This is a little something I found recently while hanging out on the Internet, as one does. I’m still really excited for Breath of the Wild’s sequel, and I’m eager to hear more about it!
Everyone remember the Breath of the Wild 2 trailer that was showcased at E3 earlier this year? We’re still super excited about it, and love seeing all the fan speculation surrounding the less-than-two-minutes trailer (especially “Hydrated Ganondorf”).
Earlier this month, there was a fanmade trailer for the Breath of the Wild sequel. The YouTuber actually specializes in making low poly models in the style of the N64 era, and seeing their talents in this mock Breath of the Wild sequel trailer is awesome. Quite a few of the comments on the video mention how the N64 graphics and music made the Breath of the Wild 2 trailer much creepier than the real trailer, comparing it even further to Majora’s Mask.
I found the trailer to be pretty impressive, especially since there’s a small gap in the trailer that the YouTuber created themselves so it better fit the timeframe. I hope you enjoy this as well!
What did you think of the fan trailer? Any predictions for the Breath of the Wild sequel? Let me know in the comments below! If you liked this post, please share it around.
Alright, we got a doozy for you guys this month! Being October and the month of ghosts, it was logical enough to stick King Boo in the debate, especially since he’s one of Rachel’s favorite characters in the Super Mario universe. The other game ghost we’re pitting against King Boo is King Boom Boo from Sonic Adventure 2 Battle. It’s a silly choice, but the game is one of my guilty pleasures, so we’re going with it.
It was a choice made from a joking remark from Kris and I totally went along with it, much to her dismay. Because King Boom Boo was her idea, I’m taking the side of King Boo and she’s on the side of King Boom Boo. Kris, go ahead and start the debate!
King Boom Boo is one of the boss battles from a Knuckles level and he is one of the most random bosses in the game. From a game that is already ridiculous in terms of gameplay and animation, King Boom Boo fit right in. I remember his appearance made me laugh, with the rainbow-colored tongue and speaking only in babble. I couldn’t blame him for trying to kick Knuckles out. Knuckles, after all, was tearing up the pyramid where King Boom Boo made his home while looking for some of Eggman’s keys.
His name itself is kind of ridiculous, to be honest. All in all, I think King Boo from Luigi’s Mansion has a better reason for being mean. He was practically locked away and wanted his freedom… and also to take over everything, but oh well.
…Dude, he was a ghost, couldn’t he just go off and do whatever he wanted? All King Boom Boo wanted was his own place. King Boom Boo was also enough of a, erm, ghost to try to defeat Knuckles on his own. King Boo had to impersonate and spook poor Luigi as Bowser during their fight. King Boom Boo also had a legitimate weakness to sunlight, making you race around the ring to catch up to him and puzzle out the sunroof to make him hide in terror. King Boo gets bested by a vacuum.
King Boo had added protection in the Bowser suit, which is more defense than what King Boom Boo thought he had. Also, King Boo just has a really cool laugh and he has a jeweled crown. Not to mention, he has a lot of Boos backing him up. He has a whole army.
King Boom Boo has his own army as well. There were ghosts all over the place in the pyramid level, as well as one really stupid minion during the boss fight. Actually, if it wasn’t for that minion holding the trigger for the sunroof windows in the fight, King Boom Boo would have bested Knuckles because, you know, he’s an actual threat with pyrotechnic abilities instead of a little ghost acting as a puppeteer. King Boom Boo didn’t need an army to protect his home and little minions.
Okay, well all I really need to say is that King Boo is much better than King Boom Boo. He’s more well known. This is the weirdest debate we’ve ever done, so I’m just going to end it and say I win.
Whose side are you on? Let us know about them in the comments below! If you like this post, please share it around.
Last week was about Ghost-type Pokemon, and this week I figured I would give one of my favorite types a little more attention. This does not include any of the revealed Galar Pokemon just yet, although I’m looking forward to seeing them in action when Sword and Shield are released!
