Considering our celebration of simulation games this month, we figured playing “Would You Rather” with an emphasis on the Sims franchise was appropriate. With everything you can do in the Sims games, there are plenty of ideas and what if scenarios for it. Starting off simple, Rachel, would you rather play the Sims by recreating yourself or creating brand new characters?
I would rather create myself. I like to give myself the life I believe I deserve which is an insta-writer and I can be a hermit. Kris, would you rather play the 100 Baby Challenge or challenge yourself to create every kind of ghost in The Sims?
I would go with the 100 Baby Challenge. Unlike most Sim players, I don’t particularly relish in the idea of killing everyone off on purpose, haha! That does sound interesting, though, to be honest. Rachel, would you rather play the Sims 3 with all of the expansion packs or just the base game of the Sims 4?
Um… I love the expansion packs, but there’s still a lot to do in The Sims within the base game. I think I would rather stick to The Sims 4 over The Sims 3. Similarly, would you rather only play The Sims 2 for the rest of your life or The Sims 4?
That’s actually a tough one. I enjoy the more controlled aspects of the Sims 2, but the Sims 4 definitely has more options when it comes to your sims. I think I would choose the Sims 4 as well, with its additional mechanics. Would you rather always have to find a creative way to kill your sims as soon as they become elders or would you rather be forced to finish playing only as them until they die naturally?
I’d rather play with my elderly sims until they die from old age… or they accidentally electrocute themselves. I’d rather squeeze as much gameplay from each of my sims as possible. Finally, if you were to get sucked in a Sims game would you rather be aware of it and be controlled by the player – whoever that may be – or would you rather be unaware that you’re living as a sim being able to make some of your own decisions but still being controlled by someone else for the most part?
Oh, God, that sounds like some sort of horror movie. I would probably rather be unaware and blissfully believe that I’m in control of my own life. It sounds rather much like today’s world, anyway, with my job and such, haha!
What are your answers? Do you have any other questions for us? Let us know about them in the comments below! If you like this post, please share it around.
The Sims franchise has been around since [year], and has yet to waver in popularity despite the prices for the base games, expansion packs, and stuff packs. We started with Sims 2 and there was no doubt when the Sims 3 and then the Sims 4 came out that we wouldn’t get them as well. While Sims 2 was a great introduction for us both, our opinions differ a bit when it comes to Sims 3 and Sims 4. I greatly enjoy the Sims 4, but I will admit that I miss the Sims 3.
The Sims 2 was always my favorite version out of the four games, even though I only had a little experience with The Sims 1. When The Sims 3 came out, I skipped it over entirely. While Kris played The Sims 3 I stuck with The Sims 2 because there was something about The Sims 3 that I didn’t care for. Now that The Sims 4 is out, I’ve left The Sims 2 behind.
To me, the Sims 3 had so much more customization available for your sims themselves. More looks for your avatar and more room for personality traits rather than only having 3 repetitive traits for your Sims 4. I didn’t understand why the Sims 4, with its emphasis on personality for the sims, axed a plethora of traits for the sims when it came to creating them.
While I agree with you in some sense that I wish The Sims 4 was able to have more traits, there are cheat codes out there (I’m assuming) that allow you to have more than the allotted traits. I believe they made up for the traits through the emotions. Your sims in The Sims 4 have more personality not through the traits, but through the emotions. I find the emotions fun and challenging all at once.
Yes, I’ve used those cheat codes many times, haha! It just kind of proves that the Sims 4 is not up to par for my sims. To me, the emotions are a little too predictable and, at times, annoying. They’re not as varied as I would like them to be. I also think the Sims 4 did not do as well with the neighborhoods. The Sims 3 had an open world and allowed you to edit the neighborhoods as you saw fit. The Sims 4 is extremely limited with neighborhood space, not even allowing extra spots for more houses should you wish to add to the neighborhoods.
I didn’t find the emotions annoying at all. I found it added more depth to their personalities even if they were a little predictable. As for the houses and neighborhoods… I actually have no counter for that. I agree with you on that. The only way to get more space is to buy the expansion packs. With that said, I didn’t like the neighborhood set-up in The Sims 3 where it was one big world, if I remember correctly. If you weren’t playing as a specific family, they still grew and moved on with their lives which I didn’t care for.
