Fight Or Flight Method In Video Games

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When it comes to playing video games together, Rachel and I tend to have different play styles… We like to compare them to our Player One or Player Two syndromes, but they can also be commonly compared to one’s Fight or Flight instinct. We’ve further proven this when we tried playing PlayerUnknown’s Battlegrounds together.

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When Kris and I play games together, I typically run and hide. In The Legend of Zelda: Four Swords Adventures for the Gamecube, Kris would kill the enemies and then I would nab the force gems before she could get to them. We had to take turns playing PUBG because we only have one copy of the game, but I know Kris would end up carrying our team if we played together in a duo.

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Well, we’ll have to see about that. While I was eager enough to find a weapon and try my hand at earning some kills, it was Rachel that was able to loot faster with her wish to find decent hiding spots, haha! Rachel did tend to have the luck when it came to random drops during the few times we played. I wanted to explore the areas, yes, but I was concerned about enemy fire.

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I was concerned about enemy fire as well. I was lying in the grass for a while at some point. I heard a motorcycle and someone nearly ran me over because they didn’t see me. I didn’t know what direction they were coming from either. When they passed me I stood up to shoot them from behind, but I suddenly forgot the controls and froze in fear and panic. Most of the rounds I played, I made it in the top 20 or teens because I just sat and hid only moving when the blue was closing in.

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That motorcyclist completely missing you was hysterical, not going to lie. I didn’t do too badly in the ranks either, but Rachel definitely got farther than me. I at least got some hit points in, which I was proud of. The only game I can think of that we didn’t follow our usual M.O. for Fight or Flight was in Minecraft. When we played Minecraft together, Rachel was mining and bashing enemies while I was crafting and taking care of the base while trying to find wolves to tame.

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Yeah, you were actually proactive and attacked people when you spotted them. I panicked and hid like I would in real life. Minecraft is interesting that we switched our usual roles. Then again, Minecraft is more cartoony and the controls are easier and less to handle. You get a sword and hit people as opposed to finding various guns and bullets having to load, aim, shoot, and reload.

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It was interesting, yes. For the most part, we have our roles down pat and, even though our usual methods were switched in Minecraft, we almost always work well together. It’s probably why we always sabotage others when it comes to Mario Party games when we can’t actively be on a team together, haha!

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I guess it all depends on the game, mechanics, and the situation you’re put in! Either way, it’s fun.

What’s your gameplay style? Fight or Flight? Let us know in the comments below!

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The Cold Case Of Noella Bejerot [Demo Review]

Demo Review of The Cold Case of Noella Bejerot | Visual Novel | Video Games | Murder Mystery | DoublexJump.com

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The Cold Case of Noella Bejerot is a comedic murder mystery visual novel game for PC and Mac. It was created by Marty Duff and Caty Herndon. The demo was released in December 2017 and, after talking with the developer, Kris and I were eager to try the game out.

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We enjoy mystery video games, especially those that have a comedic twist to them, like the Ace Attorney franchise and the Professor Layton series, and visual novels seem to be the perfect medium for these kinds of games. The demo of Cold Case seems to include the first case, a trial both for the player and the main character.

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It was quick, taking us about an hour, and everything was laid out for us to explore and learn the mechanics of the game. I knew what it was going in, but the game turned out to be much more than I expected. Not only do you have to pick what to do next and where to go, like most visual novels, you can interact with the background in search for clues and evidence. You can also talk to your partner and she’ll show you statements of the suspects as well as brief information on each of them.

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It is up to you to click through what you believe to be important evidence in the crime scenes as well as picking through the suspect and witness statements to determine who is the likely culprit. After searching the crime scene, you bring the evidence you collected to forensics, where another character gives further details about the clues to help you connect the pieces of the case. Sounds pretty standard in a mystery visual novel, but there is one catch — Grace faints at the sight of blood.

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This adds a little intensity to the game. You have five chances to look at bloody items in the room before Grace passes out. This means you have to pick and choose what you think may be important before you even look at it. That’s what I enjoyed the most, I think. The characters were all very quirky and the dialogue was witty and funny at some points.

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Each character is fairly distinct with their voices, mannerisms, and looks. The graphics were cute, giving way to a few character tropes that are found in mystery games and books, such as the hardened, deadpan head detective and the brightly colored main character. The music was well done, too, and we’re looking forward to seeing how the rest of the game comes out!

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The Cold Case of Noella Bejerot will officially release on April 21, 2018. In the meantime, you can download the free demo HERE. Enjoy! We’re looking forward to April.

Have you heard of this game? Have you played the demo? What did you think? Let us know in the comments below!

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First Impressions: PlayerUnknown’s Battlegrounds

Double Jump Kris MiiHappy Monday! I hope everyone had a wonderful weekend!

