Friday Favorites: Sword and Shield Features

Double Jump Kris MiiHappy Friday everyone!

How is everyone enjoying Pokemon Sword and Shield? I’ll be honest, it was hard to tear myself away from the games in order to write this post! Despite the internet backlash that these games were receiving, I’m very much enjoying the games. Here are just some of my favorite features so far.

Pokemon | Pokemon Sword and Shield | Nintendo | Nintendo Switch | Video Games | Gaming | Doublexjump.com

Camp

Camping with your Pokemon in routes is wicked charming and a simple way for your Pokemon to grow more friendly towards you and get some experience points to boot. Being able to play with your Pokemon and seeing them play with each other is fun, and cooking curry isn’t too bad either. It’s fun to discover recipes and it doesn’t take too long to make the dishes, so I’m hoping it won’t become repetitive too quickly. Seeing others pop in and out of your camp is unique as well!

Raid Battles

I’ve always wanted a sort of open concept for a Pokemon game, one where Rachel and I can both go on the Internet and see each other wandering around as we went on our respective journeys, perhaps even join each other with battling wild Pokemon and NPCs. The wild area and raid battles come close, and it’s awesome seeing my sister’s and friends’ avatars right there with mine.

Gyms

I so missed the traditional gyms when our Pokemon journeys took us to Alola. The trials and totem Pokemon weren’t as challenging to me. I think the Galar gym challenges take the best of both worlds, giving the players a little mission reminiscent of Alola’s trials while finishing up with epic battles.

What’s your favorite part of Pokemon Sword and Shield so far? Let me know in the comments below! If you liked this post, please share it around.

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Link’s Awakening [Video Game Review]

Video Game Review: Link's Awakening | Nintendo Switch | Video Games | The Legend Of Zelda | DoublexJump.com

Title: Link’s Awakening
Publisher: Nintendo
Platform: 
Nintendo Switch
Category: 
Action, Adventure
Release Date: 
September 20, 2019
How we got the game:
We preordered the game from Amazon

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My first time playing Link’s Awakening was ages ago on my Gameboy Color. I didn’t get very far at all, perhaps only to the second dungeon. To see it remastered for the Nintendo Switch was exciting, and I was looking forward to giving the game a real try.

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I’ve never played this game. So, I was excited and it was interesting at the same time.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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The gameplay is fairly straightforward for Link’s Awakening. As Link, you explore the land by moving with the analog stick, the 3D plane allowing you to move in diagonals and circles as opposed to the horizontal and vertical linear paths of the original version. Your sword and shield, when you retrieve them, are each given a Joy-Con button, while other items can be assigned by X and Y by the player.

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Link waddles around the world and it’s just so cute! As he waddles around though, he needs to get into these specific dungeons so that he can collect instruments. The dungeons are hidden around the map and you usually have to solve someone else’s problem or a puzzle of some sort to get into the dungeons themselves.

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The dungeons have their own themes, generally centered around the area they are located in, a key item, or a certain type of boss. Each of the dungeons’ rooms has a purpose, whether it’s to defeat all enemies or solve a puzzle in order to progress towards the boss room and, beyond that, the room that holds the instrument.  It’s actually a fairly typical Legend of Zelda game, while notably being one of the few that does not have Zelda in it.

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I honestly didn’t realize the game didn’t have Zelda in it at first. Somehow, that went over my head. As Kris said, the gameplay is typical of your average Legend of Zelda game. You explore the world, enter dungeons, and once you get through those dungeons and collect all you need, you get to fight the big boss. There are items you collect along the way, of course, to aid you on your quest such as bombs and, of course, the master sword.

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This remake of Link’s Awakening also has a special mode with Dampe the grave keeper. Throughout your journey, you can collect chambers that can be used to create your own dungeons. It seems to be a watered-down version of Super Mario Maker but with Legend of Zelda dungeons.