The Sims 4 did much better when it came to building and constructing houses, but the limited space hurts it. The Sims 3 did have an option to prevent other families from growing up, though. They did what they needed to stay alive, so to speak, but you could have paused the aging system, if I remember correctly. That way, you could be playing multiple households without losing progress on the family. The Sims 3 having each neighborhood be one big world gave the game beautiful graphics. I much prefer the look of the Sims 3 over the look of the Sims 4. The Sims 4 doesn’t look bad, of course, but the Sims 3 looked better to me.
You can pause the aging system in The Sims 4 as well. And yes, building houses in The Sims 4 is much better than The Sims 3 (or any of the other games for that matter). I personally think The Sims 4 looks better than The Sims 3 with some updated graphics. Though… to be honest, I don’t remember the looks of The Sims 3 all that much. I guess we’ll let everyone else decide which game is the better one.
Which side are you on? If you liked this post, please share it around!
The Sims is a game I’ve played and loved for years. While I skipped over The Sims 1 and 3, I had a lot of fun in The Sims 2 and still have fun in The Sims 4. I could never get sick of these games and, even though I do the same things over and over again, there are just some things I love doing in The Sims.
Build a house
Aside from creating myself and giving my Sim a life, I think I deserve in the real world, I enjoy building houses. When I played The Sims 2, I think I built houses more so than actually playing with the sims. I would spend hours building a single house. They all looked the same. They were all mansions. I never improved my craft, but I had fun with it anyway.
The Sims 4 makes building houses so much easier. I still haven’t improved that much, but I still have fun with it and can spend hours on a single house. My houses are always massive and I usually have only a single sim – maybe two – living there. But it’s cool regardless.
Begin from scratch
In The Sims 2, I knew all the cheat codes. I’d create a family, use “motherlode” a bunch of times, move them into a ginormous house, and keep cheating. I’d fast-forward so my sims could max out their skills quickly all the while being able to simply “max motives” so they wouldn’t have to eat or sleep during it.
I did this because in The Sims 2 having friends and maintaining those relationships were required to get a job promotion. This was so I could focus on having friends while working. We can’t work, socialize, and build our skills in 24 hours. That’s crazy!
When The Sims 4 came out, I vowed not to do that. I wanted to play and build my characters from scratch. Of course, friendships aren’t required to getting job promotions (thankfully!) in The Sims 4. I still try to do it legitimately though. And, I have to say, I have a lot more fun with it.
Create an entire town (sometimes using one family)
Unfortunately, I can’t really do this in The Sims 4. Not unless I evict NPC families, there aren’t too many empty lots or empty neighborhoods for me to have creative control. In The Sims 2, I used to start in an empty neighborhood and create a family. They’d have kids and when their kids moved out, I’d build them a house in the same neighborhood. Before I knew it, I created an entire town using the same family tree. That was a lot of fun and something I’d love to try to recreate in The Sims 4 somehow at some point.
Try a challenge and make a story out of it
The Sims doesn’t have any story to the games. Of course, that’s kind of the point. You create sims and make your own story using those characters. Tell them what to do or sit back and watch them make their own decisions and mistakes. It’s a lot of fun and challenges help out a lot with that.
I had always wanted to try a challenge or two in The Sims 2 but never did. I was too busy building houses. In The Sims 4, I started the 100 Baby Challenge which is… proving to be more difficult than I originally thought. It’s stressful, but I’m having a lot of fun with it.
Overall, there are so many things to do in The Sims. I have hours of fun doing the same things I always do or try something new once in a while. It’s a time sucker, but it’s fun.
What are some of your favorite things to do in The Sims? Let me know in the comments below! If you liked this post, please share it around.
Happy birthday to our humble blog! Double Jump is officially four years old! A toddler in human years, but probably a teenager or so when it comes to things that live on the Internet. Thank you to everyone who has been hanging around with us during these past few years. We greatly appreciate the support, love, and friendship!
Yay! Double Jump’s birthday was officially on February 3, but better late than never. It’s been a fun and interesting four years. It’s been busy too. Double Jump has grown in ways we never would have imagined.
Aside from our blog continually growing with followers and readers, we also reached Twitch Affiliate status last year. Literally a year ago, to be exact. Having that support has been amazing!
It’s been a fast four years. It seems to have gone by in a blink of an eye but we’ve kept ourselves busy and we’ve played a lot of games. We played a decent amount of PC games, 3DS games, and, of course, Switch games. My favorite PC games were two we discovered after Double Jump was born – Death Road to Canada and Game Dev Tycoon.
