We’re at the end of another Zelda Month! To tie up the month with a nice little bow, this month our Flashback Friday is dedicated to Twilight Princess, one of the best selling games in the Legend of Zelda franchise.
Released for both the GameCube and the Wii near the end of 2006, The Legend of Zelda: Twilight Princess was the thirteenth game in the franchise, taking place in the same timeline as Ocarina of Time and Majora’s Mask but hundreds of years in the future. Its more realistic and darker graphics were a result of the Toon Link art style of The Wind Waker a few years prior.
Twilight Princess has been hailed as one of the best video games of all time, and was the best selling Legend of Zelda game — although, being ported to three different Nintendo consoles probably helped — until that record was broken by Breath of the Wild a dozen years later in 2018, which was both for the Wii U and the Switch.
I remember getting so excited for this game when it was first announced. Aside from the graphics and the hint of gorgeously haunting music, the fact that Link shapeshifts into a wolf was what I was most looking forward to. Wolves have always been a favorite animal of mine, especially when I was younger.
(Remember those little girls in elementary school who were obsessed with horses? That was me, but with wolves.)
Despite already having it on the GameCube, we definitely bought the HD version for the Wii U and marveled at the improved graphics while diving into the world of twilight once more. It was fantastic revisiting that version of Hyrule, which felt so big and was wonderful to explore while riding Epona, and Midna was a great companion character. Her story was bittersweet, and I totally wouldn’t mind buying this game a third time if it ever came onto the Switch in order to enjoy it once again.
How does Twilight Princess stack against your favorite Legend of Zelda games? Let me know in the comments below! If you liked this post, please share it around.
Title: The Legend of Zelda: Skyward Sword Publisher: Nintendo
Category: Action, Adventure
Release Date: November 18, 2011
How we got the game: We bought it
Skyward Sword was always one of our favorite Legend of Zelda games in terms of graphics, music, and story. We’ve only played through it once before, so we were interested in seeing how it held up this past couple of years when we dived into it again.
This is one of my favorite Zelda games for various reasons. I was eager to get to play it again after all these years.
Those who are familiar with the Legend of Zelda franchise would find most of Skyward Sword’s mechanics intuitive. As the protagonist Link, you maneuver through the world and its linear story using the analog stick on the Wii’s Wiimote and Nunchuk combo for controls. Special items are assigned one at a time to the B button while gear like shields and potions can be brought out with the 1 button on the Wiimote.Skyward Sword did utilize the Wii’s motion controls for Link’s swordplay.
The motion controls were unique and fun to use at the time the game released. After all this time, the controls hold up fairly well. Would we rather the Switch or no motion controls at all? Yeah, probably. Still, it’s fun to play it the “old-school” way.
Well, it’s mostly fun. I, for one, do find it a bit outdated in today’s age to use the Wiimote and sensor bar, especially for Link’s swordplay. It’s not as responsive as it used to be, but it’s definitely still playable. With that said, the controls still do well enough to enjoy the game, and it’s been interesting using the Wiimote and Nunchuk together.
It’s a fun throwback to say the least. Either way, the game itself is great. Link lives in the sky on Skyloft, a floating island. There is, beyond their knowledge, a world below them and that’s where Link ventures off to in search of Zelda. There are three major areas he travels to, going through various dungeons, collecting items, and battling bosses.
While Skyloft, and the surrounding floating islands and the sky around it, are explored by giant birds called Loftwings, the Surface areas are explored by foot. Side quests for citizens, both on Skyloft and on the Surface, are unlocked throughout the game, with some even being required to continue. Link also has a stamina gauge for more strenuous activities, like sprinting and carrying heavier objects, that will leave him temporarily vulnerable if it is depleted. It does take a bit of strategy to be sure Link does not run out of stamina during battles or puzzles.
Each dungeon Link comes across on the Surface has its own theme to it, which unravels more and more of the mystery behind the game as he gets closer to where Zelda is. The first dungeon, for example, has Ghirahim as a boss which is the main villain’s minion, if you will. I personally love this character.