One of the first Dark-type Pokemon that I ever trained, Umbreon was always one of my favorite Eevee evolutions. True, it’s not the strongest of the evolutions, but the design was on point and I love the glowing rings, both with its normal coloring and its shiny state.
When I first saw Poochyena in Ruby and Sapphire, it reminded me of a scrappy little mutt, and its evolution became a staple in my Hoenn teams. It’s always been a powerhouse amid my other Pokemon with its sturdiness, and it always reminded me of a wolf, one of my favorite animals.
Seeing this guy classified as the “hoodlum” Pokemon always made me laugh. With strong attacks from both its dark and fighting typing, Scrafty was one of my favorites in the Unova region. The loyalty that many of its dex entries describe was always endearing, as well.
Despite their prowess, Fire type Pokemon were usually passed over on my teams for other favorites, like Ground, Flying, and Grass. Rachel was enough of a pyro for the both of us, I figured, but Houndour and Houndoom, especially, were great in my Johto teams. Their designs were always a favorite!
What are some of your favorite Dark type Pokemon? Let me know in the comments below! If you liked this post, please share it around.
I didn’t pay attention to that 24-hour live stream at all. Normally, I’d be all over that but, for some reason, it didn’t tickle my fancy. Also, having that on for 24 hours straight waiting for something to happen is a bit much for me. Normally, I’d have it on in the background as I worked, but I would have felt obligated to keep my eyes on that screen at all times.
Long story short, so many people were speculating Ponyta to have a Galar form and they were right. What they weren’t right about, however, is its type.
Galarian Ponyta is a majestic Pokemon at its finest. Yes, it’s a baby and that’s why I can’t wait to see what Rapidash looks like. Kris hopes Rapidash will be Psychic-Flying and sprout wings to be a pegasus. It’s not far off base – I mean, Ponyta is a literal unicorn here. There’s the horn on its forehead and cotton candy colors. (However, it’s classified as the “Unique Horn Pokemon.”)
And yeah, you read that right. Galarian Ponyta is not Fairy, despite its looks, but is Psychic. It reminds me of Espeon color-wise, so if it wasn’t going to be Fairy, then I’ll take Psychic instead. Although, again, Rapidash could have an added type as some evolutions do. It could end up being Psychic-Fairy. You never know.
According to the Pokedex, there is only a handful of Psychic-Flying Pokemon (the includes evolutions) and there’s only one Psychic-Fairy type. Though, that doesn’t mean anything for Galarian Ponyta. If there’s anything to be said about Pokemon types, it’s that they are never even.
I appreciate Galarian Ponyta’s design though. It’s adorable and magical looking. To be honest, my first thought was that they took a character from My Little Pony and gave it an upgrade. Or, Galarian Ponyta would be the all-magical being in the next My Little Pony movie or something.
I don’t raise Psychic Pokemon often on my team, but I would love to have Galarian Ponyta travel with me. I want to see its movement on the battlefield and also play with it in the Pokemon Camp.
I believe Galarian Ponyta is exclusive to Pokemon Shield like how Sirfetch’d is exclusive to Pokemon Sword. I can’t find where I saw that information though, so don’t quote me. I’m getting both versions anyway, so it doesn’t matter to me.
With the game releasing in about a month, including Galarian forms and evolutions, about 25 Pokemon have been officially been revealed. 20 of those are new to the Galar region. There’s no national dex and, without counting any of the Galar region Pokemon, there is 809 Pokemon total. Will they make it to 1,000 in the Galar region?
I’m not sure, but I hope so. I think they will because they tend to release more legendary Pokemon here and there even after the games come out. If not, I’ll look forward to generation nine after completing Sword and Shield.
What do you think of Galarian Ponyta? Let me know in the comments below! If you liked this post, please share it around.
Title: Super Kirby Clash Developer: Nintendo Publisher: Nintendo
Platform: Nintendo Switch
Release Date: September 4, 2019
How we got the game: We downloaded it on the Nintendo Switch
Super Kirby Clash looked cute when it was showcased on one of Nintendo’s latest Directs. As a free-to-play game — with microtransactions, of course — we figured it wouldn’t hurt to give it a try.
