So, how’s everyone enjoying Super Mario Maker 2? We honestly forgot to pre-order it and have yet to buy it. We were both looking forward to the game so much, aside from the hiccup regarding online play with friends, that it’s a little surprising how it slipped our minds. Of course, this past month has been busy for both of us, but still.
Honestly, it hasn’t slipped my mind so much. However, both of us have been pet-sitting for different families that we actually haven’t seen each other for two weeks. It’s kind of strange that we haven’t been able to play games together lately.
It is strange. Both of us have fallen onto more familiar, portable games such as Miitopia and Stardew Valley instead. However, Super Mario Maker 2 isn’t the only game we were looking forward to and haven’t snagged yet. We were going to get Little Friends last month on the Switch and coo over virtual pets — probably with our real pets sitting right next to us — but it wasn’t something we took the time to download.
That’s a game I keep forgetting about, honestly. We definitely need to start keeping a list of games we want and their release dates.
We keep meaning to get a magnetic whiteboard calendar or something to keep track of all of this, but we ironically keep forgetting to get a calendar. Another game I keep thinking about is the Harry Potter: Wizards Unite mobile game. I want to give it a shot despite my low expectations for it, but it’s also a game where you go outside and it’s too hot out for me, haha!
Like Pokemon Go, I don’t want to get the Harry Potter game on my phone due to storage and battery life. Though I definitely do want to give it a try. Soon, I’ll download it and give it a shot. Also, there’s Lady Layton. The game came out for the 3DS, we own it, and never got the chance to play it. Now, we recently found out that it’s coming to the Switch in November 2019.
Yes, I just heard about Lady Layton today and I lamented over the fact that it’s coming out for the Switch. I’m looking forward to playing one of those addictive games on the big screen, considering Rachel and I tend to hunch over our 3DS handhelds while playing together. Summer used to be all about playing video games and relaxing during our vacations, so here’s hoping we’ll get some time to try some new games!
The summer is just beginning! So, I’m sure we’ll get the chance to play a lot of games – old and new – together.
How are you liking Super Mario Maker 2? What other games are you playing this summer? Let us know about them in the comments below! If you like this post, please share it around.
With the time that this post is going up, I may as well be encroaching on Rachel’s Tuesday posts. I suppose this is fairly fitting with how busy we’ve been a little lately.
For a couple of bloggers who enjoy writing about playing video games, Rachel and I haven’t been playing too many video games lately.
It’s a bit of a shame, and I’m wondering if it’s partly due to the time of year or if we just really suck at managing our time between the day jobs and other writing to actually sit down and play a game or two. Case in point is how late this particular blog post is being published — I was coming up empty with ideas on what to blog about today when we were planning out this week’s articles.
Lately, however, there hasn’t been a game that really sings for my attention. Of course, we’ve been playing some great games lately — Wargroove, New Super Mario Bros. U Deluxe, going back to the last chapters in Octopath Traveler — but nothing in particular that makes me want to carve out time to sit down and play.
Video games was never something that I wanted to schedule. They were always something that I would turn on to play when I wanted to relax or immerse myself in a different world. They’d be something I would come home to after the day job, something to look forward to that would make the hours at the office go by quickly.
Now, perhaps, I should carve out more time for video games, actually put them in a schedule. For one thing, it would help me not be blank on blog post and publishing it later in the evening. For another thing, some scheduled relaxation isn’t a bad thing, right?
Do you ever find yourself in a gaming slump? How do you find the time to play and enjoy video games? Let me know in the comments below! If you liked this post, please share it around.
Title: Batman: The Telltale Series Developer: Telltale Games Publisher: Telltale Games
Platform: PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Nintendo Switch
Category: Graphic Adventure
Release Date: Original episode was released August 2016
How we got the game: Bought it on Steam
Batman was one of my first loves when I was introduced to the Geek Life. With the comic books and the animated series, Batman turned into one of my favorite superheroes. Seeing the release of the Telltale Series, I was always interested in the point-and-click graphic adventure. After having it downloaded on Steam for… longer than I intended, I finally got around to sitting down and playing it.
