Game Ratings and Content Warnings

Double Jump Kris MiiHappy Monday everyone!

Despite the backlog of games that we have, we’re always on the lookout for new (to us) and interesting games. One such game that we’ve recently found was a bit confusing with its rating…

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There’s a newer game available on the Nintendo Switch called Cinders, a visual novel that was originally published in 2012, then put on Steam in 2014. It’s a retelling of the popular Cinderella fairy tale, one that was rated M on the Nintendo eShop.

I’ve never heard of this game before. We enjoy point-and-click visual novel games, especially ones with multiple endings such as Cinders, but we generally are not interested in games rated M, mostly due to gore and sensitive topics. I’m interested in this game, but wasn’t able to find the reason as to why it’s rated M.

Since I started this post, apparently Nintendo corrected the rating of the game to T, which makes more sense to me.

Due to trying to figure out the game’s rating, I have spoiled a little bit of the story and possible choices for myself. It’s pretty much on par for whenever Rachel and I get our curiosities piqued by a game that’s rated higher than what we usually go for. Generally, our games are rated for everyone or teen, and we don’t have too many games rated higher than that.

It reminds me of a time that Rachel and I started watching a play through of Doki Doki Literature Club from one of our favorite YouTubers, ProJared. Like the game itself, the play through started out lighthearted enough, and Rachel and I figured that the game couldn’t be too bad. However, on the third or so episode of the play through series, ProJared took the time to reiterate that the game was supposed to have some strange, possibly disturbing themes — he was doing a blind play through, so he wasn’t positive what the exact themes would be — which prompted us to pause the video and spoil it for ourselves.

We’re glad we did, as the themes were disturbing and potentially triggering. While we’re not fond of too much gore when it comes to rated M games, we do our research to ensure that any other content wouldn’t bother us as well. It’s something that we want to be conscious of when we do games for reviews and on our Twitch channel.

I can admire horror games and psychological thrillers for their writing and setting the scene, if you will, but with how important mental health is nowadays, having the correct ratings and content warnings is a must.

How important are game ratings and content warnings to you? Let me know in the comments below! If you liked this post, please share it around.

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The Legend Of Zelda Dungeons Vs. Divine Beasts [Debate]

Debate: Divine Beasts Vs Dungeons | The Legend of Zelda | Nintendo | Video Games | Gaming | DoublexJump.com

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There was some controversy regarding the Divine Beasts — and, I suppose, the shrines — in The Legend of Zelda: Breath of the Wild replacing the traditional dungeons. Many fans of the franchise miss the traditional dungeons and, I’ll admit, it was a bit jarring to me as well to have the Divine Beasts instead. I’m probably in the minority here when I say that I wouldn’t mind if Divine Beasts, or mini-dungeons, were featured in future Zelda games instead of the traditional dungeons.

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I did enjoy the Divine Beasts and the Shrines. It was a nice change of pace. However, I’d be lying if I said I didn’t miss the dungeons or temples in the other Legend of Zelda games. There aren’t nearly as many dungeons in the games as there are shrines, but they’re all unique from one another and can take some time to complete. There’s a lot of exploring involved and once you get to the end, it’s satisfying.

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It can be satisfying to explore and complete the Divine Beasts as well. The Divine Beasts are, essentially, a big puzzle with a boss at the end. They’re the reward after exploring the main area of the over world and, unlike the traditional dungeons, you have more freedom of how to complete them. Traditional dungeons tend to have the obligatory dungeon item, no matter how awesome they are, while Divine Beasts give you more rein on how to defeat them.

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True, though while you have more freedom, they’re usually smaller. There are a lot of shrines and, after completing a bunch of them, you start to repeat some ways to go through them. You get a new item in each dungeon while you only have the Sheikah Slate to get through all the shrines. Also, each dungeon has an awesome boss at the end while the Divine Beasts had a different form of the same boss. Plus, there’s only four of them. In other Zelda games, there’s usually about seven give or take.

