The Lion’s Song [Game Review]

Game Review: The Lion's Song | Nintendo | Nintendo Switch |

Title: The Lion’s Song
Developer: Mi’pu’mi Games
Publisher: Mi’pu’mi Games
Nintendo Switch
Release Date: 
July 10, 2018
How we got the game: 
We bought and downloaded it onto our Nintendo Switch

I first heard about The Lion’s Song from a random article that detailed some good indie games that were coming to the Nintendo Switch. The premise and graphic style from the screenshots the article provided intrigued us enough to give it a try.

It reminded me of a visual novel, even though that’s not the style of the game. However, each character is in the creative arts and shows their individual stories. That’s what enticed me to the game.


The Lion’s Song is a point-and-click visual novel-like game. Each episode stars a different person practicing an art form, like composing music or painting. While trying to navigate their problems, you point and click on their surroundings, trying to help guide them in the right direction.

The premise of each story is to help their muse along so they can get their work done. However, you’re also solving their real-life problems in the process as they try to focus on their work and also reality.

While doing this, choices pop up from time to time. The outcome of the situation will depend on how you answer these choices. At the end of each episode, the game tells you whether or not the majority of other players picked the same choice as you, as well as giving you the opportunity to return to the point of the story of the choice to choose the other options if you’re curious as to the other outcomes. Going back and seeing how the other choices work out does not affect the current playthrough, which I thought was a nice touch.

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There’s not much else for you to do as the player other than try to make the right choices for your character. As long as you can move the analog stick and press the A button, you’re good to go. The gameplay is simple and you just need to follow the storyline for each character.


I was definitely interested in the art style of this game. It reminded me of a comic or a film noir, grainy with not too many colors. It wasn’t displeasing at all — I’m always up for trying games with unique art styles.

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At first glance, the art style can seem “boring” to some people, but it really adds a certain atmosphere to the game. The game can get intense at times and the art style really adds to that feeling.

Along with the art style, the music and sound effects really work with the game in ramping the tension and setting the atmosphere. For example, the first episode starred a young woman named Wilma trying to create a violin composition. She’s writing it in a cabin nestled in the mountains with a thunderstorm brewing overhead. The rain, the wind, the thunder, the scritch-scritch of her pen as she writes the melody… It all works together beautifully to set the tone.

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Plus, as she has revelations with writing the composition, her violin will play in the background as though she’s hearing the music as she writes the notes. It’s cleverly done.

In the first episode of The Lion’s Song, we play as Wilma, a young musical prodigy struggling to compose a final piece for a concert. She fights through anxiety, unrequited love, and nightmares while trying to find the inspiration and her voice in a secluded mountain cabin for her piece. Your choices help decide if she can finish her melody on time for the concert.

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In Episode 2, you play as Franz, an artist. You aid him as he tries to paint people as real beings showing their true personalities. This one is tougher than the first episode. It’s not as linear and a lot of the choices are tougher.

Episode 3 starred a woman mathematic. Rachel and I both jokingly balked at doing a story about math, but it was probably one of our favorite episodes. Back in the time that the game is set — right on the cusp of World War 1 — it was unheard of for a woman to have a brain “logical” enough to grasp mathematics, let alone create and prove her own theories. Her story was about reaching out and finding help with her theories, but her gender prevented her from connecting with the like-minded male professors of math, causing her to cross-dress in order to join their circle. One of the main mechanics of this episode was flipping back and forth between her female and male personas in the pursuit of knowledge and smashing the sexist barriers found in that time.

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Episode 4, the final episode, was short and sweet. It took us about an hour to get through and it was a neat wrap-up to the previous three episodes. You’re stationed in a train car talking to three other men and you get to play as those three briefly as they swap stories, all connecting back to the other three episodes. I don’t want to say too much due to spoilers, but it was very well done.


Considering all the different choices you can click on throughout the episodes to show off different results and endings, The Lion’s Song has some decent replay value. Each episode has secrets about the characters, a story that you unravel with your choices, and it was always interesting to see how the episodes themselves connected with one another.

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Once you finish an episode, stats appear showing how many other people chose the same choices you did. You can go back and change your decisions to see what else could happen. It’s a great game with wonderful storytelling.

The Lion’s Song gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Octopath Traveler [First Impressions]

Playing Octopath Traveler | Video Games | Gaming | Nintendo Switch |

Octopath Traveler is a game that we’ve all been waiting for a long time. Nintendo even gave us two demos for the game – the first we’ve played, the second we did not. Still, after the first demo and seeing various trailers, we were eager to get this game.

It’s been a long while since we’ve sat down and played a good, long game with a heavy emphasis on the story. Octopath Traveler seemed to be just what the doctor ordered, and with Square Enix at the reins, we had a good feeling that Octopath would be worth the time and money.

While we knew you got to pick a character to start, I thought we’d have to play the game 8 times to get the full story effect for all the characters. However, that’s not the case. As long as you have the character you’ve chosen in your party at all times, you can go through all 8 stories at once as you pick up each of the other characters on your journey, which is fantastic. We’re currently going through chapter 1 for all 8 characters.

We’ve been having a great time going through each character’s story and learning about their background, but I’ve honestly been most impressed so far by the music and the sound effects. Even back when the first demo came out, the music was one of our favorite things about it. Not only is the soundtrack beautiful, but the little details for the sound effects had us gushing. We chose Therion the thief to start and there’s a point where you explore a manor. His footsteps click on the marble floor but hush as he travels over rugs, and his voice echoed when speaking in a grand room, as voices tend to do in fancy manor rooms. Those little details were amazing to us.

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To go along with the music and sound effects, the voice actors are on point. Listening to the quick cut scenes where the characters speak for themselves is always engaging to listen to. They all have distinct voices that seem to fit their personality perfectly. The voices vary in tones and emotion depending on what’s going on. You can tell the voice actors put their full effort into it.

