Would You Rather: Super Smash Brothers Ultimate Edition

Would You Rather: Super Smash Brothers Ultimate | Nintendo | Nintendo Switch | Video Games | Gaming | DoublexJump.com

krismii
We’re having a blast playing Super Smash Bros. Ultimate, and we thought it was time for another round of “Would You Rather?” this time based on the popular Nintendo Switch game. Might as well dive right in. Rachel, would you rather always have to play heavy characters with a strong punch or quick, lighter-hitting characters?

rachmii
Honestly, I think I might prefer the heavy characters. I’ve actually gotten pretty good at them even though I adore my Zelda and Young Link. Kris, would you rather every mode be only single player or every mode be only multiplayer?

krismii
Oh, that’s kind of a tough one. Considering the nature of Smash Bros., I’d go with every mode be multiplayer. While I tend to prefer single player games, Smash Bros. is made in mind with playing with others. What kind of adventure mode would you rather have, one with platform-like levels such as the Subspace from Brawl or a series of challenging battles like World of Light on Ultimate?

rachmii
Hmm… I think I would prefer the way World of Light is. I enjoy the various battles even though I loved Subspace, but having the multiple battles is Smash to me. Would you rather only have the Adventure mode in Smash Ultimate (you know, have it be more of a story-based game) or get rid of the Adventure mode all together and have it be a sole fighting game.

krismii
World of Light definitely reminds me of the Event mode from Melee with the battles, haha! On that note, I think I would rather have the game be a fighting game rather than be a story-based game. I prefer story-driven games to fighting games, but I can’t imagine Smash Bros. being a story-driven series. Would you rather the game’s fighters be filled with Miis pretending to be Nintendo’s best characters or have the game’s roster be overwhelmingly filled with characters from one single franchise, such as more Fire Emblem or Legend of Zelda characters?

Rachel Mii Double Jump
Considering that the point of Smash is to have many characters from multiple series, I think I’d rather see the Miis. I think they’d be cute too. Would you rather be locked into playing as one single character every time you play or forced to choose a different character each time you play?

krismii
Ugh, you know I have my favorites… I think I’d rather be forced to choose a different character each time I play. I didn’t mind it during the Smackdown mode and, with the limited number of characters despite how large the roster is, I’d eventually get to play as my favorites every once in a while. What answers would all of you have to these questions?

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Debate: Music Vs. Graphics

Debate Music vs Graphics | Video games | gaming | blogging | DoublexJump.com

krismii
You know how people say, “Never judge a book by its cover?” People judge books by their covers all the time, that’s what the covers are for. You’re supposed to judge the covers, as they are potential readers’ first impression of whether or not they may like the book. Graphics are the same for video games. When researching games, I check out screenshots to get a taste of whether or not I’d enjoy the game based on how it looks. To me, graphics are a bit more important than music when it comes to my opinion on video games.

rachmii
While I can agree with that since I too look at the graphics to decide if I like the art style or not, I have to say that’s all it is – it’s an art style. Art is unique and interpretation in varies ways depending on who is looking at it and what they’re favorite kinds of styles are. With that said, I don’t think graphics are necessarily important to making a game “good.” All it does is visually show off the characters. Meanwhile, the music has a lot to say about the game. Following along with the story and plot of the game, the music needs to be appropriate and add a certain emotion and atmosphere to the game play. That’s why I think music is more important than graphics.

krismii
Music does add a lot to games’ atmosphere, I agree, but if the graphics don’t capture a person’s interest in the game, no one is going to play the game and hear the awesome music. Not only that, the graphics of video games can be wildly different from game to game — cel-shaded, realistic, pixel, watercolor-like visuals, are just a few of the different styles that can make a game. Look at how many variations of art styles the Legend of Zelda franchise has had over the years. Seeing and experiencing a game with amazing graphics really helps to immerse the players and connect them with the characters they are controlling.

rachmii
True, but how often do you hear about people complaining about the graphics? Depending on the game itself, the graphics are certainly a hit or miss. People will try the game anyway and complain about the art style. Music, on the other hand, can very well be a hit or miss too. I’ve mentioned before that a certain song might not fit a certain part of the game, but how many times do you use the music as context clues for what’s going on in the game? Or the deadly silence that tells you a boss battle is coming up?