Those were both excellent games. Death Road is hysterical when you play with the right people! Game Dev Tycoon is one of my favorites as well. I definitely have a special place in my heart for Arcade Spirits, of course, with its story and take on platonic and romantic relationships, and Deltarune was so much fun! It also had some of the best music. For 3DS, my favorite games both had to do with puzzles and solving mysteries — Professor Layton and the Miracle Mask and Ace Attorney: Spirit of Justice.
I still have yet to play Arcade Spirits or Deltarune, but I know you thoroughly enjoyed both of them. As for the 3DS, you can’t go wrong with Layton and Phoenix Wright. Both of those franchises and individual games are a must-play. Although, my personal favorites for the 3DS were Animal Crossing New Leaf and Miitopia. Miitopia has easily become an overall game favorite of mine.
New Leaf wasn’t bad, despite Animal Crossing not being my usual thing, and Miitopia was wonderfully ridiculous and fun! For the Nintendo Switch, to absolutely no one’s surprise, I’m going to have to pick the Legend of Zelda: Breath of the Wild and Fire Emblem: Three Houses as my top favorites. The new Pokemon games come in a close second, but the Zelda and Fire Emblem franchises truly have a couple of gems with these two.
All great games, of course. My favorites for the Switch were Gris, The Lion’s Song, and Cattails was an interesting surprise. All the Nintendo games are awesome, of course, but those are some games I never thought I’d pick up if I didn’t have to share it on a blog. We hope all of you have enjoyed our content and reviews over the last four years. More is definitely coming!
Thank you all for being part of this journey! If you liked this post, please share it around!
Minecraft is a game people either love or hate. I enjoy watching others play the game and even though I’d love to try to get into it myself, there’s only one time I’ve ever actually tried the game myself.
I have to be honest, I have no idea when this memory happened. Kris and I had decided to finally sit down and try to play Minecraft together. We were both in our bedroom – her on the desktop and myself sitting at my nightstand on the gaming laptop.
The game was fun as we knew it’d be. To this day, we still don’t know much about Minecraft – how to make what, how to summon and defeat bosses, etc.
We played in the same server as one another though we often got lost from each other. Kris died at one point and respawned in our original spot and had to find me again. The funny thing is, I don’t remember how she died.
We always joked at how if we ever played Minecraft I’d probably be in our “house” redecorating, crafting, and making things look pretty. Kris would be in the mines fighting enemies and doing the “dangerous” stuff. I mean, this is how it usually goes when we play games together.
Instead, it was the opposite.
I ended up digging holes into the mines and trying to find various ore. Kris managed to stay inside the house or go outside to gather other materials. She mostly explored and got distracted doing so.
Pretty opposite of what we’re usually like, huh?
That’s all I remember. We played for a few hours but didn’t get anything productive done – other than me mindlessly going through the mines, Kris dying and finding me again and also collecting wolves along the way. It was still a fun time though. We always say we’re going to start playing it again.
I’m not entirely sure why we haven’t yet though. There are too many games on our radar, I guess.
Did you or do you play Minecraft? Let me know in the comments below! If you liked this post, please share it around.
We’re talking about E3 all week long, even though we’re talking about the conferences out of order, but you know… that’s just how Double Jump rolls.
I have to be honest – I didn’t care about Bethesda’s conference at all. They were not at all entertaining and a bit boring to watch. Kris and I talked over them half the time we watched. Also, neither of us cared about any of the games they showcased.
I wish I had more to say, but I just really don’t.
The PC Gaming Show
We have a Steam account as well as Origin and even Epic Games. We don’t play on PC as often as we’d like and we’re, of course, always looking for new games to branch out with.
We watched the PC Gaming Show after the fact because neither of us was home when the show was live. Like Bethesda, they didn’t seem to put on a great show either. Neither Kris nor I cared too much for the hosts so we ended up fast forwarding through the talking and only turning it back on for a game. However, if we weren’t interested in the game or it was too bloody and violent, we sped through that too.
There were a couple of games that caught our attention – Starmancer, for one. This game looks like so much fun and has Stardew Valley vibes but in space. Unexplored 2 was intriguing to both of us though I have a feeling I’d be terrible at the game!
Griftlands looked interesting as well. It seems like a choose-your-own-RPG-visual-novel type of a game. We’ll look more into that one when the time comes.
Cristales will be coming to Steam in 2020 but the demo is available now. It looks difficult as you play in the present but can peer back into the past and look ahead into the future. It’s an interesting take on a RPG and I’m looking forward to trying it.