Usually, when Nintendo comes out with “free-to-start” games, I’m all over them. Plus, you can’t really go wrong with Kirby.
Super Kirby Clash is a boss-rush type of game. With a team of four Kirby characters, all as different typical RPG classes, players fight bosses in different stages to earn the world’s money and power fragments to craft new gear to grow strong enough to defeat even stronger bosses.
Even though I saw it in the direct, the game was much different than I thought it would be. You can be a Sword Hero, Hammer Lord, Dr. Healmore, or a Beam Mage. As you can probably guess, the Beam Mage is a sorcerer with magic, Dr. Healmore is like a cleric, and the Sword Hero and Hammer Lord wield a sword and hammer respectfully and can be a tank when it comes to physical damage.
The Kirby classes, if you will, were standard with the cute Kirby twist you would expect from games starring an adorable pink puffball. There are a few stats, like attack and defense, that can be modified with the help of weapons and armor, and the character classes themselves seemed to have different speeds to correspond with all of the other factors. The Hammer Lord, for example, dealt a good deal of damage but was slower to move than the rest of them.
Exactly, they all had their own pros and cons. I’ll admit, I enjoyed playing as the mage so I didn’t try out any of the other classes. The mage can stop time – well, freeze the enemy for some time – after using a certain amount of charge attacks, which was fun to use. There are a handful of areas where you can battle bosses such as Seaside, Dunes, and Volcano, and a few more. Defeating the bosses will give you EXP which will allow you to level up your characters as well as Gem Apples, which is the game’s currency.
It was with the Gem Apples that allowed you to purchase upgrades at the shop. There was a little tree in the main area of the game where a handful of Gem Apples grew after time for some free money — the money could literally grow on a tree, in this game. Of course, you are also able to spend real money to get more Gem Apples, if you’d like. There was also an option to search for fellow Kirby warriors from online, giving your team a small advantage if you find a decently-leveled Kirby to help you out for the next battle. This game can also be played with friends online rather than just local co-op as well.
While we didn’t get too far in the game, Gem Apples were also rewarded after defeating bosses. If you balance your Gem Apples just right, there should be no need for you to spend money in real life. This game also makes you wait a certain amount of time in between bosses. Similar to a mobile game, there’s a meter that acts like your “stamina,” if you will, and if it runs out, you can’t play anymore until real-time passes and it fills up again. However, it automatically fills up when you level up and the EXP was fairly generous, so our meter never ran out when we played.
The graphics of the game are typical for a Nintendo Switch. Kirby looks great, even if there was some slight lag with the fights during co-op, and the picture was crisp. There wasn’t anything special or particularly new with the graphics, but it was still pleasing to the eye.
I’ve always loved Kirby games because they’re vivid and colorful. This one was no different.
The music was fun! The tunes were a touch familiar, feeling distinctly Kirby-like, and the high-beat music for the boss fights really kept you pumped for the fight.
The music was good, yes, though I’ll admit I didn’t pay too much attention to it. I was focused on fighting or talking to Kris while we played.
The story for this game isn’t very substantial. Supposedly, large enemies are terrorizing the land, and it’s up to the team of Kirbys to vanquish them. With the help of each Kirbys’ unique abilities from their roles, along with updated gear and armor, the team will fight to protect the land.
That’s pretty much all there is to it. For a co-op boss rush game that’s free to start, there’s not much to expect from a “story.”
There’s not as much substance for this game, but it was fun to collect the gear, even if there was a cool-down period for fights (unless you spent real money, of course). It’s a game that’s best played with others, as that’s where the fun lies. Considering the game is free, it’s not too bad to return to once in a while.
I can see myself going back to this game once in a while. I think it was an interesting idea and honestly, it’ll be fun to play with the younger members of the family as it’s simple enough.
Super Kirby Clash gets…
3 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
Even though I’m not very good at puzzles, I do enjoy them a lot. There are a few puzzle games I play here and there and have a good time with them. In no particular order, here are just a few.
