Only One Gaming Console

Rachel Mii | DoubleJump.comHappy Tuesday!

We’re nearing the end of April, which means the end to a lot of different things. We’ve been continuing #GamingTogether on our social media and there’s one question that’s really got me thinking.

Only One Gaming Console | Video Games | Gaming | Gaming Together | DoublexJump.com

If you could only have one console, what would it be?

I’m pretty sure I’m the one who came up with this question and it’s totally an unfair one. I’m torn between the Nintendo 3DS, Nintendo Gamecube, and the Nintendo Switch.

I think, between home consoles and handhelds, I prefer handhelds. Of course, I love playing games on the big screen, but I love being able to put the handheld in my bag and bring it places with me. That said, I would choose the 3DS over the other two.

Except, the Switch has that portability. Can I fit it in my pocket? No. Can I fit it in my bag? Yes, though I do need a traveling case. I have one that fits in my bag, but we recently got the deluxe travel case for the Switch, which is like its own bag. It even carries the dock.

Needless to say, I can bring the Switch but also with a lot of other stuff meaning I have to carry more. I don’t have to do that with the 3DS. Although, with the carrying case for the Switch, I have more game options to bring with me.

Then again, there are so many digital downloaded games we have. My 3DS is loaded as is my Switch.

I’m not even mentioning the Gamecube all that much right now. I can’t download any games onto it. The games are much bigger to carry around with me. The console itself is big to carry around, though doable. The Gamecube is a decent size, has a handle, and is a cube so it’s pretty compact and fairly easy to fit in your suitcase. We used to bring our Gamecube with us on vacation all the time. My cousins brought their Gamecube when we drove down to Disney and we played it in the car – which you can easily play the 3DS and Switch in the car too, I guess.

Plus, it can have wireless controllers. Granted, the Switch has wireless to begin with. The 3DS has no controllers.

The Gamecube has cables to hook it up to the TV. The Switch does too and also has a dock. Although, you don’t have to hook it up to the TV if you don’t want. The 3DS doesn’t need any controllers or wires – unless you count the charger.

That’s another thing, too. You can only play your 3DS for so long before it runs out of battery. The Gamecube doesn’t have that problem. The Switch does, but you can also just hook it up to the TV and keep playing. You can keep playing your 3DS as well, but sometimes you have to move because the wire can only reach so far.

I guess what I’m trying to say is that I have no idea which one I’d choose if I could only have one. I thought I’d be able to pick one or the other, but I don’t think I can.

I believe I’ve put an equal amount of time into all the consoles. The majority of my games are on those three consoles. The only other thing I could argue is maybe I’ve put more time into playing games on the 3DS and Gamecube.

As of writing this post, I’ve racked up 285 hours on YouTube on the Switch… Yep.

So, there you have it. I have no clue which one I would pick. To the point, that if I had to choose, I’d probably ask someone to make the decision for me. I wouldn’t be able to.

Which console would you choose? Let me know in the comments! If you like this post, please share it around!

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Would You Rather: Gamecube Edition

Would You Rather: Gamecube Editon | Nintendo | Video Games | Gaming | DoublexJump.com

krismii
It’s time for another rousing edition of “Would You Rather!” This time around, our questions are focusing on one of our favorite eras of Nintendo gaming, the GameCube. To kick things off, Rachel, would you rather have a GameCube with a memory card that only has room for your top three GameCube games or a memory card that has ten random games?

rachmii
Right off the bat we’re starting off with a fairly difficult question… I think I would rather have ten random games. I honestly played a ton of Gamecube games and while I do have a top three list of my favorites, I enjoyed the console as a whole and wouldn’t mind playing a nice variety of them. Kris, would you rather have the Gamecube be the last console Nintendo ever made or have them never had made the Gamecube in the first place?

krismii
Oh, shit. What an unfair question! I think… I would rather the GameCube not exist. I love the GameCube’s library, but I think I would definitely miss games from the later consoles more. Alright, if you could only have one of the following two series that started on the GameCube, which would it be — Animal Crossing or Luigi’s Mansion?