I remember marveling at the graphics and art style of this game when we turned it on for the first time. The bright colors and vivid imagery of Skyloft and the sections of the Surface were stunning. Booting up the game now, the graphics aren’t quite as sharp as I remember, but I’m still enjoying the art style just the same.
Honestly, I still love these graphics. They’ve held up well even if you can clearly tell this is an older game. The designs overall – the characters, backgrounds, dungeons, etc. – are awesome.
You can never go wrong with the music in Legend of Zelda games. Skyward Sword has some of the best tunes, in my opinion, in the franchise. The Ballad of the Goddess is definitely one of my favorites. Considering this is a game where we have cried at certain scenes, the music is fantastic at helping to create emotional moments.
The Ballad of the Goddess is one of the best Zelda songs, hands-down. I loved the theme song to this game as well that played along with the opening sequence for the main menu. I listen to these songs on a loop in my car sometimes.
Skyward Sword is credited as the “origin” story of the Legend of Zelda franchise. In many timelines for the games, it is chronologically the first game in the series, and Skyward Sword’s story depicts Link and Zelda going on journeys to discover their destinies.
Obviously, we’re playing as Link. He doesn’t seem to know too much of what’s going. He knows he has a destiny to fulfill. However, all he seems to care about is that his friend Zelda fell from the sky and he wants to find and save her. Of course, he goes through some… stuff.
Link’s journey, at first, is in pursuant of Zelda, who has come to terms that she isn’t just a normal Skyloftian (yes, that is now a word). In fact, she is the reincarnation of the Goddess Hylia, just as Link will eventually come to terms that he is the reincarnation of the original Hero. While Zelda is preparing to become who she really is, Link must also do the same with the help of Fi, the spirit in his sword.
And so Link presses on and does what he needs to or what he’s supposed to do. Throughout it all, he just seems done with life, though. It’s kind of great.
It kind of is, yes. Link’s personality shines in this game! His determination to rescue Zelda and then protect the world when it becomes apparent that Zelda and he are trying to finish what Hylia started many years ago is perfect, even if he’d rather be napping. Even Groose, Link’s initial rival, plays a part in the story, helping Link when the main threat in the form of Demise appears to try to destroy the known world.
All of the characters, actually, sort of band together in their own way to help Link and Zelda at one point or another. The story as a whole is pretty wholesome as the beginning of something. It felt brand new even though the series itself has been well-established long before this game.
This game is probably one of the most linear Legend of Zelda games out there. Nevertheless, it does have a decent amount of secrets and a harder Hero Mode after the first finished playthrough as well as charming characters that will make you want to pick up the game again at a later date.
Even though this is the second time we’ve played it since it originally released in 2011, I know I’ll play this game again at some point. It’s too good.
The Legend of Zelda: Skyward Sword gets… 4 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
We’re nearing the end of Zelda Month for another year and I just had to talk about one of my favorite sidekicks from the series… Medli from Wind Waker.
Medli is a young Rito who makes her first appearance in The Legend of Zelda: The Wind Waker. This is the only main Zelda title she appears in though she pops up in other side games such as a few Super Smash Brothers titles, Animal Crossing New Leaf, and Hyrule Warriors.
Medli is a sweet character and she does much more than any other side character does in the Legend of Zelda games. Medli is a sage and she helps Links along the way in two different dungeons throughout the game.
There are a lot of reasons to love Medli but most of all, I love her design. She has a great personality as well, don’t get me wrong. And I already mentioned how helpful she is to Link and what an asset she in throughout the game. However, she’s adorable and one of the best looking characters from the Zelda series, in my opinion.
She’s a Rito, so she’s obviously going to have the features of one. The beak is a prime example and she has wings. However, unlike the Rito where their arms and wings go hand and hand, Medli has actual arms and you only see her wings when she’s flying, which is an interesting touch. I also love her hair and the fact that it’s longer than she is.
I wish Medli made more of an appearance in other Zelda games. Of course, with the timeline and various reincarnations, I understand why she isn’t. It’d be cool to see her in a new light though.
Do you like Medli? Let me know in the comments below! If you liked this post, please share it around.
