Lord of the Rings: Quest to Mount Doom [Board Game Review]

Board Game Review: The Lord of The Rings Quest To Mount Doom | Gaming | Board Games | Game Review | Blogging | Gaming Blog | DoublexJump.com

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This game has been on our radar ever since we first saw it at our local Barnes and Noble. Supposedly it’s a Barnes and Noble exclusive, but there are similar-looking games on Amazon. Being fans of the Lord of the Rings franchise, we eventually splurged on the large board game and finally got around to playing it.

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This game, at the time we bought it, was about $50. While the game was fun, I don’t think it was worth $50.

 

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The board itself is rather big, which was fine. It consisted of all the locations that are mentioned in the movies (and probably some from the books) with pathways connecting them. Each pathway had a number of move values that it would take to travel and you could move up to the number you rolled or less than your roll value.

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So, for example, if you rolled a two and had two branching paths – one that had a two and one that had a three, you could only go on the number-two path. Moving around the board was pretty simple and it was a fun way to do it rather than going through one linear path. Plus, there are events cards so that you can move anywhere on the board or move someone else anywhere. Then, of course, you have the cards that tell you a specific place to go.

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The point of visiting as many locations as you can is due to the item cards that can be found. At the start of the game, each location has an item card randomly assigned to it, items that no one knows about because one of the items is the One Ring itself. The object of the game is to obtain the One Ring and deliver it to the Mount Doom location.

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Of course, you need to keep the ring secret from the other players. There are ways to find out if someone has the ring. There’s a Gollum event card that forces whoever has the ring to announce it to everyone. You can also lose the ring if the Eye of Sauron and you land on the same space. It forces to go back to one of the starting points of the game and you have to drop the ring in that location.

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While we imagine that the game can get a little chaotic the more people you play with — as you’ll have more opportunities to sabotage each other, use more event cards, and crash into each other on the board — we were getting a little tired of getting similar event cards and our turns going so quickly. The little character tokens weren’t the greatest quality, either. In fact, I accidentally broke a couple’s feet while trying to snap them out of their grid when first opening the box.

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Hence, my point earlier when I don’t think this game is worth the $50. The character tokens were cheap plastic – Kris actually sliced her thumb open trying to get one out – and the event and item cards were repetitive. I don’t think they had enough ideas. Not to mention the fact that the event and item cards had the same backing. So, when we were supposed to put the item cards around the board at each place, we accidentally put the event cards down first.

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I think they had the same backing on purpose, though, considering the creators of the game probably expected the players to be sitting at a table with their hands of cards held up and hidden from the other players. If the character tokens were similar to the tokens in Monopoly — better quality, a little weighted — and the events were much more varied, we probably would have had a better time with the game. Of course, we still had fun and may try the game out with a few friends, but we probably won’t break the game out again too soon.

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Overall, the game was pretty good and we did have fun. I think this is one of those games that need more people for it to be more “chaotic” and really have a good time.

Lord of the Rings: Quest to Mount Doom gets a rating of…
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Top Tuesday: Favorite Card Games Growing Up

Rachel Mii | DoubleJump.comHappy Tuesday!

Now that we’ve been doing more card game reviews, it got me thinking about some games I used to play when I was younger. I don’t play card games often, but here are some favorites of mine.

Top Tuesday: Favorite Card Games Growing Up | Video Games | Gaming | Top List | Card Games | Blogging | DoublexJump.com

Uno

Uno is a classic. One thing I love about this game is that it can last five minutes or it can last an hour. It’s so easy to screw over your opponents and yet, it’s so easy to form a temporary truce with an opponent while you both gang up on another player. This game is a lot of fun and yet can be increasingly frustrating depending on the cards you’re dealt or just the people you’re playing with.

War

This is another game that can last a few minutes or last forever – most likely forever. War is simple where you split the deck evenly between the players and flip your cards one at a time. Whoever gets the highest, takes both cards. Whoever loses their deck, loses and the game is over. This is one that can get competitive quickly with my family – especially me.

Go Fish

This is the first game every child learns how to play as soon as they can hold a hand of cards. At least, I think so. I have fond memories playing this game when I was younger, especially with my grandparents. It’s a good game to just relax with.

