ARMS Global Test Punch

ARMS Global Testpunch

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Show of arms (sorry), who tried out the ARMS global test punch? In our area, our demo was scheduled for 8 PM last night and we played for the whole hour. When the game was first announced, I’ll admit I didn’t have any worries. It looked like a fun game, like Super Smash Brothers 5.0. I was excited for it to come out and now that I’ve tried it, even for just an hour, June 16th can’t come fast enough.

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I was a bit more skeptical of the game. I was curious as to where the idea came from, thinking it was a little silly and odd. Nevertheless, it looked interesting to try out, and the global test punch seemed to be the perfect way to do it. As soon as the game was ready to go in our timezone, Rachel and I fought with the joy-con straps, and quickly selected the first character that held our attention for more than a few seconds. For me, that was Ninjara.

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I chose Ribbon Girl mainly because I liked her hair. I enjoyed the three different arms that I could choose for her as well, my favorite being the spark punches (I forget what they’re actually called). We had fun when the screen showed us the “basics” of the game, but I’ll admit it overwhelmed me a bit. There’s a lot of controls to remember. You get the hang of it the more you play, but it’s a lot harder than it looks. Mostly I just flailed my arms around.

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That’s true, I had to duck away once or twice from Rachel’s flailing, haha! Ninjara was fun to use — I love ninja characters and his Chakram and Buff punches were lots of fun. After getting used to the controls, I utilized his vanishing act often. The controls themselves did take a bit used to, especially since I tended to back up my character while trying to rear back for a punch.

Rachel Mii Double Jump
It was just hard to remember which controls did what. During the test punch, we participated in various fights online. Sometimes Kris and I were teamed up and other times one one of us would go at a time. The lobby was smooth and you could see what everyone else was doing and who was going next. It was a great online system and I can see myself playing online a lot when the game releases. Aside from the fights, there was volleyball which I wasn’t too much of a fan of.

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The online lobby was great! It allowed you time for a breather in between matches, while also giving you the options to switch characters and do a few warm ups while waiting for your next round. I definitely preferred the fighting matches to the volleyball as well. As odd as it may sound, I ended up being much more coordinated in the chaotic fighting matches than I was trying to spike an explosive volleyball!

Rachel Mii Double Jump
I’m sure we’ll get better with the volleyball with practice. But it makes me wonder what other types of games there will be? I thought it was just fighting, but I doubt they added just volleyball and that’s it. Once our hour had ended, we spent the rest of the night playing Mario Kart 8 Deluxe online with Mr. Panda. Overall, it was a great night!

Did you try ARMS? What did you think? Let us know in the comments below!

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Flashback Friday: Sims 2

Double Jump Kris Mii It’s another Friday! Yay!

We’ve been going back and forth between playing our Switch Games and living out perfect lives on the Sims 4. This month I thought we’d go back to when Rachel and I had first gotten hooked onto the Sims series with Sims 2. 

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The Sims 2, first published in 2004, is the second installment of the Sims franchise published by EA Games and developed by Maxis. Like the original Sims, the Sims 2 is a real life simulator where the player controls the characters and aids them in living their lives day to day.

The game itself was released on a plethora of platforms, most notably the PC but also the Xbox, the Playstation 2, and Nintendo’s GameCube, Gameboy Advance, and DS. It was a commercial success, smashing records with its release, and sold over 13 million copies over all platforms by March 2012.

The Sims 2 allows the characters — the Sims — to age through life cycles, such as child, teen, and adult, with a 3D game engine. Players customize the Sims’ looks and personalities before throwing them into a world where they can get jobs, develop relationships, and grow old or die unfortunate premature deaths. The game allows the players to play the role of a god, choosing and manipulating every aspect of the Sims’ lives, or just letting the Sims choose their own fate however their personality dictates they would act.

Besides the base game, the Sims 2 had expansion packs to greatly expand the gameplay. For example, Pets included dogs and cats, Nightlife boasted clubs and a dating system, and Seasons brought weather to the Sims’ world. Expansions tended to bring new life forms for the Sims, such as PlantSims, Vampires, and Witches. Stuff Packs were also developed and sold separately, bringing new items to decorate the Sims’ world with.

