Animal Crossing: New Horizons [Video Game Review]

Video Game Review: Animal Crossing New Horizons | Nintendo Switch | Animal Crossing | Nintendo | Video Games | Gaming | Game Review | DoublexJump.com

Title: Animal Crossing: New Horizons
Developer: Nintendo
Publisher: Nintendo
Platform: 
Nintendo Switch
Category:
Simulation
Release Date:
March 20, 2020
How I got the game:
I pre-ordered a digital copy from the Nintendo Switch eShop

 

 

 

Guys. Animal Crossing: New Horizons is here. I mean, it’s been here for a month now, but… it’s here and we can actually play it.

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I have to say, I think Animal Crossing: New Horizons is the best Animal Crossing game yet. It’s been a month and, while I have skipped a day or two here and there, this game is hard not to put down and I’m addicted to it. Given to what’s going on in the rest of the world right now, I think Animal Crossing: New Horizons is exactly what we all needed at this time.

For the most part, this isn’t too much different from the previous games in the series. Yet, there are a lot of brand new features.

The point of Animal Crossing is that you move to a new village – or, in this case, a deserted island – and you build up your home, paying off your debt to Tom Nook. In order to make money, you can fish and catch bugs to sell, sell furniture, sell fossils, and the like. There’s a shop where you can buy furniture and other items for your home along with wallpaper and flooring. There’s a clothing store, a flower shop, and so much else to make your village and house your own. No to mention, helping out the museum by donating bugs, fish, art, and fossils.

In New Horizons, you start off on a deserted island that you build from scratch. The island has nothing but fish, bugs to catch, fruit trees, and rocks. Your house first starts off as a tent and the “shop” is a tent as well. Plus, it’s just you, Tom Nook and his two kids, and two villagers. With that said, you’re building a brand new place for people to live. You’re not just concerned about your own home, but the island in its entirety.

You can collect materials such as tree branches, stones, various types of wood, and iron nuggets to craft an abundance of items. These items are tools such as a bug net, fishing pole, shovel, and more. Plus, you can create furniture and other items that you can use to decorate your house or your island. Which is another difference between New Horizons and previous Animal Crossing games – not only do you collect materials and craft things yourself, you can use those items to decorate the whole island.

Now you need to worry about which couch to place in your living room and where to put a picnic table outside.

I love gathering materials and crafting items. It really adds a lot more depth to the game and gives you more to do on a daily basis rather than constantly fishing and catching bugs just to sell to pay off your house or buy things from the store to decorate your home. I have to say though, my favorite new feature is being able to decorate outside of your home and the whole island. I have a plastic kiddie pool in New Leaf that’s in the middle of my living room and it makes absolutely no sense. Now, I have that same plastic kiddie pool in front of Astrid’s house – she’s a kangaroo and I’m sure the little tyke in her pouch would love to go for a swim.

Speaking of things to do, a new feature called Nook Miles has been added. These are achievements for the game. Nook Miles+ is something extra which are daily achievements. Once you reach one, a new one will appear. It makes it so that when you’re playing and you’ve already hit all your rocks and shaken all your trees but don’t necessarily feel like farming fish or bugs for money, you can take a look at some achievements to do in order to gain Nook Miles.

Nook Miles is sort of a reward point system from Tom Nook. You can use these miles to buy certain DIY recipes for crafting or other furniture for your house and island. You can also use these miles to go on Mystery Island Tours. Similar to the island in New Leaf, you can head to another deserted island at random. This is a way for you to gain extra materials. There are rocks to hit and trees to shake. Sometimes, the weather will be different on these random islands than what’s currently happening on your island and you’ll be able to catch different bugs or fish.

All the mystery islands are randomly generated and no two are alike – or so I’m told – however, there are different kinds of islands you can come across. For example, the bamboo island will have bamboo trees for collecting. You can take them back to your island with you and farm bamboo for DIY crafts. The most common island is one that looks normal with your native fruit. The next most common, but rarer than that, is a regular island that has fruit trees that are not your native fruit. There’s also tarantula island, money rock island, and a few more.

On these islands, if you have space and have a house for sale on your own island, you can run into one villager. You can either invite this villager to live on your island or leave them behind. I think this is a pretty cool feature because there are nearly 400 animal villagers to move into your island and you can only have ten. I’ve always loved how random the villagers were, never knowing who you’re going to get, and always hoping for that one special villager. With this, you can pick and choose. It’s still random so if you’re looking for a specific guy, you could be searching for a bit.

The villagers have always been my favorite part about Animal Crossing and now they’re better than ever. They have more dialogue (not much, but still more), they have more emotion behind their words (the reactions do help though), and they do more than just aimlessly wander around. They eat donuts, sit under the trees, run like Sonic, sing… it’s great. Plus, the higher your friendship with them, the more they’ll interact with you and say more things. It’s great.

Speaking of villagers and friends, it’s so easy to have friends over to your island. You can invite anyone locally or via online. If your Switch friends have the game, you can just invite them instead of opening your gates to the world. Also, when you invite someone, you can become best friends with them and there’s an option to only open gates for your best friends. On the flip side, you can use a code to only invite certain people in. Just in case you’re not feeling very social but someone wants to sell their turnips because you have a better price that day, you can use a code to let that person in only.

The best feature of all though? If you’re best friends with someone, you can mail them letters. And it gets to them immediately. I can’t thank Nintendo enough for that one.