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It’s not as exciting as it sounds. You need to find pieces of the dungeons from the game throughout the world and then you can rearrange them to make your own dungeon. It’s not too bad though I would love to see a Zelda Maker at some point.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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This game has been rightly praised for its graphics. They’re adorable! The land and character models all resemble clay-like dolls, and the cartoony style works. While I’m not sure if I would enjoy a longer Legend of Zelda game in this art style, I can fully appreciate it for Link’s Awakening.

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The graphics are colorful and cute, I agree. I enjoy watching Link wander around also see the Goombas and Piranha Plants as well.

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You can never go wrong with the music from a Legend of Zelda game, particularly one that revolves around finding instruments. The music is charming, with the tempo just right in every area.

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My favorite song? Whenever Marin sings. Her voice is charming and it fits her character so well. All the music is great. I wouldn’t expect any less from a Zelda game though.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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The story of Link’s Awakening begins with Link miraculously surviving a lightning bolt while out at sea. He washes ashore Koholint Island, where a young woman named Marin finds him and helps heal him until he wakes up. Link is told that he cannot leave the island until the island’s guardian the Wind Fish awakens, so Link sets off on a quest to obtain all of the instruments in order to wake the Wind Fish.

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Link, along the way, meets some pretty interesting characters. Some that will help him and some that will hinder his quest. However, he has the one goal in mind – to get off the island. Why? Where was he headed before? Who knows.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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Link’s Awakening is fairly linear and one of the shorter Legend of Zelda games. With that said, this game packs so much charm in it that I’d be surprised if it’s not a game that one picks up again for nostalgia purposes.

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This is definitely something I’d play again if I ever got the itch. It’s a gem and I’m glad Nintendo remade it giving it time in the spotlight once again.

Link’s Awakening gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Byleth Should Have Been a Student

Double Jump Kris MiiHappy Monday, everyone!

Amidst Zelda Month and Pokemon Sword and Shield hype, I’m still enamored with Fire Emblem: Three Houses. Yet, I’ve been thinking more and more about Byleth’s position in the game.

Fire Emblem | Fire Emblem Three Houses | Three Houses | Nintendo | Video Games | Gaming | Doublexjump.com

Byleth in Fire Emblem: Three Houses should have been a student. I honestly believe there still would have been as much potential for the game had Byleth been a student rather than a professor.

When it was announced in the beginning of Three Houses’s life that your main character would be a professor, the idea was intriguing. What wasn’t intriguing was the idea of romancing those who were your students, even if the option of marriage wasn’t a thing until after a time-skip that conveniently ages said students appropriately. The idea of a teacher/student relationship was always off to me, no matter how much I enjoy the characters.

Because, let’s be real, even after the time-skip, the majority of characters still treat your character as their professor. Maybe it’d be a bit more tolerant if the characters treated Byleth as an equal after the time-skip, rather than still calling them, “Professor.”

Being a student within your favorite house would have avoided the teacher-student dynamics. The activities during the Exploration option wouldn’t change at all, and you can still be Rhea’s favorite, for story reasons. During the class and lecture parts, your skills and goals could grow with your classmates’, and you could join the partnered weekly activities for support bonuses. The options of changing the other characters’ goals can stay the same as well — or, if you’d rather go a step further, being able to “persuade” your classmates’ goals can be something you can do only after you have so many support and friendship points.

“But, Kris!” I hear you say. “Who would be the professor of your class?”

Make Jeralt be the professor of your class! I know he’s supposed to be a knight rather than a professor, but having him be the professor of your class may make his death more meaningful whenever it happens. Or, hey, make his death happen during the battle right before the time-skip. At this point in the Fire Emblem franchise, having the main character’s father, or last remaining family, die for the emotional feels is a bit of a cop-out.