Since then, the franchise has evolved to The Sims 3 and most recently The Sims 4, each bringing new content to the franchise. Despite initial glitches and problems with the games’ releases, the Sims franchise continues to be a success.

Have you ever played the Sims 2? What did you think of it?

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Legend of Zelda Ocarina Medley

Being fans of the Legend of Zelda franchise, when we were younger, we actually bought a couple of beautiful pendant ocarinas. We don’t play them very well, but it’s a fun souvenir that reminds us of one of our favorite video game series!

Recently we stumbled upon a new YouTube channel called STL Ocarina, a company that produces ocarinas and promotes them with beautiful music videos. Below is a Zelda Medley, with the musician being Lena Leclaire. We hope you enjoy the music and wonderful scenery as much as we did!

Have you been musically inspired by a video game series? What did you think of the video? Let us know in the comments!

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First Impressions: Fire Emblem Echoes

Double Jump Kris MiiMonday is back… I hope everyone has a wonderful week!

The weather around where I am is supposed to be cloudy and a bit rainy all week, and I’m totally fine with that. It gives me more of an excuse to spend my downtime inside playing new video games!

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My copy of Fire Emblem Echoes arrived Friday evening and I didn’t get a chance to open the game until Saturday afternoon. It taunted me from atop my desk until I was able to start it up.

I’ve really enjoyed the past couple of Fire Emblem games, most notably Awakening and Fates was close behind it, so I was eager to try out Echoes. I know it’s a remake of a Japan-only Fire Emblem game from way back when but, other than that, I didn’t know too much about the plot.

I’ve reached about the end of the first act, and I’m really enjoying the characters! Gray so far seems to be my favorite, but the little entourage around Alm are all entertaining. The voice acting so far is phenomenal, and I was pleasantly surprised that the game has full voice acting rather than the partial acting that Awakening and Fates had.

The beginning cut scenes and story was cute, if a bit corny enough to make me chuckle at the drama. The male-fighter going off to find the more passive female main character is a little frustratingly cliche, as is the first two to three “missions” revolving around rescuing female characters, but the story isn’t too bad.

I was a little bummed when it came time to reclass a few members of my army. Some classes are back to being gender-locked after Fates had seemed to lift them, so I couldn’t have a male Pegasus Knight or Cleric or even a female Archer at the beginning. Being a remake of an older Fire Emblem game, Rachel pointed out that perhaps the gender-locked classes were kept in from the original game. It made some sense, but with the upgrades the game has had in the meantime, I’m disappointed that this aspect couldn’t be tweaked.

Overall, I’m enjoying this new Fire Emblem game and I can’t wait to keep going!

Are you playing Fire Emblem Echoes? Keeping spoilers to yourself, what do you think of it so far?

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Elliot Quest Game Review

Thanks to Miketendo, we got a free download code to play Elliot Quest on the Nintendo 3DS! Check out our review on their site:

Title: Elliot Quest Company: PlayEveryWare Console: 3DS version Release Date: May 2017 (3DS); November 2014 (Steam) How we got the game: We received a free digital download code for the Nintendo 3DS from the developers and Miketendo. Miketendo and PlayEveryware were gracious enough to provide us with a digital copy of Elliot Quest. Rachel and I had never […]

via Elliot Quest Game Review — Miketendo64! The Place To Go For Anything Nintendo

Friday Favorites: Mario Kart 8 Deluxe Tracks

Double Jump Kris MiiHappy Friday!

While I’m not the best racer out there, I’m still having fun playing Mario Kart 8 Deluxe. Rachel did a Top Tuesday of her favorite tracks a couple of weeks ago, and today I’ll be sharing mine.

