Rune Factory 4 Special Edition was released for the Nintendo Switch a couple of months ago. I have the game for the 3DS and I enjoyed it enough to justify buying it again for the Switch. It was great to re-meet some of the colorful characters in the game! This Friday Favorites is dedicated to my favorite NPCs in the game.
I adore Illuminata’s design! I want her hat. Aside from her design, she has a fun personality. Running the flower shop as her day job but being a detective at heart, her mind is always on the move. I always found it fun to run around with her trying to solve nonexistent cases, especially when she refers to your character as her “Watson.”
Bado amuses the hell out of me. The resident blacksmith, he looks like one of the strongest guys around, but he’s also one of the laziest. There is plenty of evidence that proves he would go out of his way to give anyone a hand that needs it, but it was always a bonus if he could make an easy paycheck.
I always seem to have a soft spot for the older characters of games (like Evelyn in Stardew Valley and Wendy Oldbag in the Ace Attorney games). Blossom is no exception. The sweet old lady makes the town feel just a little more homey, and I enjoy her relationship with Doug, especially when she scolds him for his recklessness when she used to be just as reckless!
Butler characters are always cool. Alfred Pennyworth, anyway? Volkanon is an excellent butler, being an expert in all sorts of areas, while never being afraid to show a more tender side to those he cares about, complete with manly tears.
Have you played Rune Factory 4? Let me know in the comments below! If you liked this post, please share it around.
I started playing this game because I enjoy pet simulations. Who doesn’t want a virtual dog or cat or fish? We all had Tomogachi growing up… right? We all walked with our Pokemon inside the Pokewalker (and now the Pokeball Plus). There was Nintendogs, that computer game I played with as a kid… Catz and Dogz, I think it was called. It’s a lot of fun.
Do you know what’s not fun? Bad pet simulation games.
I don’t get my hopes up too much for mobile games being good (because let’s face it, there are a lot of awful mobile games out there). But honestly, how does one mess up a dog simulation game? There’s no control in this game whatsoever. You need to go with the flow and wait.
Surprise Dog: Just Wait. (This is the new title I’ve come up with for the game.)
I don’t mean to rag on the game too much. It actually has fairly good reviews in the app store and I understand this is a game meant for children. However, there’s not much to this game at all so I can’t understand how it holds a child’s attention.
The dogs are cute, sure. However, you don’t get to choose which dog you get. There are cards you receive as rewards or you can open a free pack throughout the day. These cards can be coin rewards, dog food, or a dog. If you don’t own that dog, you can get it right away. A puppy will appear in your room. If you already have the dog, you can hold onto the card because the dogs need to grow up.
In order to let them grow, you need to feed them dog food and they’ll visibly grow a bit bigger. After feeding them so many times, their level will go up. After so many levels, instead of food, they need one or two of their cards in order to level up. This is why, instead of getting multiple dogs of the same breed, you need to hold onto their cards. Who knows when you might collect the same card again since it’s random?
So, the food acts like experience points and the cards either act like experience or allow you to get a new dog. But why do the dogs need experience points and gain levels? For quests, of course!
These quests are the main gameplay. What do you do for these quests? Wait. Each quest will ask for a specific dog type (toy breed, hound, etc.) and there will also be a level. The dog type is required and the level isn’t, though if your dog is below the level, your chances of having your dog succeed at the quest are worse.
These quests weren’t anything interesting. A building was on fire so the firefighters reach out to you to borrow your dogs so the dogs can go into the building and rescue people. A school teacher calls asking if her class can play with a couple of your dogs. These were laid out as a “story” to make the game seem like it had more depth. It didn’t work for me.
At the beginning of the game, the quests take as little as five seconds in real-time. The longer you play, the farther you get, the quests take long such as a few hours – just like any other mobile game that is based on real-time and waiting.
Other than that, the only thing you can do in the game is buy furniture, decor, and dog toys for your room. Also, you can add more rooms or upgrade a room you already have since only a certain amount of dogs can be in one room at a time.
Oh, and the dogs can breed as well. But… it doesn’t even make sense so I’m going to get into it.
