New Super Mario Bros. U Deluxe [Video Game Review]

Video Game Review: New Super Mario Bros. U Deluxe | Nintendo Switch | Video Games | Gaming | Super Mario | Nintendo | Game Review | DoublexJump.com

Title: New Super Mario Bros. U Deluxe
Developer: Nintendo
Publisher: Nintendo
Platform: 
Nintendo Switch
Category:
Action, Adventure, Multiplayer, Platform
Release Date: 
January 11, 2019
How we got the game: 
We pre-ordered it on the Nintendo eShop

krismii
Considering we never reviewed the Wii U version of this game, we thought we’d use the Deluxe version as a good excuse to give our thoughts on it. After all, not too much is different between the two games.

rachmii
I enjoy these kinds of games and there are so many. We have the Wii U version, but it’s always great to see it as a new light on the Nintendo Switch.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
The New Super Mario Bros. titles pay homage to the original Super Mario Bros. titles on the NES and SNES consoles, where you have about eight worlds filled with levels to bust through on your way to the castle to save the princess. Along the way, there are some Toad/mushroom houses that allow you to pick up a couple of extra items or one-ups.

rachmii
Each world has it’s own atmosphere where it be plains, water, ice, desert, what have you. When it comes to these kinds of Mario platformers, you know what kind of areas you’re going to get. However, the levels themselves in each area vary and with each new level, they get harder and harder.

 krismii
The main objective in each level is to reach the end where the flagpole is within the time frame. Each level has its own hazards as you make your way through in terms of platforming, enemies, and even your friends if you’re playing with multiple people. The levels hand out plenty of power-ups as well to try to help you along, most of them being influenced by the level itself.

Rachel Mii Double Jump
Most of the levels are fairly short, each one having a checkpoint halfway through. Almost every level has some sort of secret or pipe to go down to go to a separate part of the level. Each level also has three big coins to collect so, if you’re a completionist, you can always aim to collect those as you go through the game.

krismii
Then, of course, there were some levels where we were running out of time because we were goofing off or too busy chasing runaway Yoshis. Controlling the characters are simple enough, as the only buttons that truly matter are jumping, running, and using your power-up, should there be a button trigger to use the abilities. The levels are able to be completed without power-ups, but they help get through the level quicker.

Rachel Mii Double Jump
You can hold onto to some items as well and use one or two before entering a level. This is something we always forgot and there are limited spaces. Often time, we’d be carrying as many items as we could and would have to throw away some when we got new ones at the Toad Houses. That was something we should have utilized better.

krismii
New Super Mario Bros. U Deluxe includes the port of the Wii U game as well as the New Super Luigi U DLC for that game, including Nabbit as a playable character. Playing as Nabbit is basically playing the game in super easy mode or if you want to speedrun through the levels. While he cannot use power-ups, he is impervious to enemy attacks, and playing him adds an extra 100 seconds to the level clock.

Rachel Mii Double Jump
Nabbit is great for younger kids or people just learning how to pick up the controller. You can also play as Toadette, which is harder than playing as Nabbit, but still makes the levels easier. Toadette has a special crown where she can turn into Peach. Peach floats and is able to save herself from time to time. For example, she can bounce on lava. However, she can only do so once.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
The graphics of the game on the Switch look great, even though the game isn’t different at all from the Wii U version nor from the previous 3D Mario games. Nothing in particular stands out, graphics-wise, but the picture is still clean and crisp.

Rachel Mii Double Jump
The picture is wonderful. I absolutely love the ice and water levels. The water looks awesome and the ice is so shiny. The background have always been nice as well. The game as a whole is vivid and appealing to the eye.

krismii
The music is also well done, giving way to the familiar Mario tunes as you make your way through the levels. Voice clips give the characters a bit of depth, such as the Koopalings’ laughter or the main characters asking for help out of their bubbles while returning to the level after losing a life. My favorite thing about the music is the enemies in the background dancing along!

Rachel Mii Double Jump
The music is fun, as always. I’m always humming along. And yeah, the enemies dancing or singing along with the music is an awesome touch. I love how Nintendo actually felt the need to code that in.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
As with most Super Mario games, the story for this platformer revolves around Bowser showing up at Princess Peach’s castle, taking over while kidnapping her, and Mario and friends racing through the multiple levels and worlds to rescue her.

Rachel Mii Double Jump
The beginning sequence was funny, in my opinion. I enjoyed how everyone prepared to help Peach, when Bowser went after them instead and threw them all out of the castle. Bowser’s children then station themselves in their own world and it’s off to Mario and friends go to save the world, once again!

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
New Super Mario Bros. U Deluxe has decent replay value. There are a few secrets in the levels and special coins to collect, not to mention the multiplayer aspect of the game. The true replay value of this game comes with having people to play with.