krismii
I concede that graphics may be more hotly contended rather than music when it comes to critiquing video games, but that can also prove how invested people are in the art style of games. No two gamers’ tastes are alike (although you and I come pretty close), so to see arguments or even disappointment over a game’s graphic style just shows how passionate people are about the game’s look. Graphics can be used as context clues as well. Aside from the obvious healing spots or the game throwing healing packs at you, how about when horror or stealth games start using shadows and dim lights to set the mood? Or small movies that showcase the arena right before the boss enters? While music — or lack of it — certainly helps in amping up the tension before a boss fight, if the graphics don’t adequately show me a terrifying boss, I’m not going to be intimidated.

Rachel Mii Double Jump
Fair enough. But how many times do you coo and awe at the graphics of a game? When you first turn on a brand new game, sure. You’re amazing and impressed at the various people and places you come across – especially Breath of the Wild and other games on the Switch. Music, however, changes and upgrades throughout the game. The art style never changes while the battle music for some can be completely different the further you get into the game. You’re always surprised.

krismii
I am always in awe of graphics on my favorite games, haha! Graphics are what got me interested in Gris, they’re still what I think about in Breath of the Wild, and I am floored by the amount of detail in the artwork of Smash Bros. Ultimate. Not only that, a game with good graphics keeps inviting you back like home. Music does that as well, I know, but it’s the visual immersion that’s important to me.

Rachel Mii Double Jump
Well, I guess that’s what it comes down to then… are you more a visual person or an auditory person? We’ll let everyone else decide.

Which side are you on? Let us know in the comments below!

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Super Smash Brothers Ultimate [Game Review]

Game Review: Super Smash Brothers Ultimate | Video games | gaming | nintendo | Nintendo Switch | Video game review | DoublexJump.com

Title: Super Smash Brothers Ultimate
Developer: Nintendo, Sora Ltd., BANDAI NAMCO Studios Inc
Publisher: Nintendo
Platform:
Nintendo Switch
Category:
Action, Fighting, Multiplayer
Release Date:
December 7, 2018
How we got the game:
We pre-ordered it through Amazon

krismii
IT’S FINALLY HERE! Yeah, this game needs no introduction.

rachmii
I mean, how long have we waited for this? How many times have we talked about it?

gameplay

krismii
Super Smash Brothers Ultimate is a multiplayer fighting game like its predecessors. This installment was made from the ground-up and it’s been a blast so far. The controls are very intuitive and familiar, even if some of them are a bit oversensitive. Case in point is when you try to use the Joy-Con’s analog stick — even if you don’t believe you’re touching it in a certain direction, your character may still respond as if you are. We have yet to try the game with GameCube controllers, so I’d be interested in hearing from others what they think of those controls.

rachmii
While that gets annoying, I do like the Joy-Con. I don’t miss a “regular” controller that much. Ultimate is an understatement for this game. Every single character is back, plus some brand new ones and some “echo” fighters to go along with some of the regular characters. There are a good amount of modes that are the same such as the regular Smash and Tournament, Classic mode is back, and there are some brand new modes and mechanics such as the Spirits.

 krismii
One of our favorite new modes is Smackdown, which allows players to only use each character in the roster once in a series of battles. Once a character is used in one fight, they are unavailable for the following matches. It really forces players to use characters that they may otherwise not use. There is also Squad Strike, allowing teams of multiple characters in a fight.

Rachel Mii Double Jump
The tournament mode is how it sounds – there’s a bracket and everyone fights to be on top. The regular Smash mode is normal battles which you can set your own rules to. There are basic rules and you can save your own rules. No more turning on the game and fixing all the rules to how you like it. You can set up multiple rule sets beforehand. The adventure mode is one of my favorites though. You move around on a map that reminds me of a board game, collect spirits by battling the characters in the game, and then free the characters as you come across them and battle them.

krismii
With the main goal of the adventure mode being to rescue your fellow fighters, you can actually unlock the fighters via the adventure instead of waiting for the new challenger approaches screen when you’re doing the other modes. Granted, I enjoy the surprise element of the new challenger battles, but by going around on the adventure mode map, there is a chance that you’ll run into one of your favorite characters that you’ve been waiting to unlock. It’s definitely interesting that there are multiple ways to unlock characters.