Dog Town: Pet Simulation Game gets a rating of…
Play It | Download It | DELETE IT
Overall, Dog Town: Pet Simulation Game has cute graphics. That’s all I can say about it though. When I play a pet simulation game, I expect to be able to play with my pets, take them for walks, and watch them interact with each other. There was none of that in this game.
Have you played Dog Town? What did you think of it? Let me know in the comments below! If you like this post, please share it around.
Being “good at gaming” is subjective. We’re asking this question in a rhetorical manner, as we tend to have good times playing video games, no matter how quickly we reach the goal. Yet, after spending a bit of time playing through some of the older games on the SNES Classic — a few of which I remember playing as a child — we’ve come to realize that we’re not good at playing the older games.
I’m terrible at video games. I’m not afraid to admit that. I’m good at Pokemon and Animal Crossing. I’m surprised I can play Paper Mario. But in all seriousness, playing the older games, especially the ones on the SNES Classic consoles are hard. Video games have gotten so complicated over the years. Are we “bad” at the older, “easy” games or are we pretty good at the “harder” newer games? Or do we have it backward?
If you think about it, most newer games probably have crutches for new gamers. Savepoints, extra lives, and tutorials are a few aspects that may not be in older games. Remember the old SNES version of Disney’s The Lion King? There wasn’t a simple save point to be your backup if you lost all your lives. Extra lives were few and far in between unless you picked the easy difficulty mode. Paper Mario has a tutorial “prologue” chapter of the game, whereas we needed to look up where and how to get to the Switch Palaces in Super Mario World.
Don’t forget that while the newer Mario Kart games have bells and whistles with various modes based on how fast you go, the Mario Kart game for the SNES gave you lives. I, of course, found that out the hard way. I’d come in dead last and after three races, I wasn’t able to participate anymore. I was stuck watching you finish the rest of the races. Not to mention, the physics were totally different. I can easily drive and steer in the newer Mario Kart games, but I was awful at the older ones.
I’m the opposite. While I’m not bad at the newer Mario Kart games, I’m always left in the dust when I’m playing against Rachel. The old Mario Kart game I was able to do well if I remember correctly. I don’t think we did the most difficult class on it, though, so who knows if I’ll be that bad at it as well. With that said, the Super Nintendo Mario Kart was the first Mario Kart game I ever tried. Muscle memory kicked in for me. Rachel, I don’t think you played the Mario Kart series until maybe Gamecube’s Double Dash, right?
I’m honestly not sure. I don’t remember that part of my life. Even then, I was bad at Double Dash. We’d play on a team and you, as Daisy, would drive and I, as Yoshi, would toss items and punch people with my tongue when they got too close to our kart. I enjoy the older games, especially since I barely remember them so it’s like I’m playing blind and it’s a new experience. But it’s frustrating (in a fun way) because I’m also so bad at them.
That’s true. Again, I’m the opposite. I remember playing those older games and I thought I was better at them than I am now, haha! I could definitely be overestimating my memory when it comes to the older games. I would like to think I’m not too bad with games nowadays — like, if we compare one of the New Super Mario Bros. games to Super Mario World — but that depends on whoever is watching, I suppose.
To be fair, I’m not that great at games now but I’m much better at them now than I used to be. Overall, it makes you wonder… have games gotten harder or easier? Or have we gotten better or worse?
What about you? How do you play earlier games of your favorite franchises? Let us know about them in the comments below! If you like this post, please share it around.
I’ve been playing my fair share of Animal Crossing New Horizons and I honestly can’t get enough of it. There’s a lot to do in this new version of Animal Crossing and it’s hard to get everything done in one day. I’m enjoying my time with it though and I’m loving every minute of it.
Fishing is something that’s been part of the Animal Crossing games since the very beginning. It’s my favorite thing to do in Animal Crossing. I find it relaxing and New Horizons makes it all the better. The graphics are great, but the sound effects of the ocean waves crashing against the rocks or the rain creating ripples on the surface are wonderful. It completes the experience and I enjoy walking up and down the sandy beaches in search of the rare fish that will pay the big bucks.
