Would Your Rather: Mario Edition

Would You Rather: Mario Edition | Video Games | Gaming | Nintendo | Mario Bros. | DoublexJump.com

krismii
We’ve done a couple of “Would You Rather” posts in the past, and we thought it’s time for another. This round will be all about Mario, considering we’re big Nintendo fangirls and we realized we haven’t quite celebrated Nintendo’s best-known mascot just yet. So, Rachel, would you rather play a game that has Bowser as Mario’s ally or the antagonist?

rachmii
I think I’d rather have Bowser as the antagonist. That’s what he’s well known for and he’s usually funny as the bad guy. Of course, I do feel bad for him and would love to see him as an ally again like in Super Mario RPG. Kris, would you rather only be able to play Mario Party 10 or Mario Party Top 100?

krismii
Really? I would have thought you’d pick him as an ally. Why start me off with such a hard question? If there’s no option for “neither,” then I suppose I would pick the Top 100. At the very least, I can play the mini games. Would you rather have tea time with Princess Peach or Princess Daisy?”

rachmii
I’m surprised you didn’t pick 10. The mini-games is a good point though. We don’t know each other that well with Mario, huh? I think I would prefer to have coffee with Peach. Daisy is kind of annoying sometimes. Would you rather have a Goomba friend or a Bomb-omb friend?

krismii
Apparently not, haha! I think I’d like a Bomb-omb friend as long as, you know, they can regenerate after exploding like the ones that were partners in the Paper Mario series. Goombas can be cute, though! Would you rather live in a haunted mansion with Luigi or live in the Comet Observatory with Rosalina?

Rachel Mii Double Jump
Despite my fear of the dark and ghosts, I’d have to pick the haunted mansion with Luigi. In Dark Moon the ghosts are friendly anyway, so it should be okay. Would you rather live in the Paper Mario world or the Yoshi’s Island world?

krismii
Paper Mario world, I believe. The world seems so lively when Bowser isn’t stealing the castles and whatnot. I’d love to see Shooting Star Summit from the original Paper Mario world! One last question to wrap this up. Would you rather only play the Mario Party series or the Mario Kart series as your source of Mario games?

Rachel Mii Double Jump
Hm… That’s a real tough one. I think I’d have to go with the Mario Party series. Each game is different and I think I’d get tired trying to beat my own high school in Mario Kart.

What are your answers? Let us know in the comments below!

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Character Spotlight: Goomba

Rachel Mii | DoubleJump.comHappy Tuesday!

The end of the month has arrived which means I’m going to be shining the spotlight on another lovable character in gaming.

Character Spotlight: Goomba | Nintendo | Mario Bros. | Video Games | Gaming | DoublexJump.com

Goomba is a character in the Mario franchise. He’s an enemy of Mario’s and has been since his first appearance in Super Mario Bros. in 1985. Goomba is as simple to defeat as stomping on him. He is based after the shiitake mushroom, after all.

I’ve always liked Goomba because he’s always been an “easy” enemy and overall simple in name and appearance.

Goomba appears in just about every Mario game as an enemy though he’s never much of a threat. Now that Super Mario Party as been announced, it seems as though Mario and friends are being inclusive and allowing just about everyone to join in on the fun and games.

Will I be playing as Goomba in the new Mario Party game? Most likely not only because Boo is now a playable character. But I’m interested to see Goomba just as much as all the new characters.

Do you like Goomba? Are you excited to play as him in Super Mario Party? Let me know in the comments below!

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Yoshi’s Island [Game Review]

Yoshi's Island | Game Review | Video Games | SNES Classic | Nintendo | DoublexJump.com

Title: Yoshi’s Island
Developer: Nintendo EAD
Publisher: Nintendo
Platform: 
Super NES (originally), Gameboy Advance, SNES Classic
Category: 
Platformer
Release Date: 
October 4, 1995 (SNES Classic release: September 29, 2017)
How we got the game: 
We bought the SNES Classic

krismii
Yoshi’s Island was a game that I remember watching more so than playing. Our older sister used to try her hand at the game, and I don’t remember how far along we got in the game. It was definitely nostalgia-inducing.

rachmii
Yoshi’s Island is a classic to us. I’ll be honest, I didn’t remember too much of the game as I was too young when it originally came out, but I remembered the music and sound effects and I was excited to give it a go.