Or if we want to keep Jeralt in his regular position, make Seteth be the professor. Obviously the monastery is short-staffed since they made a random, young mercenary the professor of a class — and, yes, I realize there are story reasons for it too — and Rhea can totally say, “Go forth, Seteth, and impart your wisdom to the students.” Considering Seteth is suspicious of Byleth in the first place, maybe he’d want to be in their house to help keep an eye on them, and having Flayn join later could bring some other interesting dynamics into the game.

“Okay, fine,” you may say, “but what about romancing the other teachers after the time-skip? Wouldn’t that be the same problem?”

It would be, if the other teachers were just as important as the student characters. In my first route, the only teacher-like character that was in my army was Seteth, because he was recruited automatically. I more or less forgot about the other teacher and knight characters at that point since I was so focused on the story and the student characters under my care. Considering there are only a handful of teacher and knight characters compared to the plethora of student options, paired endings with them could be out of friendship or the characters could be considered a parental-figure to Byleth.

(Isn’t that what a couple of same-sex options are for male Byleth, anyway? Forgive me, I haven’t played as male Byleth to figure it out.)

Honestly, after the time-skip, not much would have to change if Byleth was a student instead of professor. Byleth would still be a central figure for the war because of story reasons, and can still take charge in the lecture halls. Just take out the “Professor” voice clips, and you’re good.

I don’t believe Byleth needed to be a professor or a figure of authority to the student characters in Three Houses. Being an equal to them, despite — and especially because of — their birth circumstances, would have done just as well in a game that centers around wars that are about morality, revolution, and finding the truth.

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#GamingTogether — Zelda Month Questions

Video Games | Legend of Zelda | Gaming Together | Gaming | Nintendo | Doublexjump.com

We’ve been doing #GamingTogether for a while now on our social media sites. With November being Zelda Month, we collected a few questions from this month that have to do with the Legend of Zelda series. Let us know your responses to these questions!

What’s your favorite Zelda game?

Kris: If I had to choose just one Zelda game to play for the rest of my life… I honestly think it would be Breath of the Wild. Twilight Princess would be a close second, but I think the bigger world, exploration factor, and the lore of Breath of the Wild puts it in the first place.

Rachel: I think my favorite Zelda game is Skyward Sword. I normally don’t like the “beginning” of things that much because it’s a lot of background story and getting to know the characters. However, Link and Zelda were already well established when Skyward Sword came out and they had fun personalities. The dungeons, music, and atmosphere as a whole were cool.

Who is your favorite side character in the Zelda series?

Kris: There are way too many side characters in the series to choose from! After thinking on it for a few minutes, though, Quill from Wind Waker popped up in my mind. I love the Rito race in the Zelda games and Quill was a great introduction to them. He was the one who convinced Tetra to allow Link to join her crew, introduced Link to his chief and tribe, and it was the Rito who rescued Link during his second encounter with Ganondorf. Quill’s an unsung hero of the series, in my opinion.

Rachel: I’m detecting a pattern with my answers, but I absolutely love Fi from Skyward Sword. She has a cool design and having her be the embodiment of the master sword is a cool idea. Plus, she dances and has a great voice.

What’s your favorite thing about the Zelda series?

Kris: Honestly, I believe the story. The reincarnations of the heroes and main antagonist, the lore of the goddesses and Triforce, and how it all boils down to just protecting the world from evil. The characters push the story forward, of course, but it’s usually the worlds and their stories that I get most excited about.

Rachel: I agree with Kris. The story is my favorite part for the same reasons as her. I enjoy trying to piece the timeline together when a new Zelda game comes out.

On a scale of 1 – 10, how excited are you for Breath of the Wild 2?

Kris: I’m going to go with an 8 or 9. I’m wicked excited, but I’m trying to keep my expectations a little lower than I normally would. I love Breath of the Wild, and I’m hoping that the sequel can live up to it!

Rachel: Honestly? 1,000. I know I probably shouldn’t get my hopes up too much but I think they’re going to do a great job with the sequel. Judging from the quick trailer they showed, it seems as though they may be a bit more depth to the story.

