Friday Favorites: Three Houses Students

Double Jump Kris MiiHappy Friday everyone!

The Golden Deer are my children. I will admit that I have yet to try out game files with the other houses since I am so invested in the Golden Deer and their stories. However, I love exploring the monastery during free days to talk to everyone, regardless of house. Excluding the house leaders — because Claude would probably win by a landslide, and I feel I cannot properly invest in Edelgard and Dimitri without playing their routes — here is a list of some of my favorite Three Houses students so far.

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Ashe

This kid is adorable. Despite him not starting off in my house, I got invested in his background and story due to one of the earlier chapters before the time-skip. He was the first student I invited to join me on a mission and the first I recruited into Golden Deer after figuring out the logistics of it. His gentle and amusing supports with other students, like Marianne and Caspar, were fun to read and listen to, and I’m enjoying his perseverance despite his background.

Caspar

I just laugh out loud from this kid. His zeal for justice is admirable but the fact that he’s willing to throw down with whoever is in his way or causing trouble amuses the hell out of me. I loved his second support conversation with Hilda, him trying to avoid a fight before deciding, “Nope,” and diving in. That, and he’s a pretty decent unit if you train him enough.

Lysithea

Admittedly, at first I was a touch annoyed at how her attitude was always on the defensive side with everyone “treating her like a child.” However, reading some of her supports with other characters opened her up in ways I was not expecting, and I admire her tenacity for bettering herself with whatever time she has left in the world. She’s also a beast with her magic in battles!

Ignatz

Archers have always been some of my favorite units (hence, Claude and one of the main reasons why I picked Golden Deer) and Ignatz was such a shy deer dear that he soon became one of my favorites. His hobby of art and his friendship with the others in Golden Deer make me feel warm and fuzzy, and I’m proud of how more confident he is after the time-skip. He’s also a kick-ass assassin in my army.

Who are some of your favorite students from Fire Emblem: Three Houses? Let me know in the comments below! If you liked this post, please share it around.

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Main Menus In Games

Main Menus In Games | Opening Sequences | Gaming | Video Games | DoublexJump.com

krismii
Who’s still playing Super Mario Maker 2? We are going back and forth with it, still enjoying everything the game has to offer. We’re particularly amused and impressed at the main menu screen turning into a level itself. It’s always fun to see if we’re able to complete the main menu level as a warm-up to whatever levels we’re going to try during the game session.

rachmii
We have actually spent a decent amount of time on the main menu of the game. We tend to try to beat the level just to see what would happen if we did. Of course, there was a time we purposefully made Mario die just to see what would happen as well. I enjoy the fact that, each time you turn on the game, the main menu is a new level to try out.

krismii
I’m curious if the main menu levels are actually levels that were created by other Super Mario Maker users or if they’re all extra Nintendo levels and, perhaps, will eventually start to recycle? It was definitely a unique way to usher in the main menu, when most games nowadays have movie trailers. Legend of Zelda’s Skyward Sword had plenty of game footage to go with the theme, and Fire Emblem’s Three Houses has a lyrical theme accompanying the cut scene montage.

rachmii
I assume they’re Nintendo levels. There would be no levels made by other users when people first turned on the game when it came out. I do agree though – I wonder how many levels will cycle through. I did always enjoy Skyward Sword’s main menu, or the beginning of it. The first time we turned on the game, we were amazed at how “movie trailer” it was.

krismii
I assume the same, but I wonder if they eventually would cycle in some of the more popular user-made levels into the main menu. I do remember how much we loved Skyward Sword’s main menu theme. It was a stark contrast to Breath of the Wild’s main menu… Which was gorgeous, but really just still pictures of Link in various poses and places. What kind of main menu do you prefer? A nice theme song? The interactive menus? Or maybe just getting right to the game?

Rachel Mii Double Jump
I like the main menus similar to Skyward Sword. I mean, the menu itself was bland, but the opening song and sequence really hyped you up to play the game. It made the game seem so much more than just a game. What about you, which would you prefer?

krismii
I agree with you. I adore full-out theme songs. Give me an orchestrated piece and I’ll be thrilled, haha! It’s one reason why I’ve been listening to a cover of Three Houses’s theme song often. I would love that soundtrack! Still, the interactive Super Mario Maker 2 level is pretty fun.