Finally – Plant Zoo. I don’t think I need to explain this one. It’s animals and a simulations game. I’m there. It’s coming out this November, though I hope they do more research on the animals because giraffes rarely lie down and most certainly do not lounge around like they were shown in the trailer. Nicky picky? Yes… but I’m just saying.
What are your thoughts on Microsoft and Ubisoft’s presentation? Are you enjoying E3 so far? Let me know in the comments below! If you like this post, please share it around.
Going down Memory Lane again this week with another Monday Memories. This time, it’s about an old game that has helped shaped my being even through today.
If you really know me, you’d know my loves are chocolate, animals, video games, and writing. It was actually video games — Legend of Zelda, to be exact — that inspired me to start writing. I still have my original Legend of Zelda fanfiction notebooks tucked away. They exist solely to prove to myself how much I’ve improved in writing over the years.
Yet, I recently remembered another game that had prompted my love of writing even before those old fanfictions became a thing. Way back in 1994, a game called Storybook Weaver was published for Windows and Mac computers. This game allowed you to create a story with pictures. The pre-made backgrounds and characters were available for the top half of the “page,” while the bottom half of the page was space for you to type your enticing tale.
My stories tended to be about three sisters who, of course, were based off of my sisters and myself. Our old dog Casey, an English springer spaniel, also tended to have starring roles in these stories. There were a plethora of sprites available to represent us all, including seasonal sprites in case you needed to have a snowy scene in your story.
Pretty sure part of my favorite aspect of the game was just imagining the pictures, creating my dream bedroom with the sprites while imagining a story to go along with it. Thinking on it, Storybook Weaver may have also been partly responsible for me dipping my toes into drawing.
Nowadays, my love of writing and video games are tied into this blog, but my writing also shines through my stuffed physical notebooks and digital documents folders. I have a handful of first drafts of novels complete and I’m focusing on actually getting better at editing and rewriting my stories to, hopefully, publish them — either online or, perhaps, in a more traditional sense — one day.
Never would have thought a little educational game from the 90s would have helped foster creativity in my life.
What game from your childhood has directly influenced you today? Let me know in the comments below! If you liked this post, please share it around.
Title: Arcade Spirits Developer: Fiction Factory Games Publisher: PQube
Platform: Windows, MacOS, Linux
Category: Visual novel/Dating Sim
Release Date: February 12, 2019
How we got the game: Bought it on Steam
I had never heard of Arcade Spirits before Rachel and I discovered a Let’s Play of it on the ProJared Plays YouTube channel. We haven’t finished his entire play through of it just yet due to me getting interested enough in the game to play it myself. And, honestly, I freaking love it. A visual novel set in an arcade with a fun story and fantastic characters had me sold almost immediately!
Being a visual novel, Arcade Spirits does not have difficult gameplay. Rather, the most action you do is choosing your choice in a small list of answers at certain points in the levels. Yet, there are plenty of options and dialogue choices for you to make, even if sometimes the menus of choices aren’t that long. Indeed, there were some menus that only gave you two choices aside from a basic option.
Each choice that you made would help develop your avatar’s personality, whether it be Quirky, Steady, Kindly, Gutsy, or Basically. The choices indicate which answer goes with which personality trait, but there is an option in the short tutorial that allows you to hide the indicators so you have less of a chance to “gamify” your personality. Every multiple choice set would have a Basically answer, while the other few options would point toward one type of personality or another. When speaking with other characters, some would prefer certain types of responses over others, but there are no bad choices. You cannot get kicked toward a Game Over screen for the “wrong” choice (except for a couple of instances where you have to really try for a Game Over).
Not only are there no bad choices, but the game is clever enough to remember your choices in later levels. In Level 1, you may help a little girl at the arcade who will then remember you in Level 7 and want to help you in return. Certain choices from the beginning of the game — such as why you decided to get a job at an arcade — pop up as motivation for other choices in the game, as well as interactions with other characters. Visual novels, especially dating sims, have branched paths with the choices you make, but Arcade Spirits is the first game in my memory to actively have earlier choices be referenced to and the reason as to why choices later on happen.
My other favorite aspect of this game? In the beginning, you can actually choose if you want flirting and romance, a slow-burn romance, or just friendship. Considering I’m asexual, this is huge to me. I like slower romance, but the fact that there is a route where I can just befriend every character so we’re all working to save the arcade is fantastic!