Rachel Mii Double Jump
This game is fun, but not as fun alone. It’s for four-players, so if you have a lot of friends, there’s a lot of replay value. No two play-throughs will be alike either, depending on who you play with – also who you play as. Overall, it’s a fun game and I’m glad we got it.

New Super Mario Bros. U Deluxe gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Best Multiplayer Game: Super Mario Party Vs. Super Smash Brothers Ultimate [Debate]

debate best multiplayer | super mario party | super smash brothers ultimate | nintendo switch | DoublexJump.com

rachmii
2018 was a great year for gamers. Nintendo especially spoiled us at the end of the year with quite a few games. Two of those games being popular multiplayers – Super Mario Party and Super Smash Brother Ultimate. The question is, which is a better multiplayer?

krismii
Both the Mario Party and Smash Bros. franchises started off on the Nintendo 64 and probably have been the result of much yelling and backstabbing fun among friends and family. While I’ve greatly enjoyed both games, my pick for the better multiplayer would be Super Mario Party. A big reason for that is the accessibility for non-gamers and casual gamers alike to join right in. We have a friend who loves the game whenever we bring our Switch over to her place, even though she’s not a gamer herself. Smash Brothers Ultimate was definitely a learning curve when she gave it a try, and she was much more at ease when we played Super Mario Party later.

rachmii
Sure, Super Mario Party may be easier and slightly more casual for everyone to jump right in, but do you typically have game nights with friends who are “non-gamers?” If you’re going to have play a game with a group, my pick would be Super Smash Brothers Ultimate. Speaking of having game nights, Smash allows up to eight players at a time, whereas only four people can play Super Mario Party at a time. Smash takes a few minutes so others aren’t wait long for a turn while Super Mario Party takes at least an hour.

krismii
For Smash, it depends on the mode, your personal rules, and the skill of people playing. If you decide to do a stock match among eight players, those who get lost in the chaos — not to mention potential lag from dropped frames with everyone attacking each other — and get out of the match early will have to sit and wait anyway. With Super Mario Party, half of the game is luck, giving everyone playing even footing right from the get-go. Even if the traditional Mario Party game takes at least an hour, I assume you’re committing some time to hang out with said friends and won’t mind waiting and watching other people’s turns. After all, despite the luck, Super Mario Party takes some strategy too, and your friends’ turns may affect your character.

Rachel Mii Double Jump
The lag is really just in the online mode. Despite that, the online mode for Smash is better than Mario Party anyway. There’s so much more you can do. But Smash is faced paced and it doesn’t matter if people get out of the match early. They’re still not waiting too long for the next match. Speaking of the modes, there’s a whole lot more you can do in Smash. You can customize games to everyone’s liking and even set up challenges for yourself. Super Mario Party has only a handful of modes and you have to play by the rules no matter what.

krismii
There are more modes in Smash, one of the biggest ones which is only single-player. While I enjoy World of Light, I would have loved a co-op mode for it. As for the online mode, we haven’t heard too many great things about it. What’s the point of being able to fight online if the lag is awful? Yes, you can do more challenges in Smash, but with Super Mario Party it’s simple to just play. Pick your character, pick the mode, and buckle up for the ride. The modes in Super Mario Party may be few, but they are diverse — co-op, music and rhythm, traditional boards, and mini games.

Rachel Mii Double Jump
Despite your points, I still think Super Smash Brothers Ultimate is the better multiplayer game. It’s quick and easy to pick up, fun to button-mash, and great with a large group of friends. There’s always something new to try as well. Super Smash Brothers Ultimate definitely has my vote.

krismii
Super Mario Party is arguably even easier to pick up to play, with great mini games incorporated into the bigger modes, and brings everyone together with it’s simple premise, even with the strategy and luck that goes with it. While you brought up fantastic points for Super Smash Brothers Ultimate, I’m going to go with Super Mario Party.

Which side are you on? Let us know in the comments below! If you liked this post, please share it around.

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Dr. Mario [Video Game Review]

Game Review: Dr Mario | Video games | gaming | blogging | DoublexJump.com

Title: Dr. Mario
Developer: Nintendo, Nintendo Research & Development 1
Publisher: Nintendo
Platform:
NES
Category:
Puzzle
Release Date:
July 27, 1990
How we got the game:
We got it on the NES Classic

 

 

 

Dr. Mario is one of those games that I have missed over the years. We had never owned it and I wasn’t born when it first released, so naturally, I never got a chance to play it.

storyDr. Mario is here to cure some viruses by throwing pills at them. Yep, that’s the gist of it. There’s no story explained really, but Dr. Mario is there to cure viruses and he somehow has an infinite supply of pills.

gameplay

Before the game starts, you’re able to choose which level you want to start at. There are 20 levels and you can take it easy and start at level one, which is pretty easy. Or you can start right at level 20 if you want the challenge right off the bat.

