Minecraft Card Game [Card Game Review]

Card Game Review: Minecraft Card Game | Gaming | Minecraft | DoublexJump.com

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Minecraft Card Game plays off of the crafting mechanic in the popular Minecraft game. While Rachel and I have dabbled in playing Minecraft, it’s not something either of us play regularly, although I personally would love to try my hand at it more.

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I found this card game by accident on Amazon and decided to get it for Kris for her birthday. The game, surprisingly, wasn’t too bad.

 

 

 

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There are two different types of cards, the Resource cards and the Crafting cards. The object of the game is to craft the most tools — each of which have a point value — using the various resource cards. According to the rule book, whichever player reaches a certain number of points first wins. For a two player game, the point goal was 24 points, but Rachel and I decided to keep going until all the Craft cards were complete.

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Each crafting card also has some sort of power. Each player can only use two actions per turn and some cards can allow you to add an extra action to your turn or take away an action from your opponent’s turn. These actions you can do on your turn is either pick up materials or craft something. However, if you need to pick up two materials for a craft, picking up those two materials is your two actions. It allows your opponent to have an opportunity to craft it themselves if they already have the materials – or they can steal materials you need.

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Aside from mining resources and crafting tools, reserving a craft card is a third action. Reserving a craft card ensures that your opponent won’t be able to craft it and snag the points or the power that the tool grants you. Reserving wasn’t an action that we used often — in all honesty, I believe I did it once — as Rachel and I did our best to just beat each other to the resources and craft the best tools. Resource cards were wood, stone, iron, gold, and diamond, with each card indicating the number of “blocks” of the resource you had. In order to craft a tool, you needed the appropriate amount of resources. Once the resources are used, you put the resource cards into the discard pile, waiting to be used again if one of the five stacks of resource cards ever ran out in the game.

Rachel Mii Double Jump
Honestly, the game wasn’t too bad. I think we had a good time with it. However, if we were to play again, I definitely want to try to put the materials in one pile face-down and not show our materials to each other. I think that would make the game more random and we’d be constantly wondering what our opponent has forcing us to use what we have whenever we can. I think it would make the game more intense, but it’s still fun with the way it’s supposed to be played.

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Monopoly: CHEATERS Edition [Board Game Review]

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Monopoly is a big hit in our family. It’s one of the staple games we bring with us on vacations so we can all yell, get mad, and laugh until our stomachs hurt at each other. Somehow, we all still love each other after all the constant games, even with the penchant for cheating some members of the family have… So, when Rachel found the Cheaters Edition of the game, our older sister and brother-in-law gave it to her for Christmas.

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I don’t even remember how I came across it. I was looking on Amazon and it popped up like it knew. I’m notorious for cheating in any games as is our cousin. So when I saw this, I knew I had to have it to give it a shot.

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I was a little skeptical at first because, as noted, cheating happens in regular Monopoly with our family, so I wasn’t sure what the difference would be. The Cheaters Edition, however, has rules on how to cheat (and supposedly you can’t cheat otherwise), giving you challenges that may reward you should you succeed and punish you — generally by sending you to jail with the handcuff — if someone catches you.

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Of course, even though there’s no cheating other than the rules, I cheated anyway when Kris and I played together. There’s a small stack of cheat cards. Five of them go in the middle and at any time during the game, you need to secretly plan to do one. As Kris said, if you get caught, there’s a consequence, but if you don’t get caught there’s a reward. Once the next player rolls the dice for their turn, you’re supposed to announce you cheated and claim the reward.

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We both did a bit of cheating — not paying the full price for a property, stealing unowned properties and money from the bank — especially since I knew Rachel is a sneak. If you believe someone is cheating on their turn, you’re supposed to call them out on it before the next player’s turn, but if the accused can prove their innocence, then the person calling them out owes them a fine. There were other little differences too, such as the board not having as many spaces, the railroads not being for sale, and no houses, only hotels, for properties.