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Holy sugar, the sheer speed of this course is amazing! It gets insane the higher the CC level you pick, and it’s just tons of fun trying to ram into the other racers. The music itself just keeps you pumped up throughout the race.

mario_kart_baby_parkBaby Park

Baby Park was originally in Double Dash, one of my favorite installments of the Mario Kart franchise. The course itself my look like a simple oval, but it showcases the pure chaos that is the Mario Kart series with everyone lapping or being lapped on the course. It’s always hysterical and crazy with all the items flying everywhere, so much so that it often gets difficult to tell what place you’re in until you cross the finish line.

mqdefaultCloudtop Cruise

This course brought a real sense of adventure, soaring among clouds and sky ships, dodging lightning bolts while trying to reach the speed boosts, and carefully maneuvering around the giant vine-like road. It always reminded me of the battleships from the original Mario games as well as the Rainbow Ride level of Super Mario 64.

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Being such a huge fan of the Legend of Zelda franchise, I was so excited to hear that Link and a track of his own would be joining the Mario Kart scene. While we never bought the DLC for the original Mario Kart 8 game, he’s quickly become one of my favorite racers in the Deluxe version, as has his track. The music, the backgrounds, the use of keese and deku babas in place of bats and pirahna plants, rupees instead of coins — the course is chock-full of indulgent Zelda references.

 

mount20wario-noscaleMount Wario

This track is just pure adventure and adrenaline rush. Immediately you start at the top of a snowy mountain and traverse through ice, woodlands, and downward hills. It combines speed and technique, allowing every racer to bring their best strategies to the course.

What are your favorite or least favorite tracks in Mario Kart 8 Deluxe?

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Mobile Madness

Nintendo Mobile Games

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There’s been so much hype about the Nintendo Switch, Breath of the Wild, and up and coming games. Switch aside, Nintendo has been working on other projects. Specifically, on-the-go games for our cell phones. And there’s a lot now: Miitomo, Fire Emblem Heroes, Super Mario Run, Pokemon Duel… They’re talking about an Animal Crossing game and now, they’re talking a Legend of Zelda app.

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I personally play Fire Emblem Heroes all the time. With Fire Emblem being one of my favorite franchises, being able to play a quick round of the game during the slower times of my day. A Legend of Zelda mobile game sounds intriguing, but I am curious as to how the app will run. Zelda games can be rather epic, so who knows how much data or how story-heavy the mobile game will be. Rachel, I’m sure you’re excited for Animal Crossing later this year, right?

rachmii
I too am intrigued by the Zelda app. I’m curious to see what they’ll do with it. I am excited for the Animal Crossing, but again, I’m curious about how they’ll go about it. I never imagined big Nintendo games would ever be on mobile. I have a few of the games downloaded on my iPad, but I haven’t been playing them as much as I would like to. Now that these other games are coming out, I want to give them a good try.

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Honestly, I was thinking of investing in an iPad if only for the mobile games. I like the idea of having Nintendo games with me wherever I go, but I don’t want my phone to carry the brunt of them, both for our data’s and the battery’s sake. To me, I think Animal Crossing may be more mobile ready, if you will, with the real-time aspect and the casual atmosphere. Zelda is more of an adventure franchise, so I’m not sure how they’ll pull that off. Unless they do something similar to Super Mario Run and focus on one of Link’s skills, like a target game with his bow and arrows.

Rachel Mii Double Jump
I think you should get an iPad anyway… It helps a lot with work like blogging. Still, I know what you mean. I don’t download any games on my phone due to the battery and data. Animal Crossing will most likely work well on the mobile, but Zelda, like you said, may be hard. They already have Link’s Crossbow Training for the Wii, though.

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I know they have the Crossbow Training, but a tapping game to take out enemies and targets for a high score, perhaps against others on a leader board, would be a simple premise for a Zelda mobile game. Considering how large the fanbase is for the Zelda games, it may do well just for having Link’s and Zelda’s faces on the game.

Rachel Mii Double Jump
That wouldn’t be a bad idea. It would definitely be a nice starting point for people who don’t typically play Zelda or people who just want to give it a try. Still, I’m looking forward to it coming out. I can’t wait to give it a try.

Are you excited for a Zelda mobile game? Let us know in the comments below!

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