In honor of Zelda Month, we decided to try our hand at making some Mighty Fried Bananas, a dish that originated from the Legend of Zelda: Breath of the Wild. In the game, the recipe calls for Mighty Bananas (the Yiga Clan’s favorite food), Tabantha Wheat, and Cane Sugar to the cooking pot.
The recipe we used was from Jammy Cooks, and we’ve done a couple of other recipes from him before as well. Jammy’s recipe calls for bananas, flour, and sugar, along with a few other things to properly make a batter to coat the bananas. Canola oil was used for frying.
(The Chips Ahoy! cookies are optional. Not really. Don’t add cookies to the frying batter, we don’t know what will happen. The cookies were just for us.)
It was a simple enough recipe — whisk together the batter ingredients while the peeled bananas chill for a couple of hours. Once the batter is mixed and the bananas are sufficiently frozen, heat a shallow skillet of Canola oil to a high enough temp to fry. If you’re like us and don’t know where the food thermometer is, you can dip the end of a wooden spoon into the oil — if small bubbles start to rapidly form around the end of the spoon, that means the oil is hot enough to fry.
The end results weren’t bad at all! Rachel wasn’t too thrilled with the textures of the banana and fried batter combo, but taste-wise it was pretty good! We bet it would be even better with the ice cream Jammy recommends.
If you’re curious about trying this simple recipe for yourself, down below is Jammy’s YouTube video on the recipe:
Have you done any Legend of Zelda-inspired cooking or baking? Let me know in the comments below! If you liked this post, please share it around.
Breath of the Wild was a bit of an anomaly within the Legend of Zelda franchise for many reasons, one of which was its soundtrack. While Breath of the Wild has its own unique tracks, it used more nature-sounding ambiance sounds as opposed to the more recognizable music that many other Zelda titles have.
Despite that, Breath of the Wild’s music is ripe for remixes just like the other games in the franchise. GlitchxCity has some fun remixes and music on their YouTube channel. Some of our favorites are the Pokemon-themed ones, but the Legend of Zelda music is great as well.
We hope you enjoy this remix of the Breath of the Wild Main Theme!
Title: Link’s Awakening Publisher: Nintendo
Platform: Nintendo Switch
Category: Action, Adventure
Release Date: September 20, 2019
How we got the game: We preordered the game from Amazon
My first time playing Link’s Awakening was ages ago on my Gameboy Color. I didn’t get very far at all, perhaps only to the second dungeon. To see it remastered for the Nintendo Switch was exciting, and I was looking forward to giving the game a real try.
I’ve never played this game. So, I was excited and it was interesting at the same time.
The gameplay is fairly straightforward for Link’s Awakening. As Link, you explore the land by moving with the analog stick, the 3D plane allowing you to move in diagonals and circles as opposed to the horizontal and vertical linear paths of the original version. Your sword and shield, when you retrieve them, are each given a Joy-Con button, while other items can be assigned by X and Y by the player.
Link waddles around the world and it’s just so cute! As he waddles around though, he needs to get into these specific dungeons so that he can collect instruments. The dungeons are hidden around the map and you usually have to solve someone else’s problem or a puzzle of some sort to get into the dungeons themselves.
The dungeons have their own themes, generally centered around the area they are located in, a key item, or a certain type of boss. Each of the dungeons’ rooms has a purpose, whether it’s to defeat all enemies or solve a puzzle in order to progress towards the boss room and, beyond that, the room that holds the instrument. It’s actually a fairly typical Legend of Zelda game, while notably being one of the few that does not have Zelda in it.
I honestly didn’t realize the game didn’t have Zelda in it at first. Somehow, that went over my head. As Kris said, the gameplay is typical of your average Legend of Zelda game. You explore the world, enter dungeons, and once you get through those dungeons and collect all you need, you get to fight the big boss. There are items you collect along the way, of course, to aid you on your quest such as bombs and, of course, the master sword.
This remake of Link’s Awakening also has a special mode with Dampe the grave keeper. Throughout your journey, you can collect chambers that can be used to create your own dungeons. It seems to be a watered-down version of Super Mario Maker but with Legend of Zelda dungeons.