Pay off my debt
Another one of my favorite things to do in Animal Crossing is to pay off my debt. I know, it’s practically the whole premise of the game. I never get excited about paying bills in real life, but Animal Crossing makes it so easy. There are so many things to collect in the game as well that discovering something new to see how much it is, is fun for me. (Yeah, I know.) Not to mention the reward for paying off debt and then expanding your house again so you can collect more stuff to fill your house is a great feeling. Paying off my debt over and over again is always the first thing I do in any Animal Crossing game.
Visit mystery islands
I realize my favorite things don’t cater much to New Horizons. Fishing and paying your debt is something that’s in every game. Visiting the mystery islands is a fun new feature that’s been added to the game. Plus, it’s a unique way to add villagers to your island. Even though the villagers are random you can still choose whether you want them or not.
Even though you can’t have more than one island, I enjoy the mystery islands as a way to get more materials for the DIY projects. The rocks on my island can only go so far and sometimes it’s nice to occasionally get different weather where ever I go.
What are some of your favorite things to do in Animal Crossing? Let me know in the comments below! If you liked this post, please share it around.
This post was actually an idea about a month or so ago. I figured that now is as good of a time as any to hit “publish” and share my thoughts on a piece of advice that is generally given to every content creator on the Internet.
Published near the end of this past January, “Don’t Read the Comments” by Eric Smith is a story about navigating the harsh online world of harassment and doxxing while also showcasing how beautiful online friendships can be. It was a decent, cute story. There will be no spoilers here, and I hope there will be no spoilers in the comments.
As bloggers, comments are our main way of interacting with readers. However, don’t read the comments is a common piece of advice for those who put themselves out on the Internet, mainly while streaming or on YouTube. Let’s be real, everyone reads the comments. So why does that piece of advice — to ignore the comments, to be blissfully ignorant of them — stand out?
The advice at its simplest is to prevent your feelings from being hurt. Don’t engage with the trolls. They’re looking for a rise out of you. Just ignore them. They’ll get bored eventually.
Sounds a lot like the advice you give your kid on the playground when someone else’s spawn makes fun of your kid’s shirt, doesn’t it?
Giving the human race the benefit of the doubt, the majority of people in the comments and reply sections are polite, courteous, perhaps interested in healthy debate, and it’s one of the best ways for people to communicate and reach out on the Internet. But then there are those trolls, people who argue for the sake of arguing and wish to use their words to hurt the author. Most of the time, it seems to “merely” be online. Yet, other times, it’s physical threats.
Gamergate, a movement that literally forced women gaming journalists and developers out of their homes due to rape and death threats.Bianca Devins’ murder just last year. Check out all the angry, anti-feminist tweets from boys complaining about women-driven movies like Captain Marvel, Wonder Woman, and Birds of Prey. As a woman, this is what I mainly see, and I know that people who identify as anything other than female are not safe from disparaging comments either.
With all that said, it just highlights even more how thoughtful and kind comments can make a creator’s day. Mental health awareness is more prevalent than ever, and it is not a coincidence that this awareness has risen in accordance with how much of our lives is spent online. While negativity stays with us much longer than positive interactions, since our brains are wired to do so — it is one of the many reasons our brain alerts us to danger, to try to keep us out of harm’s way, but it can still suck — a positive comment or helpful critique allows us to retrain our brain to pump out endorphins.
So, since everyone reads the comments, try to be that person that is helpful to the creator. We’re all fighting our own battles.
Let me know what you think of this post in the comments below for irony’s sake! If you liked this post, please share it around.
At the beginning of March, we posed a challenge for ourselves and each other. Celebrating our love of the simulation genre, we wanted to dive back into Game Dev Tycoon, a game that puts you in the CEO seat of your very own game development company. We finally completed the challenge!
After we both found the time to sit and play the game for a bit, we finally made it to the end. We played separately, each going through 35 years in the game with our respective gaming companies. We wanted to see which company was more successful. Can you guess who won?
I ended up winning, but I may have had a bit of an advantage. I’ve played Game Dev Tycoon a bit more often than Rachel has. I even have the mobile version to play on the go. We each did have the hints unlocked throughout this duration, allowing us that leg up from previous runs we’ve done instead of trying to figure out which aspect of a game was most important for which genre. I wonder how things would have changed had we kept the hints off?