I’ve never played a Telltale Series game before and, considering all of the titles they have out, I was interested in seeing how they pulled it off. Part action, part graphic adventure, Batman: The Telltale Series was definitely fun with its gameplay.
The game is split evenly between Batman and Bruce Wayne, with the player taking their roles during the game. While the game looks similar to a visual novel, the player’s input in the many critical choices affects the branches of the game’s narrative.
Part of the gameplay involves the player making quick decisions, whether it is during an action sequence or when speaking with NPCs of the world. Case in point were the multiple choice responses peppered in throughout the narrative. When responding to key points in the story to the NPCs, you are given only a few seconds, measured by a bar beneath the response choices. If you failed to respond, it was taken as mere silence, which is also a valid response to these situations. The first few questions I had to answer, I nearly panicked that I couldn’t try to carefully think through and pick the best response. Instead, I had to answer quickly and let the chips fall where they may!
The action sequences generally involve the player reacting quickly to hitting a certain key or button, a mouse-click, or even a combination of keystrokes to perform actions. Successfully performing these actions during a fight scene will fill up a Batman symbol found in the bottom-left corner of the screen — once the symbol is filled, Batman can perform a final move to completely take down the opponent he is facing to move onto the next scene.
During investigative scenes, you check evidence and the surrounding area, using a technique called linking to “link” pieces of evidence together to help piece the story of what went down in the area. I was actually really impressed with this part of the gameplay, finding it intriguing as we moved around as Batman to investigate. Seeing his gadgets do their thing was fun, too!
It’s not combat-heavy and relies more on quick reflexes and thinking, allowing you to manipulate the story and enjoying the narrative you help to weave.
The graphics aren’t bad at all. The semi-realistic graphics of the people and the settings are pretty good, even if sometimes the faces of the characters can look a little… derpy. I really enjoyed the images of the Gotham, the settings of Wayne Manor, City Hall, and the other scenes. I thought they were well done.
The music was fun as well, the tunes fitting into the story well. Fight and investigative scenes were accurately punched up with the music, keeping you focused and getting you amped up when necessary.
The game begins with Batman investigating a break-in at Gotham City Hall. Aside from mercenaries, he meets Catwoman stealing a drive, which Batman takes before she can escape. He returns to Wayne Manor as Bruce, hosting a campaign party for D.A. Harvey Dent running for mayor against the current, corrupt mayor of Gotham. Among other party guests, the infamous mobster Falcone makes an appearance, who offers Bruce a spot in his crime family in exchange for “help” in getting Harvey elected.
This prologue effectively introduces the major players to episode one.
The story does well going back and forth between the Bruce Wayne and Batman personas, giving equal play time for both “characters.” While Batman is focused on decrypting the drive that Catwoman had attempted to steal, Bruce Wayne is stuck playing politics for Harvey Dent and Falcone. During the investigation, Falcone appears to be the link between the two faces of the titular character.
With this link, accusations against Bruce’s parents come to light, accusations that painted the Waynes not as benevolent benefactors to the city but as one of the biggest crime families of Gotham. While Batman confronts Falcone for his part in stealing and delivering a chemical weapon, Falcone delivers evidence of the Waynes being involved with Falcone and his crime organizations. Episode one ends with Bruce demanding answers from Alfred, his closest confidant and the Wayne family butler and friend.
The story continues with episode two, with Bruce digging up the secrets of his family’s past. The Telltale Series does well playing in Batman’s universe, but the story itself does not tie in with any other existing Batman lore. I’m definitely intrigued by the beginning of this game and am looking forward to continuing the story of this game with the next episodes!
Batman: The Telltale Series had great replay value, especially if you want to exhaust all the different important choices you can pick throughout the game. Not only are the episodes themselves different due to the choices, choices in previous episodes can affect the outcome of future episodes.