Rachel Mii Double Jump
I do enjoy the multiple ways to unlock the characters. With the roster so huge, I’m eager to fill it up as quickly as we can.

graphics-music

krismii
This game is so pretty! I’m really enjoying the character models and seeing all of the details — from Donkey Kong’s fur to King K. Rool’s scales to the fabric of Link’s tunic — is amazing. The stages all look great as well, even the ones from the N64 version of the franchise.

Rachel Mii Double Jump
The old stages have definitely aged well and it’s great nostalgia. I was young when Smash 64 came out, but I do remember playing it and I remember the levels. The newer levels are so well designed and add a whole new level to the battles!

krismii
And the music is wonderful, as well! So many tunes from our favorite Nintendo franchises — and then some — are in this game. You’re able to customize which songs you would like to hear on given stages and how often. They really pump you up for fights.

Rachel Mii Double Jump
Honestly, I could just listen to all the music tracks all day long. I do enjoy how there’s more to offer with the music and you can choose which songs to listen to. Most of the time you get too focused into the game and don’t hear the music that well, but it’s a nice touch anyway.
story

krismii
Being a fighting game, Super Smash Brothers Ultimate’s main mode doesn’t really have a story. There is an Adventure mode that details how Galeem, the lord of light, captured all of the fighters — with the exception of Kirby — to create puppets of them. These puppets must be bested in battle in order to save not only them, but also the Spirits of other video game characters that were trapped by Galeem’s light.

Rachel Mii Double Jump
Which is a cool story, in my opinion. Usually the darkness is the bad guy but now it’s the light, which is a nice twist on things. I’m definitely looking forward to beating the adventure mode.

replay-value

krismii
This game has tons of replay value! From playing on your own with the myriad of fighters in any of the modes to playing local multiplayer to kick each other’s butts to playing online, Smash Brothers Ultimate has plenty to do to keep gamers busy for a long time.

Rachel Mii Double Jump
I don’t know what to say here. We’re going to be going back to this game for a long time.

Super Smash Brothers Ultimate gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Double Jump’s Game Awards

djourgameawards

krismii
While we have nothing personal against any of the games that won their respective Game Awards — it’s a wonderful feat — there were definitely games that we’ve played this year that we felt were a little overlooked. If we were nominating games for categories in the Game Awards, we’d add a little more variety.

rachmii
By variety, we mean Nintendo and more Indie games. Because, let’s face it, that’s pretty much all we play. We love the “family” games and tend to have more fun with those. We enjoy puzzles games, mystery, and certainly love Pokemon, though we adore games that have rich stories and engaging characters. With that, we’ve had quite a few favorites this year.

krismii
For instance, if we were nominating a few different games for the Art Direction category, we probably would have added Minit, A Case of Distrust, and The Lion’s Song (which came out for the Nintendo Switch this year, even if it was originally published in 2016). Each of them takes art in a completely different direction. Minit was more pixel-y, with back and white images, while A Case of Distrust was very minimal to ensure the player was focused on the mystery of the story. The Lion’s Song had almost soft and light animation with a sienna-color palette, a style that we definitely enjoyed.

rachmii
I would also keep in Octopath Traveler for that category as well. Speaking of, if I were to nominate a couple of games for the best soundtrack, I’d nominate Octopath Traveler, Deltarune, and The Lion’s Song. Deltarune has some great, upbeat music while music was a huge part of the gameplay for The Lion’s Song. Octopath Traveler had fabulous music for battles and various areas in the world that always gets stuck in my head.

krismii
Deltarune would be fantastic contender for the narrative category as well, in my opinion. I definitely enjoyed the lore of that game and can’t wait for the full version! It could fit in with the role-playing category, depending on how you play the game, too. Other games that could have been recognized in the role-playing category could have been the Let’s Go Pokemon titles and The Sword of Ditto, a rogue-like game that can be played co-op where you get one life.

