New Activity Books For Mario, Zelda, And Splatoon!

Rachel Mii | DoubleJump.comHappy Thursday!

Nintendo has announced new activity children’s books that have been released by the publishing company, Random House.

I have a good amount of coloring books. I’ll admit I don’t color as often as I’d like and I should probably do it more so that I’m not so frazzled all the time. So, when I saw this I figured I’d have to get them at some point or another.

There are a good amount of activity books featuring Mario and friends, the Legend of Zelda, and Splatoon. You can find the collection here at Random House.

They look great and, if you go on the website, you can take a peek inside the books. Random House is a great company as is Nintendo so these books actually look like high quality coloring books with various activities such as mazes and stickers.

They’re fairly cheap too being only around $10 – through Amazon, anyway. These might be something I’ll invest in soon enough.

I’ve never gotten into Splatoon, but I definitely want Mario and Zelda… along with Pokemon and Animal Crossing should they ever make those.

Speaking of Animal Crossing, don’t forget there’s a Nintendo Direct tonight! It’s 3pm PDT, 6pm EST. I’m looking forward to it and while I’m not trying to get my hopes up… I’m totally getting my hopes up for Animal Crossing Switch.

We’ll see what happens though.

Will you be checking out the activity books? What are you hoping for in the Nintendo Direct tonight? Let me know in the comments! 

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The Adventures of Link and Larry

Double Jump Kris MiiHappy Monday, everyone!

There was a recent article on My Nintendo News about a series of shorts on the Play Nintendo YouTube channel starring Breath of the Wild Link and a cucco named Larry. Being curious, Rachel and I sat down to watch the five episodes and, you will now be subjected to my thoughts on the episodes.

Double Jump | Video Games | Nintendo | Legend of Zelda | Breath of the Wild

Play Nintendo has a created playlist for The Adventures of Link and Larry on their YouTube channel. Play Nintendo is catered to younger gamers, even including a little blurb to parents about how age-appropriate the channel is in their “about” page. It’s a cute channel, but definitely not something older gamers will actively watch. Still, it does it’s job as an introduction to Nintendo, so to speak, for up and coming young gamers.

Watching the five “episodes” of The Adventures of Link and Larry will honestly only take about five minutes of your time. That is five minutes you’ll never get back. For the most part, it’s a narrator — who does a decent job of sounding enthusiastic, almost like a corny narrator from old 50s commercials, mind you — just detailing what Link and Larry the Cucco were doing in the little videos. Most of them really don’t have anything happening at all. The best of the five episodes was Larry Stuck in a Tree, complete with a ridiculous pun at the end of the minute-long video.

The idea of Link carrying around a cucco during his adventure is definitely intriguing to Rachel and me, as it is something that we probably would do as a challenge. The name Larry is also perfect for a cucco and we completely appreciate it. If these videos were longer with a little bit more semblance of a plot, however ridiculous it may be, we may have enjoyed these more.

Granted, I know that these episodes are on a YouTube channel geared towards much younger gamers with probably much shorter attention spans than me… but the idea is still there. I wonder how well your adventure would go if you carried a cucco everywhere?

Did you watch The Adventures of Link and Larry? What did you think? Would you be willing to carry a cucco on your journey?

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New Designs For 2DS XL

2DS XL Designs | Hylian Shield 2DS XL | Video Games | Gaming | Nintendo | DoublexJump.com

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Despite the fact that Nintendo seems to be focusing all their efforts on the Switch and ignoring the 3DS family of handhelds, there was a brand new design for the 2DS XL that was just released — a gorgeous cover paying homage to Link’s Hylian Shield. The new 2DS XL design comes with A Link Between Worlds already downloaded, which probably helps the price to be about $160.

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Nintendo has always come out with cool designs for their handhelds, but I feel like they’ve gone above and beyond with the XL versions. First it was the pokeball design with a button in the middle (that does nothing but it’s still cool) and now it’s Link’s shield which looks awesome.

