong Country, the sequels and successors would also be wiped from gaming history? Either way, I think I would erase Donkey Kong Country. I have too many fond memories of TMNT: Turtles in Time. Would you rather all of the SNES games you play be single-player only or be local co-op only?
I would rather local co-op. I don’t think I’d be able to play SNES games on my own. I’m too bad at them. Final question: Would you rather have the SNES console never exist or replace another console such as the Wii or Wii U?
Why kind of question is that? Why give me such a difficult one? Honestly, I need the SNES to exist since it was one of my first consoles and has some of my favorite games. I suppose it could replace either the Wii or the Wii U… I enjoyed those consoles as well, but I cannot deny that I played the SNES much more than either of those consoles.
What are your answers to these questions? Let us know in the comments below. If you liked this post, please share it around!
Title: Pokemon Mystery Dungeon: Rescue Team DX Publisher: Nintendo
Platform: Nintendo Switch
Category: Role-Playing, Adventure
Release Date: March 6, 2020
How I got the game: I pre-ordered a digital copy from the Nintendo Switch eShop
For years I’ve been wanting another Pokemon Mystery Dungeon game. I would have loved to have a brand new game, but having a remaster of the original Pokemon Mystery Dungeons felt like playing a whole new game anywhere. I’m happy they haven’t forgotten about the Mystery Dungeon series.
You turn into a Pokemon without having any memory other than the fact that you once were a human. You don’t know how you got to the Pokemon world or why you were turned into a Pokemon in the first place. You wake up from another Pokemon, your partner Pokemon, and together, you unravel the mystery as to who you were before and why you turned into a Pokemon in the first place.
All the while, you start a rescue team with this Pokemon. You go into mystery dungeons to help other Pokemon in need. Meanwhile, natural disasters are happening all over the Pokemon world. You head out on an adventure to find out what’s causing them and how to get them to stop. This involves tracking down certain legendary Pokemon and not only battling them, but asking for their help.
You’ll soon find out that you’re connected with these natural disasters, but… I won’t say anymore due to spoilers in case you’ve never played the original games (or simply forgot, as I did).
The game begins with a fun quiz to determine what kind of Pokemon you are. These questions are simple since the game is generally targeted at a younger age anyway. Most of them are “what would you do” situations with multiple choice answers. Taking the quiz was always one of my favorite parts of playing the game. Your result will share some personality information about you depending on your answers and, most of the time, it’s pretty accurate.
This time around, I was a Torchic, which is fitting. I always go for the fire starters so I didn’t mind being a fire-type Pokemon. Then you get to choose your partner Pokemon, of a different type. So, all the fire-type Pokemon were taken away from my choices. I ended up choosing Psyduck – he’s one of my favorites.
Then the game officially begins with you waking up on the beach and your partner finding you, poking you, to wake you up. As the two of you get slightly acquainted, you’re interrupted by a Butterfree worried about her baby Caterpie, who is lost in a mystery dungeon somewhere. Thus, you and your partner Pokemon go on their first adventure.
This is a tutorial, showing you how to play the game. You’re in front with your partner Pokemon behind you. However, in this version, you can switch the leader. So, if you wanted to play as your partner, you could have him be the “leader” thus switching roles. Whoever the leader is, the partner will follow behind and, if an enemy Pokemon gets too close, they’ll attack. You can tell your partner what to do by either having them go off on their own (which will show you more of the map and help you find where the stairs are faster), have them run when an enemy is nearby (which is useful when their health is low), or have them attack when they see an enemy. I personally had them always attack because it made it easier for me and it made it seem like the AI was smarter in that sense.
Each dungeon is randomly generated. The map appears as you enter new rooms and hallways, however, you can see where enemies (represented by a red dot) and items (represented by a blue dot) are. The stairs are hidden until you enter the room where the stairs are and then you’ll see a white square appear on the map. If you need to rescue a Pokemon or have to find an item for a Pokemon, that’s represented by a light blue dot and, once you reach the floor of your destination, the game will tell you so you don’t accidentally move onto the next floor. Once you go up or down the stairs, there’s no going back.