Rachel Mii Double Jump
The interactive menus are definitely a close second for me. It’s fun to get a taste of the game or just warm up with it for a few minutes. But the music and sequence amps me up to play. I listen to the Skyward Sword theme song in my car all the time.

What kind of main menus do you prefer for your video games? Let us know about them in the comments below! If you like this post, please share it around.

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Friday Favorites: FE Three Houses Details

Double Jump Kris MiiHappy Friday everyone!

While I feel I could have found a better word than “details,” I felt as if this encompassed everything that I enjoy so far about Three Houses that didn’t fit into one box, so to speak. This is just a random list of things that I wish to gush over. Please note that, at the timing of this post, I’m only around chapter 12 so please no spoilers in the comments!

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The Gatekeeper

This guy is adorable. He’s almost always enthusiastic, tells me there’s nothing to report, then promptly reports something, even if it’s just his thoughts on the current events. Considering that there is fanart and fanfiction of this guy, I’m not the only one who enjoys his presence! I don’t know if this guy has a name, but he should. I would love nothing more than for the game to start reaching the end and then we finally find out this gatekeeper’s name. This amount of characterization this NPC has astounds me. With that said, I adore how other random NPCs always have thoughts and reactions to the current events, even the ones that just show a speech bubble over their heads.

Voice Acting

Something that Shadows of Valentia did right was the voice acting and I’m pleased that Three Houses had full voice acting as well. Even random NPCs that had something to say had their dialogue completely recorded by actors. The tones and voices helped bring all of the characters to life in a way that simple quips and partial voice-acting couldn’t.

Exploration

Exploring the monastery was something that I admittedly had some reservations about. I had believed that it would be too similar to the dungeon crawling parts of Shadows of Valentia, sections that I didn’t care for due to their similarities to one another and tedious battles. To me, Fire Emblem was all about strategic battles that moved the story forward. The Exploration option in Three Houses, however, is one of my favorites. There is plenty to see, activities to do, and it helps promote support among the characters outside of battles. Giving gifts, finding lost items (seriously, these teenagers and knights lose everything), and little quests all keep me running around like a headless chicken, and I’m greatly enjoying it.

Student Friendships

Support conversations were always something I enjoyed about Fire Emblem, mainly so I could force the characters to be friends and spouses with one another and to also find out more about their backstories. In Three Houses, your character joins after everyone else is already there, the opposite of most Fire Emblem games. It makes sense that the students know one another, some closer in friendship to others, rivalries here and there, and I love these details. Even in the dining together activity, I was delighted when I had two characters simply talking and reacting to each other due to their history, like Claude and Lorenz or Caspar and Ashe.

What are some of your (spoiler-free) favorite details about Fire Emblem: Three Houses? Let me know in the comments below! If you liked this post, please share it around.

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New Galar Research Has Been Shared

Rachel Mii | DoubleJump.comHappy Thursday!

New Pokemon have been discovered in the Galar region and… I have to say, after the Alola region, I’m not all that surprised at what they showed.

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I’m only going to talk about the new Pokemon and not the people they announced mostly because I care more about the Pokemon than I do the people. I have more opinions on the Pokemon anyway.

New Pokemon

Morpeko

This may be the Pikachu-look-a-like for this region. It’s known as the two-sided Pokemon (though it’s a mouse, let’s be real) and it has two forms: Full Belly and Hangry. When Morpeko uses it’s energy and becomes hungry, it changes it’s colors and type from yellow-electric to purple-dark.

I think this is pretty cool and it will really add to the strategy of Pokemon battles since you’re working with two types, though not necessarily together. It reminded me of Wishiwashi from the Alola region, except WishiWashi’s type didn’t change at all. I’ll be curious to try out Morpeko on my team.

Galarian Forms

Okay. They did this for Alola. It confused me then and it confuses me now. I understand that the same Pokemon who live in different regions will change and adapt to the living conditions, but I’d prefer to have all brand-new Pokemon.

