Nintendo’s Online Service [Gaming News]

Nintendo | Switch | Video Games | Nintendo Switch | Online | DoublexJump.com

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Nintendo recently announced more information on their online service that will be available in September, which… honestly, isn’t too far away at this point. (Seriously, where is this year going?) It detailed the pricing, what exactly we’ll get with it, and the news that the virtual console is not coming to the Switch anytime soon.

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Nintendo revealed a little more details about the service. First, is online gameplay. This is something we already have with certain games such as Splatoon 2, ARMS, or Mario Kart 8 Deluxe. However, come September, when the online services are released, we’ll no longer be able to play online unless we become a member. I mean, it’s $20 a year, so I’m certainly not complaining about that.

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The price isn’t too bad, no. Twenty dollars is for the individual membership, while around thirty-five dollars is a family membership. I imagine the family membership will include all accounts on a Switch while the individual membership will be per account. Either way, the price isn’t bad at all, but it will be odd to lose the freedom of playing online after being so used to it being free at this point.

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It is weird. This isn’t something I ever imagined Nintendo doing, especially since the console itself as well as the games are so expensive. People are still going to buy it though, of course. They’ll also be releasing 20 NES games at launch of the service with more games to be added “regularly.” I’m not sure how often “regularly” is going to be, but I think it’s pretty cool they’re doing that anyway. At the same time, I wonder if they’ll release SNES games, Nintendo64 games, and so on… in which case, that’s kind of like the virtual console and also… maybe no Nintendo64 classic mini?

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I’m curious if the 20 NES games at launch will be switched out with the games that will be added “regularly,” or if they’ll be there for good. In which case, yes, that could be why the virtual console isn’t being planned at this point and time. It does seem cheap for the old games, if that’s what is going to happen, especially with the new cloud back-up that will be available with the service. Would you think a virtual console with the old games may be more profitable than the twenty to thirty-five dollar subscription service?

Rachel Mii Double Jump
Well, I also heard as a rumor that it’s just a trial for the games. The $20 a year is like renting the games and then after a certain amount of time, Nintendo will take the games away and you’ll have to buy them if you want to keep them. I’m not sure if that’s true or not.

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I think I vaguely remember that, and it may be what I mean when I was wondering if they’ll “switch” old games out every once in a while. What you just said would make more sense for Nintendo in a business sense, and may be the replacement for the virtual console. Not quite sure how I feel about it. On one hand, if we’re just “renting” an old game for a while, we won’t have to pay any extra to try it out, so I suppose that’s a nice perk with the paid subscription. I believe what I really want out of this subscription is to eventually have an actual chat system rather than a smartphone app.

Rachel Mii Double Jump
Yeah… I’m not too keen on having the app either. I barely have any storage left on my phone to begin with and I don’t want the battery to be wasted so quick. I mean, maybe it’ll be pretty cool once we try it, but for now, I’d rather have headsets or Discord.

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I remember Discord was interested in being the main chat service for Nintendo, but as far as I know, nothing is going on between the two companies. Perhaps one day Nintendo will have a better option than the smartphone app, especially to go with the online service that people are going to pay for. I think they’ll eventually need to have a better chat service. I suppose we’ll see, but for now, I’m interested in seeing how well the online service as it is will work.

What do you think of the online services for the Nintendo Switch? Let us know in the comments below!

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First Impressions: Hogwarts Mystery

Double Jump Kris MiiI always adored the Harry Potter series growing up — they were a stable of my childhood. Even now, I enjoy rereading a book or two of the series every so often. When Pottermore came out, I was excited to take the quizzes detailing my Hogwarts house and wand, as well as my patronus and Ilvermorny House when they became a thing as well. With the app game Hogwarts Mystery finally released a couple of days ago, I got the chance to start it up and try it out.

 

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I don’t play too many app games. I’m one of those few people who don’t have a tablet so, if I wanted to play app or mobile games, I’m stuck using my phone. Don’t get me wrong, my phone is nice and I don’t have too many mobile games that I’m interested in playing, but it can still be a little annoying on the smaller screen. I have Fire Emblem Heroes and, now, Harry Potter: Hogwarts Mystery on my device.

The idea of becoming a Hogwarts student was always a fun fantasy for me as a lover of the books and the world that J.K. Rowling had cooked up. I’ll admit, I was a little skeptical about how Hogwarts Mystery would be able to pull it off, but I’m enjoying it so far.

You start the game with a little introduction that is narrated by the great Maggie Smith herself, reprising the role of Professor McGonagall. After a brief moment of customizing your character (seriously, there’s not much customization unlocked) your character is meeting a new friend in Diagon Alley, where you obtain your books and wand in a tutorial of the few controls before heading to Hogwarts and choosing your house.