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I’m still in love with the Galaxy design for the 3DS. If I was able to splurge and get these designs, I totally would. I have absolutely no need for another 3DS or 2DS XL, especially one with a copy of a game I already have. Of course, if there was an option to have the Hylian Shield design 2DS XL without A Link Between Worlds, maybe I wouldn’t be able to resist temptation and buy one.

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Honestly, if I had the money, I’d buy it anyway. I still want that pokeball design as well as the Pikachu design. I wouldn’t mind having a handheld with an Animal Crossing design. The one they have is cute, but I would love to see an interactive one like the pokeball… though I have no idea what they would do for that.

krismii
There are so many designs out there, many of which were never released here in North America. I would love the Fire Emblem Awakening design for the 3DS, but I believe it was only released in Europe. I think I would like to see a design paying homage to the Ace Attorney series. I totally wouldn’t mind having Edgeworth’s face on the cover of my handheld!

Rachel Mii Double Jump
Oh, yeah! I’d love to have an Ace Attorney design. It’s funny that Nintendo comes out with all these cool designs. My DS has Pokemon stickers on it and my 3DS has a sticker of a giraffe. I just made my own designs. The 2DS XL is hard though because the cover is grooved.

krismii
I would love to paint on or create my own designs for my handhelds, but I’m also worried about ruining them. Perhaps one day I’ll see if I can find a couple of older models, ones that I wouldn’t mind giving a makeover. Maybe I’d give one a little touch of Harvest Moon or my own Fire Emblem designs.

Rachel Mii Double Jump
That would be nice. If I had any artistic ability like that, I’d try that as well. For now though, I’ll stick with my stickers.

Do you have any special handhelds with cool designs? Do you make your own or just don’t care? Let us know in the comments below!

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The Legend Of Zelda: A Link Between Worlds [Game Review]

Game Review: A Link Between Worlds | The Legend of Zelda | Nintendo | Video Games | Gaming | DoublexJump.com

Title: The Legend of Zelda: A Link Between Worlds
Developer: Nintendo Entertainment Analysis & Development, Monolith Soft
Publisher: Nintendo
Platform:
Nintendo 3DS
Category:
Action, Adventure
Release Date:
November 22, 2013
How we got the game:
I bought it

 

 

 

I’ve seen just about every Legend of Zelda game played by Kris. I always watch her and I love the games, though I’ve never played one myself before. I’ve had this game for a while and I thought it’d be cool to finally play it. I was especially pleased to be halfway through the game and then this version was Zelda was announced for Super Smash Brothers Ultimate.

gameplay

The game play is pretty straight forward. Link can run, swing his sword, use his shield, use various items, and transform into the walls with the appropriate buttons.

For the first part of the game you go through three different dungeons in Hyrule to collect the Triforce pendants. They’re marked on the map respectively and you need to go back to your house to “rent” items such as the hammer, bow and arrows, bombs, and so on from Ravio. You can rent the items for a flat fee but if you game over, Ravio takes his items back and you need to pay him again the next time you play.

For the second part of the game, you need to save the Seven Sages in Lorule. The dungeons and enemies are harder in Lorule, but it’s still easy enough.

graphics-music

This is a 3DS game and I enjoy the graphics very much. The characters are almost chibi-like as they’re small on the screen yet 3D. I feel like Link bounces around the screen with his hat flapping in the air. Despite the plot of the game, the graphics have an overall good-feel to it. The colors are bright in Hyrule and dark in Lorule, but still pretty vivid. The whole thing is easy on the eyes and aesthetically pleasing.

The music, of course, is my favorite part. My favorite video game soundtracks to listen to are from The Legend of Zelda. The exploration music is epic, the battle music is tense, and the in-between music is soothing. They’re all tunes I often get stuck in my head.
storyLike every other Zelda game, you play as Link who has to save Hyrule from some sort of evil being. In this one, Link is a blacksmith’s apprentice who delivers a sword to a guard at Hyrule castle only to run into Yuga, the antagonist, who transforms a descendant of the Seven Sages into a painting. His goal is to capture Zelda and all the descendants of the Seven Sages to resurrect Ganon. It’s up to Link, as always, to save the day.