rachmii
Hm… that’s a tough one. I think I would have to go with Animal Crossing. I like story-based games but there’s more to do in Animal Crossing. I mean, the game would last longer for me. Kris, out of all the multiplayer games we have for the Gamecube and have played together, would you rather have only multiplayer games (Four Swords Adventures, Mario Party, etc.) and no single player (Twilight Princess, Starfox Adventures, etc.) or vice versa?

krismii
Considering the fun we’ve had with multiplayer games on the GameCube, I would choose those. The single player games were great but the ones I really cared about — such as the Legend of Zelda titles — do get ported later, so I’ll cut my losses with those, haha! Rachel, would you rather have to play future Nintendo games using the GameCube controllers or have the GameCube controllers not exist (such as still using N64 controllers or the Wii controllers for the GameCube console)?

Rachel Mii Double Jump
Ah, that’s an easy one. I would prefer to use the Gamecube controllers for everything. I have baby hands so, aside from the Joy-Con, the Gamecube controllers seem the most “fitting” for me. The Wii controllers weren’t too bad, but definitely were an interesting shape. Last question Kris, would you rather do without the memory cards and have the games save right onto the disc or console or have to use those memory cards and keep buying more for all the Nintendo consoles?

krismii
Hmm, I don’t mind the memory cards. Sure, they’re kind of annoying to keep track of, but they do save space, both physically and digitally when it comes to save files for games. That was a fun “Would You Rather,” and I like that we had more technical questions rather than focusing on just the games, haha!

What are your answers to these questions? Let us know in the comments below! If you like this post, please share it around.

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The Legend of Zelda: Four Swords Adventures [Game Review]

Game Review: Four Swords Adventures | The Legend of Zelda | Nintendo | Gamecube | Video Games | Gaming | DoublexJump.com

Title: The Legend of Zelda: Four Swords Adventures
Developer: Nintendo EAD Group 3
Publisher: Nintendo
Platform:
Nintendo Gamecube
Category:
Action, Adventure
Release Date:
March 18, 2004
How we got the game:
We bought it

krismii
The Legend of Zelda: Four Swords Adventures was one of the first co-op games in the Legend of Zelda franchise. Generally, I play the Legend of Zelda games while Rachel watches, but we were excited that I could bring her along on this adventure as well.

rachmii
Four Swords Adventures allows 1-4 players to play as “Link” and go on the adventure together to save Hyrule and Princess Zelda. We have fond memories of this game and were excited to be able to play it again.

gameplay

krismii
While GameCube games obviously had the GameCube controller, which was an option if you were doing the adventure as a single-player, Four Swords Adventure had players hook up their GameBoy Advances with special adapters to use as the controllers. While the A and B buttons and the D-pad worked as the GameCube controller — using Link’s sword and special items as well as moving him — the Advances served as individual screens for each player whenever the Links went into a cave, underground, or a house.

rachmii
It was certainly and interesting concept to utilize both the home console and the handhelds. It was also great to allow each player to feel like they were playing together, but had their own important part in it as well. Sometimes some Links need to go through one cave while other Links need to go through another. It’s co-op at its finest.

 krismii
Worlds are grouped into three levels, with two regular levels leading up to a third that is usually a dungeon with a trapped maiden at the end of it. Each world tends to have a theme, such as going up Death Mountain to reach a fire temple or a set of worlds encased in ice. There are little to no puzzles that can be solved by just one Link — most of them need at least two, if not all four Links.

Rachel Mii Double Jump
If you don’t have four players to play as all four Links, you can press the Select button to switch between the Links you play as. Otherwise, the other Links will just follow you around. You start off in each level with nothing. It doesn’t matter what you got in the previous levels – force gems, items, heart containers – you start from scratch in the next level. Honestly, I like that. It adds more fun to it and you’ll find the items you need along the way as you go through the level. Sometimes there’s more than one item and you have to choose which one you might need first. There is some backtracking involved, but it’s not tedious at all.

krismii
Aside from solving puzzles and defeating enemies as you make your way to the end of the level, you need to collect Force Gems. These special gems help to power up your sword. Collect at least 2000 between the four Links and your swords will be powered up enough to smash through the barriers of darkness that are located at the end of each level. We’ve never had a problem collecting enough Force Gems while navigating through the levels.

graphics-music

krismii
Four Swords Adventures has a similar-looking Link to the Wind Waker. Not quite cel-shaded like the Wind Waker game, Four Swords Adventures is in a top-down, 2D perspective. The graphics are nice and clear, detailing the worlds wonderfully. They give homage to the classic Link to the Past game on the SNES while brilliantly updating the graphics for the GameCube.