I think this one is kind of a given. I enjoy games with rich storytelling and the added puzzles add more fun to the game. Professor Layton is a well-rounded great game with intriguing puzzles, good storytelling, and awesome characters. While there are similar puzzles here and there, they’re all unique from each other so that you never get the answer right away – unless you’re super smart. (Maybe I’m just bad at puzzles.) With many games in the series, you can’t go wrong with everyone’s favorite puzzle-solving professor.
I’ll admit I didn’t really start to play Tetris until Tetris 99 came out. I had known of the game and wanted to play it, but the original game came out in 1984 and I wasn’t going to be born for quite sometime after that. Therefore, it was in the back of my mind for some time, but never really on my radar. When Tetris 99 came out, and it was free to play, I hopped on that train. I’m terrible at the game, of course, but it’s a lot of fun.
I haven’t thought about this game in a while, but since Japan is getting a new Brain Age game for the Switch, it reminded me the game exists. I had Brain Age and Brain Age 2 for the Nintendo DS and enjoyed them both. I have fun with the brain teasers and even the quick math facts even though I dislike math. What I really enjoyed most about the game though was that it had Sudoku. I beat those puzzles pretty quick.
I haven’t played this one in such a long time, but Bejeweled was always a favorite of mine. It was simple three-in-a-row gameplay with pretty gems. You can’t go wrong with that. I think I played it mostly through Facebook and as mobile apps. I never had it for any consoles.
This is a game I got into fairly recently. By recently, I mean within the last year or so. It reminded me of Sudoku in some ways and even though you have to think, it’s kind of a mindless puzzle game… if that makes any sense at all. You make a picture in a grid coloring in certain squares and leaving others blank depending on how many the grid tells you are supposed to be colored in within that row and column. I have an app on my iPad that I’ve just about played every single puzzle. Now I need to pace myself before I run out of them.
What are some of your favorite puzzle games? Let me know in the comments below! If you liked this post, please share it around.
Did anyone watch that 24-hour livestream of the Galar Region to try to spot new Pokemon or information for the Sword and Shield Pokemon games? I did not.
So, recently there was that livestream of, I don’t know, a forest scene of the Galar Region that was set up to tease everyone regarding new Pokemon for the eighth generation. I didn’t watch any of it, admittedly, but I did see enough people on Twitter mentioning the few things of interest and then a lot of disinterest in supposedly the dead air that the livestream offered at times.
By the sounds of it, the best thing to come out of that livestream was the reveal of the Galarian Ponyta. With a mane looking as if it was made out of clouds and some of the biggest eyes I’ve ever seen on a Pokemon, it looks adorable!
Was it confirmed as a Galar form of Ponyta yet by Nintendo? Could this actually be an entirely new line of Pokemon?
(Seriously, do you all remember Bouffalant from Gen. V? How we were all sure it was part of a Taurus evolution line but they’re both stand-alone Pokemon? Yeah.)
There’s been plenty of speculation about the Pokemon’s typing as well. I’ve seen Fairy as a good contender, and due to the forest location, some are speculating Grass as well. The Pokemon’s eyes and fluffy mane first reminded me of the Vulpix line, admittedly, particularly their Alolan forms. It makes me think that this Pokemon may be Fairy and Ice type.
Flying may be a good contender, though, especially for an evolution. Imagine Galarian Rapidash sprouting wings to go with its cloud-like mane and tail, becoming a Pegasus Pokemon!
What did you think of Galarian Ponyta? Any predictions for this Pokemon? Let me know in the comments below! If you liked this post, please share it around.
Last time we met with our D&D group, we had finished clearing out an old mansion that was full of bandits and lost the guy we had been pursuing. This time around, with a little help from a couple of NPCs giving us directions, we went to find a druid who would have even more information for us regarding our quarry. Our DM also realized that we did not have as much experience points as we probably should have had at that point, heh.