Rachel Mii Double Jump
Well, if there was a multiplayer category, The Sword of Ditto would be on that list. Overcooked 2 would, for sure, be nominated. That game is perfect for multiplayer and I’m sure that’s kind of the point.

krismii
There was a multiplayer category, but I believe it catered more to online multiplayer rather than local, which seemed to be the family category. Burnstar, which was first available on the Switch this year, was great, and we can’t forget about Super Smash Bros. Ultimate, which seemed to have missed the cut due to timing. A category I would have really liked to see more variety in would have been the Content Creators. This year, it seemed to be all about Fortnite streamers. I would have loved to see Twitch and YouTube channels like Black Girl Gamers or Normal Boots be nominated, to name a few smaller channels.

Rachel Mii Double Jump
For sure. We definitely have our own opinion and may be a little biased with indie and Nintendo games. Though this is what we like and what we would love to see. However, there are no bad games. Each and every game deserves an award.

Do you have any games you would have loved to see in the Game Awards? Let us know in the comments below!

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The Game Awards 2018

djgameawards2018.png

krismii
First of all, congratulations to all of the games and teams that were nominated and won awards in The Game Awards this past Thursday! We watched most of it live Thursday night then finished it up Friday morning. It was a good show, even if we weren’t as enthusiastic about it as we were last year, mainly due to the two of the three biggest games — God of War and Marvel’s Spider-Man — all being exclusive on the Playstation 4. We don’t have the Playstation 4. While Red Dead Redemption 2 is also on the Xbox One as well as PS4, it wasn’t something that piqued our interest, despite how much it won in the awards.

rachmii
The overall show was pretty great. I enjoyed the orchestra and all the performers. I also enjoyed a good amount of the world premieres. However, I’ll admit, a lot of them are rated M or too intense for me to actually play. Still, the presentation of it all was well done.

krismii
The orchestra was fantastic! Aside from the musical performances, I also enjoyed the Gaming Icon sequence as well as the Global Gaming Citizens profiles. Those three stories were wonderful and definitely deserved to be shared.

rachmii
Yes, for sure! It’s always great to hear about people making such a difference and it’s a wonder we haven’t heard about them before. But the diversity was also great. Gaming truly is for everyone.

krismii
I just kind of wish there had been more diversity in the nominations for all the categories. I’ve only heard good things about Red Dead Redemption 2, God of War, and Spider-Man, and I have nothing against them, but I feel as if there were plenty of more games that deserved some sort of recognition. I also wonder what time frame the Game Awards uses for their nominations, as Smash Bros. Ultimate surely would have been in at least the Fighting game or Multiplayer categories if The Game Awards happened later this month or even in January.

Rachel Mii Double Jump
I agree. I wasn’t as excited about it this year because I felt as though there was no variety to the games. The same games were nominated for various categories. Even though I don’t know much about Red Dead Redemption 2, I’m happy they won three awards. I’m sure they surely deserve it. I just wish other games had more of a shot as well for the categories.

krismii
By the sounds of it, we didn’t watch the Game Awards for the games itself. We watched it mainly for the orchestra, the Global Gaming Citizens and Gaming Icon profile, and so we knew what people were talking about on Twitter. Still, it was a good show and many of the speeches were heartfelt and nice to hear.

Rachel Mii Double Jump
Right, the show itself was good and the presentations were nice to see along with the profiles and music. I do hope there’s more of a variety in the game choices for next year though. I’m a biased Nintendo girl, but I hope to see more from them next year as well.

What did you think of the Game Awards this year? Let us know in the comments below!