Overall, I have little complaints about Animal Crossing: New Horizons. I guess I would say I wish you can craft multiple things at once. I made a bunch of birdhouses one day because it the hot item at Nook’s Cranny and I had to build them one by one. If you have the materials in your pocket, it should ask how many you want to make. Although, I can live without that. It’s really just a nit-pick because I honestly can’t find anything else wrong with this game.

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I mean, really… what can I say about the graphics and music? No matter what I say, it won’t do them justice. The music, as always, is great. It’s relaxing and calm but catchy. Animal Crossing was always known for its hourly music and also depending on the in-game weather and, for some reason, you need to unlock the hourly music. I don’t mind this and it doesn’t take long to unlock it at all. I just don’t understand why they made it something that needed to be unlocked.

The sound effects are a huge plus as well. It was always satisfying but now you can hear and see the wind blowing through the trees and your character’s hair. You can hear the ocean waves when you’re at the beach and listen to the waterfall. The positional audio is a nice touch as well.

As for the graphics, the villagers look so good. They look much more realistic than they ever did before. They have some texture to them – not a lot, but enough to make it noticeable and for it to look good.

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I’m going to be playing this game for the rest of my life. I may get to the point where I don’t check the island every single day, but… I’ll play it for the rest of my life, yes.

Animal Crossing: New Horizons gets…
5 out of 5 lives.

Have you played this game? What did you think? Let me know in the comments! 

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Pokemon Mystery Dungeon: Rescue Team DX [Video Game Review]

Video Game Review: Pokemon Mystery Dungeon Rescue Team DX | Nintendo | Nintendo Switch | Pokemon | Pokemon Mystery Dungeon | Game Review | DoublexJump.com

Title: Pokemon Mystery Dungeon: Rescue Team DX
Publisher: Nintendo
Platform: 
Nintendo Switch
Category: 
Role-Playing, Adventure
Release Date:
March 6, 2020
How I got the game:
I pre-ordered a digital copy from the Nintendo Switch eShop

 

 

 

For years I’ve been wanting another Pokemon Mystery Dungeon game. I would have loved to have a brand new game, but having a remaster of the original Pokemon Mystery Dungeons felt like playing a whole new game anywhere. I’m happy they haven’t forgotten about the Mystery Dungeon series.

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You turn into a Pokemon without having any memory other than the fact that you once were a human. You don’t know how you got to the Pokemon world or why you were turned into a Pokemon in the first place. You wake up from another Pokemon, your partner Pokemon, and together, you unravel the mystery as to who you were before and why you turned into a Pokemon in the first place.

All the while, you start a rescue team with this Pokemon. You go into mystery dungeons to help other Pokemon in need. Meanwhile, natural disasters are happening all over the Pokemon world. You head out on an adventure to find out what’s causing them and how to get them to stop. This involves tracking down certain legendary Pokemon and not only battling them, but asking for their help.

You’ll soon find out that you’re connected with these natural disasters, but… I won’t say anymore due to spoilers in case you’ve never played the original games (or simply forgot, as I did).

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The game begins with a fun quiz to determine what kind of Pokemon you are. These questions are simple since the game is generally targeted at a younger age anyway. Most of them are “what would you do” situations with multiple choice answers. Taking the quiz was always one of my favorite parts of playing the game. Your result will share some personality information about you depending on your answers and, most of the time, it’s pretty accurate.

This time around, I was a Torchic, which is fitting. I always go for the fire starters so I didn’t mind being a fire-type Pokemon. Then you get to choose your partner Pokemon, of a different type. So, all the fire-type Pokemon were taken away from my choices. I ended up choosing Psyduck – he’s one of my favorites.

Then the game officially begins with you waking up on the beach and your partner finding you, poking you, to wake you up. As the two of you get slightly acquainted, you’re interrupted by a Butterfree worried about her baby Caterpie, who is lost in a mystery dungeon somewhere. Thus, you and your partner Pokemon go on their first adventure.

This is a tutorial, showing you how to play the game. You’re in front with your partner Pokemon behind you. However, in this version, you can switch the leader. So, if you wanted to play as your partner, you could have him be the “leader” thus switching roles. Whoever the leader is, the partner will follow behind and, if an enemy Pokemon gets too close, they’ll attack. You can tell your partner what to do by either having them go off on their own (which will show you more of the map and help you find where the stairs are faster), have them run when an enemy is nearby (which is useful when their health is low), or have them attack when they see an enemy. I personally had them always attack because it made it easier for me and it made it seem like the AI was smarter in that sense.

Each dungeon is randomly generated. The map appears as you enter new rooms and hallways, however, you can see where enemies (represented by a red dot) and items (represented by a blue dot) are. The stairs are hidden until you enter the room where the stairs are and then you’ll see a white square appear on the map. If you need to rescue a Pokemon or have to find an item for a Pokemon, that’s represented by a light blue dot and, once you reach the floor of your destination, the game will tell you so you don’t accidentally move onto the next floor. Once you go up or down the stairs, there’s no going back.

Each area has a certain number of floors. The farther you are in the game, the longer the dungeons are. However, these dungeons are quick for the most part and (fairly) easy to get through. A lot can happen in the dungeons other than searching for the Pokemon you need to rescue or for the stairs to keep moving forward. Something new added in this game that wasn’t in the original is that sometimes you’ll find fainted Pokemon in the dungeons. If you give them an apple, they’ll be revived and ask to join your team.

Allowing other Pokemon to join your team isn’t a new feature. However, if I remember correctly, you could have teams of four (including yourself) and only add one or two more Pokemon to trail behind you if you find new recruits on your journey. In this version, you can only have teams of three (but can create multiple sets of teams) and you can recruit up to five or six Pokemon. (I believe. I honestly forget the right number.)