It’s not as exciting as it sounds. You need to find pieces of the dungeons from the game throughout the world and then you can rearrange them to make your own dungeon. It’s not too bad though I would love to see a Zelda Maker at some point.
This game has been rightly praised for its graphics. They’re adorable! The land and character models all resemble clay-like dolls, and the cartoony style works. While I’m not sure if I would enjoy a longer Legend of Zelda game in this art style, I can fully appreciate it for Link’s Awakening.
The graphics are colorful and cute, I agree. I enjoy watching Link wander around also see the Goombas and Piranha Plants as well.
You can never go wrong with the music from a Legend of Zelda game, particularly one that revolves around finding instruments. The music is charming, with the tempo just right in every area.
My favorite song? Whenever Marin sings. Her voice is charming and it fits her character so well. All the music is great. I wouldn’t expect any less from a Zelda game though.
The story of Link’s Awakening begins with Link miraculously surviving a lightning bolt while out at sea. He washes ashore Koholint Island, where a young woman named Marin finds him and helps heal him until he wakes up. Link is told that he cannot leave the island until the island’s guardian the Wind Fish awakens, so Link sets off on a quest to obtain all of the instruments in order to wake the Wind Fish.
Link, along the way, meets some pretty interesting characters. Some that will help him and some that will hinder his quest. However, he has the one goal in mind – to get off the island. Why? Where was he headed before? Who knows.
Link’s Awakening is fairly linear and one of the shorter Legend of Zelda games. With that said, this game packs so much charm in it that I’d be surprised if it’s not a game that one picks up again for nostalgia purposes.
This is definitely something I’d play again if I ever got the itch. It’s a gem and I’m glad Nintendo remade it giving it time in the spotlight once again.
Link’s Awakening gets… 4 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
Since it’s Zelda Month, I thought I’d talk a little bit about some of the games. Majora’s Mask is one I have never played personally, I’ve just been other people play the game. With that said, there are some masks that I love because of what they can do but also because of their design as well.
The Skyview Temple is the first dungeon of the game and it’s one of my top favorites. I don’t know what it is about this particular dungeon, but I’ve had a soft spot for it. Maybe it’s because it’s the first for the game or maybe it’s because the first in general for Link and the series as a whole – if we’re looking at the timeline.
Skyview Temple is simple and it has a pretty design. Plus, Ghirahim is the boss, which is great.
I had to pick this one as a favorite. It’s fire. You can’t go wrong with fire. Anything that has to do with fire is my favorite. Enough said.
This particular temple always stood out to me. New mechanics were introduced for this one where Link has to take a time thing back and forth to places and go back in time in order to figure out the puzzles of the dungeon and get himself through it. The atmosphere of the desert and pirate ship are ironic which makes it that much cooler. The Sandship as a whole is a great idea and it’s fun.
What are your favorite dungeons from Skyward Sword? Let me know in the comments below! If you liked this post, please share it around.
Fairly recently, we did a post titled, “Which Link Are You?” speculating which of the many versions of Link there are in the games would best represent ourselves. This post has a similar question, but uses a vastly different character as the star. Like Link, there are many versions of the princess — or queen — Zelda throughout the franchise’s multiple timelines, each with their own personality as well. Zelda can be a bit trickier, admittedly, considering she generally plays a more supporting or passive role in the games, but there are still plenty of moments where her personality shines in said games. Rachel, if you were one of the versions of Princess Zelda, who do you think you’d be?
Easy. I would be Zelda from Skyward Sword. Like the question with Link, I don’t know exactly why I would choose this particular Zelda, but it was the first one that came to mind. Zelda from Skyward Sword has a bubbly personality. She has plenty of lines, especially in the beginning, isn’t afraid to stand up for herself or her friends (here’s looking at you, Groose. Just kidding, I love you.), and she really looks out for her family and the world she lives in. She goes into adventure, not knowing what’s going on, and even seals herself away knowing it’s the right thing to do. Which Zelda would you choose?