Solitaire & Spider Solitaire

Speaking of relaxing games, Solitaire and Spider Solitaire are great relaxing games. I have to admit, I was never good at either of them. I used to play Spider Solitaire on the computer when I couldn’t get onto the Internet because my mom was talking on the phone. Show of hands – who remembers those times? Still, whenever I played Solitaire, I used to just click around and if a card moved, that was great. But then I would often get myself stuck and have to start over. It was always a great accomplishment when I actually won a game.

What are some of your favorite card games? Let us know in the comments below! If you like this post, please share it around.

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Words with Friends [Board Game Review]

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Words with Friends is actually the board game version of one of the many games that was on Facebook. I assume the game still exists on Facebook, but I honestly haven’t logged on in ages. Words with Friends is based off of Scrabble and was an interesting game to go back to for us.

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Words With Friends is a popular mobile game, one that I used to play endlessly with friends and strangers. I love Scrabble though never played it much because I was never any good at it. We’re playing the Words with Friends version because our Scrabble is the original edition and the game is totally falling apart.

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The game is fairly simple. Using the random tiles you pull from the bag — starting with seven — you create words on the board. Your word must branch off of the tiles of existing words already on the board, and you tally up the points of your word using the numerical value on each of the tiles. The more common a letter — such as A or S — the less points it is. Letters such as J or Q are worth more.

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There are a certain amount of each letter in the game as well. For example, there are 12 E tiles but there’s only one Z tile. This is depending on how often a letter is used in words. We played two games – one we totally fudged and changed the rules halfway through. Admittedly, we’re rusty on the actual rules and ended up making rules up as we went along because… why not?

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The important thing is we had fun! Seriously, we were trying to determine how to add up the score of the words, be they acronyms, additional words that were made with whatever word we were adding to the board, math in general… It was a bit of a mess. Our second game was, admittedly, more fun since we decided to have the words be game-centric.

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Apparently, you’re not supposed to have acronyms but we did it anyway because they were in the dictionary. So… right or wrong, we played it our way. The second game was more intense. We wanted gaming terms and it was definitely hard to get started. Once we did though, the game sort of breezed through and, if I do say so myself, we did a pretty good job.

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I think we did a good job as well. At the very least, we were more creative with our words, even if we did get a little silly at the end of the game. In the beginning, I was so close to having the word “Nintendo,” but I was missing a couple of tiles and there wasn’t a spot on the board for it, so I had to abandon the idea. Rachel, on the other hand, was able to use all of her tiles for the word “unlocked,” which was great!

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Kris was kind enough to let me put down “unlocked.” There was one spot on the board I was able to use it on so I could use the letter “D,” which was already on the board. She was able to take the spot, but I went into the fetal position and she gave it to me. Thus, the rest of the game was filled with cheating because whenever she needed a certain letter, I just found it in a bag and handed it to her. Still, it was a lot of fun and we definitely need to play Scrabble more often.

Words with Friends gets a rating of…
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Minecraft Card Game [Card Game Review]

Card Game Review: Minecraft Card Game | Gaming | Minecraft | DoublexJump.com

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Minecraft Card Game plays off of the crafting mechanic in the popular Minecraft game. While Rachel and I have dabbled in playing Minecraft, it’s not something either of us play regularly, although I personally would love to try my hand at it more.

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I found this card game by accident on Amazon and decided to get it for Kris for her birthday. The game, surprisingly, wasn’t too bad.

 

 

 

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There are two different types of cards, the Resource cards and the Crafting cards. The object of the game is to craft the most tools — each of which have a point value — using the various resource cards. According to the rule book, whichever player reaches a certain number of points first wins. For a two player game, the point goal was 24 points, but Rachel and I decided to keep going until all the Craft cards were complete.

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Each crafting card also has some sort of power. Each player can only use two actions per turn and some cards can allow you to add an extra action to your turn or take away an action from your opponent’s turn. These actions you can do on your turn is either pick up materials or craft something. However, if you need to pick up two materials for a craft, picking up those two materials is your two actions. It allows your opponent to have an opportunity to craft it themselves if they already have the materials – or they can steal materials you need.