Once the job is complete, you can either exit the dungeon right away or continue until you reach the highest floor. If I was in good shape, I often continued until I finished the whole dungeon so I could collect more items and battle more Pokemon to earn experience points.

Yes, just like any other Pokemon game, you earn experience points after defeating a Pokemon. You level up, boosting you stats, and ultimately, being able to evolve. However, evolution only unlocks once you beat the main story. I don’t understand why, but that’s the way it is.

Aside from the main story, your rescue team can accept rescue jobs. After completing a job, you’ll earn rank points. Leveling up your rank gives you team a boost such as being able to accept more jobs, unlocking new areas, and – the best part – having more inventory space.

I have a great time with this game. My only complaint about it is that I wish it were longer. Sure, you can continue to play the game once the main story is over. (The main should take less than 20 hours to complete.) However, I would have loved to see more meat for the story and have the opportunity to do more. Plus, my Pokemon and partner were around level 30 when I beat the main story. A main Pokemon game needs to have your team in the 60s or so when you beat the main story. I would have liked to further them a bit more before defeating the final boss.

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After playing Pokemon Blue Mystery Dungeon and Pokemon Red Mystery Dungeon on the Game Boy Color and Game Boy Advance respectively, it was great to see the Pokemon Mystery Dungeon in HD glory with crisp graphics on the Nintendo Switch. Other than remastering the graphics, I don’t think they wanted to stray too far from the Mystery Dungeon graphics that we all know, love, and easily recognize. This was fine with me. I think it worked.

As for music, the Pokemon Mystery Dungeon games were always on my favorite soundtracks list. The music in this game is, I’m pretty sure, the same as it was when the games originally came out. (Though remastered a bit, I’m sure). I love every bit of music in the game. The soundtrack is awesome. One of my favorite gaming soundtracks is Paper Mario from the Nintendo 64. The Pokemon Mystery Dungeon music is similar to Paper Mario, which I think it why I love it so much. It’s always so catchy.

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I can see myself going back to this game. I hoped there would have been more than one save file unlike the original games, but alas, there’s still just the one save file. However, on the Nintendo Switch, if you have multiple profiles you can easily restart the game without deleting your original playthrough. Whether you start it over or not, there are other things to do in the game once you beat the main story. You can still take on jobs and level up your Pokemon. I’m sure I’ll pick this one back up again in the future, especially while I wait for either another Mystery Dngeon remake or a brand new Pokemon Mystery Dungeon game for the Switch.

Pokemon Mystery Dungeon: Rescue Team DX gets…
4 out of 5 lives.

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Dog Town: Pet Simulation Game [Mobile Game Review]

Rachel Mii | DoubleJump.comHappy Thursday!

I played another mobile game and it was… this.

Mobile Game Review: Dog Town: Pet Simulation Game | Mobile Games | Video Games | Gaming | Pet Simulation Games | DoublexJump.com

I started playing this game because I enjoy pet simulations. Who doesn’t want a virtual dog or cat or fish? We all had Tomogachi growing up… right? We all walked with our Pokemon inside the Pokewalker (and now the Pokeball Plus). There was Nintendogs, that computer game I played with as a kid… Catz and Dogz, I think it was called. It’s a lot of fun.

Do you know what’s not fun? Bad pet simulation games.

I don’t get my hopes up too much for mobile games being good (because let’s face it, there are a lot of awful mobile games out there). But honestly, how does one mess up a dog simulation game? There’s no control in this game whatsoever. You need to go with the flow and wait.

Surprise Dog: Just Wait. (This is the new title I’ve come up with for the game.)

I don’t mean to rag on the game too much. It actually has fairly good reviews in the app store and I understand this is a game meant for children. However, there’s not much to this game at all so I can’t understand how it holds a child’s attention.

The dogs are cute, sure. However, you don’t get to choose which dog you get. There are cards you receive as rewards or you can open a free pack throughout the day. These cards can be coin rewards, dog food, or a dog. If you don’t own that dog, you can get it right away. A puppy will appear in your room. If you already have the dog, you can hold onto the card because the dogs need to grow up.

In order to let them grow, you need to feed them dog food and they’ll visibly grow a bit bigger. After feeding them so many times, their level will go up. After so many levels, instead of food, they need one or two of their cards in order to level up. This is why, instead of getting multiple dogs of the same breed, you need to hold onto their cards. Who knows when you might collect the same card again since it’s random?

So, the food acts like experience points and the cards either act like experience or allow you to get a new dog. But why do the dogs need experience points and gain levels? For quests, of course!

These quests are the main gameplay. What do you do for these quests? Wait. Each quest will ask for a specific dog type (toy breed, hound, etc.) and there will also be a level. The dog type is required and the level isn’t, though if your dog is below the level, your chances of having your dog succeed at the quest are worse.

These quests weren’t anything interesting. A building was on fire so the firefighters reach out to you to borrow your dogs so the dogs can go into the building and rescue people. A school teacher calls asking if her class can play with a couple of your dogs. These were laid out as a “story” to make the game seem like it had more depth. It didn’t work for me.

At the beginning of the game, the quests take as little as five seconds in real-time. The longer you play, the farther you get, the quests take long such as a few hours – just like any other mobile game that is based on real-time and waiting.

Other than that, the only thing you can do in the game is buy furniture, decor, and dog toys for your room. Also, you can add more rooms or upgrade a room you already have since only a certain amount of dogs can be in one room at a time.