There are different colored viruses for each level – red, blue, and yellow. Mario’s pills come in those colors and they’re capsules which are broken into two parts. Some pills are two colors while others are one. Still, you need to maneuver the pills and match three of the same color together to a virus of that color. So, if you’re up against a red virus, you need at least three blocks of red pills touching it. Four of the same color in a row – touching a virus or not – will make them disappear.

You can turn the pills left and right to make sure you can get the colors to where you want them to go. However, you can choose what speed you want the pills to fall and something – slow or fast – it’s quite easy to trap yourself. Then you have to dig yourself out of a hole. The good news is, the levels aren’t timed.

graphics-music

The graphics aren’t too bad. There’s not a whole lot of visual representation for the game. The majority of it are the three primary colors in pill form or small virus-like creatures. Dr. Mario stands on the sidelines throwing the pills for you to deal with. He seems awfully happy to do it, too.

The music is pretty good. There’s just a small bit of music you can choose from on the main menu before the game starts. Some of it is catchy but I was too busy yelling at Mario and the viruses to really listen to it.

replay-value

This is a fun game and it reminds me of a mixture of Tetris and Bejeweled. There’s not much to it, but it’s a fun puzzle game and it’s semi-mindless enough to just pick up and play. I can see myself going back to it from time to time.

Dr. Mario gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Costumes For Super Smash Brothers Ultimate

Rachel Mii | DoubleJump.comHappy Thursday!

So, I came up with a cool idea when I was thinking about Zelda and Smash the other day.

Costumes for Super Smash Brothers Ultimate | video games | gaming | nintendo | DoublexJump.com

We’ve had a wide variety of Zelda characters in the Smash games. For Ultimte, we’re going to have three different Links. We have a different Zelda this time than we have before. All of this is cool and I’m looking forward to it, but I had a thought and I wonder how well it would do if it were true.

I think it would be cool for each character to have their own costume set.

Hear me out…

Most of the characters have different versions of themselves along with different powers or move sets. You can change the colors of their costumes, but what if, instead of just having a different color, their costume changed?

We could have Twilight Princess Link, Toon Link, Young Link, Breath of the Wild Link, etc. We could choose between any kind of Zelda and they can each have their own unique move or two.

Mario, granted one of his costumes kind of looks like the fire flower, but what if he could only shoot fireballs in that costume? We could have ice Mario, Tanooki Mario… Tanooki Mario is in Mario Kart, why not Smash?

Luigi can be himself or have his Poltergust 3000.

I get the characters would be uneven in this sense and a lot of those mechanics are in the game anyway. I’m happy with the way the game is, but I think it would be cool to have a bunch of different Marios duking it out. The same character with the same move set other than one or two unique moves or powers.

Does that even make sense? I’m not sure if my explanation did my idea justice. Again, I don’t want Smash to change and I bet this idea would be really had to program in, but… I think it’d be cool to see all the variations of the characters nonetheless.

What do you think of this? Do you have any ideas you’d like to see in Smash? Let me know in the comments below!

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Character Spotlight: Polterpup

Rachel Mii | DoubleJump.com

Happy Tuesday!

We’re already nearing the end of October and Halloween is so close. I thought it was only appropriate to talk about a ghost dog.

Character Spotlight: Polterpup | Video games | gaming | Luigi's Mansion | Nintendo | DoublexJump.com

Polterpup is an adorable dog from Luigi’s Mansion: Dark Moon. He’s a ghost so he somehow passed away, but that doesn’t damper his spirits (sorry, not sorry).

Dark Moon is the one and only game Polterpup has been in. So far, at least. I believe he’ll be making an appearance in Luigi’s Mansion 3 for the Nintendo 3DS! He aids Luigi as much as he hinders Luigi in Dark Moon. He’ll steal important items such as keys to the next area and Luigi needs to chase him down to get it back. It’s all a game to Polterpup, though. On the other hand, if Luigi finds golden dog bones throughout the levels, Polterpup will revive Luigi when he game overs.

I love Polterpup as a character because he contributes to plot in some ways and also is a revive mechanic for Luigi. Plus, he’s cute and who doesn’t want a ghost puppy around?

I’m looking forward to seeing what else Polterpup can get into! Honestly, I’d love to see him as an assist trophy in Super Smash Brothers Ultimate.

How much do you love Polterpup? Let me know in the comments below!

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Luigi’s Mansion 3DS [Game Review]

Game Review: Luigi's Mansion 3DS | Nintendo | Video games | Gaming | DoublexJump.com

Title: Luigi’s Mansion
Developer: Nintendo | Grezzo
Publisher: Nintendo 
Platform:
Nintendo 3DS
Category:
Action, Adventure
Release Date:
October 12, 2018
How we got the game:
I pre-ordered it

 

 

 

What can I say about Luigi’s Mansion? It’s one of my favorites and I was super excited to get an updated version.

gameplay

This is a fairly simple game to play. Luigi moves around with the analog stick. In this version it gives you the choice of whether you want Luigi to move around freely or side-step. I have him move around freely because the side-stepping looks weird. However, when you’re sucking up ghosts or if you press the B button while walking, he sort of side-steps anyway. The X button is used as the A button would typically be used in any other game. The X button opens doors and will call for Mario if there’s nothing else around.