Did you get a chance to answer these questions? If not, what are your responses? Let us know in the comments below!

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Friday Favorites: Ice-Type Pokemon

Double Jump Kris MiiHappy Friday everyone!

To go along with the cooler weather coming up where I am and the fact that Pokemon Sword and Shield will be released in a week, I am celebrating with a list of my favorite Ice-type Pokemon! Admittedly, I don’t use Ice-types often in the games. I’ve only recently started enjoying their prowess. Maybe that’ll change with the next generation?

Ice | Pokemon | Nintendo | Video Games | Doublexjump

Glaceon

I love Eevee and its evolutions. It’s no surprise that Glaceon would make my list of favorite Ice-types. Its design is sleek and reminds me of the angles and shapes that snowflakes take. Glaceon, when it first appeared in Gen. IV, had a one of the most unique ways to evolve as well. As out of the way it seemed, I found it interesting that Glaceon evolved via level up at a special location.

Dewgong

I was always amused by Dewgong in the anime. Its smile was always kind of goofy and the way it said its name just made me laugh. The seel-like Pokemon were always designed well, in my opinion, and Dewgong happens to be my favorite out of the lot.

Alolan Ninetales

Who doesn’t love Ninetales’ majestic design? They doubled down on it with Alolan Ninetales, combining the Ice and Fairy types to make such a beautiful Pokemon. Fairy is another type that I don’t use often, but it was great to see the two types’ power combined with Alolan Ninetales.

Alolan Sandslash

Like Ninetales, the original Sandslash was on one of my first teams and I loved it. I was curious about its Alolan form and, despite how late in-game you can catch him, he was an awesome addition to my team against the Alolan Pokemon League. Admittedly, I caught him for nostalgia purposes and for his part-Steel typing, but his Ice-type moves definitely came in handy!

What are your favorite Ice-type Pokemon? Let me know in the comments below! If you liked this post, please share it around.

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Monday Memories: Legend of Zelda Fanfiction

Double Jump Kris MiiHappy Monday, everyone!

It’s NaNoWriMo — or National Novel Writing Month — an event that happens every November where writers attempt to write 50k words of a new story. Spending time on my novels reminds me of my old fanfiction that got me into writing in the first place.

Legend of Zelda | Fanfiction | Writing | Video Games | Nintendo | Doublexjump.com

Anyone remember FanFiction.net? It still exists, of course, but I don’t hear too much about it as often as I hear about Archive of Our Own nowadays. FanFiction was one of the first writing sites that I joined, mainly so I could share some Legend of Zelda stories that I had created.

I was fourteen years old back then… damn.

If anyone’s curious, this was my FanFiction profile, last updated nine years ago today. Back then, we didn’t want our actual names on the Internet — which is vastly different from today, isn’t it? — so I merely went by “Krista” and Rachel went by “Sapphire.” The profile picture of Sheik was an old sketch of mine, as well. The solitary story that’s still up there hasn’t been updated in over ten and I still have the composition notebook that has the draft of the story.

As awful as my stories were sixteen years ago, they helped me to start this creative journey and allowed me to join my love of gaming with a newfound love of writing. The stories and characters in my favorite franchises are what keep me playing, and I discovered an outlet that let me stay in those worlds even after the credits rolled when I finished a game.

Looking back on that story at this point, I am both pleased with myself and cringe at the old writing. I’ve improved so much from ten years ago. And it all started due to me wanting to stay in the Legend of Zelda world past the end of Ocarina of Time.

Ever read fanfiction? What has been your favorite site to do so? Let me know in the comments below! If you liked this post, please share it around.

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Zelda Month 2019

Zelda Month | November | The Legend of Zelda | Video games | Gaming | Blogging | DoublexJump.com

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Happy November! For the past few years, Kris and I have dedicated November as Zelda Month, dedicated to The Legend of Zelda series. This idea wasn’t ours. PeanutButterGamer on YouTube started Zelda Month a long time ago and since then it’s stretched across many platforms as people participate. The Legend of Zelda is one of our favorite franchises of all time, so this is something we love to participate in each year.