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I disagree that you “only” have the Sheikah Slate in order to help you get through the Divine Beasts and the shrines. You do also get plenty of different types of weapons — swords, clubs, axes, various arrows, the paraglider — to help you navigate the Divine Beasts and shrines, as well as the abilities compacted into the Sheikah Slate. It’s an extra challenge that the weapons and shields break as well. Having four Divine Beasts and over a hundred shrines, most with unique puzzles with multiple ways to solve them, makes up for the seven or so traditional dungeons.

Rachel Mii Double Jump
Fair enough, but because the weapons break so often it’s harder to hold onto your resources if you have trouble at a certain spot. Also, I like quality over quantity. I enjoyed going searching for the shrines and all, but again, I like the variety of the dungeons. The Divine Beasts were the same except they were different shapes. The puzzles are cool, but there are no stakes. There are no enemies to really get through or anything. You just wander around until you figure it out. There’s a lot more to do in the dungeons.

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Being able to have all sorts of different weapons, abilities, and ways to complete a Divine Beast — or shrine — gives you more replayability. The Divine Beasts did have some enemies, and the stakes were the Champion’s ability that you gained after defeating whatever Ganon-Blight was at the end of it as well as helping you against Calamity Ganon in the final match. Not only that, you can explore the Divine Beasts and the world in whatever order you want. It’s not linear like traditional dungeons, giving you more freedom and ways to explore and go through the story however you want.

Rachel Mii Double Jump
I see your points, but I still think the dungeons are better than the Divine Beasts, as clever as they were. I guess we’ll let the readers decide this one.

Which side are you on? Let us know in the comments below! If you like this post, please share it around.

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Friday Favorites: Fire Emblem Three Houses Wish List

Double Jump Kris MiiHappy Friday everyone!

The Nintendo Direct was just a couple of days ago and it showed off a bit of the newest Fire Emblem games that’s going to come out, Three Houses. As mentioned in Rachel’s and my joint reactions post, I’m still optimistic for the game if a little confused as to how the game was portrayed. Here is my wish list for the upcoming game.

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Voice Acting like Echoes: Shadows of Valentia

Fire Emblem Echoes: Shadows of Valentia is not my favorite Fire Emblem game. Compared to the others that I’ve played, it’s probably at the bottom of my list. Nevertheless, I did enjoy the graphics and music, and thought that the voice acting was phenomenal. If Three Houses has voice acting at all, I hope it does it half as well as Echoes did.

Some MC Customization

This is me being a little annoyed. I don’t need extensive customization for our MC. Rather, I would like to be able to play as the female MC with the male MC’s armor, or give her more professional and sensible clothes. Seriously, our character is supposed to be a professor (and, I presume, fighting in battles) — why is the female’s belly button showing? It’s like Astral Chain, where the male cop has protective pants and the female has… shorts and thigh highs. Wtf.

No Kids

I didn’t mind the matchmaking in Awakening and Fates. In fact, I enjoyed seeing how different characters paired up and interacted in different playthroughs, and support conversations are one of my favorite aspects of Fire Emblem games. The kid mechanic in Awakening made sense with the storyline, but Fates definitely didn’t need the kid characters. They felt forced in a trio of games that already had an influx of characters.

No Gender Restricted Pairings

If there is a marriage mechanic, I think it’s time to lose the gender restrictions. In previous Fire Emblem games, there have only been one gay option for either gender, and more representation is deserved. On a related note, if there is some sort of marriage mechanic, I sincerely hope there are no teacher and student relationships, for obvious reasons.

Are you looking forward to Fire Emblem: Three Houses? What are you looking forward to in the game? Let me know in the comments below! If you liked this post, please share it around.

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Nintendo Direct: February 2019

Nintendo Direct February 13 2019 | Video Games | Gaming | Gaming News | DoublexJump.com

krismii
When it was announced that there would be a Nintendo Direct today, with a focus on Fire Emblem Three Houses, I was excited! Considering the Direct overall, I thought it was well done! We got excited at seeing the opening sequence showing off Super Mario Maker 2, which I’m sure will do fantastic on the Switch with its portability, touch screen, and the online mode.