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Aside from mining resources and crafting tools, reserving a craft card is a third action. Reserving a craft card ensures that your opponent won’t be able to craft it and snag the points or the power that the tool grants you. Reserving wasn’t an action that we used often — in all honesty, I believe I did it once — as Rachel and I did our best to just beat each other to the resources and craft the best tools. Resource cards were wood, stone, iron, gold, and diamond, with each card indicating the number of “blocks” of the resource you had. In order to craft a tool, you needed the appropriate amount of resources. Once the resources are used, you put the resource cards into the discard pile, waiting to be used again if one of the five stacks of resource cards ever ran out in the game.

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Honestly, the game wasn’t too bad. I think we had a good time with it. However, if we were to play again, I definitely want to try to put the materials in one pile face-down and not show our materials to each other. I think that would make the game more random and we’d be constantly wondering what our opponent has forcing us to use what we have whenever we can. I think it would make the game more intense, but it’s still fun with the way it’s supposed to be played.

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Monopoly: CHEATERS Edition [Board Game Review]

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Monopoly is a big hit in our family. It’s one of the staple games we bring with us on vacations so we can all yell, get mad, and laugh until our stomachs hurt at each other. Somehow, we all still love each other after all the constant games, even with the penchant for cheating some members of the family have… So, when Rachel found the Cheaters Edition of the game, our older sister and brother-in-law gave it to her for Christmas.

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I don’t even remember how I came across it. I was looking on Amazon and it popped up like it knew. I’m notorious for cheating in any games as is our cousin. So when I saw this, I knew I had to have it to give it a shot.

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I was a little skeptical at first because, as noted, cheating happens in regular Monopoly with our family, so I wasn’t sure what the difference would be. The Cheaters Edition, however, has rules on how to cheat (and supposedly you can’t cheat otherwise), giving you challenges that may reward you should you succeed and punish you — generally by sending you to jail with the handcuff — if someone catches you.

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Of course, even though there’s no cheating other than the rules, I cheated anyway when Kris and I played together. There’s a small stack of cheat cards. Five of them go in the middle and at any time during the game, you need to secretly plan to do one. As Kris said, if you get caught, there’s a consequence, but if you don’t get caught there’s a reward. Once the next player rolls the dice for their turn, you’re supposed to announce you cheated and claim the reward.

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We both did a bit of cheating — not paying the full price for a property, stealing unowned properties and money from the bank — especially since I knew Rachel is a sneak. If you believe someone is cheating on their turn, you’re supposed to call them out on it before the next player’s turn, but if the accused can prove their innocence, then the person calling them out owes them a fine. There were other little differences too, such as the board not having as many spaces, the railroads not being for sale, and no houses, only hotels, for properties.

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The board is definitely made to make people fight. One of the green properties was free, one of the yellow properties was cheaper, one of the pink properties was only $20, and one of the light blue properties came with a free hotel already on it, despite the fact you need the whole color set in order to add hotels on. The railroads – which I kept landing on – were teleporting spaces. Once you landed on one you needed to advance to the next railroad. I kept skipping a whole side of the board because of that, which was where Kris had most of her properties.

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Rachel utilizing the railroads didn’t help my ultimate demise, no. The community chest and chance cards were mostly different, as well. In regular Monopoly, we read our cards aloud specifically to minimize cheating. However, with the Cheaters Edition, we came to realize that some of those cards we had to keep to ourselves, as their instructions tended to be much sneakier than in regular Monopoly, so that was a difference we needed to get used to as well.

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For example, one community chest card I got, I held onto. So, the next time I owed Kris rent, I could “pose as a celebrity” and have her pay me the rent instead. The overall ending of the game was different as well. When we play we always wait until there’s only one person left with money. In the Cheater’s Edition, once all the properties are bought, all players much return to Go and stop. Once all players are on that space, the game ends. Whoever has the most money, wins.

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In a way, it’s a simpler version of Monopoly, with less spaces and a more definite end rather than one person buying everyone else out, but the incentives to cheat and beat the challenges the game gives you can make it chaotic. Rachel and I only played with each other and we each still did a bit of cheating, but nothing too elaborate considering we were watching each other like hawks. This game would be best with a larger party to make things a bit more chaotic.

Rachel Mii Double Jump
I agree. We definitely need a crowd to play the game. I can’t wait to play this with our cousins!