Each area has a certain number of floors. The farther you are in the game, the longer the dungeons are. However, these dungeons are quick for the most part and (fairly) easy to get through. A lot can happen in the dungeons other than searching for the Pokemon you need to rescue or for the stairs to keep moving forward. Something new added in this game that wasn’t in the original is that sometimes you’ll find fainted Pokemon in the dungeons. If you give them an apple, they’ll be revived and ask to join your team.
Allowing other Pokemon to join your team isn’t a new feature. However, if I remember correctly, you could have teams of four (including yourself) and only add one or two more Pokemon to trail behind you if you find new recruits on your journey. In this version, you can only have teams of three (but can create multiple sets of teams) and you can recruit up to five or six Pokemon. (I believe. I honestly forget the right number.)
Once the job is complete, you can either exit the dungeon right away or continue until you reach the highest floor. If I was in good shape, I often continued until I finished the whole dungeon so I could collect more items and battle more Pokemon to earn experience points.
Yes, just like any other Pokemon game, you earn experience points after defeating a Pokemon. You level up, boosting you stats, and ultimately, being able to evolve. However, evolution only unlocks once you beat the main story. I don’t understand why, but that’s the way it is.
Aside from the main story, your rescue team can accept rescue jobs. After completing a job, you’ll earn rank points. Leveling up your rank gives you team a boost such as being able to accept more jobs, unlocking new areas, and – the best part – having more inventory space.
I have a great time with this game. My only complaint about it is that I wish it were longer. Sure, you can continue to play the game once the main story is over. (The main should take less than 20 hours to complete.) However, I would have loved to see more meat for the story and have the opportunity to do more. Plus, my Pokemon and partner were around level 30 when I beat the main story. A main Pokemon game needs to have your team in the 60s or so when you beat the main story. I would have liked to further them a bit more before defeating the final boss.
After playing Pokemon Blue Mystery Dungeon and Pokemon Red Mystery Dungeon on the Game Boy Color and Game Boy Advance respectively, it was great to see the Pokemon Mystery Dungeon in HD glory with crisp graphics on the Nintendo Switch. Other than remastering the graphics, I don’t think they wanted to stray too far from the Mystery Dungeon graphics that we all know, love, and easily recognize. This was fine with me. I think it worked.
As for music, the Pokemon Mystery Dungeon games were always on my favorite soundtracks list. The music in this game is, I’m pretty sure, the same as it was when the games originally came out. (Though remastered a bit, I’m sure). I love every bit of music in the game. The soundtrack is awesome. One of my favorite gaming soundtracks is Paper Mario from the Nintendo 64. The Pokemon Mystery Dungeon music is similar to Paper Mario, which I think it why I love it so much. It’s always so catchy.
I can see myself going back to this game. I hoped there would have been more than one save file unlike the original games, but alas, there’s still just the one save file. However, on the Nintendo Switch, if you have multiple profiles you can easily restart the game without deleting your original playthrough. Whether you start it over or not, there are other things to do in the game once you beat the main story. You can still take on jobs and level up your Pokemon. I’m sure I’ll pick this one back up again in the future, especially while I wait for either another Mystery Dngeon remake or a brand new Pokemon Mystery Dungeon game for the Switch.
Pokemon Mystery Dungeon: Rescue Team DX gets… 4 out of 5 lives.
Have you played this game? What did you think? Let me know in the comments!
Like everyone else in the world, I’ve been playing so much Animal Crossing New Horizons. I’ve always had “daily chores” I liked to do in the previous Animal Crossing games, but New Horizons takes it to a brand new level.
What do I mean by “daily chores?” I mean some things that you can do on a daily basis that should get done, things that only happen once a day. I tend to have a fairly organized routine in real life (I’m a sucker for a schedule) and I’m no different when I play Animal Crossing.
Animal Crossing New Horizons has so many more things you can do during the game rather than make money to pay off your debt. You can gather materials and craft your own decor, you can visit mystery islands and sort of have a say in which villagers you want to join your island, there are Nook Miles which act as “quests” or “achievements,” if you will. There’s so much to strive for and if you were to attempt to 100% complete this game, it’s going to take you a few years.
Things have been busy so I haven’t been able to play as much New Horizons as I would like. I’ve had to skip a day here and there and sometimes when I do get to play, it’s only for an hour or so. I get my daily chores done and that’s it. But I have a good time anyway.