A bubbly personality, and a bit of a troll when it comes to shoving Link off of the Goddess Tower… that’s you! I can see all that in you and I think you’ve chosen well. As for me… My first instinct was Zelda from Ocarina of Time. Even as a child, she didn’t hesitate to follow her instincts and has a fierce protectiveness of her world. She wasn’t the type of woman to wait for a hero, either. While Link sleeps, she is forced to disguise herself for her safety, but she continued to help those in their world as Ganondorf took over, and became a crucial ally to Link as Sheik. I admire that strength and hope I’d be that brave as well.
I can see that too. You wouldn’t be the type to sit around and wait for something to happen. You would disguise yourself and do anything you could to help without screwing things up further just by showing your true self. As I asked in our Link post, which Zelda do you see me as being most like? Which one did you think I’d pick?
I’ll admit, I kind of forgot about Skyward Sword’s Princess Zelda but she fits. Judging only from what I’ve seen in Smash Bros. Ultimate, you do remind me of the Zelda from A Link Between Worlds. She’s adorable but powerful. Tetra probably wouldn’t be a bad fit, either, being a pirate captain sailing the seas and keeping order on a ship! Is there another Zelda you would pick for me?
I honestly didn’t think of Tetra. I do agree that the Zelda from A Link Between Worlds is adorable. She reminds me of the Zelda from Skyward Sword though. I think they mostly look alike to me. As for you, I thought of Breath of the Wild Zelda. Maybe it’s because this game is the most fresh in my mind, but Zelda in that game truly embraces the world around her and does her absolute best to fight for what she believes in. She fights for her friends, her family, and her kingdom. Plus, she doesn’t feel like she needs a “knight” by her side. She’s also snarky to Link and her father and can be defiant and stubborn… you.
I’m going to try to take that as a compliment, haha! In all seriousness, I’m down with that. Trying to find her power throughout the memories and before Link’s awakening — pun intended — resonates with me trying to figure out my own power, if you will, in life. Like that Zelda, I’ve been trying to figure out what I want to do and how I’m going to achieve those goals, but I also enjoy all the research that may come with life. That part of her reminded me of you, too! Especially when she tries to get Link to eat a frog. That conversation totally could have been me and you.
Oh, yeah! The frog memory sticks out in my mind. I would totally try to get you to eat a frog… or something ridiculous. (I’d feel too bad for the frog.) I think Zelda has a lot to offer in all her various forms and we can find a little piece of each one inside of us.
Which Zelda would you be? Let us know about them in the comments below! If you like this post, please share it around.
We’ve been doing #GamingTogether for a while now on our social media sites. With November being Zelda Month, we collected a few questions from this month that have to do with the Legend of Zelda series. Let us know your responses to these questions!
What’s your favorite Zelda game?
Kris: If I had to choose just one Zelda game to play for the rest of my life… I honestly think it would be Breath of the Wild. Twilight Princess would be a close second, but I think the bigger world, exploration factor, and the lore of Breath of the Wild puts it in the first place.
Rachel: I think my favorite Zelda game is Skyward Sword. I normally don’t like the “beginning” of things that much because it’s a lot of background story and getting to know the characters. However, Link and Zelda were already well established when Skyward Sword came out and they had fun personalities. The dungeons, music, and atmosphere as a whole were cool.
Who is your favorite side character in the Zelda series?
Kris: There are way too many side characters in the series to choose from! After thinking on it for a few minutes, though, Quill from Wind Waker popped up in my mind. I love the Rito race in the Zelda games and Quill was a great introduction to them. He was the one who convinced Tetra to allow Link to join her crew, introduced Link to his chief and tribe, and it was the Rito who rescued Link during his second encounter with Ganondorf. Quill’s an unsung hero of the series, in my opinion.
Rachel: I’m detecting a pattern with my answers, but I absolutely love Fi from Skyward Sword. She has a cool design and having her be the embodiment of the master sword is a cool idea. Plus, she dances and has a great voice.
What’s your favorite thing about the Zelda series?