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Like with the previous couple of years, the majority of our joint posts for this month will celebrate the franchise. We have some fun posts planned and we hope that everyone else enjoys them, too! This year alone, we’ve gotten some great news about the Legend of Zelda franchise, with games like Cadence of Hyrule and the remake of Link’s Awakening, as well as finding out that a Breath of the Wild sequel is in the works. We’re really excited!

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Yes, there’s a lot of Legend of Zelda stuff already here and announced. We’re looking forward to it all. While there’s a lot to talk about when it comes to these games, the posts we write together (Sundays, Wednesdays, and Saturdays) will be Legend of Zelda related. Our solo posts (Monday & Friday and Tuesday & Thursday respectively) may or may not be Zelda related as we don’t want to burn ourselves (or you guys) out talking about this one franchise.

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The Legend of Zelda is so lore-heavy, with plenty of fan theories to go along with the canon stories. We’ll be able to explore much of the franchise this month, but I have a feeling we’ll only cover the surface of series, as we have been doing for the past couple of years.

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In addition to posts on the blog, we’ll also be live streaming a Zelda game all month long. We’ve decided to go back to The Legend of Zelda: Skyward Sword for the Nintendo Wii. It’s been a while since we’ve played that game, but it’s a favorite of mine. Plus, according to the timeline, it’s where the story of Zelda and Link began. So, be sure to tune into our Twitch channel to watch us get screwed over by the motion controls on the Wii!

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By “watch us get screwed over” by the controls, you mean me, right? Generally speaking, it’s usually me at the controls, so it’ll be great to see Rachel take her turns with the controls for this game! Let us know what you think of Zelda month as well!

Are you doing Zelda Month? Let us know in the comments below!

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Double Jump Bakes Boo Sugar Cookies

Baking | Video Games | Halloween | Nintendo | Boo | Sugar Cookies | Doublexjump.com

It’s been a while since we did a baking post on the blog! We did want to do something for October, however, figuring it would be perfect to do something that showcases the Boo characters from the Super Mario series. Boos are a staple to the franchise, so we figured why not try to do sugar cookies decorated as them?

After a false start (let’s just say that if a recipe says to “stir” the ingredients together, don’t use a mixer, because the consistency of the dough will be all off), we decided to make some simple place-and-bake sugar cookies because those are delicious. They had little ghosts on them already, but we also wanted to try our hand at doing a little decorating ourselves.

We had a little bit of frosting and some icing to decorate with, so we slathered some of the white frosting on the cookies and delicately piped little details to make the cookies look more like the Boos from Super Mario instead of the squashed semi-recognizable ghouls already printed on the dough. Most of our Boos didn’t come out half-bad.

Even better, our cousin recognized that the decorated cookies were the Super Mario Boos (and then promptly ate one). That has to count for something!

We kind of cheated with our baking, considering we used ready-made dough, but it was a good time nonetheless. Rather than staring at screens and lamenting over day jobs, we spent a little while hamming it up in the kitchen, ruining our first dough before taking the simple way out and enjoying place-and-bake cookies. It was like switching to easy mode on a video game, just taking our time and relaxing instead of forcing ourselves to take a more challenging route just because we could. It’s important for everyone to take a break once in a while.

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That, and those place-and-bake cookies are delicious!

Have you done any Halloween baking lately? Let me know in the comments below! If you liked this post, please share it around.

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Character Spotlight: Professor Egad

Rachel Mii | DoubleJump.comHappy Tuesday!

I couldn’t do a Character Spotlight close to Halloween when Luigi’s Mansion 3 is around the corner without showcasing a special character from the series.