Monopoly: CHEATERS Edition gets a rating of…
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Digital Board Games

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Back in September, I believe, we started doing a board or card game review here and there on the blog to include different types of games to expand our collections. Now that we actually play physical board games, more and more digital versions of board games seem to be coming to the Nintendo Switch.

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I feel like that’s what always happens though. We buy and download a game on Steam and then a week later it comes out for the Switch. Timing is everything. I prefer console to PC so I’ve been waiting on certain games just in case. I think it’s cool board games are going digital, but I do prefer the physical board and card games. Still, I’m interested in trying them out for the Switch.

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We’ve had digital board games for consoles before — remember Monopoly Party for the GameCube? — but many more seem to be coming for the Switch. It makes sense, with the Switch’s portability and aim toward casual and simulation games. There’s Monopoly for the Switch, Clue is coming, and there was talk of games such as Carcassone, Pandemic, Settlers of Catan, and Munchkin coming to the Switch within the next year or so.

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Yes, I do remember Monopoly for the Gamecube. I know digital board games have always been around, but it’s definitely more so now. I definitely want to get them and try them out. I think it would be cool and honestly, it would be easier to just bring the Switch on vacation with us rather than the actual board games – you know, if we’re just going away for a weekend or something. Though, I wonder why these games are coming to the Switch? I understand what you mean by the portability and casual gaming, but it seems like they’re adding a lot all of a sudden.

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It may be just trying to bring the board games to another generation. I mean, we’ve grown up with Monopoly and Clue, the original ones, but there are so many variations of them out there to try to appeal to broader audiences. Video games is another medium these companies can use to reach out to people to play their games. It does seem rather sudden that we’re hearing so much about them, but it’ll be interesting to see how they pan out.

Rachel Mii Double Jump
Interesting most definitely. Monopoly is one of my favorite games and I love to collect the different versions. Having it on the Switch will be fun because then, I assume, I can play with CPU characters in case no one else wants to play with me. Not to mention, we now have the online membership for the Switch. I assume we’ll be able to play board games with friends.

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Oh, I forgot about the online membership! We should probably use that more… Anyway, yeah, how fun would it be to play Monopoly with our Switch friends? Of course, part of Monopoly’s charm is yelling at each other across the board for screwing each other with hotels on properties, but it’d still be a fun thought. I wonder what other kind of board games will come to the Switch… Life, maybe?

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Life was a good game! But yeah, I’d love to play Monopoly with some of our gamer/blogging friends who aren’t near us. This may very well be the start of something new.

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Codenames [Board Game Review]

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Codenames is a team-based word association game for two or more players wherein the teams must work together to beat the other team. You have at least one person as the spymaster and the others as the field operatives. Each round is set up with word cards and the spymasters must use the key to give their field operatives clues to guess only the words on their side.

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The spymaster is only allowed to give one-word clues plus a number to let their teammate know how many words there are that go along with that clue. For example, if the words are “crown, queen, and castle,” you can give the clue, “royal, 3.” The clue word can not be any of the words that are on the board.

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If the field operatives guess a word successfully, the word gets covered with your team’s respective color cards. If the field operatives guess a neutral word — one that isn’t for either team — the word is covered with a civilian card. There’s also a black X spot on the key, which is the assassin space. If a field operative guesses the assassin word, the team automatically loses.

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There are a ton of cards and blue and red squares that can be used to play a million different games. No two games are ever alike – even if you use the same words. Also, mixing and matching teams is an option as well. There is also a double agent card – one side if red and the other side is blue – because the squares are uneven. Sometimes there are eight words for one team to guess and nine words for the other team to guess. We always let the team with the extra word go first, though I don’t know if that’s the actual rule for the turn order.

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I actually think it is an actual rule. There’s also a timer that comes with the game but we honestly have never used it. There’s also different variations of Codenames, such as Disney, Marvel, Harry Potter, and even a version that’s not completely safe for the kids. We’ve always had a great time playing Codenames with our friends and family, finding it amusing how well we know (or don’t know) how each other thinks.

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Codenames is one of our go-to games when we go away for summer vacation with the rest of the family. We mix and match teams but, honestly, there are certain teams we tend to stick with because we work so well together. It’s a great family game and fun for all.

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