Kris: Honestly, I believe the story. The reincarnations of the heroes and main antagonist, the lore of the goddesses and Triforce, and how it all boils down to just protecting the world from evil. The characters push the story forward, of course, but it’s usually the worlds and their stories that I get most excited about.
Rachel: I agree with Kris. The story is my favorite part for the same reasons as her. I enjoy trying to piece the timeline together when a new Zelda game comes out.
On a scale of 1 – 10, how excited are you for Breath of the Wild 2?
Kris: I’m going to go with an 8 or 9. I’m wicked excited, but I’m trying to keep my expectations a little lower than I normally would. I love Breath of the Wild, and I’m hoping that the sequel can live up to it!
Rachel: Honestly? 1,000. I know I probably shouldn’t get my hopes up too much but I think they’re going to do a great job with the sequel. Judging from the quick trailer they showed, it seems as though they may be a bit more depth to the story.
Did you get a chance to answer these questions? If not, what are your responses? Let us know in the comments below!
Constant in the Legend of Zelda series are the main characters, namely Link and Zelda. Yet, almost every game has a different reincarnation of the two heroes, from scrappy kids to brave adults to teenagers who were just kind of thrown into the whole saving the world business. Even though Link is almost universally mute and is the player’s avatar, he does bring quite a bit of personality to the games. So, Rachel, if you had to be reincarnated into any Link, which would it be? Which version of Link do you believe best suits or matches you?
Honestly, I thought this would be a hard question. When presented with it though, my first instinct was to say the Hero of Winds, Link from Wind Waker. I don’t know if it’s because he has a cartoon-look about him or that he’s another child form of Link. Or maybe it’s because he lives on an island and hey, who really wants to be around so many people? The ambiance of the ocean waves is peaceful and relaxing (with the exception of the occasional monster here and there). With that said, before we go into deeper discussion about this, which Link would you be, Kris?
I can see you exploring the sea with (or as) Link from Wind Waker. He’s a good sibling, adorable, and always expressive. While I would not be one for sailing at all, I can get behind the idea of not living too close to people on an island, haha! As for me, my first instinct is Link from Twilight Princess. Aside from the wolf tendencies, I would be down to having a horse and helping out on a farm with goats and other animals. Living in a small village and having the neighbors be close enough to be family is appealing, but the rest of the world is right outside of the borders should you wish to explore. And, seriously, you can pick up the dogs and cats! That is totally me!
Yes, I can see you being Link from Twilight Princess. I agree, it would be awesome to live on a farm, own a horse, and be able to pick up the dogs and cats! Twilight Princess Link would not be me at all because, while I wouldn’t mind being a wolf, I don’t do well in the dark. Out of curiosity, which Link did you think I’d pick? Or, which Link do you see me as?
Link from Wind Waker was right up there on my list for you, as I thought more of younger versions of Link for you. I’m not sure if that’s mainly due to you being my younger sister or because most of them seem to have more excitable personalities. As previously mentioned, Link from Wind Waker is very expressive and the Links from Four Swords Adventures have always seemed a bit chaotic. What about me? Were you surprised by my choice?
Ah, that’s fair. I actually thought of the Link(s) from Four Swords Adventures. I wasn’t necessarily surprised by your choice, no. I had a feeling the Twilight Princess Link was up there for you. However, I’ll admit, my first thought for you was Breath of the Wild Link. You seemed to enjoy the open spaces and you were easily distracted by all the various side quests, different horses to obtain, and… well, staring at the dogs. Because of the exploration, weapon durability, changing horses, and the like, I always felt like Breath of the Wild Link flies by the seat of his pants. That makes me think of you.
I’m going to take that as a compliment, thank you! Breath of the Wild Link is one of my favorite incarnations, I’ll admit, but I never thought of him in the ways that you have described. He’s a bit more on the impulsive, spontaneous side, just going with the flow mainly because he has no choice, but I never thought to connect him to myself that way.
You’re welcome. I think there’s a little Link in all of us in some form or another. It’s fun to think about!
Which Link would you be? Let us know about them in the comments below! If you like this post, please share it around.