After Link’s first battle with Yuga, he transforms Link into a painting in the wall. Of course, a special pendant given to you by Zelda earlier allows you to transform in and out of the walls willingly. Due to that power, Link is able to shift between Hyrule and Lorule – a different dimension parallel to Hyrule – to rescue the Seven Sages descendants.

replay-value

This is a semi-linear, straight forward game. The outcome is always going to be the same no matter how many times you play it, but it’s a classic that’s always fun to go back to. I’m sure, someday, I’ll be trying to decide what to play and come across this game and pick it back up again.

The Legend of Zelda: A Link Between Worlds gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Confession: I’ve Never Played Majora’s Mask

Double Jump Kris MiiHappy Monday! How is everyone?

With E3 happening, many companies are showcasing new games and DLC and such for the world. Considering all the new games that are being shown off, I was going through some of our older games and came to a realization about one of my favorite franchises…

Double Jump | Legend of Zelda | Majora's Mask | Nintendo | Video Games | Gaming

I have a confession to make. I have never finished playing The Legend of Zelda: Majora’s Mask.

The Legend of Zelda series has been one of my favorite franchises ever since I was able to pick up a controller. Even before then, Ocarina of Time was one of the titles that I constantly bothered my uncle to play so I could watch. The worlds, the swordplay, the tales of heroics about Link and Zelda… I love it.

Majora’s Mask, however, was never one of my favorites within the franchise. It’s arguably one of the most popular installments of the series, but I never found its appeal. In fact, it’s one of the only console Legend of Zelda games I haven’t completed (the other games being the Zelda titles that were on the NES, and my excuse is I didn’t exist back then). I know the story and the game play

I’m not entirely sure why I have no interest in Majora’s Mask. It has characters familiar from the Ocarina world with a sort of Wonderland feeling to them. It has a new world to explore, new items to discover in the form of masks, and an interesting story to boot — time travel with themes of death.

Perhaps it’s because I felt constrained by the time limit of three days. I felt as if my hard work from one set of three days was undone whenever I went back in time. The monkey I just saved from the Deku King in the woodlands? He’ll be sentenced to death for being wrongfully accused of kidnapping the Deku Princess, who is probably still trapped in the dungeon, when I play my ocarina. It brought about a repetitive mentality (“I already did this!”) instead of the liberated dungeon showing the positive influences on the world that Link is trying to save.

Maybe it was the collecting that came with the game. It had plenty of fun masks, all required to head off to the final boss of the game, but I was never a fan of collecting. Case in point was Super Mario Odyssey. It was a good game, but as soon as I was done with the main story, I haven’t turned it on again. I have absolutely no desire to run around and collect more moons, similar to how I never had the desire to collect masks.

Another reason could have been simply because Majora’s Mask just wasn’t my thing. An unpopular opinion? Probably. Maybe one day I’ll try to go back to it, but it probably won’t be anytime soon.

What do you think of Majora’s Mask? Do you have any popular games that you haven’t had the desire to play?

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Breath Of The Wild: The Champions’ Ballad DLC For Nintendo Switch

The Champions Ballad DLC | Breath of the Wild | Legend of Zelda | Nintendo | Nintendo Switch | DoublexJump.com

krismii
This was a long time coming. The Champions’ Ballad DLC for Breath of the Wild came out almost six months ago, back in early December 2017. We just got around to playing it now. It was pretty good, bringing us back into the wonder of BotW’s amazing open world and enticing us with new memories to discover.

rachmii
…I didn’t realize it came out that long ago. We’re really behind the times, wow. We beat Breath of the Wild a while ago. Even though there are still plenty of places for us to explore as well as things to collect, the DLC was like playing the game all over again. It was great.