Oh, and the dogs can breed as well. But… it doesn’t even make sense so I’m going to get into it.

Dog Town: Pet Simulation Game gets a rating of…

Play It | Download It | DELETE IT

Overall, Dog Town: Pet Simulation Game has cute graphics. That’s all I can say about it though. When I play a pet simulation game, I expect to be able to play with my pets, take them for walks, and watch them interact with each other. There was none of that in this game.

Have you played Dog Town? What did you think of it? Let me know in the comments below! If you like this post, please share it around.

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Uno Flip [Card Game Review]

Card Game Review: Uno Flip | Uno | Card Games | Game Review | Uno Flip Review | DoublexJump.com

krismii
Uno is a classic card game where the object is to get rid of all the cards in your hands while playing by the rules on each card that the other players and yourself put down. Uno Flip is a fun twist on the original game.

rachmii
A few months ago when we were on a weekend getaway with a friend, we searched the gaming aisle at one of the stores. We picked up a handful of board games and card games to try. Uno Flip was one of them. I love Uno and this particular version has double-sided cards – one side has darker colors and is more unforgiving.

krismii
It was a simple enough transition, though. Aside from the usual trap cards — reverse, skip, wild cards — there is an included flip card that signals when everyone should turn their hands around, as well as turning the draw and discard piles over to reflect whether you’re playing the light side or the dark side of the deck. The dark side of the deck still has reverse cards, but it includes a skip everyone card to basically give you an extra turn and a certain wild card that forces the next player to keep drawing until they find a card that is the same color that was called.

rachmii
Additionally, instead of +2 on the light side, it’s a +1 while the dark-colored side has +5 cards. Having the cards double-sided is another tactic of playing the game. If someone calls Uno and you have a flip card, you can easily check out what that person has on the other side, flipping everyone’s hands, and potentially screwing them over.

krismii
Potentially? It happened quite often when we were playing with our family, haha! Other than that, the game followed the typical Uno rules. The additional flip gives it a bit of an extra challenge, allowing the game to not be quite as stale. 

Rachel Mii Double Jump
The flip also makes the game last longer as well – well, in some cases. We have had some rounds that were fairly short. Overall, having the rules remain the same with different cards was a great way to spice up an old classic.

Uno Flip gets a rating of…
Skip It | Try It | Buy It

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Stuff Happens [Card/Board Game Review]

Stuff Happens | Game Review | Gaming | Games | Review | Card Game | Doublexjump.com

krismii
Stuff Happens is a simple enough card game that we picked up on a whim while on a weekend getaway with a friend. It took us months to eventually play it, but we had a great time with our friends when we did so!

rachmii
Honestly, I thought Stuff Happens was kind of like Cards Against Humanities. It’s not at all like that and when we read the directions I wondered how fun it would be. It turned out to be a lot more fun than I thought. You need to have a good, decent-sized group to play with, though.

krismii
There is a giant stack of cards that all have unfortunate incidents and circumstances described on them, ranging from “going bald” to “getting a nail stuck in your foot” and plenty of other scenarios. Each card has a rank depending on where it lies on the Misery Index, courtesy of the creators of the game. Each person starts with a random set of three of these cards to start the game off, creating their beginning range of the index.

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Then you take turns picking up a card from the draw pile. When it’s your turn to pick up a card, you don’t say where it lies on the Misery Index, but just say what it is. For example, bleach in your eye. (Yes, I believe that’s actually one of the cards.) The person to your left then needs to guess where it lies on their timeline. If they have cards that lie on the index between 7 and 10 and they guess the card in question is either an 8 or 9, they point to where they think it lies. So, you’re not necessarily guessing the number, but gauging where it could be based on what you already have.

krismii
If you’re correct, you get to keep the card. If you’re incorrect, it goes to the next person to guess. If no one guesses correctly before the round returns to the person who read the card, then the the card i discarded. The first person who has ten cards wins. It’s a fun game, one that keeps everyone guessing, even if we didn’t always agree with the misery index that came with the game. For example, according to the game, your favorite local team relocating is somehow worse than falling into a septic tank.

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If you guess correctly and get to keep the card, then you place it in your timeline where it belongs. This actually gets harder the more cards you collect. If you have a card that rank 1.5 and the card next to it is 1.7 then it’s hard to guess which card might land in the 1.6 spot. The wider the range, the more likely you’ll be correct.

krismii
There were definitely cards that are difficult to place regardless of what range you have in front of you. An interesting twist to this game may be for the drawer to determine where the card would end up on their personal “misery index” rather than the game’s list, and then for others to guess correctly. Either way, it’s a great game to play with a good group of friends.

Rachel Mii Double Jump
It’s a much better game than I originally thought it would be. It’s fun to play with the right group of people and you certainly need a good-sized group. This wouldn’t be as intense with three people or so. When we played there were five of us and that was a good size. If you haven’t tried this game, put it on the list. You’ll be surprised at the fun you can have with it.

Stuff Happens gets a rating of…
Skip It | Try It | Buy It

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DragonVale World [Mobile Game Review]

Rachel Mii | DoubleJump.comHappy Thursday!

Time for another mobile game review. We’re playing with more dragons. Here we go!

Mobile Game Review: Dragonvale World | iPad Games | Gaming | Game Review | DoublexJump.com

I’ve talked about Dragonvale quite a bit on this blog. It’s a game from Backflip Studios, the first game I had ever downloaded on my iPad… well, iPod at the time. It was a fun game, one I enjoyed more when I was younger. Yet, it always sucked me back in at one point or another. It’s been a few years since I’ve played it actively. When I searched on the app store not too long ago, I discovered another Dragonvale game called Dragonvale World. I downloaded it and… it’s more or the less the same thing as Dragonvale.