gameplay

krismii
Yoshi’s Island is fairly simple to figure out with the controls. You control one of eight Yoshis, each of them going through a level of the world while protecting Baby Mario. As Yoshi, you travel the levels from left to right, jumping and hovering when needed, as well as eating enemies with Yoshi’s tongue and creating eggs out of them. The eggs follow you until you need them as projectiles.

rachmii
This game is similar to Super Mario Bros. where you have multiple levels in a “world.” Once you defeat a level, you pass Baby Mario onto the next Yoshi and move onto the next level. Each level contains coins, special flowers for a chance to get a bonus, and red coins hidden throughout. At the end of each level, you’re “graded” based on how much you get.

 krismii
Our average score is probably in the 70s. Each world has six regular levels, then two castle levels, one in the fourth spot and one in the eighth. The bosses of these levels tended to be more of a challenge, but most of the gameplay consisted of dodging attacks while hurling eggs at the main enemy. Strategy-wise, it wasn’t that difficult, but it could be challenging to execute it.

Rachel Mii Double Jump
The poor yellow Yoshi always got stuck with one of the castle levels. He must have gotten the short stick on that draw. Each level was challenging in its own right because whenever Yoshi got hit, he’d lose Baby Mario and the clock would start ticking down until Magikoopa came to get him. It was always stressful and tense whenever that happened.

graphics-music

krismii
Yoshi’s Island has adorable graphics, some of the backgrounds and levels reminding me of crayons. Being a predecessor of games such as Yoshi’s Story and Yoshi’s Woolly World, where the graphics were storybook-like and yarn, respectively, the graphics for Yoshi’s Island fit right in.

Rachel Mii Double Jump
I always loved how this game looked. Yes, it looks like a drawing, and it’s certainly charming for a Yoshi game. The backgrounds of each level are vivid and colorful. The whole game just looks happy, despite the circumstances.

krismii
The music matches the world quite well, with music being fairly upbeat for most levels. The castle level music sounds a bit ominous, but it is offset by how bright Yoshi (and even the enemies) are. They’re the kind of tunes where we easily found ourselves humming along.

Rachel Mii Double Jump
The music is upbeat, yeah. It’s some of the best gaming music. The sound effects were spot on as well. For some reason, that’s what I remembered the most. The sound effect for Yoshi sticking out his tongue was great for me… I don’t know why.
story

Rachel Mii Double Jump
Twins Mario and Luigi as babies are on their way to a new home by the stork when the trip is interrupted. Magikoopa kidnaps Luigi while Mario somehow gets away and is found by a bunch of Yoshis. Together, the Yoshis take turns carrying baby Mario on their backs through various levels, defeating bosses, and trying to get baby Luigi back and keep Mario safe.

krismii
Throughout the levels, Magikoopa and his cronies are always ready to swoop down and kidnap baby Mario if he is ever separated from Yoshi. The Yoshis do their best to protect their new little friend throughout all the dangers found on Yoshi’s Island.

Rachel Mii Double Jump
Like most Mario games, this game is all about saving someone who’s kidnapped and protecting the ones you love. It’s just Yoshi’s time to shine this time.

replay-value

krismii
This game was tons of fun to go back to. There’s nothing really after the main story, but there are plenty of levels and adorableness to make you want to play again down the road. It’s a game that aged well in terms of controls and graphics, and it’s fun to revisit once in a while.

Rachel Mii Double Jump
I can see ourselves going back to this game and trying to get better scores than what we already got. This game was a lot harder than we remembered… or maybe we just got bad at games the older we got.

Yoshi’s Island gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Super Mario Odyssey Was A Movie First

Rachel Mii | DoubleJump.comHappy Tuesday!

Okay, so Super Mario Odyssey wasn’t actually a movie before the game came out. However, Kris and I were watching a movie the other night and I couldn’t stop thinking about Odyssey.

Super Mario Odyssey Was A Movie | Video Games | DoublexJump.com

Has anyone seen Disney’s Meet The Robinson’s? It’s an animated film about a smart boy, Lewis, who loves math and science and inventing things. He winds up in the future to help out a family whose time machine was stolen by a man with a bowler hat.

There’s more to it, obviously, but I’m going to assume you saw it because… it’s Disney.