Weezing

Our Kanto friend, Weezing, has a new form and it reminded me of Exeggutor’s Alolan form with the long neck. Now Weezing seems to have a chimney on top its head resembling a top hat and what seems to look at like a mustache made out of smoke. I’m assuming they did this because of the response Exeggutor got. I’m not dissing the design at all, though it’s not something I would have chosen.

Weezing is now Poison/Fairy, which I feel like it should be Poison/Dark… I don’t know, I look at Weezng and see “pollution.” Also, Koffing wasn’t shown. I assume, as the pre-evolution of Weezing, Koffing will have a similar Galarian form, but who knows?

Zigagoon & Linoone

Two normal Pokemon from the Hoenn region are in the Galar region and they’re not just normal, but they’re also dark and look like they’ve been to one too many rock concerts. Like Weezing, I don’t mind the design, but I’ve always had a certain image of these two Pokemon in my head. Seeing the fangs and tongues hanging out, makes me question all that. These two just don’t seem like the same Pokemon I fell in love with while in the Hoenn region. I’ll still give them a try though, of course. Same with Weezing.

New Evolutions

I’ve been hoping to see some new evolutions of some Pokemon – namely Eevee. They announced one new evolution for Linoone, which is cool, but it’s only for the Galarian form.

Obstagoon

This looks like a cool Pokemon. Being Dark/Normal like its pre-evolutions, I think Obstgoon will be a force to be reckoned with. I’d love to see Obstagoon as though it was originally from the Hoenn region, mostly because I’m curious to see how different it would look.

Though, I understand why. The Pokedex states that due to survival and living conditions, Zigagoon and Linoone are having a life crisis, hence Obstgoon being born. Which makes me a bit sad because they have harsh living conditions while Weezing looks polluted… the Galar region looked so nice when they first showed it off.

Needless to say, I’m intrigued now more than ever.

What do you think of the new Pokemon? Are you still excited for Pokemon Sword and Pokemon Shield? Let us know about them in the comments below! If you like this post, please share it around.

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Top Tuesday: Funniest Bosses In Nintendo Games

Rachel Mii | DoubleJump.comHappy Tuesday!

Some bosses are easy, some are quite difficult. Some are scary and meanwhile, others are a little more relaxed and bring some comedy to the table. Here’s my list of funniest bosses in Nintendo games.

Top Tuesday: Funniest Bosses In Nintendo Games | Video Games | Gaming | Nintendo | DoublexJump.com

Koopa Bros.

The first boss in the original Paper Mario game for the Nintendo 64, released in 2000, were the Koopa Bros. They were four of them, known as Red Ninjakoopa (the leader), Black Ninjakoopa, Yellow Ninjakoopa, and Green Ninjakoopa. They reminded me of the Ninja Turtles when I first played the game and I’m still pretty convinced they’re based off them.

They’re a great first boss because their funny and even though the tone of Paper Mario is far from dark, the Koopa Bros. really lighten things up. They mess up a lot and they’re constantly trying to look cool all the while wanting to impress Bowser. While their boss battle is pretty easy, they were always one of my favorite boss battles from that game because they nailed their comic relief right on the head.

Ghirahim

Ghirahim from The Legend of Zelda: Skyward Sword, released on the Nintendo Wii in 2011 is fabulous. There’s probably no reason for him to be on this list, but I love him and I found him completely hilarious. He’s creepy in a weird way but, as I said, he’s fabulous and he knows it.

He screws around with Link and when he summons the true bad guy, he dances around Zelda’s almost-dead body like it’s no big deal. I don’t know if it was meant to be funny, but it was comic relief for me when playing the game.

King Boom Boo

Anyone remember this colossal boo from Sonic Adventure 2 Battle on the Nintendo Gamecube back in 2002? No?

Rainbow tongue. Now did that ring a bell?

He’s a boss you defeat when playing as Knuckles. I honestly don’t remember the point of this fight. I just remember enjoying it because he’s a goofy looking ghost with a rainbow tongue. There’s nothing funny about this boss or the battle, but I always found it humorous because of the rainbow tongue. I mean, I had a hard time taking this one seriously.

He did have a creepy voice. That much, I remember.