Capturing the ghosts is easy. Shine your flashlight on them and once they’re stunned, you can press the R button to use the Poltergust 3000 to suck up the ghosts as you move the analog stick in the opposite direction of where the ghost is trying to escape. It’s easy enough though some ghosts are harder than others.

The point of the game is to go through the entire mansion to find Mario as you rid it of all the ghosts at the same time. There are regular ghosts throughout the mansion along with mini-bosses and regular bosses.

This is a quick game to get through – especially if you’ve played it before. I know this game like the back of hand at this point. However, it’s a little easier on the 3DS because of the touch screen. The Gamecube obviously didn’t have that. If you had a key, the Gameboy Horror (in game) showed you where it was on the map. The touch screen for the 3DS is the map and shows where the key goes right away. There’s absolutely no getting lost in this version.

I thought the concept of Gooigi – the very green version of Luigi for the co-op mode – was weird at first. I liked how they added a co-op mode, though I haven’t had a chance to try that part out just yet. The way they added Gooigi into the game was impressive though and my respect for the slimed-version of Luigi went up.

graphics-music

The graphics, as always, were great. I really enjoyed them on the Gamecube and the updated graphics for the 3DS stayed true to the original graphics. The colors were just brighter and the details were a little more crisp. I thought they did a wonderful job and the game looks great.

I found myself humming along with the music again. I get Professor E. Gadd’s lab music stuck in my head from time to time. The first time Luigi went there, I sat on that screen for a while and just hummed along with the music. I don’t know why, but that’s always been a favorite tune of mine.

They did a great job with the sound effect. For the most part, everything sounds the same from the original Gamecube version. However, they updated a few things. For example, when Luigi calls for Mario, his voice echos. When you enter a dark room and haven’t defeated the ghosts yet, you can hear them cackling somewhere in the room. They’re small details, but I really liked them. I felt as though they added a lot to the game.
storyLuigi won a contest he didn’t enter. He won his own mansion. (Wouldn’t that be nice?) I mean, it’s haunted, but hey – take what you can get, right?

The only problem is, Luigi has no idea how these people got his information and Mario was dumb enough to fall for the scheme. Luigi heads to the mansion to see what it’s all about as well as find his brother, who ends up getting himself kidnapped.

Obviously this is the same story as the original game. The only thing that changed was Gooigi. I really liked how they introduced Gooigi. I’m not sure if some people would consider this a spoiler or not, so I won’t too much. They connected Dark Moon to this game though and I thought it was really clever how they did it. It put a smile on my face, at least.

replay-value

It’s Luigi’s Mansion. I’ll be playing it again. No questions asked.

Luigi’s Mansion gets…
5 out of 5 lives.

Have you played this game? What did you think? Let me know in the comments! 

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Friday Favorites: Video Game Ghosts

Double Jump Kris MiiHappy Friday everyone!

It’s nearing the end of October, which means Halloween! Candy, witches, costumes, and ghosts… While I’m not partial to horror or scary games, there are a few ghosts in video games that have been quite memorable.

frifavesghosts

Clyde

Pac-man is a classic arcade game with ghosts attempting to follow and catch the titular character. Clyde is the fourth of the ghosts, the orange one, who didn’t follow along with the other ghosts not only in his name but also behavior. Unlike Blinky, Pinky, and Inky, Clyde does his own thing. He doesn’t try to catch Pac-man, not really… Rather, he goes and derps off in the corner. It’s amusing to me that Clyde was programmed as such.

Ghost Pokemon

The Ghost type in the Pokemon franchise was always an interesting one to me. Not my favorite type to stick on my team — that’s Rachel’s department — but I can definitely appreciate their trickier moves. Lavender Town in the first generation games? Definitely some of the spookiest tunes to send a chill down my spine.

Poe Sisters

In Legend of Zelda: Ocarina of Time — along with a few other appearances in the Zelda series — the Poe Sisters haunt the Forest Temple. Link must defeat each one in order to unlock the temple’s basement and the final boss. I’ll admit, the first time I played through the Forest Temple, I was a little spooked from the Poe Sisters, but I definitely enjoy their challenge.

Boos

Boos from the Super Mario franchise are adorable! They’ve always been a staple to the series, even playing a large part in Luigi’s Mansion, and it’s great to see Boo become his own character in some recent games, like King Boo racing in Mario Kart 8 and competing for stars in Super Mario Party.

What do you like best about Super Mario Party?

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