The hat possesses living things. In the movie, the first thing the hat possesses is a frog. Then the bad guy goes back in time and possesses a T-Rex. Later, the movie takes a dark twist and begins to possess people.

Ring a bell?

I hadn’t seen the movie in a long time, but the farther along it got the more I remembered what happened and who the characters were.

I remembered the part of the T-Rex first and joked with Kris about how the movie is Odyssey. Then, before that part, the hat possesses a frog and it made me realize the movie really is like Odyssey.

That’s about it. I don’t really have anything else “intelligent” to say about it since neither one are actually connected in any way, shape, or form.

I guess this just goes to show that my mind is constantly thinking about video games.

Have you watched Meet The Robinson’s? Am I making any sense? Let me know in the comments below!

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Friday Favorites: Mario Party Boards

Double Jump Kris MiiYay for Friday!

Despite having the Switch and Xbox One, Rachel and I have been turning our Wii back on to play Mario Party 2 on they system’s Virtual Console. After the disappointing Top 100 3DS game, going back to one of the best Mario Party games was natural. Playing Mario Party 2 and its boards reminded me of some of the best boards from the series as a whole.

frifavesmariopartyboards

Space Land (Mario Party 2)

Space Land is one of my top choices in Mario Party 2. The space aesthetics are fun, and the Bowser junction in the middle of the board can really mess up the standings. Once the countdown in the middle reaches zero, Bowser launches his Coin Beam to steal every coin from whoever may be caught in the crossfire.

Yoshi’s Tropical Island (Mario Party)

Yoshi was always a favorite character from the Mario franchise, and we always enjoyed his board from the original Mario Party game. Going back and forth between two islands for the star, there was always the chance that someone could land on a Happening space and make Bowser and the star switch places.

Goomba’s Greedy Gala (Mario Party 4)

This casino-based board is all about chances and gambling (of course). Yes, it easily got frustrating if you were never able to go the way you wanted based on the roulette wheel in the middle of the board. It was fun, though, to let chance that much control over who could reach the star space.

King Boo’s Haunted Hideaway (Mario Party 8)

Mario Party 8 is not my favorite Mario Party game due to the motion controls — I was never thrilled with them. This board was always fun, though. The night scenery and the fact that the board changed every time you played or were looking for the next star was a cool concept.

What are your favorite Mario Party boards? Which Mario Party game do you enjoy the most?

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Another Mobile Game: Mario Kart Tour

Rachel Mii | DoubleJump.comHappy Thursday!

I was scrolling through the news and something interesting caught my eye. Nintendo has been working hard getting games on our smartphones and here’s the next big one.

 

Mario Kart Tour is going to be the next mobile app game. It’s going to be free to start and release in Fiscal Year 2018. That’s all we know so far.

I’ve added my two cents with the mobile games before, but I guess I’ll explain it again.

I don’t know how I feel about the mobile games.

I tried a few of them, but in the end, I wanted my handheld or home console. I didn’t get into Mario Run, Miitomo, or even Animal Crossing: Pocket Camp.

I want a brand new mainstream Animal Crossing game. Pocket Camp is cool and they did a great job with it, but I can’t sit there and play for hours.

Mario Kart 8 Deluxe was a great game and it’s amazing on the Switch. I still want a brand new Mario Kart game. I want more. I don’t know how I feel about Mario Kart being on mobile. It’s certainly not going to play the same. If they’re working on that, are they even thinking about a Mario Kart 9?

Mario Kart Tour is definitely something I’ll download and give a shot, but I’m not super excited about it.

What are your thoughts on Mario Kart Tour? Are you excited or don’t care too much about it? Let me know in the comments! 

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Super Mario RPG [Game Review]

Super Mario RPG

Title: Super Mario RPG
Developer: Nintendo, Square
Publisher: Nintendo
Platform: 
Nintendo SNES
Category: 
Role-playing
Release Date: 
Mario 9, 1996
How we got the game: 
We got it on the SNES Classic and also have it on the Wii virtual console, as well as the original SNES cartridge

krismii
Prepare to just have me absolutely gushing about this game. It’s one of my absolute favorites and it will never get old!

rachmii
Super Mario RPG is an old classic. We were super excited when we found it was on the SNES Classic. We have the game on the Wii virtual console if we ever wanted to try playing it again, but it’s cool to play with the old controllers again.

gameplay

krismii
Super Mario RPG features classic RPG elements in a Super Mario game. The story is linear with a large map to follow and explore, with battles following the typical RPG formula with attacks and party members.

rachmii
You, of course, play as Mario, as you go through your journey trying to save Toadstool and then the rest of the world. As you journey further you meet new people who join your party. You end up with five members total with three being able to battle at once.

 krismii
Battles allow all party members to gain experience, even those who aren’t actively battling. Members level up when they gain enough experience, increasing their HP, attack, defense, and special stats. The further you move along in the story, the stronger weapons and armor are available to you, along with accessories to ward off status ailments or increase stats as long as the character wears them.