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When it comes to any Nintendo Direct, sometimes I’m sure impressed and other times not so much. That’s mostly because of my taste in games though. One thing that I will say though is that, no matter what, the Directs always start off strong and end strong. The moment Mario died to the Spiny, I immediately knew we were finally getting Super Mario Maker 2. I was super excited! I enjoyed Super Mario Maker on the Wii U and I’m sure the sequel will be even more popular with the new items and just being on the Switch.

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We then rolled into an announcement for the new update for Super Smash Bros. Ultimate, mostly for Joker and reminding us that we should probably get the Fighter’s Pass for the DLC characters… Still haven’t done that yet, whoops. I was also interested in seeing Marvel Ultimate Alliance 3: The Black Order. I’ve never played a Marvel Ultimate Alliance game before, but this one looks pretty good and there’s both local and online multiplayer modes.

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Yeah, totally forgot about the Fighter’s Pass. Definitely something to add to the to do list. Anyway, Marvel Ultimate Alliance 3: The Black Order definitely looks nice! I’m willing to give that one a try. Another headline was announcing BOXBOY! + BOXGIRL! which is a game Kris and I have never played. However, now that we can play co-op, I’ll consider giving it a try. I was personally excited for Treasure Tracker. I never got the same for the Switch because I have it on the Wii U. Since more courses will be added as well as co-op, I’m thinking of getting it for the Switch now. Though, I’ll admit, I really just want a sequel.

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I found it interesting that Assassin’s Creed III will be coming to the Switch. It’s a franchise I was always interested in playing, and we even had a few titles for our Xbox 360 but didn’t get a chance to play them before we got the red ring of death for the console. I may be picking this up to finally play the franchise. It was also fun to see that Deltarune will be making its way to Switch as well as a promise for more chapters for the game! Considering that I’ve enjoyed both Undertale and Deltarune, this was great to see!

Rachel Mii Double Jump
Another game I’m fairly excited for is Tetris 99. I’m getting tired of battle royales, but this is putting a fun twist on it. I love a good game of Tetris so this is one I’ll definitely be picking up. We’re getting so many brand new titles as well as games we all know and love… I absolutely can’t believe they’re bringing Link’s Awakening to the Switch in a remastered version. Link and his surroundings look like toys, but it looks great. I’m looking forward to that one!

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Oh my goodness, it was so exciting to see a Legend of Zelda title! Link’s Awakening is, admittedly, a Zelda title that I have never gotten a chance to finish, so it’s awesome to see it remastered on the Switch! Seeing the first few seconds of the remastered opening was great! Of course, I was personally looking forward to seeing the Fire Emblem information, and I wasn’t disappointed. I was a little confused, admittedly, because seeing that your character is a professor in a school with three houses kind of reminded me of Hogwarts, but I’m optimistic. The characters and art look great, and I’m looking forward to hearing just a little more about the story.

Rachel Mii Double Jump
Fire Emblem looks great, I agree. I was confused as well, but I also don’t know the game as well as you do. Overall, the Drirect was great. There was no more information on Luigi’s Mansion 3 or Animal Crossing, but at least I know they’re coming. We were surprised with the release dates as well – it’s going to be a busy summer for gamers!

Did you watch the Direct? What did you think? Let us know in the comments below! If you like this post, please share it around.

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Time Management

Double Jump Kris MiiHappy Monday everyone!

With the time that this post is going up, I may as well be encroaching on Rachel’s Tuesday posts. I suppose this is fairly fitting with how busy we’ve been a little lately.

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For a couple of bloggers who enjoy writing about playing video games, Rachel and I haven’t been playing too many video games lately.

It’s a bit of a shame, and I’m wondering if it’s partly due to the time of year or if we just really suck at managing our time between the day jobs and other writing to actually sit down and play a game or two. Case in point is how late this particular blog post is being published — I was coming up empty with ideas on what to blog about today when we were planning out this week’s articles.

Lately, however, there hasn’t been a game that really sings for my attention. Of course, we’ve been playing some great games lately — Wargroove, New Super Mario Bros. U Deluxe, going back to the last chapters in Octopath Traveler — but nothing in particular that makes me want to carve out time to sit down and play.

Video games was never something that I wanted to schedule. They were always something that I would turn on to play when I wanted to relax or immerse myself in a different world. They’d be something I would come home to after the day job, something to look forward to that would make the hours at the office go by quickly.