That, and it’s Batman. What’s not to like?
Batman: The Telltale Series gets…
5 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
I played and reviewed a lot of games in 2017. Most of them were from the Nintendo Switch, the latest craze in gaming. While I’ll still be playing my share of Switch games, I wanted to look back at some games I haven’t played in a while.
Luigi’s Mansion for the Nintendo Gamecube was one of my favorite games ever. I loved playing as the “sidekick” who finally gets his moment to shine. I enjoyed playing as the younger brother being a younger sister myself and always being “player two.”
I was excited when Luigi’s Mansion 2: Dark Moon came out for the Nintendo 3DS on March 20, 2013. I bought it, I played it, I didn’t beat it.
I mean, I did eventually. The final boss was difficult for me. It was a pain and it was timed and I panicked and no matter how many times I tried I just could not defeat the final boss.
It wasn’t until my cousin, who is now 13 – you do the math – got the game and brought it with her when we went on vacation about three or four years ago. I had brought my game as well to play with her.
I warned her about the final boss and how difficult it could be and such, but she had breezed right through the entire game like it was nothing!
That was my motivation to beat the game. My competitiveness came out.
I ended up beating the game that week while on vacation, but that was after countless tris. While I beat it before my cousin, she too finished the game that week. The boss took her a couple of tries, but she ultimately defeated it in fewer tries than me.
I was getting in the mood to play Luigi’s Mansion again. I made Kris play Luigi’s Mansion for the Gamecube during our challenge in 2016 and realized it’s been a while since I’ve picked up Dark Moon.
I’ve been enjoying myself while playing it. While the story isn’t as strong as the first game, it still brings back a lot of memories.
I’m happy to be playing as Luigi again. Let’s see how long it takes me to defeat the boss this time.
Have you played Luigi’s Mansion 2: Dark Moon? Is it one of those games you loved or hated? Let me know in the comments below!
Two “Currently Playing” posts in a row? How about that?
I splurged a little in getting a couple of new games for the rest of this month. A little Sonic the Hedgehog and Fire Emblem seemed to be just what was needed!
I’ll admit, I nearly forgot about Sonic Mania! The game came out last August, and I had been planning on buying it then. However, other games wiggled their way in and considering that Sonic the Hedgehog is a franchise that I haven’t dabbled in as often as I used to. The original Sonic 1, 2, 3, and Sonic and Knuckles games were not part of my collection while growing up. Rather, the 3D games that generally didn’t get great reviews (but had amazing music) were the Sonic games I played and, honestly, enjoyed.
I didn’t get a chance to actually try playing the original Sonic the Hedgehog games until we had gotten Sonic Mega Collection for the GameCube. Even then, however, the GameCube was mostly used for Super Smash Bros. Melee and the Legend of Zelda games. Seeing the few original levels from those games being put into Sonic Mania, however, has given me a load of nostalgia. I’m definitely looking forward to seeing how well the rest of the game plays out!
Considering Fire Emblem Warriors just arrived, I’m not sure how long it’ll be until I get back to Sonic Mania, though… Fire Emblem is a franchise near and dear to my heart, and it is so deliciously fun to mow down enemies in the Warriors installment of the series! I’m not very far into the game just yet, but I don’t think it’ll be a game that will take me long to get through.
Have you played Sonic Mania or Fire Emblem Warriors? What do you think of them?
Rachel’s and my Steam account has been getting more of a workout lately, which is awesome. One of the games that’s getting the most love at the moment is a visual novel called Dream Daddy.
…Yeah, I know, the name threw me off a bit too when I first heard about it.
Dream Daddy is a visual novel dating sim game that was released on Steam this past July. It was developed and published by Game Grumps, a popular gaming YouTube channel that Rachel and I occasionally watch.
The premise of the game was that you play a single dad who searches for and romances other dads. It sounded a little silly to us when we first heard about it, but it was always highly rated both on Steam and from social media. The graphics looked fun, with the character designs and the interface of the game, and Rachel and I don’t mind visual novels, so we thought we’d download it.