Rachel Mii Double Jump
It’s easy to allow your team to work together in any given group of three since they all level up together whether they’re active in battle or not. Mallow and Toadstool were great at healing the other members of the team, so they weren’t used together much. Still, the team possibilities were pretty good.

krismii
Toadstool and Mallow were both great with magic power, yes, but Mallow could also be geared toward more fighting with his magic while Toadstool had more healing capabilities. Mario was the classic, balanced-all-around character, and Bowser was the tank with his high defense. Geno had the highest attack power, but wasn’t so great with the defense stat. It’s always interesting trying to figure out which characters to use for which boss battles. I kind of wish that all five could be used in battles together, but I suppose that would be overkill.

Rachel Mii Double Jump
It’d be cool if it was like Pokemon and you were able to swap out characters if one died. Still, the system worked and we didn’t die too many times anyway.

graphics-music

krismii
Even as a kid, I had always enjoyed this game’s graphics and music. The world was always vibrant, with each area having its own unique style, and the character models were great. Even though they were mere pixels, the character sprites had some surprisingly distinct and accurate facial expressions. Mario especially was wonderful, considering he was the silent protagonist!

Rachel Mii Double Jump
I agree each area was vivid and unique from other areas. The monsters as well as the inhabitants of the world had cool styles and were nothing like anything from Mario games today (aside from the toads, goombas, etc). Mario, as silent as he is, is a sassy fellow in this game. He tells a good amount of stories in this game and it’s always amusing.

krismii
Yes, just seeing him and the other party members mime out parts of the story when explaining key points to NPCs was always great to see. There’s even a running joke in the game with the characters falling on their faces, similar to when we would “facepalm.” The music is fantastic as well, with each pieces matching the mood of the area we were in. It was composed and arranged by Yoko Shimomura, who notably worked on the Mario & Luigi series as well as composing tracks for Super Smash Bros. for the 3DS and Wii U.

Rachel Mii Double Jump
The music, like most video games, are songs that just get stuck in your head. They’re fun to hum along with and upbeat. The battle music was fantastic as was the music for when a battle was won. Every time we won a battle, both Kris and I immediately started singing the song each and every time.
story

Rachel Mii Double Jump
Bowser is at it again! He has kidnapped Princess Toadstool and it’s up to Mario to save her. But that’s only the beginning of the story. Mario defeats Bowser pretty quickly but then his castle is taken over by Smithy. Mario teams up with two new friends, Mallow and Geno, as well as Bowser and Toadstool to defeat Smithy and save Star Road, thus saving the world.

krismii
The storyline itself is a little cliche, but it works. Smithy, in his plot for domination over Mario’s world, destroys Star Road, the place where wishes on shooting stars were granted. With the Star Road destroyed and its Star Pieces scattered over Mario’s world, wishes are unable to come true anymore. Geno, a star spirit, has been tasked with finding the Star Pieces and repairing the Star Road. Mallow is a young “frog” who is searching for his true home, finding his place both in the world and with the team of heroes. Mario and Bowser form a truce for the first time and Toadstool, before she was known as Peach, proves how formidable she is on the front lines.

Rachel Mii Double Jump
…That about sums it up. You explained it much better than I ever could.

replay-value

krismii
Yes, the story and gameplay are rather linear, and there’s not much of a variety in terms of switching out party members, but this game is one that I can replay over and over without getting bored. The graphics and music are wonderful, the writing is fantastic, and the characters are amazing. I can’t gush about this game enough!

Rachel Mii Double Jump
This is the definition of a classic. There’s nothing too special about it, but the overall game is just so much fun and upbeat. We’ll be playing this one again in due time again… and again.

Super Mario RPG gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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