The simple controls include tapping and swiping a finger across the screen. That’s really it. The tasks are generally using energy by tapping on objects, such as books to “read through” or your broom to “summon.” When learning spells or brewing potions, you may have to swipe your finger in a small shape, usually a spiral or arch of some sort, in order to perfect the spell or potion.

The story itself is okay so far. I’m not too deep into it, but apparently your character’s brother had gotten expelled and disappeared at some point before you were accepted into Hogwarts. Therefore, you already have a besmirched reputation, thanks to whatever your brother had done. Your personality is based on three attributes — courage, empathy, and knowledge — that will supposedly affect your relationships with other characters in the game. These attributes may give you different response choices with speaking with characters and, depending on which choices you choose, may or may not help better your family name in the school.

I presume, going deeper into the game, that the Hogwarts Mystery is all about what happened with your brother. I’m already interested in the writing, and I’m impressed with the graphics of the game even on my phone screen, so we shall see how everything works out.

Being a mobile game, it’s “free to play,” but there are of course in-app purchases, where you can use real money to buy game currency, gems for longer story missions, and pieces of energy to keep the game moving. The currency and gems also unlock more clothing items to customize your characters. The customization is something I’m disappointed in — you gain levels as you go about the story, and certain clothing options are “unlocked” at certain levels, but many you still need to spend currency or gems on to actually wear them.

Other than that, I’m amused at the game so far, able to play it in a few minute intervals before losing all my energy and needing to wait for that to replenish. As long as the story is intriguing, I’ll probably keep the game around for a while.

Did you download Hogwarts Mystery? How are you enjoying the game?

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New Game: Glitched

Double Jump Kris MiiHappy Monday, everyone!

Has anyone else really explored Itch.io? It boasts a way to find and share indie games. It’s a fun site to search around, see what kind of games talented coders, writers, and artists come up with.

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Browsing around on Tumblr, I found a post about a game called Glitched. It’s slated to come out to PC and Mac this fall, with releases on the PlayStation 4 and Xbox One later.

The premise of Glitched is that the main character — Gus — becomes aware of the player. Throughout your journey together, Gus will have conversations with you about reality, self-awareness, the meaning of life. As you have these conversations and make choices for and with Gus, Gus’s personality with change which, in turn, effects how the other characters react to him. Characters will be attracted or repulsed by you and your party depending on how you act, drastically altering the story.

While the main mechanic of the game is to interact with other characters throughout your journey, there are also battles. Battles are simple turn-based RPG-style that include a card system. With the ability to build up your deck and multiple paths to choose, Glitched certainly sounds as if it’ll have plenty of replay value.

It seems like a great game! The demo is out right now, if anyone would like to give it a try. The trailer below showcases a charming, 8-bit pixel-like world for the game, along with decent music:

What do you think? Are you up for giving Glitched a try?

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First Impression: Rocket League

Double Jump Kris MiiHappy Monday, everyone!

We’ve been using our Xbox One more often lately, even if we really only have a couple of games on there. One such game is Rocket League.

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Rocket League is soccer with race cars and exploding balls. Neither Rachel nor I are really into sporty games, unless Mario Kart counts, so Rocket League was never on our radar.

Then our awesome brother-in-law got us an Xbox One with the game already on it. While we haven’t played it with him yet, we did get a couple of rounds in with another friend recently. Rachel and I were… not good, haha.

It was fun enough for playing the game the first time. We each got a goal or two into the opponents’ nets, all computer-controlled rather than other humans, with our friend being on our team and carrying us to victory. The only downside was some lag during the last couple of rounds. Rachel’s and my car would blink and teleport across the field, usually right when we were about to smack into the ball. Pretty sure Rachel’s car was frozen on the ceiling at one point, too.

It’s not a game that Rachel and I are raring to boot up again, but it wasn’t too bad. We’ll probably try it again soon, at least with our brother-in-law.

 

Have you played Rocket League? What do you think of it?

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The Cold Case Of Noella Bejerot [Demo Review]

Demo Review of The Cold Case of Noella Bejerot | Visual Novel | Video Games | Murder Mystery | DoublexJump.com

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The Cold Case of Noella Bejerot is a comedic murder mystery visual novel game for PC and Mac. It was created by Marty Duff and Caty Herndon. The demo was released in December 2017 and, after talking with the developer, Kris and I were eager to try the game out.

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We enjoy mystery video games, especially those that have a comedic twist to them, like the Ace Attorney franchise and the Professor Layton series, and visual novels seem to be the perfect medium for these kinds of games. The demo of Cold Case seems to include the first case, a trial both for the player and the main character.

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It was quick, taking us about an hour, and everything was laid out for us to explore and learn the mechanics of the game. I knew what it was going in, but the game turned out to be much more than I expected. Not only do you have to pick what to do next and where to go, like most visual novels, you can interact with the background in search for clues and evidence. You can also talk to your partner and she’ll show you statements of the suspects as well as brief information on each of them.