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Digital Board Games

djdigitalboard.png

krismii
Back in September, I believe, we started doing a board or card game review here and there on the blog to include different types of games to expand our collections. Now that we actually play physical board games, more and more digital versions of board games seem to be coming to the Nintendo Switch.

rachmii
I feel like that’s what always happens though. We buy and download a game on Steam and then a week later it comes out for the Switch. Timing is everything. I prefer console to PC so I’ve been waiting on certain games just in case. I think it’s cool board games are going digital, but I do prefer the physical board and card games. Still, I’m interested in trying them out for the Switch.

krismii
We’ve had digital board games for consoles before — remember Monopoly Party for the GameCube? — but many more seem to be coming for the Switch. It makes sense, with the Switch’s portability and aim toward casual and simulation games. There’s Monopoly for the Switch, Clue is coming, and there was talk of games such as Carcassone, Pandemic, Settlers of Catan, and Munchkin coming to the Switch within the next year or so.

rachmii
Yes, I do remember Monopoly for the Gamecube. I know digital board games have always been around, but it’s definitely more so now. I definitely want to get them and try them out. I think it would be cool and honestly, it would be easier to just bring the Switch on vacation with us rather than the actual board games – you know, if we’re just going away for a weekend or something. Though, I wonder why these games are coming to the Switch? I understand what you mean by the portability and casual gaming, but it seems like they’re adding a lot all of a sudden.

krismii
It may be just trying to bring the board games to another generation. I mean, we’ve grown up with Monopoly and Clue, the original ones, but there are so many variations of them out there to try to appeal to broader audiences. Video games is another medium these companies can use to reach out to people to play their games. It does seem rather sudden that we’re hearing so much about them, but it’ll be interesting to see how they pan out.

Rachel Mii Double Jump
Interesting most definitely. Monopoly is one of my favorite games and I love to collect the different versions. Having it on the Switch will be fun because then, I assume, I can play with CPU characters in case no one else wants to play with me. Not to mention, we now have the online membership for the Switch. I assume we’ll be able to play board games with friends.

krismii
Oh, I forgot about the online membership! We should probably use that more… Anyway, yeah, how fun would it be to play Monopoly with our Switch friends? Of course, part of Monopoly’s charm is yelling at each other across the board for screwing each other with hotels on properties, but it’d still be a fun thought. I wonder what other kind of board games will come to the Switch… Life, maybe?

Rachel Mii Double Jump
Life was a good game! But yeah, I’d love to play Monopoly with some of our gamer/blogging friends who aren’t near us. This may very well be the start of something new.

What do you think of board games going digital? Let us know in the comments below!

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Codenames [Board Game Review]

djcodenames

krismii
Codenames is a team-based word association game for two or more players wherein the teams must work together to beat the other team. You have at least one person as the spymaster and the others as the field operatives. Each round is set up with word cards and the spymasters must use the key to give their field operatives clues to guess only the words on their side.

rachmii
The spymaster is only allowed to give one-word clues plus a number to let their teammate know how many words there are that go along with that clue. For example, if the words are “crown, queen, and castle,” you can give the clue, “royal, 3.” The clue word can not be any of the words that are on the board.

krismii
If the field operatives guess a word successfully, the word gets covered with your team’s respective color cards. If the field operatives guess a neutral word — one that isn’t for either team — the word is covered with a civilian card. There’s also a black X spot on the key, which is the assassin space. If a field operative guesses the assassin word, the team automatically loses.

Rachel Mii Double Jump
There are a ton of cards and blue and red squares that can be used to play a million different games. No two games are ever alike – even if you use the same words. Also, mixing and matching teams is an option as well. There is also a double agent card – one side if red and the other side is blue – because the squares are uneven. Sometimes there are eight words for one team to guess and nine words for the other team to guess. We always let the team with the extra word go first, though I don’t know if that’s the actual rule for the turn order.

krismii
I actually think it is an actual rule. There’s also a timer that comes with the game but we honestly have never used it. There’s also different variations of Codenames, such as Disney, Marvel, Harry Potter, and even a version that’s not completely safe for the kids. We’ve always had a great time playing Codenames with our friends and family, finding it amusing how well we know (or don’t know) how each other thinks.

Rachel Mii Double Jump
Codenames is one of our go-to games when we go away for summer vacation with the rest of the family. We mix and match teams but, honestly, there are certain teams we tend to stick with because we work so well together. It’s a great family game and fun for all.

Codenames gets a rating of…
Skip It | Try It | Buy It

Have you played this game? What did you think? Let us know in the comments below!

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