The first few weekends of a new year tend to be spent playing the new video games that you may have gotten during the holiday season. Whatever you’re playing, I’m hoping you’re having a great time!

PlayerUnknown's Battlegrounds | PUBG | Video Games | Double Jump

You’ve all heard of this game, I assume? PlayerUnknown’s Battlegrounds (usually shortened to PUBG) is a multiplayer online battle royale that took the video game world by storm last year, despite being only in Steam’s beta mode until December. Steam has over 24 million copies sold, while the Xbox One version sold over one million copies in just three days after its release.

I’ve never really played a shooter game. They weren’t the types of games that we had in our house, with us growing up with family-friendly Nintendo consoles. However, Rachel and I have seen Let’s Play from some of our favorite Twitch streamers and YouTubers, and we wanted in on it. PUBG was one of the first games we bought and downloaded on Steam, and we finally got the chance to play it the other day.

We, uh, didn’t do too badly? We don’t think so, anyway, haha! We took turns doing the solo player campaign, and our gaming styles showed through with our strategies. Rachel did very well with looting and trying to avoid others while making her way to the safe zone. I was interested in finding a gun as quickly as possible and exploring enough to find someone else to try to take them out. Neither of us got any kills, but I did get hit points in a couple of matches! Rachel, with her hide-and-sneak strategy, tended to last longer than I did.

We’d like to be able to play together in a duo match soon, but I believe you’d need two separate Steam accounts and games for that. Considering we each got a couple of Steam gift cards for Christmas, perhaps we’ll splurge on that at some point. Another option would be to wait until there is cross-play between the Steam and the Xbox One versions of the game. We shall see!

Have you played PlayerUnknown’s Battlegrounds? What do you think of it?

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Friday Favorites: Missed 2017 Games

Double Jump Kris MiiHappy Monday, everyone!

While we played a good chunk of games this year, there are plenty of games that I wanted to play but, for some reason, was unable to do so. Here is a simple list of games that are still stuck on my to-play list — here’s hoping they make their way off of that list next year!

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Batman: Telltale Series

We’ve honestly had this bought and downloaded on our Steam account for quite a while now… We just haven’t booted it up. Batman in a story-driven game that takes your choices into account sounds like a perfect game, and I can’t wait until we actually get a chance to sit down and play it!

Monster Hunter Generations

I really don’t know much about this franchise, aside from you creating a character to go out and, well, hunt monsters. A couple of the YouTubers that Rachel and I watch regularly enjoy the series and, upon seeing a few Let’s Play videos from them, it seemed interesting enough to try our hand at it. However, the 3DS game has just been chilling with my other games, having not been touched yet.

Has-Been Heroes

We got this action, strategy video game with our Nintendo Switch bundle, and it has unfortunately been shoved aside in favor of Breath of the Wild, Snipperclips, 36 Fragments of Midnight, Mario Kart 8 Deluxe and Super Mario Odyssey, to name a few. We still have the little cartridge waiting patiently for us to stick it in the Switch console, and hopefully we won’t forget about it next year.

Yooka-Laylee

Technically speaking, this just came out for the Nintendo Switch, but it has been available on Steam since April. It’s been hailed as the spiritual successor to Banjo-Kazooie, which… was not my favorite game as a kid. Still, Yooka-Laylee never looked bad to me, and it’d be interesting to see how the developers grew on the Banjo-Kazooie nostalgia.

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This game won two Game Awards and we were really invested in a Let’s Play done by a couple of our favorite YouTubers that it made me itch to see how well we could play the game. It may be one of the first games that we download from Steam next year!

Have you played any of these games? Were there any 2017 games that you missed that you wanted to play?

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Dream Daddy [Game Review]

Dream Daddy Game Review

Title: Dream Daddy
Developer: Game Grumps
Publisher: Game Grumps
Platform: 
PC (Steam)
Category: 
Visual Novel
Release Date: 
July 20, 2017
How we got the game: 
We bought it

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The Game Grumps are a popular channel on YouTube, with a plethora of different gaming videos with rapid uploads. Sometimes their commentary is a bit NSFW, but if you can overlook that, they’re entertaining. When Dream Daddy was announced, we thought it sounded like a random and, perhaps, silly concept. However, we were quickly impressed with not only the quality of the game, but with the gender and sexuality diversity within it.

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We’ve only played one other visual novel game before and it was another dating sim based on a group of YouTubers. It was an amazing game and we had a feeling Game Grumps wouldn’t disappoint.

gameplay

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Dream Daddy is a visual novel, so the game controls are simple. Players read along with the story and, whenever they’re available, choose multiple-choice answers that will determine how other characters feel about you and, in some cases, how scenes will play out.

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That’s pretty much all there is to it. Some of the choices are difficult, some aren’t. Based on what you answer, the Daddy you’re currently with will either get happy at your response or sad. This all determines whether you get a good ending or bad ending for them.