Yes, apparently, it’s recommended that we have about 2,700 experience points by the final boss of the adventure. We were currently sitting at 730 experience points each. So, we continued our adventure but our DM threw as many monsters and enemies at us as she could. So, we spent three hours fighting monsters and it was a big grinding fest.
Our DM mentioned at the end of our last session that we had missed a bunch of fighting opportunities because apparently we were more strategic about finding the Bad Guy than she expected us to be. Usually, whenever we see a door, we bust it down while armed and ready to fight. Instead, we were a bit more choosy about where to go and ended up finishing the mansion before finding everything to fight and kill.
The time before last we were definitely more cautious. I’m not sure why though. We’re normally pretty crazy. So, no matter what we did, we ended up fighting something this time around. Of course, we were on our way to an abandoned town and were on the road for two days. Needless to say, there were monsters in the woods and on the road, especially at night.
We may have been a little tired that night, too, to be fair. This time around, it was lunch and we were rearing to go after some good food. We were pretty good with the fights, too, even if I’m sure this was the first time my character actually got hit — considering that the enemy dice tended to fail in previous sessions — and lost hit points. The group’s wolf also got hit, which made everyone tense, haha!
My dice were horrible to me. I think I got one nat 20, but it was a perception check. It didn’t even help me in battle. I think, out of all our fights, I hit an enemy maybe twice. I have a few sets of dice and were swapping them out, but none of them seemed to want to work. I couldn’t roll higher than a 12 and I got quite a few single-digit numbers.
I loved when you decided to put some of your dice in “time-out.” My rolls weren’t too bad, but my initiative rolls were only so-so. With that said, I have quite a few attack bonuses with my ranger’s longbow, with her dexterity modifier, proficiency, and archery bonus when it came to actually hitting, so that was nice. Ripper the wolf did more damage, though, I think! It was good that we were able to level up in the middle of the session, getting more hit points and such for everyone.
Ripper was certainly the MVP. He usually is since he always has an advantage when he’s near us. I kept rolling so terribly that I just continued to munch on chips and cookies and pretended my character was just sitting back, letting everyone else do the work.
Ripper can derp around sometimes, but he’s handy in a fight. Your character did some damage, though, and you do fantastic with perception rolls! Despite all the fighting, we did continue with the campaign’s story, finding the dilapidated town of Thundertree and finding the druid that would be able to give us directions for the next leg of our journey. The druid did want us to chase out a young dragon that had taken residence in a tower, and my character — and I — are disappointed at the idea that we will not be able to adopt the creature.
I think about half of the group was disappointed at not adopting the dragon. Needless to say, our next session should be interesting since we need to fight a dragon. We went out and bought yet another new set of dice each. So, I have five sets now and with the way the others were behaving last time, I’m hoping my new set will brave the dragon.
If you play D&D, have you ever had any “grinding” sessions before? Let us know about them in the comments below! If you like this post, please share it around.
Something that we used to do as kids to pass the time and use our imagination would be to “act out” some of our favorite movies, usually by picking a character or two to say the lines with whenever they happened to be on the screen. One time, we had the brilliant idea to use my old camcorder and act out the Star Fox Adventures video game from the GameCube. Considering that came out in 2002, I was probably twelve or so and Rachel was around nine, which is not as young as I thought we’d be and that realization makes me feel just a bit more ridiculous about this, haha!
Oh, really? I didn’t realize we were that old either. We were pretty ridiculous, huh? But hey, we had a lot of fun. We ended up being in our living room, setting up the camera on the rocking chair balanced on top of books. I remember it took us quite awhile to set it up and makes sure our heads weren’t being cut off.
How long did it take us to realize that our heads weren’t in the shot? At one point, our older sister saw what we were doing and offered to help, but that didn’t last too long as she was old enough to realize how ridiculous we were and abandoned her post as the cameraman. I don’t know what we were planning on doing with these tapes after, either. They were not quality videos. But, yeah, we did have fun for an afternoon.
It was nighttime when we did it. At least, it lasted into the night. Lisa was kind enough to help us for a bit, yeah. She thought it was dumb but we did have a lot of laughs. Kris played Fox and I played everyone else. As we tended to do when we used our imaginations.