Rachel Mii Double Jump
Each Link has his own color though – other than different colors and physical bodies – they’re all the same. They look cool together though and can even go in formation with each other. The graphics of the world map and each level are refreshing.

krismii
The music is wonderful as well, as is most of the Legend of Zelda franchise’s music. The tunes were familiar and nostalgic, but updated enough to keep them fresh for this game. The sound effects, especially for special items and the Links’ voices, are on point!

Rachel Mii Double Jump
Hearing the Links’ collectively go, “YAH!” is the best ever. Collecting force gems and using certain items are especially satisfying thanks to the sound effects.
story

krismii
The prison of Wind Sorcerer Vaati is growing weak. Princess Zelda and the six maidens work to strengthen the prison, but instead are captured by Vaati’s minions. In order to rescue them, Link takes up the Four Sword, splitting himself into four in order to travel throughout the land of Hyrule to vanquish the darkness while rescuing the maidens and, ultimately, Princess Zelda.

Rachel Mii Double Jump
The Links work together and travel across the lands battling various enemies, collecting force gems to power up their swords, and put Vaati back where he belongs.

replay-value

krismii
We usually have a great time with this game, playing with one another both in co-op mode and in battle mode if we feel like just beating each other up. Even solo mode is a worthwhile experience. While it’s not the most challenging Zelda game out there, Four Swords Adventures is still charming and holds up well today, as long as one has the proper equipment to play it.

Rachel Mii Double Jump
Now that we have our Gamecube hooked up again and realize we still have the cables to play the game, I’m sure we’ll go back to this game again. As long as our Gameboy Advance and Gameboy Advance SP don’t die on us…

The Legend of Zelda: Four Swords Adventures gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Debate: Starfox Adventures VS Pokemon Colosseum [Gamecube Edition]

Debate Starfox Adventures VS Pokemon Colosseum | Nintendo Gamecube | Video games | Gaming | DoublexJump.com

krismii
We have a ton of games and the Nintendo GameCube was one of our favorite eras. While Rachel and I tend to have similar tastes in the games we play — considering all the time we play together — we do have differing opinions on which games are better than others. Randomly picking a couple of our favorites, I am defending Starfox Adventures against Rachel’s choice of Pokemon Colosseum. For one thing, Starfox Adventures has a larger world compared to Pokemon Colosseum, one that has gorgeous graphics and is fun to explore.

rachmii
Hey, no fair that you get to lead off with your argument right away when you’ve barely finished explaining the debate. But whatever. I chose Pokemon Colosseum because – drumroll – Pokemon! Even though this wasn’t your typical Pokemon game, I loved having the Pokemon on the big screen. I mean, it was a Pokemon game on the big screen that was close enough to being a main game.

krismii
The debate is which is a better GameCube game of the two random choices, Starfox Adventures or Pokemon Colosseum, haha! Starfox Adventure lets the players to explore freely as Fox in a beautiful world full of other characters. The combat system was decent with its real-time movements. Pokemon Colosseum used the same Pokemon battle formula as its main core games and the N64 Stadium games, which is great, but the game was definitely more of a linear story than allowing much room for exploration.

rachmii
While you can explore more in Starfox Adventures more so than Pokemon Colosseum, there are a lot of new areas in the game than you would normally see in the main Pokemon games. The game has Pokemon from Johto and Hoenn, but the game is based in a new region called Orre, which isn’t seen anywhere else and is completely new and unique for the game, especially when the game first came out. And yes, the story is linear, but so are the main Pokemon game for the most part.

krismii
The main Pokemon games let you explore more, though, and set your own pace. I think Starfox has a stronger story as well, with the worlds and creatures showing off the GameCube’s graphics better than Pokemon Colosseum. Starfox himself is a fun protagonist, being the type of hero that wants to protect the world but rolls his eyes as he does so. Tricky, the little dinosaur prince, was a cute sidekick as well, even if he did get annoying at times.