The game play and the characters’ stories (the ones we’ve started so far, anyway) are great as well, but it’s the game’s music and sound effects, along with the art style, that has fully captured our attention and helps to keep us excited to turn on the game again. As we go further along into the game, we’re sure the stories will keep us enraptured as well, but for the beginning, the music, acting, and art style are doing their jobs phenomenally.

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I’m eager to learn more about all their stories. I’m excited to play a lengthy game with an engaging story again. It’s been a while.

What do you think of Octopath Traveler? Which character did you choose to begin with? Let us know in the comments below!

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Will More Characters Be Announced For Super Smash Brothers Ultimate?

Rachel Mii | DoubleJump.comHappy Tuesday!

We’ve got a few months before the release of Super Smash Brothers Ultimate which means there’s a lot of time to speculate more about this anticipated game.

Will more characters come to Super Smash Brothers Ultimate? | Nintendo | Nintendo Switch | Video Games | Gaming |

When the teaser for a new Smash Brothers game came along, everyone erupted into the hype. Blogs and websites everywhere were posting lists and polls of who they wanted to see in the latest Smash game.

So when the roster was announced at this year’s E3, I’ll admit I was surprised to see very little new characters.

Was I disappointed? No, not at all. Believe me, I’m stoked to play as Young Link again. He was my all-time favorite back in the day. Revisiting old characters is just as good as trying out new characters.

Like I said though, I was still surprised to see very little new characters added. The newest we got were the Echo characters.

However, Nintendo Life interviewed Bill Trinen and asked about more characters in Smash. His answer?

“We can answer that when we get closer to December.”

So… we have well over 60 characters for Super Smash Brothers Ultimate. Will there be more announced down the road?

I was also surprised they announced everyone at once, especially when they usually keep up speculating until the release – or they leak characters slowly before the launch date.

Maybe Nintendo has more up their sleeve. Or maybe I’m reading too much into things.

What do you think about this? Do you hope more new characters are added to the roster? Let me know in the comments below!

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Burnstar [Game Review]

Happy Sunday!

We’re over at Miketendo64 today with another Nintendo Switch game review of Burnstar.

Head on over and check it out!

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I’ve Been Doing More Buying Than Playing

Rachel Mii | DoubleJump.comHappy Thursday!

There are too many games and not enough time. That’s pretty much what I’m going to rant about in this post.

More Buying Than Playing | Video Games | Gaming |

I remember when the Nintendo Switch came out over a year ago. Kris and I got the console late because they were all sold out. Honestly, we were bummed, but other than Breath of the Wild, we didn’t mind because there weren’t too many games out at the time.

Now there’s a ton.

In addition to the review copies we get as well as re-discovering our Steam accounts and new games coming out for the Switch and then also going through our old games to play because “we have no games,” there’s just so many games to get through and not enough hours in the day.

Ideally, I would love for my life to just be me, my pets, the couch, and all my gaming consoles. I would love to have the chance to sit and play a game in its entirety in one day.

I’m tried coming up with a “schedule” for myself and nothing’s worked since something always comes up. So, in the meantime, I just have to play when I can. Usually it’s at the end of the day so I can kick back and relax.

I’m looking forward to a lot of games coming up and also some new releases as well as oldies that I’ve just discovered.

Kris and I downloaded Minit on our Steam account, I’m playing The Witness for the first time on the Xbox, The Lion’s Song on the Switch, Octopath Traveler for the Switch is coming tomorrow, and I’m looking forward to getting Overcooked 2 both for the Switch when it comes out.

I’m sure there are plenty more I’m missing, but those are the ones that are on my brain for the moment.

What games have you gotten lately? Any you’re looking forward to? Let me know in the comments below!

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Miles & Kilo (Game Review)

Happy Wednesday!

We’re over at Miketendo64 today with a new Nintendo Switch game review, Miles & Kilo. Check it out and we’ll be back tomorrow!

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Will More Be Added To Pokemon Quest?

Rachel Mii | DoubleJump.comHappy Tuesday!

I’ve been playing a lot of Pokemon Quest lately – I go in spurts with it and you’ve played the game, then you know you can only play for a little bit at a time. A message pops up once in a while that got me wondering about the future of the game.

Will More Be Added to Pokemon Quest | Pokemon | Nintendo | Nintendo Switch | Video Games | Gaming |

I’ve noticed this before but have never really thought about it. I was playing the game the other day and a message popped up on the loading screen saying something along the lines of, “Supposedly there are 17 or more types of Pokemon.”

Now, I got excited because I thought that was Nintendo’s way of hinting that they may be adding a new type of Pokemon to the next generation since there’s a new core game in the works for the Switch.

Then I realized that there are already “17 or more” types of Pokemon because there’s 18 total.

So I started thinking again.

Do you think Nintendo is ever going to add onto Pokemon Quest? The game only has 150 Pokemon, the Kanto region, the original Pokemon. So, there’s no dark type Pokemon or Fairy type. Dark was introduced in the Johto region and they’ve been slowly adding each generation of Pokemon to Pokemon Go, so why not do the same thing to Pokemon Quest?

Of course, Pokemon Quest is a pretty small game and there’s not much gameplay to it at all. So I don’t see how or why they would add the other 6 – or 7 – generations to it. I can’t imagine them adding DLC to a free game and adding sequels would be way too much.

It was just a random thought that occurred to me, though. I was curious as to why they said “17 or more types” rather than just saying there’s “18 types.” Then I realized not all the types are in the Kanto region, so there’s that.

Who knows what will happen though. In the meantime, I’m still going to try to beat the game.

What are your thoughts on this? Or am I overthinking things? Let me know in the comments below!

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