Talk to every villager
One chore I do every single day is to talk to every villager on my island at least once a day. There are sometimes I see certain villagers wandering around and I run into them all the time. Others, I need to track down. Sometimes they’re hiding somewhere in the museum or they’re inside crafting something waiting for me to enter so they can share the recipe with me. (I honestly think they’re stuck like that until you go in, so yeah. Go visit them inside their houses on occasion just in case.)
Side note: my island is filled with birds and cats, I realized. I started with Leonardo (a leopard) and Plucky (a chicken). I visited three mystery islands and got Ava (a chicken), Anchovy (a bird), and Bangle (a tiger). I’m still searching for Fang but I also feel obligated to keep this cat-and-bird-theme going.
Give your trees some love
And by love, I mean shaking them vigorously until something falls out. This can be tree branches, money, furniture, fruit (if it’s grown, of course), or bugs – watch out for those bees. Have your net out and handy when shaking trees. That’s an official rule of Animal Crossing, I’m sure.
To show how much you care about your trees further, take out your ax and chop it to bits. Your stone ax, not your heavy-duty ax unless you want to knock the whole tree down. Using your stone ax allows you to get three pieces of wood per tree.
Shower your flowers
While we’re taking care of nature, make sure you water your flowers. Sometimes you villagers will do it for you, but they don’t typically go around the entire island watering all the flowers. If you want them to keep growing and cross-breed flowers beside each other, then watering them every day helps. Plus, they sparkle afterward and it’s really pretty at night.
Hit all your rocks
But don’t break them. Don’t eat fruit and then hit your rocks. They will break and rocks cannot grow back. Hitting your rocks once a day allows you to get materials such as iron or gold nuggets, stones, or clay. One of your rocks will also be a money rock. The best way to hit rocks is to dig two or three holes behind you so when you hit it with your shovel (you can use your stone ax but the shovel is faster) and you recoil backward, you won’t recoil too far to not be able to reach the rock anymore. Then you get all eight items from the rock in one go.
Keep your shovel out and keep an eye out for the Xs in the ground. Four fossils are hidden somewhere as is a small light which, when dug up, is bells.
If you have the shop open or Mabel is visiting before the tailer is open, be sure to buy everything that’s available each day. The more bells you spend, the faster their build their shop and upgrade.
Claim your Nook Miles
There are a ton of achievements you can get and claim Nook Miles. However, the Nook Miles Plus feature adds quests to your day. The first five of every day are worth double. If you can do it, be sure to claim them and make the most of it.
There’s a lot more to do
Of course, you need to keep fishing and catch bugs. Donate any new creatures to Blathers, sell all that you can so you can create a bigger and better house. However, if you’re only able to play the game for a little bit, your best bet is to do you daily chores. You’re making progress and you’re keeping your island nice.
Do you have anything in the game that you like to do every day? Let me know in the comments below! If you liked this post, please share it around.
Now that we’ve finished our first starter campaign with our writer’s group, we’ve moved onto the next. Last month, we did an “episode zero.” We have a different DM who, ironically enough, also hosts our writer’s group. We spent a couple of hours creating our characters together before moving onto an introductory session. This time around, I’m a halfling cleric who goes by the name Reese Riverspoon. The first name came to me the moment I created the character while the surname took me a bit. She resides in the wetlands, her city floating on a river. She’s a carpenter who builds boats, so… I felt the pun was appropriate.
This current campaign is a homebrew world courtesy of our DM, so we spent some time hearing bits and pieces of the world’s lore as well as how the races would react to one another. I decided to make a tiefling druid. I really enjoyed the ranger class and the connection it had with nature and animals, so I figured a druid would be different enough while also keeping some of those connections. My character is simply named Faith to go with the virtue names that the player’s handbook suggested for the race as well as the fact that she was found and raised by a gnome monk in one of the world’s temples. She’s on a journey to learn and understand more of the history of her temple when she gets caught up with the rest of the group.
Yes, my character, Reese, worships the God of Nature and Great River. She was asked by the goddess herself to watch over the waters, keep them clean, safe, and the like. I’m eager for this story because with the starter campaign we were learning the ropes of DnD and didn’t have much of a character-plot connection. This time around, each character has a purpose and background that will affect where we go, who we talk to, all the whole moving along our individual subplots and the major plot.