I would have been screwed if we kept the hints off. I had a terrible run this time around. I haven’t played the game as much as you, but I’ve done a few games on it. This was by far my worst time. I went bankrupt once (we set a rule in place that if we went bankrupt three times, we were out) and I spent about five years in-game being bailed out by the bank. By the time I made a decent amount of money, I’d have to repay the bank and then I’d be in the negatives again, having to be bailed out… rinse and repeat.
That always annoyed me with the bailout… I mean, it’s realistic, at the very least, but I feel as if you don’t make a couple of great games — scored 8 or higher — between the bailout and paying back the loan, then it’s just going to be a vicious cycle. I was lucky enough to not have any bailouts or bankruptcies. I had a fairly smooth game, although I did kind of rush at the end. In the last eight or so years, I was able to open up the two labs and I just made the last of my employees specialists before the 35 years was up.
I didn’t get any of that – no AAA games, no labs, never trained my employees high enough to become a specialist in something. Once I started making money, I rolled with it and continued making games and upgrading my game engines. In the end, I was doing really well. If we had gone longer than 35 years, I might have had a chance at beating you (or at least getting closer to your score).
I would have loved to keep going. Maybe if we ever do this in the future, we can opt to do the longer, 42-year run, haha! I didn’t get a chance to make a AAA game or MMORPG, which I would have loved to do. I was able to make a couple of consoles, which helped my score. In the end, I scored 53,188,028. My least profitable game was called Ripple Effect, a Superhero Action game, named after an old superhero novel series I’ve written. My most profitable game was Ace of Spades, the third in a series of Romance Adventure games, of all things.
Honestly, that makes sense for you. I feel like you tend to do well with the genres that you don’t particularly care for. I’m not sure why that is. A lot of my games were pulled out of my rear and I started stronger and totally lagged halfway through before ending on a strong. I still didn’t earn nearly as many points as you though. In the end, my score was 41,253,358. So, I was 11,934,670 points behind you. Good job. My least profitable game was Assassin Wanted. It was an assassin RPG-Adventure game that rated 4, 4, 3, 4, by the four reviewing companies. I have to say – I did awful, but out of this whole run, I never got a 1- or 2-score. My most profitable game was Spice It Up, a cooking casual-simulation game rating 10, 9, 10, 9. It was the sequel to a cooking casual game called Heat It Up which rated 8, 9, 8, 7. So, I improved, which was nice.
Thank you! Improving is always awesome! You did have one last game that you were just about to hit the finish button on right before the game ended. I wonder how your score would have been with that? I didn’t have any major failures, which was nice. I think my lower scores were in the 4 and 5 ranges. I did get one perfect 10 scored game earlier in the run for a Pirate Adventure called Treasure Cove. It ended up having three sequels, but I was never able to recreate the perfect score. That boost helped. This was a fun challenge, though! It was great to go back to Game Dev Tycoon, but I always wish there was more time for the story elements of it.
This was a fun challenge. I think we should definitely have a rematch in the future. In the meantime, we need to figure out our next challenge!
Have you played Game Dev Tycoon? Let us know about them in the comments below! If you like this post, please share it around.
Uno is a classic card game where the object is to get rid of all the cards in your hands while playing by the rules on each card that the other players and yourself put down. Uno Flip is a fun twist on the original game.
A few months ago when we were on a weekend getaway with a friend, we searched the gaming aisle at one of the stores. We picked up a handful of board games and card games to try. Uno Flip was one of them. I love Uno and this particular version has double-sided cards – one side has darker colors and is more unforgiving.
It was a simple enough transition, though. Aside from the usual trap cards — reverse, skip, wild cards — there is an included flip card that signals when everyone should turn their hands around, as well as turning the draw and discard piles over to reflect whether you’re playing the light side or the dark side of the deck. The dark side of the deck still has reverse cards, but it includes a skip everyone card to basically give you an extra turn and a certain wild card that forces the next player to keep drawing until they find a card that is the same color that was called.