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You are able to go on a couple of dates with each Daddy, with most having mini games that you need to complete to help boost your date score. The date scores, along with the choices made during the multiple-choice responses, help to determine the kind of ending you receive. The game itself is mostly point-and-click, but remembering certain details about the characters and their backgrounds will help you make the correct choices to get the good endings.

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I found the mini-games to be the most clever part of the game. There’s a fun Pokemon battle kind of game as well as game that mimicked Bejewled. Some were pretty creative and others… we just didn’t understand and didn’t do well with. Still, they were pretty cool.

graphics-music

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The graphics were so much fun in this game! The scenery was beautiful, especially during the date nights with the eligible bachelors of the game, but also with the characters themselves. No one looked alike and their expressions were always on par.

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I think that’s my favorite part about visual novel games. I love seeing the expressions on the various characters. Each one was unique as were their houses and the various scenery of each date. I also loved the fact that you could customize yourself. Apparently, if Kris and I were boys, we’d have red hair and green eyes.

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Red hair, green eyes, glasses, clean-shaven, and named Dean Jay. That was our Dadsona, haha! Considering your character was completely customizable, I was definitely impressed with the level of graphics and the programming that enabled your custom Dad to be present by the dialogue box whenever he spoke. The music was on point as well, with some talented scores and mood music whenever it was called for.

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Yes, the music was great. I especially loved the opening theme on the main menu. Every time we played, I got it stuck in my head.

story

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Upon beginning the game, you create yourself, a single father. You and your daughter have just moved into a cul-de-sac and now you have to meet and get friendly with all your neighbors, who also happen to be fathers, most of them being single.

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While the main goal is to make friends, as per your daughter, you can connect deeper with the fathers via Dadbook, a social media platform for dads. With Dadbook, you set up and go out on dates with the other fathers, getting to know them better as you decide who you ultimately want to pursue.

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We went on two dates with each Dad and then on the third date we had to choose who we want to hook up with. Of course, you can go on three dates with one Dad right away. Or you can go on two dates with some, one date with others, and zero dates with other guys. There’s no right or wrong way to go about your love life.

replay-value

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Dream Daddy has a couple of different endings per character, not only with the date-able dads but also with your daughter. If the multiple endings are not enough reason to replay the game, then the plethora of dates and mini-games would certainly help. The graphics, music, and even the characters’ backstories and development arcs are also fantastic points to keep playing this game until you uncover all of the achievements.

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We’ll certainly be going back to the game to try to get the good ending with all of the Dads. We also wanted to get the bad ending with our daughter. Well… we don’t want to, but we’re still curious as to what happens.

Dream Daddy gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Undertale: Megalovania Cover

We’ve showcased Taylor Davis on this blog before, and we thought it high time that we do it again.

This time around we’re showing off her cover of the Megalovania melody from the game Undertale. We figured it was a fair fit for around this time of year. Arguably, there’s spookier game music out there for Halloween, but Kris is not a fan of horror games. So you get this awesome rendition of Megalovania’s battle theme performed by the talented Taylor Davis!

Flashback Friday: Five Nights at Freddy’s

Double Jump Kris MiiHappy almost Halloween! My favorite aspect of this holiday is the chocolate. I wouldn’t mind dressing up either, but store-bought costumes are too much money (and usually for not enough fabric for my demographic) nowadays. I’d much rather spend my cash on video games!

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Although not as old as most of my Flashback Fridays, I figured this was a good time as any to showcase the indie game Five Night at Freddy’s, created by Scott Cawthon.

This game first came out merely three years ago via Steam in August 2014. The series is in the Guinness Book of Records: Gamer’s Edition for having the most sequels released in a year, with games following the original title in November 2014, March 2015, July 2015, and October 2016. It has gained a large fan base since it was released, with its popularity rising due to frequently viewed Let’s Play videos of the game on YouTube. Cawthon also has a multi-book deal with Scholastic based on his games, with novels set to be published this year and next.

The original game involves the night guardsman of the fictional Freddy Fazbear’s Pizza doing his best to get through his shift from midnight to 6 am without being killed by the animatronics. Seriously. The animatronics are “free-roaming” at night to prevent the springs and gears from locking up, yet there is the rumor that they are possessed by the spirits of children that had been murdered on the restaurant’s site. If they catch the guardsman, they stuff him in a spare animatronic costume. The game consists of surviving in your office while keeping an eye on the animatronics, with a few tools and doors to aid you. You have a limited power supply and, if you deplete it, the automated doors cannot close, allowing the animatronics to capture you.

I have never played these games, nor am I inclined to, haha! Horror and suspense games were never my forte, and getting jump-scared by creepy animatronics is not my idea of fun. However, the few Let’s Play videos I’ve seen have been hilarious with the players’ reactions!

Have you ever played Five Nights at Freddy’s?

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