When we were finished creating our characters, our DM gave us a sort of pop quiz regarding any bonds our characters had with each other and our reason for being on a quest. He gave us each a question about our character’s pasts, asking what our purposes were for heading to the first city. Aside from that, we were also asked specific questions where we were to choose one of the other characters as the answer in order for us to already know one or two others in the group as opposed to all of us being strangers thrown together. Our answers ended up creating a chain of everyone knowing someone and we all ended up on Reese’s boat while heading toward the first city. It gave us some early role-playing ideas and purposes for our characters.
I found that to be quite enlightening. Especially since I don’t typically come up with backstories right away because I’d like to get a feel for my character. However, being asked specific questions allowed me base my character on some things that are already known. Thus, we began with our motley crew arriving at the first city and already running into some mystery and trouble.
It was great to already have a bit of a backstory drawn up for our characters to give them purposes and budding relationships. In this world, our characters arrived with some purposes like my Faith heading to the simposium to learn more about her temple’s history and Rachel’s Reese wishing to know more about the waterways and boats around the port city. Our characters wandered towards the theater district, got contracted to help clean out some vermin from an old theater so it can be renovated, then promptly got word that the person who contracted us to do so was planning on performing something dedicated to the dark god, who is basically called He-Who-Shall-Not-Be-Named like Voldemort.
Being a halfling, Reese was able to sneak into the library after it closed while the guards spoke to the rest of the party about not being allowed in. She got some more information on the man who hired them through a chatty and gossip-loving librarian. When she left the library, they all went back to the shady Inn they’re staying at. Except they were met with a surprise instead.
The inn itself wasn’t as shady as it was cheap. Like, we surprised the NPC that we chose to stay at that particular inn and he was so excited to have guests. It was a little strange, but we figured it wasn’t the strangest thing we’d see all day. On our way back to that inn after visiting the library, we were surprised with a mob rushing at us and… we left the session at that. Come next month, we’ll probably be rolling right into initiative! We’re definitely looking forward to seeing what comes next!
What do you think of this new campaign? Let us know in the comments below. If you liked this post, please share it around!
I started playing this game because I enjoy pet simulations. Who doesn’t want a virtual dog or cat or fish? We all had Tomogachi growing up… right? We all walked with our Pokemon inside the Pokewalker (and now the Pokeball Plus). There was Nintendogs, that computer game I played with as a kid… Catz and Dogz, I think it was called. It’s a lot of fun.
Do you know what’s not fun? Bad pet simulation games.
I don’t get my hopes up too much for mobile games being good (because let’s face it, there are a lot of awful mobile games out there). But honestly, how does one mess up a dog simulation game? There’s no control in this game whatsoever. You need to go with the flow and wait.
Surprise Dog: Just Wait. (This is the new title I’ve come up with for the game.)
I don’t mean to rag on the game too much. It actually has fairly good reviews in the app store and I understand this is a game meant for children. However, there’s not much to this game at all so I can’t understand how it holds a child’s attention.
The dogs are cute, sure. However, you don’t get to choose which dog you get. There are cards you receive as rewards or you can open a free pack throughout the day. These cards can be coin rewards, dog food, or a dog. If you don’t own that dog, you can get it right away. A puppy will appear in your room. If you already have the dog, you can hold onto the card because the dogs need to grow up.
In order to let them grow, you need to feed them dog food and they’ll visibly grow a bit bigger. After feeding them so many times, their level will go up. After so many levels, instead of food, they need one or two of their cards in order to level up. This is why, instead of getting multiple dogs of the same breed, you need to hold onto their cards. Who knows when you might collect the same card again since it’s random?
So, the food acts like experience points and the cards either act like experience or allow you to get a new dog. But why do the dogs need experience points and gain levels? For quests, of course!
These quests are the main gameplay. What do you do for these quests? Wait. Each quest will ask for a specific dog type (toy breed, hound, etc.) and there will also be a level. The dog type is required and the level isn’t, though if your dog is below the level, your chances of having your dog succeed at the quest are worse.
These quests weren’t anything interesting. A building was on fire so the firefighters reach out to you to borrow your dogs so the dogs can go into the building and rescue people. A school teacher calls asking if her class can play with a couple of your dogs. These were laid out as a “story” to make the game seem like it had more depth. It didn’t work for me.