I have to admit, I was a bit disappointed in the game. The dragons, more or less, are the same. You have your typical elements – fire, water, ice, and so on. To start the game, you buy eggs, hatch them, feed them to level them up, and then breed them to mix and match elements.

Each element has its own habitat. For example, fire dragons can’t go in the water habitat. However, a fire-water dragon can live in the water habitat. Each habitat can hold a certain amount of dragons and can be upgraded once or twice using in-game currency. When the capacity is full, you can buy another habitat of that element.

When you first start off the game, you’re in a small area of the world. There are trees and rocks in the way for you to clear (using in-game currency, of course) to expand on your area so you can have more habitats and farming land – which allows you to get more dragons and level them up with the more food.

Everything is done in real-time too. If you want to hatch an egg, it may take an hour in real-time. If it’s a rare dragon, it could take 48 hours or something. If you’re going to play this game, you have to make the time commitment to check on it every so often.

This was why I was disappointed when I first started playing the game. With real-time games, it can be so hard to make money and build everything up. The beginning is spent waiting for a lot of things to happen. You’re waiting to save up a certain amount of money to buy this one thing that will make you broke, but that one thing will earn you that much more money. Rinse, repeat. This makes the beginning so slow.

I’ve level 70-something in Dragonvale. I have a boatload of money and if I want to upgrade something, I can do it. In Dragonvale World, because I’m at such a low level and just started the game, I can barely do anything. So, when I have Dragonvale, why would I want to play Dragonvale World?

Other than the graphics and some dragons being slightly different breeds from the other game, there’s no difference and it made no sense for me to basically start over. Needless to say, I didn’t get very far in the game.

Dragonvale World gets a rating of…

Play It | DOWNLOAD IT | Delete It

Overall, Dragonvale World is like a copy-cat game made by the same developers. I’m not sure why they decided to make such a similar game. It’s cute. The graphics are 3D whereas Dragonvale is 2D. However, I’d rather new gameplay over graphics.

Have you played Dragonvale World? What did you think of it? Let me know in the comments below! If you like this post, please share it around.

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Video Game Tycoon [Mobile Game Review]

Rachel Mii | DoubleJump.comHappy Thursday!

I played another mobile game. Video Game Tycoon. This is a game that exists.

Mobile Game Review: Video Game Tycoon | Mobile Games | Video Games | Gaming | Game Review | Video Game Review | DoublexJump.com

I don’t have much to say about this game, but I bet this post will be a decent length. I enjoy simulation games and I loved my time with Game Dev Tycoon on Steam. For whatever reason I looked up video game simulation games in the app store. I was surprised to find a handful of these kinds of games. I downloaded all of them, but let’s just talk about Video Game Tycoon for now.

This is a tapping game. You point your finger and continuously tap the screen. This is it. But I guess I’m getting ahead of myself.

If you head to the Menu, you can do one of three things. The first is to create games. Now, you have zero control over these games. First, you pick a “Tittle.” By that, I mean “Title.” But the game has a typo and actually says “tittle” instead of “title.” So, name your game, choose a platform (PC, console, mobile, arcade, or portable console), then choose a story, which is the genre. There’s horror, a slice of life, fantasy, sci-fi, action or endless. Finally, your category: RPG, adventure, sports, strategy, simulation, MMO, shooting, puzzle, casual, or arcade. There are five graphics you can choose from and then you choose a game icon. These icons are parodies of actual game icons from the app store. I wish I was joking.

Then your character creates the video game and… that’s it. You don’t do anything else with it. It makes you money all the time, sure, but there are no stats or any way to really “progress” in the whole game-making. The game will make you a certain amount of money in the game per second real-life time. You can spend more more to update the games which is just you tapping a button.

The more games you make, the more money you’ll make. For example, my first game is version 2.0 and makes 11 in-game dollars per real-life second. My 11th game is version 1.1 and makes 144,000 in-game dollars per second.

Your games will get reviews. Good or bad, you’ll get a tip. In other words, the reviews mean nothing and it’s just an extra way to make a pinch more money.

You can hire employees as well. These people specialize in various areas such as SEO, programming, artist, and more. Of course, these are just fancy titles. Hiring these people don’t boost the quality of your games at all. You can spend a boatload of money to level them each up to level three (which is the max) and each time you hire someone and level them up, your money per click will increase.

What’s money per click? Well, that’s the main point of the game. You’ll receive a certain amount of money per second from your games but if you want to make more money (which may also be the majority of your money) you need to repeatedly tap the screen. I have six employees – five are level three and one is level two. I get about 200,000 in-game dollars per click. So, yeah. Mindlessly point your finger and tap the screen repeatedly while you watch something on TV. That’s the only way to go.

Finally, there are operations. This is basically buying supplies for your video game company such as paper, your website, studio rent, and more. Buy these, level them up for more money, and your money per cap or per hour will increase.

The money earned per hour is what you make when you don’t have the game turned on. The money per cap is what it sounds like. If you have the game turned off and your cap is a million dollars, that’s all your game will make when you have the game shut off. You could make two million per hour but if the cap is one million, you’ll only make the one million for one hour and that’s it – even if you have the game off for six hours.

This was something that bothered me because you have to strategically buy what you need. Most often than not, the cap would be less than the hourly. Not to mention, that money per second you make from the games? That’s only when the game is turned on.