What are some funny bosses that stick out in your mind? Let me know in the comments below! If you liked this post, please share it around.

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Character Spotlight: Pipit

Rachel Mii | DoubleJump.comHappy Tuesday!

We’re already at the end of July, so this month we’re talking about Pipit from The Legend of Zelda: Skyward Sword… why? Because he’s adorable, that’s why.

Character Spotlight: Pipit | The Legend of Zelda Skyward Sword | Legend of Zelda | Video Games | Gaming | Nintendo | DoublexJump.com

Pipit is a character in The Legend of Zelda: Skyward Sword, which came out for the Nintendo Wii in November 2011. He’s a graduate from the Knight Academy, which was the school Link was currently attending before he goes on his latest (or, I guess, first) journey to aid Princess Zelda. Pipit doesn’t do too much in the game. In fact, he really only has a couple of lines at the beginning of the game and that’s it.

You can talk to him here and there, of course. He typically stands in the same spot depending on the time of day in-game, as NPCs tend to do. I immediately enjoyed his character because he’s always smiling and I love his design. Sure, he’s in the same clothes as Link – just yellow – but he’s got cute freckles and his voice is on point. Even though he only says a single whenever Link starts to talk to him, he’s got my vote.

Also, Pipit stands with his arms folded and lean in close to Link and his face is just adorable. I totally don’t have a gaming crush on him. Look up fanart of Pipit and Link being shipped at your own risk. I remember, when this game came out, that was all over Deviant Art.

Anyway, that’s Pipit. He’s only appeared in the one game and he really didn’t have anything to do, but for some reason, he’s a character that I remember well. I’ve always loved him as a character even though he’s not playable and, again, doesn’t do much.

Sometimes, though, the NPCs in the background need a little spotlight and Pipit is one of those who are deserving of it. There are quite a few other NPCs that I love from Skyward Sword, but I’ll talk about them at another time.

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Throwback Thursday: Wii Sports

Rachel Mii | DoubleJump.comHappy Thursday!

Ah, the good old Nintendo Wii… everyone’s favorite console. Honestly, I thought it was a good console. I enjoyed it a lot and definitely got plenty of use out of it. Sure, the motion controls could be a pain at times, but I thought it was overall pretty great.

Throwback Thursday: Wii Sports | Nintendo Wii | Nintendo | Video Games | Gaming | DoublexJump.com

The Wii Sports was a game that came with the Nintendo Wii when it was originally released in November 2006. A long, long time ago. I loved Wii Sports. There was a lot you could do with it – bowling, tennis, and baseball were my favorites.

I always bowled with my family and friends in the game and would sometimes play tennis with them, though everyone favored the bowling. I think it was because you only had to get up when it was your turn. Also, when playing tennis, I got way too into it and would swing my Wii-mote like a real racket and move across the room like it was the actual court. I also socked Kris in the face many-a-time.

The baseball I always enjoyed playing myself. I don’t know why, but I would end up playing it in my bedroom with the TV on mute and my music playing. I’m pretty sure I still had a boombox and was listening to CDs at that moment in time.

What made it all the better was that I went Mii-crazy on the Wii and filled up the entire Mii channel. Yep, I had 100 Miis. I created family, friends, and way too many fictional characters. The Ninja Turtles were there, of course. I often had them on my team and played as everyone batting and pitching. It was so much fun.

See? Who needs real-life friends when you can play baseball with the Ninja Turtles?

Overall, it was a really fun game. I never really got into the boxing or the golf in the game, mostly because I was terrible at them, but all five of the sports that were in the game were pretty good. The motion controls were responsive as well, despite it being such an old game. It was one of those games – like 1-2 Switch (even though no one likes that game) that really showed off what the Wii-motes could really do.

Wii Sports also had challenges. You could try to hit as many baseballs as you could without missing any, knock down 100 bowling pins, and more. There was a decent amount of content in the game to keep you busy and have fun. I definitely played the crap out of that game. Now that I’m writing this post, I want to go turn it on and see if I still have what it takes to beat the “Pro” NPCs in tennis.

Do you remember Wii Sports? Did you enjoy the game? Let me know in the comments below! If you liked this post, please share it around.

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