Now, perhaps, I should carve out more time for video games, actually put them in a schedule. For one thing, it would help me not be blank on blog post and publishing it later in the evening. For another thing, some scheduled relaxation isn’t a bad thing, right?

Do you ever find yourself in a gaming slump? How do you find the time to play and enjoy video games? Let me know in the comments below! If you liked this post, please share it around.

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Friday Favorites: Nintendo 64 Games

Double Jump Kris MiiHappy Friday everyone!

While we have yet to hear Nintendo say anything about creating a mini N64 Classic console — indeed, I believe the company has fairly recently stated that they have no plans for it — I’m still hoping for one some day. Here are some of my favorite N64 games from back in the day.

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The Legend of Zelda: Ocarina of Time

Fun fact: I never actually finished a playthrough of this game on the N64 cartridge. Instead, my first full playthrough was on the Wii’s Virtual Console. Nevertheless, this was my first foray into Hyrule as a kid, aside from watching my uncle play a bit of Link to the Past on the SNES. I remember using my uncle’s save file on Ocarina of Time back at my grandparents house, mainly due to him having Epona so I could ride her around Hyrule Field.

Pokemon Puzzle League

A casual puzzle game starring the mascots of one of my favorite franchises was brilliant. Aside from the actual puzzle challenges, I just adored the background music that played during the levels. Medleys taken from the anime and movie soundtracks just made my day.

Super Smash Bros.

We never owned this game, but our cousins on our father’s side of the family did. The only downside was that we didn’t see these cousins too often during the year, just for some birthdays and Christmas. For a while, though, I’d always try to finagle my way into playing some of their video games during family gatherings, and this was one of the top contenders. Super Mario Kart 64 was another favorite.

Paper Mario

Being a simple RPG with a unique aesthetic and considered the spiritual successor to my favorite SNES game, Paper Mario had to be included on this list. While I hear that many believe the sequel — The Thousand Year Door — to be the best in the Paper Mario series, the N64 installment is my favorite. The characters, colorful locations, the music, and the charming story all make this a great game.

What are some of your favorite Nintendo 64 games? Let me know in the comments below! If you liked this post, please share it around.

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R.I.P. Wii Shop Channel

Double Jump Kris MiiHappy Monday everyone!

Honestly, there are probably a couple of blog posts out on the Internet with this title with the news that had surfaced last week. It definitely seems appropriate.

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Last week, it was announced that the Wii Shop Channel was taken offline, and I was oddly sad about it. Granted, we haven’t turned on our Wii in quite some time — pretty sure the last time we actually played a game on it was Mario Party 2 a few years ago with some old friends — but it was the earliest version of the Virtual Console. The games we found on there were tons of fun, ones that made us feel nostalgic and ones that were brand new to us.

Aside from Mario Party 2, Rachel and I downloaded our favorites from previous consoles immediately, Paper Mario and Super Mario RPG respectively. It was great to return to those games, as well as Ocarina of Time from the Legend of Zelda series. Majora’s Mask was also a title we downloaded with the idea that I would officially give it a try… I did, getting as far as the second dungeon, but ultimately not being interested enough in it for the long run.

Pokemon Puzzle League and Donkey Kong Country were also two great older games that we added on there, enjoying playing them again considering our Nintendo 64 and SNES weren’t in the best shape just from being loved too much as we were growing up.

From the Wii Shop Channel, we also discovered the Phoenix Wright: Ace Attorney original trilogy, cementing us as lifelong fans of the series. Not only did the Wii Shop Channel introduce us to such a fantastic series, we also used to play them with our older sister. Considering the last time she had played video games with us like that was way back with the original Mario Brothers and Donkey Kong games, it was fantastic to spend more time with her trying to figure out how to piece together evidence to prove who killed whom in Ace Attorney.

It was definitely a shame to hear that the Wii Shop Channel was closed, especially since it doesn’t sound like we’ll be getting a replacement Virtual Console — aside from the Wii U’s at the moment — any time soon.

Did you download much from the Wii Shop Channel? Do you think you’ll miss it? Let me know in the comments below! If you liked this post, please share it around.

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