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Each trial made us explore the land around the Divine Beasts again, challenging our map know-how (which wasn’t that great, let’s be honest) and bringing up fun challenges in order to summon the new shrines. We started off in the Shrine of Resurrection, fitting as it was the same place where the entire game began and obtained the One-Hit Obliterator, a weapon that took out enemies in one hit while also making Link susceptible to being taken out in one hit. … Something that happened quite often.

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That was a tough time. We actually started the DLC and ended up stopping for a bit because we kept dying so much. With that single weapon and a quarter of a heart, poor Link had to go through enemy camps to get to new shrines. Then go through those tough shrines.

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But prevail we did! After defeating the four shrines and getting rid of the One-Hit Obliterator, we were able to unlock the second half of the DLC. Monuments for each Champion were erected throughout the land and we had to travel to each one in order to take on the Champion’s Trial. Kass was an awesome Rito bard, hanging around each monument to sing us a song to give us clues for the trial.

Rachel Mii Double Jump
Each Champion’s trial consisted of three challenging tasks before finally opening the shrine and going through that challenge. Once all three were completed, we were free to go back to the Divine Beast and challenge the boss once more. And yes, Kass was there and he was fantastic.

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After defeating the Blights from the original Divine Beasts, we were treated to Kass singing once more and triggering extra memories, which were amazing! I definitely enjoyed seeing Urbosa kick ass in her memory and learning a bit more about her past with Princess Zelda. Baby Sidon in Mipha’s memory was adorable as well! We were then beckoned back to where it all began — the Shrine of Resurrection — for one more Divine Beast challenge.

Rachel Mii Double Jump
The final boss was amazing. I personally think it was a lot better than the boss battle with Calamity Ganon. It was unsuspected too, even though we called who the boss would be right before it happened. Once that was all over, we were very satisfied. It was almost as though we beat the game all over again. It was great.

Have you played through this DLC yet? Let us know in the comments below!

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Original or Definitive Edition

Double Jump Kris MiiThe Nintendo Switch has been wildly successful in its year and a half out in the world. We are definitely impressed with ours, enjoying both the games and the multiple ways we can play.

Speaking of the games, though, many games have been ported to the Switch from the Wii U. The latest to get the treatment is Hyrule Warriors: Definitive Edition. Do you think the Definitive Edition is worth it?

hyrule_warriors_definitive_edition_switch_logo

I’ve been seeing Hyrule Warriors: Definitive Edition for the Switch all over the place considering the game just came out this past Friday. The original Hyrule Warriors came out about four years ago for the Wii U and, considering all of the improved Wii U ports the Switch has been getting during this past year, it’s not too surprising that Hyrule Warriors got the same Switch treatment.

I enjoyed Fire Emblem Warriors when it came out for the Switch and I liked Hyrule Warriors for the Wii U. I’ve been on the fence about getting HW: Definitive Edition, however. I have both the Wii U and the 3DS version of the game already, so I’m not certain if I want to drop another sixty bucks for the Definitive Edition.

On one hand, I understand that the Definitive Edition includes the downloadable content that the standard, if you will, editions had. With that said, I hadn’t paid much attention to what the DLC for Hyrule Warriors had been. Does the extra content make the Definitive Edition worth it? How much have I missed when it comes to the DLC for Hyrule Warriors?

When it came to Mario Kart 8 Deluxe, it wasn’t a difficult decision to buy the Switch version despite us having the Wii U edition of the game. We knew what the DLC was and figured it was worth it for the Switch version. At that time, we were eager to get games for the new console anyway, and a Mario Kart game seemed like a no-brainer. However, I don’t feel the same way when it comes to HW: Definitive Edition.

On the other hand, I’ve heard nothing but good things about the Definitive Edition of the game from reviews and first impressions I’ve seen around, despite it only being out for a few days. Will the port be better than the Wii U original? Again? That brings up the bigger questions as to why so many Wii U games are being ported to the Switch and why they are so much more successful than when they were on the Wii U.

The simpler question for today, though, is do I splurge and get the Definitive Edition of Hyrule Warriors?

 

Are you playing Hyrule Warriors: Definitive Edition? What do you think of it?

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