Character Spotlight: Professor Egad | Luigi's Mansion | Nintendo | Video Games | Gaming | DoublexJump.com

Professor Elvin Gadd, known as Professor Egad, first appeared in Luigi’s Mansion for the Nintendo Gamecube in 2001. He was an unplayable side character who helped Luigi find his way through the mansion to defeat King Boo and save Mario. Professor Egad is an inventor who created the Poultergiest 3000 that Luigi uses in the game. Professor Egad had the knowledge and tools to turn the ghosts back into portraits and to reverse Mario from being into a portrait and back to his human self.

Professor Egad shows up again in Luigi’s Mansion Dark Moon with upgraded, new and improved, inventions to help Luigi find his way through yet another mansion. The same goes for Luigi’s Mansion 3.

He created F.L.U.D.D. that Mario uses in Super Mario Sunshine, though the professor doesn’t make an appearance himself. There are a few other Mario games he appears in as well with his inventions.

While Professor Egad tends to show up in random places with wacky inventions and he doesn’t do too much (other than when he’s in the Luigi’s Mansion series), he’s certainly made a name for himself and everyone seems to know who he is.

I’ll admit, when I first played Luigi’s Mansion back in the day, I thought he was a bizarre character and I didn’t care for him too much. I did enjoy his speech and the theme song of his bunker though. Over time, this character has grown on me. He’s iconic with the various tools and machines that pop up in Mario games and if he himself makes a cameo, people instantly know who he is and where he came from.

I love Professor Egad. He’s a loveable dope, in my opinion. He’s definitely grown on me and I always enjoy seeing him pop up somewhere. I would totally play a game where he is a protagonist.

Do you like Professor Egad? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Mii Channel

Rachel Mii | DoubleJump.comHappy Thursday!

The Nintendo Wii and Wii U are sort of old news at this point and I know they’re not favorite consoles for most people. However, I still enjoyed my time with them. One of those reasons was because of the Mii Channel on the Wii.

Throwback Thursday: Mii Channel | Nintendo Wii | Nintendo | Video Games | Gaming | DoublexJump.com

The Wii, which originally came out in November 2006, added a new thing to the Nintendo world – Miis. Kris and I use our own Mii all the time on this blog if you haven’t yet noticed. Miis weren’t exactly a revolutionary thing. They were simply Nintendo’s way of creating avatars for their console and games.

However, I great up in the 90s so when the Internet became a thing, I played Dollz. A quick Google search will show you what Dollz was, I’m not going to explain it here. But it was a lot of fun and those Dollz were often used as my profile picture or to create characters in various role-playing websites I was part of.

Needless to say, when the Mii channel was introduced, I was in love with it.

I created myself. Kris created herself. I made my mom, dad, and my other sister, Lisa. My cousins created Miis for themselves. We had a decent amount.

Now, at this point in time, I preferred to watch Kris play games rather than me play them myself. There were a few games I played such as Pokemon Ranch, Pokemon Rumble, and Paper Mario when we downloaded it from the virtual console. For the most part, though, I played the Mii Channel. Usually, when I waited for Kris to get home from work or finish her homework, I’d be playing that.

But what was there to do on the Mii Channel? Create Miis. That’s it.

Needless to say, I had a lot of Miis. You can imagine how disappointed I was when the console capped me at 100 Miis. Yes, the Mii Channel could only hold 100 Miis. And yes, I had created 100 Miis.

I can’t remember who I had created. I don’t know 100 people, that’s for sure. All I remember, aside from making my family and probably a friend or two, was that I made the Ninja Turtles. I had Raph, Donnie, Leo, Mikey, Splinter, Casey, and April. The turtles even joined me, Kris, and Lisa as ranchers in Pokemon Ranch.

I had a lot of fun with it and spent many hours using the Mii Channel when the Miis couldn’t even really do anything. They were still fun to make though. It was like a game itself to me.

Someday, the next time I turn on the Wii, I’m going to have to go onto the channel and see them all. That would be a real blast from the past.

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