The graphics of this game is just so much fun! The characters are really well-done, as are the backdrops of each scene. Most of the backgrounds have small, animated touches that both draw you into the scene while not being too distracting from the character(s) are are interacting with. I was also impressed with the customizable avatar. There aren’t any choices with clothing and only three hair styles — short, medium, or long — but skin, hair, eye, and clothing colors are whatever you’d like them to be. Your avatar is featured in several scenes no matter what crazy color combo you choose. Most importantly, you can choose the pronouns you go by, which was also something really nice to see.
Being a video game about… well, arcade and video games, the sound effects were on point. The music was subtle but went really well with the game overall, each scene having its own ambiance sounds. I really enjoyed the partial voice-acting and quips from all of the characters. A couple of my favorites were two dudes who owned the book and doughnut shop next to the arcade. The voice actors were phenomenal going back and forth with each other!
The gist of the story is that your character has lost another job and feels that… it’s rather normal. The avatar’s backstory involves their family always having to settle with what they had, and the avatar seemed to be resigned to that fate. They do not have a real dream to follow, prompting their roommate to suggest a special app that helps their user stay organized and in control of their life. This app then searches for the avatar’s “dream job” which lands them at an arcade called the Funplex.
The Funplex has interesting and dynamic characters to meet and befriend, and woo if you so choose to, ranging from your fellow coworkers to some of the arcade’s regulars. As the avatar, you try to figure out your dream, the reason as to why you decided to join Funplex’s team, and in doing so, you do your best to protect the Funplex from collapsing or being sold to a bigger arcade tycoon.
And that’s just the first half of the game. I fear I’ll spoil the finale if I continue. The story itself is heavily focused around dreams and finding out who you are and what you want out of life. The writing is both impressive and thought-provoking, with humor and some serious topics thrown in to keep everything in balance.
Considering all of the routes — romance, friendship, all the characters — and plethora of dialogue choices you can make, this game has amazing replayability. At the time of this review, I’ve done one romance option and am currently exploring the friendship route, but there are a couple of other characters I’d like to get to know and romance down the line. Right now, I’m just eager to get back to the game!
Arcade Spirits gets…
5 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments! If you like this post, please share it around!
Technically, this memory is only about three years old. This post is a bit more personal and it took me a little too long to write and decide to share it. However, I believe it’s an important topic and it is certainly something that has shaped who I am today.
I am passionate about representation in media, obviously including video games. Gender, race, and especially sexuality need to be represented so they are normalized as much in media as they are in the real world.
The success of movies like Wonder Woman, Black Panther, and Captain Marvel testify to the need of representation. The same goes for the later Pokemon and Harvest Moon games that allow female and darker skinned avatars. One of Stardew Valley’s biggest selling points was that your avatar could marry any love interest despite their gender.
It was due to a video game that I realized my sexuality.
Three years ago, a visual novel dating sim featuring the popular YouTubers from the groups Normal Boots and Hidden Block was released. Considering that the two groups were some of our favorite content creators — and the ones who inspired us to talk and share more of our love of gaming — we were excited about the game, and really enjoyed its the writing, art, and music.
One of the characters in the game is gay. He states it after the female avatar asks him to go to a festival with her. Literally, he says, “You do know that I’m gay, right?” complete with the music cutting out with a record scratch sound effect. The character is a fan favorite and was prominent in the fandom through art and stories.
It was through this fandom that I found out about asexuality, the absence of feeling sexual attraction.
I was in my mid-twenties and had never heard of this sexuality. Throughout high school, I’ve had friends and acquaintances who had come out as lesbian or bisexual, and we were always supportive of each other. I had believed I was completely straight, but as I got older, I realized I wasn’t looking at men the same way my friends were. They had… interesting stories from their college campuses about being with another and I couldn’t for the life of me see what the appeal was. I had fallen for a couple of men throughout my lifetime, ones that were easy on the eyes and made me laugh, but I had no interest in any more physical acts.
Then Asagao Academy came out, I met some fellow fans online, specifically Tumblr, and the representation of a positive LGBT+ character helped so many teenagers and young adults, people who had grown up without seeing much of anything other than the “default” straight way to be. Including me.
One day, someone I followed mentioned that she believed she was asexual. I was surprised at how relieved I was from the epiphany I had that the word asexuality fit me. It was closure that I never knew I needed.
I am a heteromantic asexual.