Rachel Mii Double Jump
The board is definitely made to make people fight. One of the green properties was free, one of the yellow properties was cheaper, one of the pink properties was only $20, and one of the light blue properties came with a free hotel already on it, despite the fact you need the whole color set in order to add hotels on. The railroads – which I kept landing on – were teleporting spaces. Once you landed on one you needed to advance to the next railroad. I kept skipping a whole side of the board because of that, which was where Kris had most of her properties.

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Rachel utilizing the railroads didn’t help my ultimate demise, no. The community chest and chance cards were mostly different, as well. In regular Monopoly, we read our cards aloud specifically to minimize cheating. However, with the Cheaters Edition, we came to realize that some of those cards we had to keep to ourselves, as their instructions tended to be much sneakier than in regular Monopoly, so that was a difference we needed to get used to as well.

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For example, one community chest card I got, I held onto. So, the next time I owed Kris rent, I could “pose as a celebrity” and have her pay me the rent instead. The overall ending of the game was different as well. When we play we always wait until there’s only one person left with money. In the Cheater’s Edition, once all the properties are bought, all players much return to Go and stop. Once all players are on that space, the game ends. Whoever has the most money, wins.

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In a way, it’s a simpler version of Monopoly, with less spaces and a more definite end rather than one person buying everyone else out, but the incentives to cheat and beat the challenges the game gives you can make it chaotic. Rachel and I only played with each other and we each still did a bit of cheating, but nothing too elaborate considering we were watching each other like hawks. This game would be best with a larger party to make things a bit more chaotic.

Rachel Mii Double Jump
I agree. We definitely need a crowd to play the game. I can’t wait to play this with our cousins!

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Digital Board Games

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Back in September, I believe, we started doing a board or card game review here and there on the blog to include different types of games to expand our collections. Now that we actually play physical board games, more and more digital versions of board games seem to be coming to the Nintendo Switch.

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I feel like that’s what always happens though. We buy and download a game on Steam and then a week later it comes out for the Switch. Timing is everything. I prefer console to PC so I’ve been waiting on certain games just in case. I think it’s cool board games are going digital, but I do prefer the physical board and card games. Still, I’m interested in trying them out for the Switch.

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We’ve had digital board games for consoles before — remember Monopoly Party for the GameCube? — but many more seem to be coming for the Switch. It makes sense, with the Switch’s portability and aim toward casual and simulation games. There’s Monopoly for the Switch, Clue is coming, and there was talk of games such as Carcassone, Pandemic, Settlers of Catan, and Munchkin coming to the Switch within the next year or so.

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Yes, I do remember Monopoly for the Gamecube. I know digital board games have always been around, but it’s definitely more so now. I definitely want to get them and try them out. I think it would be cool and honestly, it would be easier to just bring the Switch on vacation with us rather than the actual board games – you know, if we’re just going away for a weekend or something. Though, I wonder why these games are coming to the Switch? I understand what you mean by the portability and casual gaming, but it seems like they’re adding a lot all of a sudden.

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It may be just trying to bring the board games to another generation. I mean, we’ve grown up with Monopoly and Clue, the original ones, but there are so many variations of them out there to try to appeal to broader audiences. Video games is another medium these companies can use to reach out to people to play their games. It does seem rather sudden that we’re hearing so much about them, but it’ll be interesting to see how they pan out.

Rachel Mii Double Jump
Interesting most definitely. Monopoly is one of my favorite games and I love to collect the different versions. Having it on the Switch will be fun because then, I assume, I can play with CPU characters in case no one else wants to play with me. Not to mention, we now have the online membership for the Switch. I assume we’ll be able to play board games with friends.

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Oh, I forgot about the online membership! We should probably use that more… Anyway, yeah, how fun would it be to play Monopoly with our Switch friends? Of course, part of Monopoly’s charm is yelling at each other across the board for screwing each other with hotels on properties, but it’d still be a fun thought. I wonder what other kind of board games will come to the Switch… Life, maybe?