Additionally, instead of +2 on the light side, it’s a +1 while the dark-colored side has +5 cards. Having the cards double-sided is another tactic of playing the game. If someone calls Uno and you have a flip card, you can easily check out what that person has on the other side, flipping everyone’s hands, and potentially screwing them over.
Potentially? It happened quite often when we were playing with our family, haha! Other than that, the game followed the typical Uno rules. The additional flip gives it a bit of an extra challenge, allowing the game to not be quite as stale.
The flip also makes the game last longer as well – well, in some cases. We have had some rounds that were fairly short. Overall, having the rules remain the same with different cards was a great way to spice up an old classic.
Uno Flip gets a rating of… Skip It | Try It | Buy It
Have you played Uno Flip? Let us know about them in the comments below! If you like this post, please share it around.
Considering how some of my favorite types of attacks in Pokemon are more physical than special, it’s a bit of a wonder why I don’t think of Fighting-types more often. Nevertheless, I do have a few favorites!
Probably one of the first Fighting-type Pokemon that I included on one of my main teams, Lucario was a great asset. Perhaps he’s a bit overused, but I enjoyed having the Pokemon on my team.
Gallade’s design is awesome — especially his Mega evolution design — and I enjoy the dual psychic and fighting typing Gallade has. It was a challenge to balance out his attacks to accommodate both types, but I always had fun with both him and my Gardevoir in double battles.
I always pick the grass starter in Pokemon games, and X and Y were no exceptions. Chespin and its evolutions were, probably, the least popular design-wise when it came to the starters, but I was pleased with Chesnaught and its power.
This little Pokemon made me laugh when I first saw it. Considering it investigates stuff by punching them and it has the intelligence level of a toddler, the very existence of Clobbopus makes my day.
I didn’t know what the heck this thing was when I first saw it, but when I was able to battle it, I was quite amused at the Pokemon’s little individual units marching together. Its signature move — No Retreat — is pretty cool, too. Aside from raising all of its stats, it’s reminiscent of a desperate last stand in a battle. Never give up, never surrender!
What are your favorite Fighting-type Pokemon? Let me know in the comments below! If you liked this post, please share it around.
It’s hard to believe we’re already in April. With so many things closed down and not being able to leave the house much, gaming seems to be just about all you can do. (That is, if you choose to ignore work.)
My favorite games
We all have our favorite genres and our go-to games after a long day or just need to escape reality for a bit. I’ll admit, I can’t pinpoint an exact genre that does this for me but I have a handful of games that are my favorite.
By favorite, I mean games that I will never get tired of playing. Games that I have played over and over again that I know by heart.
This, of course, is no secret. One of my favorite games is Pokemon. I’ve played all the spin-offs and mobile games and such, but there’s nothing quite like a main-stream Pokemon game. I could pick up Pokemon Silver, Pearl, X, Shield, or any of the other Pokemon games and have a great time with it. I could start my journey over, go shiny-hunting, grow my team to level 100 and then raise a new team, enter the Pokemon League over and over again, and so much more.
Whenever I run out of games to play or I’m in a slump, I find myself going back to a Pokemon game.
Pokemon Mystery Dungeon
Maybe I could have put this with Pokemon in general, but aside from the main games, I could play and replay the Pokemon Mystery Dungeon games forever. I don’t know what it is about these games – the gameplay is simple, the story and the dialogue is young – but I love them just the same.
One of my all-time favorite games. Luigi’s Mansion is a classic and I can’t get enough of it. Luigi has always been one of my favorites and I have a soft spot for ghosts and the like, so Luigi’s Mansion is a perfect series for me. Plus, the gameplay is simple and the games themselves are fairly short and sweet to get through.
Of course, I wouldn’t mind them being longer, but hey – I’ll take what I can get.
This is a game that happens in real-time. So, of course, this is something I’ll go back to now and again. Animal Crossing is one of my favorites, yes, but it’s not something I could play every single day of my life (though I wouldn’t mind trying). Still, it’s easy to get sucked into the Animal Crossing world and forget about reality – which, let’s be honest, is nice sometimes.