At the beginning of the game, the quests take as little as five seconds in real-time. The longer you play, the farther you get, the quests take long such as a few hours – just like any other mobile game that is based on real-time and waiting.
Other than that, the only thing you can do in the game is buy furniture, decor, and dog toys for your room. Also, you can add more rooms or upgrade a room you already have since only a certain amount of dogs can be in one room at a time.
Oh, and the dogs can breed as well. But… it doesn’t even make sense so I’m going to get into it.
Dog Town: Pet Simulation Game gets a rating of…
Play It | Download It | DELETE IT
Overall, Dog Town: Pet Simulation Game has cute graphics. That’s all I can say about it though. When I play a pet simulation game, I expect to be able to play with my pets, take them for walks, and watch them interact with each other. There was none of that in this game.
Have you played Dog Town? What did you think of it? Let me know in the comments below! If you like this post, please share it around.
I’ve been playing my fair share of Animal Crossing New Horizons and I honestly can’t get enough of it. There’s a lot to do in this new version of Animal Crossing and it’s hard to get everything done in one day. I’m enjoying my time with it though and I’m loving every minute of it.
Fishing is something that’s been part of the Animal Crossing games since the very beginning. It’s my favorite thing to do in Animal Crossing. I find it relaxing and New Horizons makes it all the better. The graphics are great, but the sound effects of the ocean waves crashing against the rocks or the rain creating ripples on the surface are wonderful. It completes the experience and I enjoy walking up and down the sandy beaches in search of the rare fish that will pay the big bucks.
Pay off my debt
Another one of my favorite things to do in Animal Crossing is to pay off my debt. I know, it’s practically the whole premise of the game. I never get excited about paying bills in real life, but Animal Crossing makes it so easy. There are so many things to collect in the game as well that discovering something new to see how much it is, is fun for me. (Yeah, I know.) Not to mention the reward for paying off debt and then expanding your house again so you can collect more stuff to fill your house is a great feeling. Paying off my debt over and over again is always the first thing I do in any Animal Crossing game.
Visit mystery islands
I realize my favorite things don’t cater much to New Horizons. Fishing and paying your debt is something that’s in every game. Visiting the mystery islands is a fun new feature that’s been added to the game. Plus, it’s a unique way to add villagers to your island. Even though the villagers are random you can still choose whether you want them or not.
Even though you can’t have more than one island, I enjoy the mystery islands as a way to get more materials for the DIY projects. The rocks on my island can only go so far and sometimes it’s nice to occasionally get different weather where ever I go.
What are some of your favorite things to do in Animal Crossing? Let me know in the comments below! If you liked this post, please share it around.
It’s hard to believe we’re already in April. With so many things closed down and not being able to leave the house much, gaming seems to be just about all you can do. (That is, if you choose to ignore work.)
My favorite games
We all have our favorite genres and our go-to games after a long day or just need to escape reality for a bit. I’ll admit, I can’t pinpoint an exact genre that does this for me but I have a handful of games that are my favorite.
By favorite, I mean games that I will never get tired of playing. Games that I have played over and over again that I know by heart.
This, of course, is no secret. One of my favorite games is Pokemon. I’ve played all the spin-offs and mobile games and such, but there’s nothing quite like a main-stream Pokemon game. I could pick up Pokemon Silver, Pearl, X, Shield, or any of the other Pokemon games and have a great time with it. I could start my journey over, go shiny-hunting, grow my team to level 100 and then raise a new team, enter the Pokemon League over and over again, and so much more.
Whenever I run out of games to play or I’m in a slump, I find myself going back to a Pokemon game.
Pokemon Mystery Dungeon
Maybe I could have put this with Pokemon in general, but aside from the main games, I could play and replay the Pokemon Mystery Dungeon games forever. I don’t know what it is about these games – the gameplay is simple, the story and the dialogue is young – but I love them just the same.
One of my all-time favorite games. Luigi’s Mansion is a classic and I can’t get enough of it. Luigi has always been one of my favorites and I have a soft spot for ghosts and the like, so Luigi’s Mansion is a perfect series for me. Plus, the gameplay is simple and the games themselves are fairly short and sweet to get through.