Rachel Mii Double Jump
Life was a good game! But yeah, I’d love to play Monopoly with some of our gamer/blogging friends who aren’t near us. This may very well be the start of something new.

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Codenames [Board Game Review]

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Codenames is a team-based word association game for two or more players wherein the teams must work together to beat the other team. You have at least one person as the spymaster and the others as the field operatives. Each round is set up with word cards and the spymasters must use the key to give their field operatives clues to guess only the words on their side.

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The spymaster is only allowed to give one-word clues plus a number to let their teammate know how many words there are that go along with that clue. For example, if the words are “crown, queen, and castle,” you can give the clue, “royal, 3.” The clue word can not be any of the words that are on the board.

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If the field operatives guess a word successfully, the word gets covered with your team’s respective color cards. If the field operatives guess a neutral word — one that isn’t for either team — the word is covered with a civilian card. There’s also a black X spot on the key, which is the assassin space. If a field operative guesses the assassin word, the team automatically loses.

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There are a ton of cards and blue and red squares that can be used to play a million different games. No two games are ever alike – even if you use the same words. Also, mixing and matching teams is an option as well. There is also a double agent card – one side if red and the other side is blue – because the squares are uneven. Sometimes there are eight words for one team to guess and nine words for the other team to guess. We always let the team with the extra word go first, though I don’t know if that’s the actual rule for the turn order.

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I actually think it is an actual rule. There’s also a timer that comes with the game but we honestly have never used it. There’s also different variations of Codenames, such as Disney, Marvel, Harry Potter, and even a version that’s not completely safe for the kids. We’ve always had a great time playing Codenames with our friends and family, finding it amusing how well we know (or don’t know) how each other thinks.

Rachel Mii Double Jump
Codenames is one of our go-to games when we go away for summer vacation with the rest of the family. We mix and match teams but, honestly, there are certain teams we tend to stick with because we work so well together. It’s a great family game and fun for all.

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The Legend of Zelda: Uno Card Game

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The Uno card game has a simple enough premise. Each player starts with a handful of cards and you take turns discarding them into the main pile according to either color — blue, yellow, green and red — or by matching the number of the previous card that was put down. The goal is to be the first player to discard all of their cards first. There is apparently a point system that we recently discovered, but our house rules were always, “Whoever has an empty hand first, wins.”

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Yeah, who knew Uno had actual rules with a point system? Anyway, for Zelda Month, I was scrolling through Amazon to find a Zelda game that’s not a video game. Yahtzee and Chess popped up, but then I saw Uno. I love Uno and have a Super Mario Uno game. Aside from the pretty Zelda artwork on the cards, this particular edition has it’s own “Triforce rule” that I wanted to try out.

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Aside from regular numbered cards, Uno employs quite a few trick cards as well. There’s the reverse card that reverses the turn order, the skip card so the next person’s turn is skipped, and some cards that make the next person have to draw even more cards from the unused pile. There are also wild cards that allow the person who plays it to change the current color that’s in play, either to give themselves an advantage or to try to give others more of a challenge. This particular deck’s “Triforce rule” involved a new wild card.

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There’s a wild card with a Triforce symbol on it which acts as a normal wild card. However, the next person needs to put down a card of the color that was changed to and that card also needs to have a Triforce symbol on it. The cards that had this symbol were 3, 6, and 9 in all the colors. If the next player doesn’t have a card with a Triforce symbol in the color the deck changes to, they need to draw three cards.

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It’s a bit of an extra challenge in an otherwise normal game of Uno. Uno itself is one of those games where it’s simple to screw other people over in order to be the winner. The more people playing, the more fun it is. Uno was a card game that we used to play all the time when we were younger, so it was fun to go back to it with this Zelda deck and the Mario deck from a few months ago.

Rachel Mii Double Jump
This was certainly a fun edition of the Uno game. While the Triforce rule added a bit more strategy, it didn’t make the game much harder, especially since it’s mostly luck anyway. Still, it was fun and I’m glad we bought it.

