Throwback Thursday: Mii Channel

Rachel Mii | DoubleJump.comHappy Thursday!

The Nintendo Wii and Wii U are sort of old news at this point and I know they’re not favorite consoles for most people. However, I still enjoyed my time with them. One of those reasons was because of the Mii Channel on the Wii.

Throwback Thursday: Mii Channel | Nintendo Wii | Nintendo | Video Games | Gaming | DoublexJump.com

The Wii, which originally came out in November 2006, added a new thing to the Nintendo world – Miis. Kris and I use our own Mii all the time on this blog if you haven’t yet noticed. Miis weren’t exactly a revolutionary thing. They were simply Nintendo’s way of creating avatars for their console and games.

However, I great up in the 90s so when the Internet became a thing, I played Dollz. A quick Google search will show you what Dollz was, I’m not going to explain it here. But it was a lot of fun and those Dollz were often used as my profile picture or to create characters in various role-playing websites I was part of.

Needless to say, when the Mii channel was introduced, I was in love with it.

I created myself. Kris created herself. I made my mom, dad, and my other sister, Lisa. My cousins created Miis for themselves. We had a decent amount.

Now, at this point in time, I preferred to watch Kris play games rather than me play them myself. There were a few games I played such as Pokemon Ranch, Pokemon Rumble, and Paper Mario when we downloaded it from the virtual console. For the most part, though, I played the Mii Channel. Usually, when I waited for Kris to get home from work or finish her homework, I’d be playing that.

But what was there to do on the Mii Channel? Create Miis. That’s it.

Needless to say, I had a lot of Miis. You can imagine how disappointed I was when the console capped me at 100 Miis. Yes, the Mii Channel could only hold 100 Miis. And yes, I had created 100 Miis.

I can’t remember who I had created. I don’t know 100 people, that’s for sure. All I remember, aside from making my family and probably a friend or two, was that I made the Ninja Turtles. I had Raph, Donnie, Leo, Mikey, Splinter, Casey, and April. The turtles even joined me, Kris, and Lisa as ranchers in Pokemon Ranch.

I had a lot of fun with it and spent many hours using the Mii Channel when the Miis couldn’t even really do anything. They were still fun to make though. It was like a game itself to me.

Someday, the next time I turn on the Wii, I’m going to have to go onto the channel and see them all. That would be a real blast from the past.

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Throwback Thursday: Donkey Konga

Rachel Mii | DoubleJump.comHappy Thursday!

I still have the bongos.

Throwback Thursday: Donkey Konga | Video Games | Gaming | Nintendo | Gamecube | DoublexJump.com

Donkey Konga is a rhythm game that came out for the Nintendo Gamecube in fall 2004 in North America. It starred Donkey Kong and Diddy Kong, of course. The story behind this game is that the two Kongs found bongos, assuming they were barrels and some sort of evil from King K. Rool. Cranky Kong deems them idiots and explains to them it’s a musical instrument and that they should practice because they’re terrible. Once DK and Diddy realize they can become famous bongo players and buy a ton of bananas, they play as many songs as they can.

Thus, Just Dance in bongo form was born… of course, Just Dance didn’t come out until 2009. Still, I’m going to think this was the start of the idea.

Donkey Konga is probably the only rhythm game I’ve ever played, though I’ve wanted to try out some other games. I believe I got this game and the bongos that came with it for Christmas the year it came out. I’d sit in the basement, playing away on the bongos all the while dancing in my seat.

(I probably had way more fun with this game than it actually is. I’m sure if I played it again now it wouldn’t be as much fun.)

My cousins, who were super young at the time, even played it with me. This was one of those games where we gathered around and passed the bongos around doing different songs. We all had our favorite – mine was Whip It if I remember correctly. And We Will Rock You? Is that the title? Was that song even on there? It’s vaguely familiar to me but it’s been a while, so bear with me.

I just remember that I played the crap out of this game. Like how my cousins and I go to Overcooked and Mario Party and Super Smash Brothers, we used to go to Donkey Konga back in the day.

Donkey Konga 2 came out only eight months later for North America in May 2005. It… wasn’t that great compared to the first one. I played the first one a lot and barely the second one at all.

Still, I have a lot of great memories with Donkey Konga and still have the bongos. I will never get rid of those things.

Do you remember Donkey Konga? Did you play it a lot? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Wii Sports

Rachel Mii | DoubleJump.comHappy Thursday!

Ah, the good old Nintendo Wii… everyone’s favorite console. Honestly, I thought it was a good console. I enjoyed it a lot and definitely got plenty of use out of it. Sure, the motion controls could be a pain at times, but I thought it was overall pretty great.

Throwback Thursday: Wii Sports | Nintendo Wii | Nintendo | Video Games | Gaming | DoublexJump.com

The Wii Sports was a game that came with the Nintendo Wii when it was originally released in November 2006. A long, long time ago. I loved Wii Sports. There was a lot you could do with it – bowling, tennis, and baseball were my favorites.

I always bowled with my family and friends in the game and would sometimes play tennis with them, though everyone favored the bowling. I think it was because you only had to get up when it was your turn. Also, when playing tennis, I got way too into it and would swing my Wii-mote like a real racket and move across the room like it was the actual court. I also socked Kris in the face many-a-time.

The baseball I always enjoyed playing myself. I don’t know why, but I would end up playing it in my bedroom with the TV on mute and my music playing. I’m pretty sure I still had a boombox and was listening to CDs at that moment in time.