Of course, I wouldn’t mind them being longer, but hey – I’ll take what I can get.
This is a game that happens in real-time. So, of course, this is something I’ll go back to now and again. Animal Crossing is one of my favorites, yes, but it’s not something I could play every single day of my life (though I wouldn’t mind trying). Still, it’s easy to get sucked into the Animal Crossing world and forget about reality – which, let’s be honest, is nice sometimes.
Finally, my all-time favorite game – Paper Mario. I’ve played the Nintendo 64 game so many times and I can breeze right through it in about 24 hours. This game is quirky with fun music and awesome characters. Maybe that’s it, but I don’t know why I have such a love for this game. It could also be because it was the first game I completed myself.
What I need from Nintendo
Nintendo has given me all brand new versions of my favorite games in less than a year. Pokemon Sword and Shield, Luigi’s Mansion 3, Pokemon Mystery Dungeon DX (not a new game, but a remake of the first one so I’ll take it – it was fun to see the Gameboy Advance game on the Switch!), and finally, Animal Crossing New Horizons.
I said to Kris the other day, “All Nintendo needs to do now is give me a new Paper Mario game and I’ll be all set.” (That is, then I can start asking for more sequels for these games all over again.)
Ironically enough, the next day, a rumor appeared. Nintendo will be celebrating Mario’s 35th anniversary this year and a new Paper Mario game (going back to its original Nintendo 64 roots) may be in the works. There have been rumors about a new Paper Mario game before. I don’t know if I can believe this one or not.
I would love either Nintendo to remake the original Paper Mario onto the Switch (like what they did with Pokemon Mystery Dungeon) or create a brand new Paper Mario game that’s similar to the original Paper Mario. (Or Paper Mario The Thousand-Year Door – that one was good too, though I still prefer the original over any of the sequels.)
Supposedly, with this rumor, Super Mario 64 may be coming to the Switch among others. We’ll see what happens, I suppose. I can’t wait to see what Nintendo has up their sleeve. I just need Paper Mario and then I’ll complete my Bingo card before I can start it again!
What are some of your favorite games you always want more? What do you think of the rumors for Mario’s 35th anniversary? Let me know in the comments below! If you liked this post, please share it around.
Let’s talk some more about simulation games. Specifically, let’s discuss some simulation games I would love to see.
Pokemon Ranch upgrade
Does anyone remember this game? It came out on the Wii Ware back in March 2008. It was a wonderful game – even though there wasn’t much to do in it. You transferred your Pokemon from Diamond and Pearl (not Platinum for some reason) and that was about it. Your Pokemon had a hub world to go to so they could play and explore. The music was relaxing and I often had it up on the TV while I worked. The Pokemon derped around, sometimes playing (or getting into fights) with one another. It was fun for me.
I’d love to see another Pokemon Ranch. In fact, that’s what I was hoping Pokemon Home would be. (Home on the Range, anyone? No? Nintendo, you missed an opportunity here.)
The downfall of Pokemon Home is that once a Pokemon go in, they can’t go back. They can be transferred to the most recent games but they can’t go back to where they originally came from. I don’t know why this decision was made, but Pokemon who aren’t in Sword and Shield yet are now stuck in limbo in Pokemon Home.
In that case, it would have been awesome if Pokemon Home was it’s own game and mimicked Pokemon Ranch. That way you could still visit your Pokemon. Pokemon Home/Ranch could have been the equivalent of Pokemon Camps from Sword/Shield. It’s all been done before. We just need to throw it in a pot and mix it up.
Pokemon Ranch and Stardew Valley crossover
This may be cheating since I’m piggy-backing on the fact that I want more from Pokemon Ranch. Why not have a crossover between Pokemon Ranch and Stardew Valley? Farming games are all the rage as is Pokemon. Who wouldn’t want to grow a farm – berries, poffins, apricorns – and raise Pokemon? It can be farm animal-like Pokemon such as Mareep and Miltank or it can be all the Pokemon. Different types will have different stables.
In addition, you can add onto your farm to make work stations to make pokeballs from the apricorns or you can sell the apricorns as is. Berries can be sold or can be used to feed your Pokemon.
The many regions of Pokemon have plenty of caves to explore and bodies of water to surf, dive, and fish from. The possibilities are endless here. I don’t know why no one has thought of it before.