Rachel Mii Double Jump
Well, that’s fair. I’ll admit the protagonist in Pokemon Colosseum is nothing special. Still, you get Espeon and Umbreon as your Pokemon partners right off the bat, which is pretty great. The Eevee-evolutions have always been a fan favorite.

krismii
I will concede that Espeon and Umbreon — and the fact that the battles were all double battles, which is my favorite battle style — being your starters were awesome. I did find the story of Colosseum to be underwhelming, but I find myself a little jaded with the story lines of Pokemon games nowadays anyway. Starfox Adventures was an adventure and gave us some interesting new characters and a new way to interact with Fox McCloud. Granted, we never played the original Starfox games until the SNES Classic, and we weren’t too interested in them, so that may not count as much.

Rachel Mii Double Jump
I’ll admit, Starfox Adventures is a great game. The story was fun and the characters were great to play. I may go with Pokemon Colosseum mostly because Pokemon is my favorite as well. I guess we’ll just have to let everyone else decide.

Which side are you on? Let us know in the comments below!

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Throwback Thursday: My First Time Playing Luigi’s Mansion

Rachel Mii | DoubleJump.comHappy Thursday!

With the announcement of Luigi’s Mansion 3 on the Nintendo Switch as well as the new co-op mode for the original Luigi’s Mansion remake, I got to thinking back to the first time I played Luigi’s Mansion.

TBT | Throwback Thursday | My First Time Playing Luigi's Mansion | Nintendo | Nintendo Gamecube | Video Games | Gaming | DoublexJump.com

Luigi has always been one of my favorites (no offense, Mario), so when I heard Nintendo was making a game just for Luigi, I was stoked. I assume I got the Gamecube game for Christmas or something shortly after it came out. But I never finished it.

I got to the first boss, Baby Chauncey, and once I beat him, I stopped playing. I got stuck.

Yep. I got stuck in Luigi’s Mansion.

I had no idea where to go after that even though the same lays it out for you and it’s fairly obvious. I think I caught a few more ghosts but couldn’t find where to go after that. I don’t think I had a key or a certain item I needed. I’m pretty sure I missed a step somewhere and never realized it.

It was quite a while later when I decided to finally go back and play the game. I believe it was when Luigi’s Mansion Dark Moon was announced. I had wanted to get and play the game so bad but I realized I never even beat the first one.

I remember sitting in the basement with the large screen TV playing the game. I got spooked by the ghosts, especially being in the basement, because I’m a child, but I did it. I played through the whole game. I also remember thinking to myself, “How did I get stuck on this game?” So, yeah, I don’t know what I did the first time I tried playing it. I screwed up somewhere.

I’m glad I went back to it and beat it though. Then I got Luigi’s Mansion Dark Moon. I played through that, got stuck on the final boss, and then stopped playing it for about a year or so. It was when my cousin, who’s about nine years younger than me, got to the final boss on her copy of the game. My competitiveness came out and I didn’t want her to beat the game before me. We spent a week away on summer vacation each playing our games. I beat the game before her, but it still took her a lot less tries to beat it than it took me.

I’m a good gamer, that’s all there is to it.

We’ll see how Luigi’s Mansion 3 is for the Switch!

Have you had any experiences like this with a game? Let me know in the comments below!

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Throwback Thursday: Pokemon Channel

Rachel Mii | DoubleJump.comHappy Thursday!

I’m sure you guys all know I can talk about Pokemon forever if I had the chance… with Detective Pikachu out, I’ve been thinking a lot about Pokemon.

Pokemon Channel for the Nintendo Gamecube | Nintendo | Gaming | Pokemon | Throwback Thursday | DoublexJump.com

Pokemon Channel was released on the Nintendo Gamecube in 2003. It’s been a long time.