Hey, being the middle child, I was always forced to play “everyone else” whenever Lisa and I were playing, so when you came along, I figured it was my turn to be “the main character,” haha! Honestly, it was mostly just us reciting the very beginning of the game’s story. I recall you being annoying as Tricky, mimicking his idle animations in the background whenever I was trying to talk as Fox.
Yes, I know. I wasn’t complaining. We had good times. Also, we did only make it through the “beginning” of the game – meaning, the first cutscene with Tricky and his mother. We couldn’t get much farther than that because we kept goofing off too much or just felt like we weren’t getting it right. As for the annoying part, I do remember watching the tape back with you as Fox narrating and I’m sitting in the background as Tricky and I was singing. You glared right at the camera and said, “Shut. Up. Tricky.”
Ah, yes, that was my favorite line. It’s funny, actually. Back then, it would still be three years until the launch of YouTube and almost ten years before Twitch. We went from creating ridiculous home movies based on video games to actually streaming video games with face cams in order to chat and relax with friends from all over the world. It’s kind of amazing.
It is funny how the tables seem to have turned, huh? Especially since we thought YouTube was the dumbest thing when it first came out! Our thoughts on that certainly have changed… though, I suppose, that’s another blog post for another day.
Have you ever “acted out” any favorite video games or movies? Let us know about them in the comments below! If you like this post, please share it around.
October is a time for spooks, and what better way to celebrate it than talking about Ghost-type Pokemon? Sure, you could argue that a better celebration would be to play horror games, but I’m not that type of gamer, so Pokemon it is!
First appearing in Gen. V, one of the main game Pokedex entries of this Pokemon states, “They pretend to be elaborate coffins to teach lessons to grave robbers.” In this case, that lesson is to swallow the person. Indeed, even the anime’s Pokedex says, “People who approach Cofagrigus are swallowed and turned into mummies.” Who in the Pokemon world witnessed this happening in order to write these entries? Did the writer’s friend end up dead when they were investigating Ghost Pokemon?!
Phantump is an adorable Ghost and Grass Pokemon that appeared in Gen. VI. Its first Pokedex entries says, “these Pokémon are stumps possessed by the spirits of children who died while lost in the forest,” which is heartbreaking enough in itself. However, the Gen. VII Pokedex entries talk about how, “By imitating the voice of a child, it causes people to get hopelessly lost deep in the forest. It’s trying to make friends with them.” Imagine the spirits entombed in these Pokemon as lost children crying out for friends!
This whole line of Pokemon talk about how the flames they have are the result of sapping the life force of people and Pokemon. Lampent, the middle tier of the evolution line, has entries speaking of how “this ominous Pokemon is feared” and “hangs around hospitals waiting for people to pass on.” Liking to steal spirits from people’s bodies, the anime Pokedex blatantly mentions that it helps lead “people and Pokémon to the Ghost World while stealing their life energy.” If the strength of this Pokemon’s line comes from life force energy, what happens to Lampent with a trainer? Is the Lampent stealing — or “borrowing” — their trainer’s life energy to grow stronger? The more life energy the line steals, the stronger their flames burn, after all.
A new Pokemon from Gen. VII, Palossand’s entry is pretty terrifying to me. All of the game entries speak of how Palossand’s castle and mounds of sand are the result of the sapped vitality of its victims: “Each of its grains of sand has its own will. Palossand eats small Pokémon and siphons away their vital essence while they’re still alive.” It’s not just Pokemon, of course. It’s sand castle is the result of the transformation of “possessed people controlled by this Pokémon.” Moon’s Pokedex entry goes one step further with, “buried beneath the castle are masses of dried-up bones from those whose vitality it has drained.” As someone who is personally a bit hydrophobic and not thrilled with the beach, I would not live anywhere near sand in the Pokemon world.
What are some of the creepiest or your favorite Pokedex entries? Let me know in the comments below! If you liked this post, please share it around.