Pokemon and Animal Crossing crossover
Similar to crossing Pokemon Ranch and Stardew Valley, why not throw Pokemon in an Animal Crossing village? Sentret can be the new Tom Nook! Hoothoot can be Blathers. I mean, come on. These ideas are gold here.
One of the things I had hoped to see in Animal Crossing New Horizons was different biomes to expand our village. Instead of having one area, have different sections – east, west, north, and south. This has been done before with the town being to the north of the village and a camp being to the east or west. A new area to expand your village can easily be made. The seasons will still be present but you can have randomly generated biomes such as a desert, tundra, rainforest, etc. The types of animals the villagers are based off will live in their respective biomes. (See? Learning experience for kids!)
Taking that idea and warping it to Pokemon – you can have different areas for different types of Pokemon. I’d live there.
I may be the only one to play these games
I realize Nintendo hasn’t hired me yet because I tend to think of games that only I would play. I’d be surprised if people wanted a Pokemon Ranch upgrade. I also realize I’m on a Pokemon kick right now. I had to change the title of this article because I didn’t originally intend it to be mostly Pokemon related.
Oh, well. I can dream.
(By the way, Happy Mar10 Day!)
Are there any simulation games you’d love to see (Pokemon-related or not)? Let me know in the comments below! If you liked this post, please share it around.
We love the simulation genre so much that we decided to dedicate a month to it. There’s a lot to talk about when it comes to simulation games and, for some reason, there’s just something so special about them.
What exactly is the simulation genre?
Simulation games mimic activities from real life. You can create your own person and have them live their own virtual life, such as in The Sims. You can take care of virtual pets, have virtual jobs, go on a virtual vacation… the possibilities are endless. There’s just something so exciting about a simulation game. You can do everything in the game that you can do in real life but it’s faster and cheaper. We all want an alternate reality where we can do the things we normally do but at an in-game price.
The simulation genre is pretty vast too. There are plenty of subgenres such as dating sims, life sims, business simulations, medical simulations, vehicle simulations, and so many more.
For me, I personally tend to gravitate toward life or dating simulation games. That is until I get jealous of my character and stop playing for a little while. Either way, I love pretty much all simulation games for a couple of different reasons.
I don’t think it’s much of a secret that I’m not great at video games. There are certain games I love but I’m just bad at them. Platformers, especially. Simulation games allow me to go at my own pace and do what I want. Sure, there are some simulation games that you can “lose” or get a “bad ending” but the journey is relaxing anyway… for the most part.
They’re the kinds of games that you can pick and play as you go. There’s no heavy story you need to pay attention to. There are no deadlines. I mean, there are some games that have deadlines or have stories, but for the most part, most simulation games are pretty chill.
I can collect things
I love collecting things. I don’t know why. I have no clue where this fascination came from to collect everything. Maybe I can blame Pokemon for this, but if I have one thing of something, I have to get them all. There are a lot of simulation games that have things for you to collect.
I think this is why I love Animal Crossing so much. Between the fish, bugs, fossils, furniture, clothes, and everything in between, there are a lot of things to collect to grow your catalog. It’s relaxing to spend a day fishing and it’s also a bit of a challenge. Animal Crossing, for example, is based in real-life time so there are certain bugs and fish you can’t get in certain seasons or weather. It keeps you busy for a long time.
I can keep going and going and going
You don’t normally play a simulation game once and never go back to it. No, you’re always going to keep playing the game and each time you play, you’ll play a different way. Or maybe you’ll do what you did before but still somehow get a different outcome as slight as it may be.
I can play Animal Crossing for years and still be collecting things, trying to get new villagers to move in. I can play The Sims for the rest of my life and build all the houses I want, create all the families, kill off those families, what have you. I can play Game Dev Tycoon and have a different outcome every single time based on the cards I’m dealt with.
Overall, simulation games never get boring. There’s always something to do. There are some simulation games I’ve played that just isn’t good – and I mean they’re pretty bad. For the most part though, most simulation games I fall in love with and will go back to all the time. It’s a well-rounded genre that will never get old.
Do you love simulation games? What are some of your favorites? Let me know in the comments below! If you liked this post, please share it around.