It makes sense, yes, but if you want to make any money in this game (because honestly, hiring and leveling up employees, buying and leveling up the operations, and creating and updating the games takes a lot of money) you need to have this game on all the timeYou also need to be tapping that screen quite often as well.

Well… that’s it. That’s all there is to it. I don’t want to play a game when I have no control over anything other than tapping the screen. I also don’t want the game to be turned on all the time. I have other games I need to play.

As soon as this review is done, this game is getting deleted from my iPad.

Video Game Tycoon gets a rating of…

Play It | Download It | DELETE IT

Overall, Video Game Tycoon is not fun. At first, I thought it was cool because it was a relaxing mindless game. But it got old very quick and everything became so expensive quickly. There’s no saving money in this game and there doesn’t seem to be an overall end goal either. It wasn’t worth the time.

Have you played Video Game Tycoon? What did you think of it? Let me know in the comments below! If you like this post, please share it around.

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Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy [Video Game Review]

Lady Layton | Professor Layton | Video Games | Gaming | Nintendo Switch | Doublexjump.com

Title: Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy
Publisher: Level-5
Developer: Level-5
Platform: 
iOS, Android, Nintendo 3DS, Nintendo Switch
Category:
Puzzle, Adventure
Release Date: 
July 20, 2017 (iOS, Android), October 6, 2017 (Nintendo 3DS), November 8, 2019 (Nintendo Switch)
How we got the game:
Received it for Christmas 2019 on the Nintendo Switch

krismii
Layton’s Mystery Journey — or Lady Layton, as we’ve been calling it — has been a game that’s been on our radar since it was announced for the 3DS. We’ve enjoyed the few Professor Layton games we’ve played, and we were looking forward to seeing what Lady Layton was all about.

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Lady Layton, of course, is not Professor Layton himself. However, we enjoy the puzzles and characters so we were interested in seeing how Lady Layton presented herself after playing so much Professor Layton.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
Lady Layton has similar gameplay mechanics as the Professor Layton series. Navigating through different scenes, you point and click on the environment to interact with objects and people, finding clues to the current mystery as well as short puzzles that bolster the gameplay. While you don’t directly control the main character’s movements, you are able to go between scenes via the handy map.

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All you need is the ability to point-and-click with your Joy-Con and have enough brain power to solve some puzzles. Lady Layton is part visual novel where the characters interact. We took turns reading dialogue from certain characters though some parts were voice-acted with a short anime cut scene here and there.

 krismii
That’s pretty much all there is to the gameplay mechanics. Some puzzles include literally rotating pieces to solve them, others include more mathematics, and still some are more logic puzzles. Aside from the puzzles and main storylines, there are also a plethora of minigames that tie in to the few cases — puzzles that have to do with shopping or food or Sherl the canine sidekick — as well as a wardrobe change function for Katrielle. We didn’t really explore these options too much, to be honest, as we weren’t too interested in them.

Rachel Mii Double Jump
I play the Layton games mostly for the puzzles. In this particular game, however, the puzzles were too easy. Normally there are puzzles we get stuck on and need to use our hint coins a lot or rope our parents in to help us. The majority of the puzzles in this game we breezed right there. There were only a handful of puzzles we got stuck on.

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We did feel a bit more bored by the majority of the puzzles than we have in other Professor Layton games, yes. This game felt like there was a lot more fluff rather than substance when it came to the actual gameplay.

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Yes, it was pretty light-hearted for the most part. Which isn’t necessarily a bad thing. I enjoyed the banter between the characters. Overall, though, the main gameplay could have issued a little more of a challenge for me.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
The graphics of the game are cute, the same style that has been used for previous Professor Layton games to keep them connected. While some of the more exaggerated designs for characters I could do without, the art style is engaging and keeps me interested in continuing the story.

Rachel Mii Double Jump
I enjoy the art style. I think it’s charming overall. There are certainly some interesting looking people but it’s fun nonetheless.

krismii
The music for this game is cozy. Relaxing and soft, the tunes do well being paired with the characters — the main cast being comprised of a gentlewoman and her eager, polite assistant — and the locations of the game. I enjoyed the music, but it was low-key for a game about solving crimes.

Rachel Mii Double Jump
I agree that it was low-key for a crime-solving game. Then again, none of the “crimes” were dire so it seemed as though the music fit. Lady Layton is a fairly light-hearted game. The music was catchy regardless though.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
The title of this game is Katrielle and The Millionaires’ Conspiracy, which gives one the impression that there is a larger, overarching story amid the multiple cases that this game provides. Within the dozen cases that the game provides, the “millionaires” are introduced but there is no larger case that you are always trying to discover. Each case is individual before it brings all the characters together during the last case of the game.

Rachel Mii Double Jump
I don’t mind having multiple cases throughout the game. Having 12 cases to solve seems fun. However, other than the characters, none of the cases had anything to do with… anything, really. The cases introduced the characters but never hinted at a bigger conspiracy until the final case. Even then, the solution seemed out of the blue.

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The solution both seemed like it came out of the blue, but it wasn’t particularly surprising either. We had guessed who the true culprit was before the answer came about and, even now, there are parts of the last case that don’t make sense to me for the culprit to be who they were. The story could have been a lot stronger when it came to the characters. The characters themselves were interesting enough, but there wasn’t enough of a plot to really show their strengths.