Asexuality is still a fairly new concept — rather, new in the sense that it is being talked more about — but it has gained rapid support within the past couple of decades. Despite this, asexuals still get flak both from the LGBT+ community — for wishing to be “special” or, especially in a heteromantic ace’s case, “basically straight” — and straights who are not allies. We’re only about one percent of the population, and it wasn’t until 2013 that asexuality was excluded as a mental illness in the DSM.
I spend my time advocating for representation in media and by being available and open to those who may need the support of a friend. I’ve connected with a handful of others online, ones who have reached out because they took a chance from seeing my LBGT+ positivity posts. I’ve spoken to fellow aces, transgender people trying to figure themselves out, and those who merely needed a stranger to listen as they navigated through their own labels. Most, if not all, of them are teens, and I hope that I can help just a little.
Because, while my memories of going through puberty consist of feeling like I was missing a puzzle piece, we should be moving forward with representation. There is no default hero, and all media — video games included — should showcase that. Strides are being taken, but it will still be a while before we’re all on equal footing. No one should have to grow up without being represented as the hero.
(Besides, think of all the years I spent unable to make asexual puns. All of those times I could have told people that I have an ace up my sleeve… because it’s me. I am the ace.)
Are there any video games that caused you have a revelation about yourself? Anything in particular that you would like to collect? Let me know in the comments below! If you liked this post, please share it around.
On January 8, 2019, EA made a special announcement for The Sims 4. They hyped it up fairly well with people getting excited and expecting something like a new expansion or game pack. However, when we watched the 38-minute live stream after the fact, the announcement was less than anti-climactic.
We love the Sims franchise, ever since an old co-worker of mine lent me her Sims 2 game and expansion packs (she brought them to work for me in a garbage bag because she had so many!). Sims 4 sucks out hours of our days whenever we find ourselves addicted to it, so it was interesting to hear that there would be a major announcement. What was odd to me is that the Sims 4 just had a recent expansion pack with Get Famous back in November, so I wasn’t quite sure what the big news could be.
Honestly, despite that, I was wondering if there were going to announce The Sims 5 coming or something. Instead, the added an Amazon Echo to The Sims games. Your Sims can have it play music or play trivia. In addition, our Amazon Echos in real life can learn a new skill for The Sims. Alexa will “play The Sims” and you can play trivia about The Sims or play music from any and all of The Sims game from one to four.
Essentially, EA and Maxis struck a deal with Amazon in order to have the Echo family appear in their games. The announcement for this big news was only about 40 minutes long, with the hosts seemingly trying to stretch it out by playing around with the new Alexa skill both in and out of the Sims 4 game. It’s interesting news, but nothing that we found too exciting.
Maybe someday we’ll give our Alexa the skill, but it wasn’t interesting to us at all. Which, made us think about some things we would love to see in The Sims games. Honestly, I would love more career choices. You can hire a maid, gardener, and a nanny. I’d love to try out those as actual careers. Plus, a vet. I was streaming The Sims the other day and apparently being a vet isn’t an actual career choice, it’s a retail job. That would have been great to come along with the pets pack.
Ah, yeah, they stuck vet as one of the “owning your own business” careers, so it lets you buy a vet clinic to run how you want. You would rather it be a rabbit hole or active career, like scientist? Something I miss about Sims 3 that I wish they kept for Sims 4 was to give them more traits for more of a personality. Unless you spend time going through all the aspirations that allow the sims to earn another trait (or you cheat like I do), the sims only start with 3 traits from an underwhelming supply from the create-a-sim.
Yeah, I’d love it to be a true career and go to work with them and such. I agree, having more traits would be nice. At least give me four traits to start off with – there are four categories, I’d love to give my Sims at least one trait from each. I also wish they would bring the Sims’ temperature back. I remember in The Sims 2, I believe, for the Seasons pack, my Sims would show me if they were too hot or cold. It’s easy to tell in The Sims 4 when they’re too hot or cold and the thermostat is a cool item, but I do miss the gauge.
There’s quite a few things that we’d like more in Sims 4, some throwback some from previous installments of the franchise and just other ideas for the future of the series. Having an Alexa Echo in the Sims is interesting and all, but definitely not something that deserved all that hype. We were just like, “…Eh.” I find that happening more often than not with the Sims franchise, I feel like. The announcements aren’t as exciting, yet we still get suckered in whenever we happen to turn the games on.
Did you hear about the latest Sims 4 announcements? What are your thoughts and what’d you like to see in the game? Let us know in the comments below! If you liked this post, please share it around.