It was one of those games where you couldn’t really do too much in it. Pikachu came to your house to visit, similar to Hey You, Pikachu!, and would hang out with you in your bedroom. When I say hang out, I mean watch TV.

I remember playing this game a lot because I loved the Shop ‘N’ Squirt channel, which was a shopping network hosted by Squirtle. You could buy stuff to decorate your bedroom and you could also purchase bus tickets to travel to different locations. Though I don’t remember doing much of that.

There was a news channel, an art channel, an exercise channel, and many more. My personal favorite was Quiz Wobbuffet which was an interactive Pokemon trivia game.

Each channel was interactive and I remember lying on the floor doing the workouts alongside Pikachu and Smoochum, who hosted the channel. I was an odd kid. I thought I was actually being healthy and exercising… but, hey it got me off the couch.

This is definitely a game I hold close to my heart even though you could argue of whether it was a “good” game or not. Now that I’m thinking about it, I think I want to try playing it again. I’m sure that’d be interesting.

Have you played Pokemon Channel? What do you remember from it? Let me know in the comments below!

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Throwback Thursday: Teenage Mutant Ninja Turtles

Rachel Mii | DoubleJump.comHappy Thursday!

February went by so fast… which is getting kind of old because I feel like I say that every month, but oh well.

TMNT Gamecube | Nintendo | DoublexJump.com

Nickelodeon is remaking the Teenage Mutant Ninja Turtles again. While I didn’t watch all the seasons of what Nickelodeon currently turned the show into, I still enjoyed the first season. I don’t think they did a bad job with it.

Now they’re remaking it again and I’m mad. They’ve ruined it. But that’s another story for another day…

It got me thinking about Teenage Mutant Ninja Turtles for the Nintendo Gamecube. It was an action, beat ’em up game released in October 2003 by Konami and Bandai Namco Partners. It was based off the 2003 TV show of the Ninja Turtles.

I haven’t played it in a while, but if I recall correctly, it wasn’t that great. But I loved it all the same. I never beat the game because there was one level I just couldn’t get past. I barely played by myself, but Kris played with me and an old friend of mine used to play with me. She wasn’t into video games but loved the Ninja Turtles. We tried hard to beat it but never did.

The game is broken up into areas and each area has a couple levels. We couldn’t save the game unless we beat an area. That’s why the game was never beaten because the level we couldn’t get past was the final level of an area. It got old redoing the same levels over and over again after a while.

I forgot about this game and I really want to play it again. Of course, Kris and I just discovered that only one out of our five Gamecube controllers work. So we can’t play together unless we track down a well working used Gamecube controller somewhere.

Someday though. Someday I will definitely turn this game back one and beat it.

Have you played this game? Have you played any TMNT games? Let me know in the comments below!

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Throwback Thursday: Star Fox Adventures

Rachel Mii | DoubleJump.comHappy Thursday!

Kris and I have been exploring Star Fox and Star Fox 2 on the SNES Classic. Star Fox 2 was never released so, of course, we’ve never played it. We’ve never played Star Fox though either, so it was the first game we decided to try out. And it brought back some memories. Different memories, but memories nonetheless.

Star Fox Adventures for the Nintendo Gamecube | Nintendo Gamecube | Nintendo | Star Fox | DoublexJump.com

Star Fox Adventures was on the Nintendo Gamecube released on September 23, 2002. It’s an action-adventure game developed by Rare and published by Nintendo. It’s totally different from the typical Star Fox game where you’re in a ship shooting at things.

The story takes place eight years after the events of Star Fox 64. Krystal is searching for answers due to the destruction of her home planet. She gets herself into trouble and Fox investigates with the help of a dinosaur friend, Prince Tricky.

Kris and I never beat this game, but we did try to create our own version of it.

When we were kids, young and stupid, we took our parents’ video camera and tried to recreate the game as a movie. Kris was Fox and I was Tricky. We were so loud and obnoxious that our sister came out of her room to ask what we were doing.