Finally, my all-time favorite game – Paper Mario. I’ve played the Nintendo 64 game so many times and I can breeze right through it in about 24 hours. This game is quirky with fun music and awesome characters. Maybe that’s it, but I don’t know why I have such a love for this game. It could also be because it was the first game I completed myself.
What I need from Nintendo
Nintendo has given me all brand new versions of my favorite games in less than a year. Pokemon Sword and Shield, Luigi’s Mansion 3, Pokemon Mystery Dungeon DX (not a new game, but a remake of the first one so I’ll take it – it was fun to see the Gameboy Advance game on the Switch!), and finally, Animal Crossing New Horizons.
I said to Kris the other day, “All Nintendo needs to do now is give me a new Paper Mario game and I’ll be all set.” (That is, then I can start asking for more sequels for these games all over again.)
Ironically enough, the next day, a rumor appeared. Nintendo will be celebrating Mario’s 35th anniversary this year and a new Paper Mario game (going back to its original Nintendo 64 roots) may be in the works. There have been rumors about a new Paper Mario game before. I don’t know if I can believe this one or not.
I would love either Nintendo to remake the original Paper Mario onto the Switch (like what they did with Pokemon Mystery Dungeon) or create a brand new Paper Mario game that’s similar to the original Paper Mario. (Or Paper Mario The Thousand-Year Door – that one was good too, though I still prefer the original over any of the sequels.)
Supposedly, with this rumor, Super Mario 64 may be coming to the Switch among others. We’ll see what happens, I suppose. I can’t wait to see what Nintendo has up their sleeve. I just need Paper Mario and then I’ll complete my Bingo card before I can start it again!
What are some of your favorite games you always want more? What do you think of the rumors for Mario’s 35th anniversary? Let me know in the comments below! If you liked this post, please share it around.
Hey. How’s everyone doing? The world is in a strange place right now and, like many others, we’re trying our best to cope with these new rules in place, both physically and mentally. Our creativity took a bit of a nose-dive, understandably. However, at this time, we wanted to take a deep breath and make sure we’re still reaching out to others.
2020 has been a weird year, there’s no doubt about that. This was something no one saw coming and so many lives have been uprooted. Between health, finances and jobs, and everything in between, the whole world seems to be in a disarray and it’s tough to keep up with schedules and routines because of that.
With the news bombarding us with details about this virus, we’ve been spending much of our time escaping into video games, trying to forget about everything else going on in the world. Like many others, we haven’t been up for blogging or streaming for a while.
Animal Crossing New Horizons came at a good time, I have to say. However, burying yourself in video games isn’t exactly the best way to go about it. At least, not constantly. The best thing to do in this situation is to keep up as normally as possible. No, you can’t go to your friend’s house and no, you can’t go get your hair done. It’s tricky for those who work in an office and suddenly are working from home with their toddlers running circles around them. It’s not easy, but we need to attempt to make this situation as positive as we can.
While Animal Crossing isn’t my thing, it has been delightful seeing people on Twitter share their island names and starting fruit, keeping that sense of normalcy with people just being excited about one of their favorite games. And, while my day job schedule has been thrown for a loop, I’m trying to keep up with both my day job and figuring out how to use this new “work from home” time to benefit me creatively. Spinning a positive twist on everything going on is one of the best ways to get through this situation.
Exactly. It’s easier said than done, but we’re lucky enough that our family and friends are in good health and, for the most part, we still have our jobs. Some days will be harder than others – the fear and anxiety will get to you – on those days, turn off the news, and play some Animal Crossing or another relaxing game of your choice. Read a book, take a bath, reach out to a family or friend and talk. Catch up with each other and check-in with one another. We’re all in this together and we will get through this.
One of the best ways we can think to heal and try to keep this anxiety at bay is to get back into a normal routine. While we’re still going to take it easy amid these times, we’re planning on getting back into our blog routine, keep that sense of normalcy and continue to reach towards our goals. This pandemic is not going to stifle our creativity, and we hope that continuing this routine will help others as well. We hope everyone is staying as safe and as healthy as can be!
Are you doing as well as can be during these times? Let us know about them in the comments below! If you like this post, please share it around.