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Clue Movie [Review]

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The Clue movie is based off of the board game of the same name, throwing people from all sorts of different backgrounds into a mansion where each of them are suspected of murder. Despite the killings, the movie itself is comedic and it’s a fun film to watch no matter how many times you’ve seen it.

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It’s an older movie, which came out in 1985. Our family enjoys older movies, our parents growing up in times and our older sister just being born in the wrong era. We’ve seen Clue many times and enjoy it each and every time. It’s funny with awesome actors and the mystery is one that’s woven perfectly.

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The actors definitely make this movie. Several we knew from other movies, so it was a treat to recognize them in these ridiculous roles based on a board game. Miss Scarlet had also been Cinderella while Colonel Mustard was the principal on Sabrina the Teenage Witch. And, of course, everyone knows Christopher Lloyd.

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And Tim Curry. He was there too. The movie is meant to be ridiculous and fun. Honestly, you can’t really figure out the mystery either. I mean, I guess if you took notes then maybe you could try, but it’s a tough one. It all makes sense though. It’s hard to figure out and then the butler reveals all and, if you follow closely, it does wrap up nicely. However, there are three different endings and the writers worked it so that each makes sense.

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For the most part they all make sense. There is a question or two on a couple of the endings, but they’re not totally far-fetched. Originally, the cast is meant to discover who killed Mr. Boddy after he attempts to blackmail each of the guests of the house. Together, with the butler and maid, the guests go around to figure out which of them is the killer. Personality quirks, to put it lightly, ensure that the plot is not serious at all.

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Overall, it’s a great movie and a fun experience if you enjoy mysteries and the Clue board game.

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Cards Against Muggles [Card Game Review]

Card Game Review | Cards Against Muggles | gaming | blogging | DoublexJump.com

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A couple months ago we played Cards Against Humanities for the first time with a few friends. The game was certainly interesting. You definitely need the right group of people to play it with. When we heard about Cards Against Muggles, a Harry Potter version of the game, our friend jumped right on it. Well, after waiting for the game to arrive for three months, it finally came and we played it together.

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The right group of people and the right… mindset to play the games are needed. If you’ve never played Cards Against Humanities, it’s a fill-in-the-blank game that is generally rated R. One player draws a scenario card and the other players use their cards to respond to the scenario card. The player who drew the scenario card shuffles and chooses which response card fits the scenario best, and whichever player put down the winning response card gets a point.

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Which response fits the best or is the funniest… half the time they don’t make sense because they’re completely randomized. The black cards are the scenario cards and the white cards are what you’d choose to go along with it. You only have five white cards in your hand at a time. A lot of times it doesn’t make sense, but it’s more fun in a way that way. Cards Against Humanities is similar to Apples to Apples, if you’ve ever played that. Cards Against Muggles is – more or less – a dirty version of Harry Potter.

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Yes, it was quite interesting. We got many ideas about Harry Potter characters and their universe that we otherwise wouldn’t have without the help of these cards. It was just Rachel and me playing with our friend and, while all three of us love Harry Potter and we had a great time, it probably would have been more amusing with more people. That, and some of the white cards were repeats. Considering how many cards we had and how little people were playing, to see repeats in our game was a little off.

Rachel Mii Double Jump
Yes, this is definitely a game you’d want to play with many people. I think the recommended group is at least four and we only had three. We’d love to play this game again with a larger crowd and we might soon enough. Some of the white cards were repeats and which we didn’t make a dent in the deck, there weren’t many people or characters. A lot of the black cards would have made sense if we put down a person and none of us ever really had any character cards.

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It’s definitely a chance game and it can be a great icebreaker, as it’s not a serious game at all. There could have been more variety in the cards so there weren’t any repeats with such a small game (and, of course, the cards could have come in a more timely manner from the company), but it was fun with a few close friends, ones that have a similar sense of humor with you. If you get a chance and you don’t mind a game that proves how dirty your mind can be, give it a try.

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