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It is up to you to click through what you believe to be important evidence in the crime scenes as well as picking through the suspect and witness statements to determine who is the likely culprit. After searching the crime scene, you bring the evidence you collected to forensics, where another character gives further details about the clues to help you connect the pieces of the case. Sounds pretty standard in a mystery visual novel, but there is one catch — Grace faints at the sight of blood.

Rachel Mii Double Jump
This adds a little intensity to the game. You have five chances to look at bloody items in the room before Grace passes out. This means you have to pick and choose what you think may be important before you even look at it. That’s what I enjoyed the most, I think. The characters were all very quirky and the dialogue was witty and funny at some points.

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Each character is fairly distinct with their voices, mannerisms, and looks. The graphics were cute, giving way to a few character tropes that are found in mystery games and books, such as the hardened, deadpan head detective and the brightly colored main character. The music was well done, too, and we’re looking forward to seeing how the rest of the game comes out!

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The Cold Case of Noella Bejerot will officially release on April 21, 2018. In the meantime, you can download the free demo HERE. Enjoy! We’re looking forward to April.

Have you heard of this game? Have you played the demo? What did you think? Let us know in the comments below!

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First Impressions: PlayerUnknown’s Battlegrounds

Double Jump Kris MiiHappy Monday! I hope everyone had a wonderful weekend!

The first few weekends of a new year tend to be spent playing the new video games that you may have gotten during the holiday season. Whatever you’re playing, I’m hoping you’re having a great time!

PlayerUnknown's Battlegrounds | PUBG | Video Games | Double Jump

You’ve all heard of this game, I assume? PlayerUnknown’s Battlegrounds (usually shortened to PUBG) is a multiplayer online battle royale that took the video game world by storm last year, despite being only in Steam’s beta mode until December. Steam has over 24 million copies sold, while the Xbox One version sold over one million copies in just three days after its release.

I’ve never really played a shooter game. They weren’t the types of games that we had in our house, with us growing up with family-friendly Nintendo consoles. However, Rachel and I have seen Let’s Play from some of our favorite Twitch streamers and YouTubers, and we wanted in on it. PUBG was one of the first games we bought and downloaded on Steam, and we finally got the chance to play it the other day.

We, uh, didn’t do too badly? We don’t think so, anyway, haha! We took turns doing the solo player campaign, and our gaming styles showed through with our strategies. Rachel did very well with looting and trying to avoid others while making her way to the safe zone. I was interested in finding a gun as quickly as possible and exploring enough to find someone else to try to take them out. Neither of us got any kills, but I did get hit points in a couple of matches! Rachel, with her hide-and-sneak strategy, tended to last longer than I did.

We’d like to be able to play together in a duo match soon, but I believe you’d need two separate Steam accounts and games for that. Considering we each got a couple of Steam gift cards for Christmas, perhaps we’ll splurge on that at some point. Another option would be to wait until there is cross-play between the Steam and the Xbox One versions of the game. We shall see!

Have you played PlayerUnknown’s Battlegrounds? What do you think of it?

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First Impressions: Ultra Moon

Double Jump Kris MiiHappy Monday! How was everyone’s Thanksgiving? I hope you all had a great weekend filled with family, friends, and fantastic food!

Our Thanksgiving was wonderful… then Rachel and I spent the rest of the weekend playing Pokemon Ultra Sun and Ultra Moon!

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Rachel and I tend to try to “reward” ourselves with new video games around Thanksgiving for completing NaNoWriMo. After Thanksgiving dinner is over, our family rents a house in the mountains for the weekend where Rachel and I spend the time playing our games (with the occasional break for going out to eat and maybe shop with our parents).

Last year, we had Pokemon Sun and Moon. This year, it’s Ultra Sun and Ultra Moon.

It was fun getting back to Alola, especially since I haven’t really played Sun and Moon since this time last year. However… I expected a much different opening.

Honestly, when I first turned on Ultra Moon and saw nearly the same opening story, I paused and wondered if I had accidentally put last year’s game into my 2DS. The only difference seemed to be the appearance of the Ultra Retcon Squad, or whatever the robotic characters are called. I expected the Ultra pair of games to have more of a different story, like how Black 2 and White 2 took place after the original Black and White games. Instead, the story so far seems to be remarkably similar and it was disappointing.

Don’t get me wrong, Ultra Moon is still fun, and it’s been nice seeing the plethora of Pokemon that inhabit the islands, but I’m looking forward to when the story really starts to pan out. Otherwise, it feels as if I just paid for the same games as last year, almost as if the Ultra pair are expensive DLC. If the Ultra pair are supposed to be an improved version of Sun and Moon, I almost wish that Nintendo would have waited the extra year and just released the Ultra pair rather than the original games.

I’m about halfway through the trials at this point. Let’s see if it gets more exciting from here!

How are you liking Ultra Sun and Ultra Moon so far?

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