Rachel Mii Double Jump
Not to mention that Sherl, a talking dog, approached Kat the beginning of the game wondering who he was and how he got turned into a dog. Supposedly, he was human at one time and has no memory. That mystery was never answered. After the credits, it hinted at a sequel, but I would have liked more mention of that. Once he initially asked for her help figuring out who he is, his “case” was never mentioned again throughout the entire game.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
The cases themselves are fairly linear, with the one outcome each. Likewise, the puzzles usually only have a couple of ways to reach the answers as well, if they have more than one way to the outcome in the first place. The only replayability this game may have is if the player missed some puzzles and wanted to go and find them again. There are some minigames to play as well but nothing that we found particularly striking.

Rachel Mii Double Jump
I’m not sure if this is a game I’d pick up again. The puzzles were fun but pretty easy compared to the Professor Layton games. The mini-games weren’t great and overall, each case didn’t allow you to solve it alongside Kat. It made some parts boring. The game was okay overall and the characters were certainly enjoyable.

Layton’s Mystery Journey: Katrielle and the Millionaires’ Conspiracy gets…
Video game review: 3 Lives
3 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Kind Words [Video Game Review]

Kind Words | Video Games | Gaming | Indie Game | PC | Doublexjump.com

Title: Kind Words
Developer: Popcannibal
Publisher: Popcannibal
Platform:
PC
Category:
Indie, chill word game
Release Date:
September 13, 2019
How we got the game: 
Bought and downloaded it on Steam

Pssst…. There may be story or gameplay spoilers in this review! You’ve been warned!

krismii
Kind Words has been on my radar since I heard about it a few months ago, and it came right back up to the front of my to-play list thanks to the Game Awards having it as a nominee for the Games for Impact award. I was finally able to download it, and I am not disappointed in it.

Note that this review doesn’t use our typical template. Mechanically speaking, there’s not much to this game. You have a little avatar that relaxes in a small bedroom while scribbling away letters to other people. The goal is, simply, to be kind, to send words of encouragement, to give advice in response to other people’s letters, or to just let them know, “I am here and I hear you.”

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The menu on the side allows you to see requests that you can answer, send a request yourself to receive advice, send a paper airplane that floats through everyone’s room, and see your inbox, among options for the credits and settings. The setting is minimal, clean, and calming with the soft lights and the chill mix of music that you can adjust to your liking by clicking on the radio above the bed.

The game itself opens up and you meet the Mail Deer. This adorable creature claims that they are the one who sends your letters along, letting you know the gist of the game as well as warning you that you are communicating with real people and to be careful about giving away too much personal information. Mail Deer also speaks about how important they take cyber bullying or dangerous messages, and urges players to report any requests that fall under those categories. Security and safety are this game’s utmost priorities, and it shows in the community and how swiftly those reports are handled.

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One of the main criticisms of this game — and there are very few of those — is players asking for more room on the letters and paper airplanes to write their requests or advice. Sometimes the main point of a request gets lost when not all the context is there due to the lack of room, and the advice that follows doesn’t quite work.

While it can be somewhat of an issue to not have the full story, I do like the fact that the letters must be shorter. It helps with the anonymity of the game and helps to illustrate that one may not receive all the advice they hope to from a stranger online. Indeed, strangers helping out one another with advice and words of encouragement is wonderful, but there is only so much that a stranger can do. To help with that, Kind Words does have a link to mental health resources that is prominent at the bottom of the screen whenever a letter or airplane is written. If one truly needs help, that link is there for when simple advice cannot.

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Another criticism that I’ve heard about the game is that there is no method of keeping in touch or continuing to send and receive letters from the same strangers. Some have found that certain people give fantastic advice, others are wondering how well their advice was received or how someone who had written a particular letter is doing. While it would be nice to be able to keep in touch with someone else, especially since — despite the dangers — online relationships can be wonderful, I believe the one-time reply does its job well. People inherently want to help others, but it can be dangerous to be so involved with others’ problems, dangerous for both parties’ self-esteem and their mental health. To harp on a stranger’s issue, as well-meaning as one may be, can be destructive for both parties.

As the Mail Deer, sometimes the best you can do is to send along a kind word, and you have to hope that will be enough. Know that you did your best for a stranger in the form of an anonymous letter and that they will be able to take strength from your kindness.

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I believe every person has a little bit of, “I want to save the world,” in them, but it can be overwhelming when it appears that you, as only one person, can’t make as much of an impact as you think. To be able to help just one person enables one to realize that perhaps they cannot impact the whole world but, for that one person they helped, they were able to impact that one individual world, hopefully for the better.

Kind Words enables us to do just that.

Kind Words gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Winter iPad Games [Mini Mobile Reviews]

Rachel Mii | DoubleJump.comHappy Thursday!

I’ve been doing mobile reviews on this blog for about a year now and I decided to do something a little different this month. I went onto the app store on my iPad and looked up winter-themed games. I only picked out four to play this time, but I’m sure I’ll have more posts like this in the future. Here are the mini-reviews of these four games in the order that I played them.

Mobile Game Reviews: Winter Mini Reviews | Mobile Games | iPad Games | Game Reviews | DoublexJump.com

Snowball.io

Unfortunately for me, this was the first game I played and it was the best game out of all the winter games I tried. At least, I had the most fun with this one.

I’m sure you may be familiar with the .io games in which you play online with a bunch of other people competing to come in the first place. This is often having your character become the “biggest” in terms of eating objects on the board or even trapping your opponents. Snowball.io is similar.

You’re in a snowball fight with eight other people on a small map. This map being snow-covered ice in the middle of the ocean that will slowly sink causing the map to grow smaller.

Wait. Did I just stumble on a battle royale mobile game?