Holy crap, it’s so much fun!
The writing is phenomenal, especially the relationship between your main Dad character and his daughter! There’s obviously a lot of love put into the script, and the reactions and dialogue can be so genuine and natural that Rachel and I have found ourselves spewing out lines before they show up in the text box.
Aside from the little “dates” that your character does with the other dads, there’s obviously an underlying story for each character, from your own character and his daughter to the “brooding dad” to the “goth dad” to the “youth minister dad” and beyond. While the characters start off as stereotypes, they develop and grow throughout the game enough so Rachel and I have a hard time picking favorites.
But my absolute favorite aspect of this game is the diversity. Right off the bat when you’re creating your “Dadsona,” you get the option of creating a transgender character. I’ve never seen a video game character that’s transgender, and to see the representation just gave me a warm and fuzzy feeling. The other dads in the game represent all sorts of different family dynamics, with the single dad, the divorced dad, the transgender dad, the gay dad, the bi dad, and it was fantastic.
Rachel and I are definitely looking forward to completing this game and uncovering all the stories of the characters!
Have you played Dream Daddy? Are there other visual novels you enjoy?
Well, after beating Miitopia I was in the mood to spend what little I had left on my Nintendo eShop gift card. This game was $4.99 and decided… why not?
The Legend of Kusakari is an unofficial spin-off of The Legend of Zelda. It came out in August 2016 for the Nintendo 3DS published by Nnooo and developed by Librage.
People make jokes about Link having his sword in the Zelda games and how he just cuts grass all the time to find rupees and such. The Legend of Kusakari is about a “gardener,” so to speak. While the heroes defeat the monsters in the world, it’s your job to make sure they do it on a fresh lawn so they don’t get tangled up in the long grass.
That’s it. You cut the grass trying to avoid enemies (and the heroes that are fighting them).
Each level is timed though so you have to maneuver your way around the level to cut every single piece of grass before time runs out. You also have health, so if you bump into an enemy… just be careful not to die.
I wasn’t sure about this game when I first heard about it, but it’s actually not bad. I’m enjoying it and I’m curious to see what happens at the end.
Have you tried this game yet? Let me know in the comments below!
We’re still playing The Legend of Zelda: Breath of the Wild! Yes, we still haven’t beaten the main story. Don’t make fun.
Honestly, we’ve been running around Hyrule like headless chickens, still in awe of the open world and the people and creatures we encounter. So much so that we’re a little anxious about finishing the story…
Ever have those games where you’re so invested in the story that you cannot wait to get to the ending, to see how it all unfolds before the credits roll? Then there are games where there’s too much to do, too much to see, too many side quests and secrets that you’re all too happy to complete because the world is just that amazing?
Then there are games that are a bundle of both, like Breath of the Wild. Rachel and I have clocked about 140 hours into the game and we feel like there’s still so much to do. We’ve recently found and completed all 120 shrines, maxed out our stamina wheels and gotten as many hearts as we can. At the moment, we’re ready to go barging into Hyrule Castle to confront and defeat Calamity Ganon…
But there’s still so much else we can do in the world. There’s more clothes and accessories to collect, more side quests to do, upgrades to be done… I feel as if we’re just stalling on the last part of the story. I want to complete the story, to see how it ends and to finally save Hyrule, but the idea of doing so seems bittersweet. The world is so gorgeous that there must be secrets that we’ve yet to uncover.
Then again, we do have a bit of DLC tucked away for the next journey through Hyrule…
Do you have games like that — ones that you simultaneous do and do not want to end? What are they?
Kris and Rachel have been having a grand time in their Miitopia adventures! For fun, we’d thought we’d share some of the screenshots that we’ve taken of our little miis’ journeys. These screenshots are mostly from the first part of the game with our first parties. Aside from each other, Rachel and Kris created the other party members to reflect some of our favorite original characters. Enjoy!