First Impressions: Hogwarts Mystery

Double Jump Kris MiiI always adored the Harry Potter series growing up — they were a stable of my childhood. Even now, I enjoy rereading a book or two of the series every so often. When Pottermore came out, I was excited to take the quizzes detailing my Hogwarts house and wand, as well as my patronus and Ilvermorny House when they became a thing as well. With the app game Hogwarts Mystery finally released a couple of days ago, I got the chance to start it up and try it out.

 

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I don’t play too many app games. I’m one of those few people who don’t have a tablet so, if I wanted to play app or mobile games, I’m stuck using my phone. Don’t get me wrong, my phone is nice and I don’t have too many mobile games that I’m interested in playing, but it can still be a little annoying on the smaller screen. I have Fire Emblem Heroes and, now, Harry Potter: Hogwarts Mystery on my device.

The idea of becoming a Hogwarts student was always a fun fantasy for me as a lover of the books and the world that J.K. Rowling had cooked up. I’ll admit, I was a little skeptical about how Hogwarts Mystery would be able to pull it off, but I’m enjoying it so far.

You start the game with a little introduction that is narrated by the great Maggie Smith herself, reprising the role of Professor McGonagall. After a brief moment of customizing your character (seriously, there’s not much customization unlocked) your character is meeting a new friend in Diagon Alley, where you obtain your books and wand in a tutorial of the few controls before heading to Hogwarts and choosing your house.

The simple controls include tapping and swiping a finger across the screen. That’s really it. The tasks are generally using energy by tapping on objects, such as books to “read through” or your broom to “summon.” When learning spells or brewing potions, you may have to swipe your finger in a small shape, usually a spiral or arch of some sort, in order to perfect the spell or potion.

The story itself is okay so far. I’m not too deep into it, but apparently your character’s brother had gotten expelled and disappeared at some point before you were accepted into Hogwarts. Therefore, you already have a besmirched reputation, thanks to whatever your brother had done. Your personality is based on three attributes — courage, empathy, and knowledge — that will supposedly affect your relationships with other characters in the game. These attributes may give you different response choices with speaking with characters and, depending on which choices you choose, may or may not help better your family name in the school.

I presume, going deeper into the game, that the Hogwarts Mystery is all about what happened with your brother. I’m already interested in the writing, and I’m impressed with the graphics of the game even on my phone screen, so we shall see how everything works out.

Being a mobile game, it’s “free to play,” but there are of course in-app purchases, where you can use real money to buy game currency, gems for longer story missions, and pieces of energy to keep the game moving. The currency and gems also unlock more clothing items to customize your characters. The customization is something I’m disappointed in — you gain levels as you go about the story, and certain clothing options are “unlocked” at certain levels, but many you still need to spend currency or gems on to actually wear them.

Other than that, I’m amused at the game so far, able to play it in a few minute intervals before losing all my energy and needing to wait for that to replenish. As long as the story is intriguing, I’ll probably keep the game around for a while.

Did you download Hogwarts Mystery? How are you enjoying the game?

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Another Mobile Game: Mario Kart Tour

Rachel Mii | DoubleJump.comHappy Thursday!

I was scrolling through the news and something interesting caught my eye. Nintendo has been working hard getting games on our smartphones and here’s the next big one.

 

Mario Kart Tour is going to be the next mobile app game. It’s going to be free to start and release in Fiscal Year 2018. That’s all we know so far.

I’ve added my two cents with the mobile games before, but I guess I’ll explain it again.

I don’t know how I feel about the mobile games.

I tried a few of them, but in the end, I wanted my handheld or home console. I didn’t get into Mario Run, Miitomo, or even Animal Crossing: Pocket Camp.

I want a brand new mainstream Animal Crossing game. Pocket Camp is cool and they did a great job with it, but I can’t sit there and play for hours.

Mario Kart 8 Deluxe was a great game and it’s amazing on the Switch. I still want a brand new Mario Kart game. I want more. I don’t know how I feel about Mario Kart being on mobile. It’s certainly not going to play the same. If they’re working on that, are they even thinking about a Mario Kart 9?

Mario Kart Tour is definitely something I’ll download and give a shot, but I’m not super excited about it.

What are your thoughts on Mario Kart Tour? Are you excited or don’t care too much about it? Let me know in the comments! 

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Animal Crossing: Town Planner

Happy Thursday!

I’ll admit, I’ve barely played Animal Crossing: Pocket Camp. The mobile game has been doing really well, but apparently, the game isn’t what it originally started as.

According to My Nintendo News, Animal Crossing: Pocket Camp was originally titled Animal Crossing: Town Planner.

It was nothing like what the game is now. It was what the old title suggests.

Town Planner was going to be a game where you mainly clicked menu options. There was no avatar to move around or such. You were going to have a plot of land and build a town.

Characters aside, it sounds as though it was similar to Happy Home Designer, except your focus was the whole town and not individual houses.

This is supposedly why the mobile game was delayed so long. Other than building a town and visiting towns of others, there wasn’t much to do. Nintendo felt the game was too bare bones and didn’t think it would sell well. So they redid the game completely.

Thus, now we have Pocket Camp.

I do wonder what the game would be like if they kept it as Town Planner though. Pocket Camp seems close to being more like the main game and I would prefer that on a handheld. Town Planner sounds as though it would be like The Sims where you build houses and buildings on bare lots, which is my favorite part of The Sims.

Yes, there is Happy Home Designer, and it sounds like Town Planner didn’t have much as far as “gameplay” goes, but I would definitely be interested in trying it out.

Nintendo has a way of making things better than they seem and I’m curious what their original goals were.

What are your thoughts on this? How are you enjoying Pocket Camp? Let me know in the comments below!

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