Anyway, you glide your finger across the screen to move your character (which is a snowplow-like vehicle) and it’ll automatically make a snowball. The more you move, the bigger the snowball gets. The bigger the snowball… well, bye-bye to your opponents. That is if you can aim.

I wasn’t great at aiming so I tended to get up close and personal with them, bashing my large snowball into them by walking into them. Otherwise, if you want to shoot your snowball from afar, you just need to lift your finger from the screen and your character will let go.

It’s saying a lot that I had the most fun with this game out of all the four I played. This game was extremely easy and got monotonous after a while. The matches never lasted long (most likely because you’re only up against eight other people) and once you were out of the match, you had the opportunity to watch an ad to come back. I didn’t think that was fair. Once you’re out, you’re out. Of course, if you got out a second time, it brought you back to the main menu. So, at least you can’t watch ad after ad to get into first place.

Also, there was no music. No sound effects. Nothing. Silence. I thought the sound on my iPad was broken at first (it is almost 5-years-old, after all) but it turns out there’s just no sound at all to the game. You’re playing a snowball fight in an empty void.

Snowball.io gets a rating of…

Play It | DOWNLOAD IT | Delete It

Clean Road

What am I supposed to say about this one…? Clean Road is a simple game where you glide your finger across the screen to control the plow truck. The road is covered with deep snow and there are cars trapped in their driveway. You need to create a path on the road, making sure you reach every driveway and let them out.

I mean, I don’t know about the rest of you, but whenever a plow drives by my driveway, it piles more snow at the end of it blocking me in. It doesn’t clear it away so I can get out. It just means more shoveling for me. But, I guess it’s a mobile game so I’ll let the physics slide…

Also, why do I need to let these people out of their driveways? If there’s this much snow, they should all stay home and let the plows do their job. Instead, I let them out of their driveways and they immediately follow me to the end of the road (which has no snow on it, by the way. Mother Nature only likes to screw over certain areas).

This game makes no sense.

But whatever. Once you reach the end of the road, the level is over and yay! You get to go onto the next level.

I’d like to say each level gets harder than the previous one. There will be objects in the road you need to avoid and yes, once in a while a giant snowball will come out of nowhere and roll across the street. Giant icicles will also fall from the sky. For the most part, though, it’s too easy making the game pretty boring.

Difficulty aside, this game was weird. Level one – snow. Level two – snow. Level three…

You’re a tractor instead of a snowplow. The road is covered in tall grass, not snow. The driveways are blocked by barrels of hay. Giant carrots fall from the sky. What is this game?!

Level four? Back to snow.

Why? I. Don’t. Understand.

Oh, but in level four we are back to snow, yes, and icicles fall from the sky but so do the giant carrots.

And this, my friends, is when I stopped playing the game. I have no idea if got weirder or not and I’m afraid I shall never know.

Clean Road gets a rating of…

Play It | Download It | DELETE IT

Penguin Isle

This game is cute. I honestly thought I enjoyed this game more than Snowball.io but… I quickly realized there’s nothing to do in Penguin Isle.

You start off on a small iceberg in the middle of the ocean. For the tutorial, you get some things for free to start. However, there’s in-game coins and hearts that you to need to buy everything else. There are different habitats you can get for your small iceberg that will expand the isle. For example, fishermen or gardener or a hot springs. Why these particular things? I don’t know. Anyway, once you get those habitats, they’ll make money.

You can buy penguins as well and they’ll give you hearts depending on how happy they are. Happiness is measured by how many habitats you have and how many other penguins you have. The coins buy more penguins and more habitats while the hearts upgrade habitats.

And… that’s it. Most games like this use real-time, as does Penguin Isle, but the more habitats you build, the more money they earn – which is also true for this game. However, those times increase from one minute to a few hours. Penguin Isle’s habitats increase in time as well. But only by seconds.

The habitats make so much money within ten seconds or so and you can use hearts for their first upgrade so that they collect the money on their own. Which was nice, since I didn’t want to collect money from the habitats every five, seven, or ten seconds.

The habitats earn a lot of money and they’ll earn even more with every upgrade. This makes everything else so expensive so… like most money-making real-time based games, you’re doing a lot of waiting.

However, most games have mini-games or some sort of interaction with the characters. Or you can rearrange your space, add decorations, and more. Penguin Isle doesn’t have any of that.

You’re watching them collect money and hearts on their own and waiting for the cash flow to build up so you can create the next thing. Rinse, repeat.

The penguins were cute, yes, and the music was soothing. After a while, though, it’s not worth your time.

Penguin Isle gets a rating of…

Play It | DOWNLOAD IT | Delete It

Cubes Craft Winter

This is totally not a Minecraft knock-off, okay, guys? Nope. Not at all.

This game does not have blocky areas for you to explore and craft with various blocks that are made out of different materials.

Cubes Craft Winter is completely different because it’s all winter-themed. That’s right. Take that, Minecraft!

…That’s really all I have to say about this game. I played it for all of maybe two minutes before I exited out of it. The controls were horrendous. Want to play a game like this?

Go play Minecraft.

Cubes Craft Winter gets a rating of…

Play It | Download It | DELETE IT

There were a lot of winter-themed games in the app store and yet, it was slim pickings. I chose these four games because the looked the most appealing and… well, they looked good if we’re going to judge a book by its cover. Plus, there were so many Santa Countdown games. That should be its own category.

I’m sure I’ll do mini-reviews again at some point. I may even do winter games again next year. Someone is bound to come up with something brilliant within the next year… right?

Have you played any of these games? Let me know in the comments below! If you like this post, please share it around.

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