Somehow, she ended up being our cameraman.

Needless to say, we didn’t get very far. I remember finding the tapes a few years ago while my mom was cleaning out her closet. The camera was in there as were the tapes and we watching some old vacation videos when our lovely movie came on one of the tapes.

I couldn’t say where they are now… I just hope I find them again someday. If I do, I hope they still work so I can watch.

Now I really want to give the game another go.

What are some SNES games you remember loving as a kid? Let me know in the comments below!

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Flashback Friday – Baten Kaitos: Eternal Wings and the Lost Ocean

Double Jump Kris MiiI hope everyone who celebrates it had a wonderful Thanksgiving! And if you don’t celebrate it… Well, I hope you had a fantastic meal and good times with family nonetheless! Today’s Flashback Friday is for a GameCube game that I really don’t hear many people talk about, Baten Kaitos: Eternal Wings and the Lost Ocean.

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Baten Kaitos: Eternal Wings and the Lost Ocean was released in 2003 for the Nintendo GameCube, and is a role-playing puzzle game. It starred a world made up of islands in the sky thanks to an evil, malicious god sucking the oceans dry before he was sealed away. In time, the people of the world grew wings, and it is a one-winged, cranky young man named Kalas that becomes the protagonist of the story. The game also features a Guardian Spirit character who is, essentially, the player — there are times when Kalas speaks to the Guardian Spirit to make decisions and, if the Spirit has a good relationship with Kalas, the Spirit can help strengthen Kalas’s attacks. The game itself received mostly positive reviews, and had a bit of a cult following when it first came out.

The battle system consists of using cards called magnus. The cards house a variety of attacks catered to the characters, as well as having uses outside of battle to heal the party or interact with NPCs to complete quests. The deck of cards in battle is shuffled, creating random hands that the player must use for each character in order to win the fights. It was quite the challenge to create a strategy with a random set of cards!

The story itself is a giant adventure. Kalas has one natural wing and one mechanical wing, making him a rather selfish protagonist who feels sorry for himself. With a couple of companions, he accidentally releases one of the End Magnus, the set of special cards that had sealed away the evil god. The End Magnus is stolen by a hostile kingdom that wishes to use the god’s power as their own, and Kalas and company are thrown into a journey to save the world.

We bought this game purely for the aesthetics. While we never completed the game’s story, it was always one that I enjoyed because of the gorgeous graphics. The battle system was a little odd to get used to, but the music and imagery kept me enraptured while I played. In 2006, a prequel simply titled Baten Kaitos Origins was released, and I believe we made even less progress in that game. Perhaps its time to dust off the old GameCube and give these games another whirl…

Have you ever played Baten Kaitos: Eternal Wings and the Lost Ocean?

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Throwback Thursday: Animal Crossing

Happy Thursday!

It’s hard to believe that September is just about over. The other day a lot of people were talking a lot about Animal Crossing. Out of coincidence, I had chosen Tom Nook as my Character Spotlight this month.

I decided to talk a little more about the original Gamecube game.

The first Animal Crossing game came out for the Nintendo Gamecube in April 2001. Kris had gotten the game for her birthday. A family friend knew that she loved video games and that she loved animals, so… Animal Crossing!

While Kris enjoyed the game, she didn’t fall in love with it like I did.

I had watched her play the game when she first turned it on. While it can be boring to watch someone play Animal Crossing – decorating your house, running errands for the other villagers, fishing, etc. – I thought the game was pretty cool.

I was pleased to know that you could add four players to the same village. So, I created my own character and joined her village. WolfsTown, I believe it was called.

I never 100-percent completed the game. I never caught all the bugs or fish or nabbed all the fossils or collected all the furniture and clothes, but I did officially pay off my debt. In a sense, I “beat” the game and there is a golden statue of my character near the train station in the village.

The original Animal Crossing will always be one of my favorite games. It was casual, fun, and relaxing. I’ve enjoyed every other Animal Crossing game since then.

And I hope there will be more soon.

Which is your favorite Animal Crossing game? Do you remember the original game? Let me know in the comments below and we’ll chat!

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