What made it all the better was that I went Mii-crazy on the Wii and filled up the entire Mii channel. Yep, I had 100 Miis. I created family, friends, and way too many fictional characters. The Ninja Turtles were there, of course. I often had them on my team and played as everyone batting and pitching. It was so much fun.

See? Who needs real-life friends when you can play baseball with the Ninja Turtles?

Overall, it was a really fun game. I never really got into the boxing or the golf in the game, mostly because I was terrible at them, but all five of the sports that were in the game were pretty good. The motion controls were responsive as well, despite it being such an old game. It was one of those games – like 1-2 Switch (even though no one likes that game) that really showed off what the Wii-motes could really do.

Wii Sports also had challenges. You could try to hit as many baseballs as you could without missing any, knock down 100 bowling pins, and more. There was a decent amount of content in the game to keep you busy and have fun. I definitely played the crap out of that game. Now that I’m writing this post, I want to go turn it on and see if I still have what it takes to beat the “Pro” NPCs in tennis.

Do you remember Wii Sports? Did you enjoy the game? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Playing Layton Vs. Wright

Rachel Mii | DoubleJump.comHappy Thursday!

Time for another Throwback, one I’ve been thinking about a lot recently!

Throwback Thursday: Playing Layton Vs. Wright | Nintendo | Video Games | Gaming | DoublexJump.com

Professor Layton Vs. Phoenix Wright: Ace Attorney came out in late November 2012 for the Nintendo 3DS. Kris and I absolutely the Ace Attorney series and we were interested in the Professor Layton series because of that. However, it’s not Phoenix Wright and definitely more puzzle-related so we weren’t sure how we’d enjoy it. When Layton Vs. Phoenix came out, we got it to see some familiar faces from Ace Attorney and meet new friends in Professor Layton.

This game was awesome and I definitely need to play it again sometime soon. The game had elements from both series and split them down 50/50. You play as both protagonists in court cases, investigations, and puzzle solving. This was the game that made us fall in love with Layton as well.

I’m already invested in the Phoenix Wright characters, but it was great to get to know the Layton characters on a deeper level. Plus, they mixed the characters up as well. From what I remember, there’s a part where Maya and Layton are together for a while.

I remember playing on my parents’ bed because Kris and I were huddled together flipping back and forth our 3DS consoles (you know, when one battery died, we’d charge it, take the game out and use the other 3DS and repeat). We read the game out loud to each other, each playing certain characters. At some point in the game, something big happens and I bawled my eyes out. I can’t remember if Kris cried, but I was a mess.

Our parents came home and my mother was so concerned when she saw me crying. Kris simply said, “Something happened in our video game.” My mother then shrugged her shoulders and then walked away. She knows us all too well.

It was a good time though. The plot of the game was awesome as were, of course, the characters. I’ll never forget my first playthrough of it, even though I don’t remember the exact premise of the game… other than witch trials, I think.

I’m definitely playing this one again soon.

Have you played Professor Layton Vs. Phoenix Wright? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Getting Through Paper Mario Sticker Star

Rachel Mii | DoubleJump.comHappy Thursday!

Paper Mario is my favorite game. Paper Mario: The Thousand-Year Door is a fantastic game. Super Paper Mario was okay. Paper Mario: Sticker Star… it exists.

Throwback Thursday: Getting Through Paper Mario Sticker Star | Nintendo | Nintendo 3DS | TBT | Video Games | Gaming | DoublexJump.com

When Paper Mario: Sticker Star was released for the Nintendo 3DS on November 11, 2012, I tried not to get my hopes up too much for it. The first two games were great and the third game, for the Wii, was just okay for me. I was hoping Sticker Star would at least be on the same wavelength of Super Paper Mario. I also wondered how it would be on a handheld when the rest of the series was on home consoles.

Sticker Star, to say the least, disappointed me. It’s because of this game, I don’t get my hopes up for any good Paper Mario games that are announced (not that there’s been very many).

I played the game once and never looked back. I beat the game because I wanted to get through the whole thing just to say I did it. With that said, I haven’t picked up this game since late 2012 or early 2013. It’s been a long time and I don’t remember much of it other than it is frustrating.

The sticker concept was pretty good. I thought it was an interesting mechanic to add into the battle system, but it was executed poorly.

The biggest thing I remember about the game was the final battle with Bowser. Certain stickers are needed for the battle and need to be used at specific times during the battle. I tried and failed so many times, wasting lives and stickers. I eventually looked up a walkthrough online and followed that in order to beat the game.

That was my biggest problem – the final battle. It was so anticlimactic because I couldn’t figure it out myself and there was only the one way to get through it. For a Mario RPG game, I’d prefer to throw whatever punches I can, not rely on specific stickers that I may or may not have in my inventory before the battle begins.

I remember lying in bed during the final battle and Kris was lying in her bed playing through the game as well. I can’t remember if we beat it at the same time or not, but the two of us were frustrated together.

When I did beat the game, I didn’t have any sense of accomplishment. In fact, I felt like I wasted my time.

Aside from the battle mechanics and the final fight with Bowser, the game was just okay. It wasn’t bad, but it wasn’t great. Maybe someday I’ll try to play it again and relive those frustrating days.

Have you played Paper Mario Sticker Star? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Mario Party 4

Rachel Mii | DoubleJump.comHappy Thursday!

I’m a huge fan of the Mario Party series – well, most of them, anyway. Way back in the day, my all-time favorite Mario Party game was number 4. It’s not anymore, but it still holds a special place in my heart.

Throwback Thursday: Mario Party 4 | TBT | Nintendo | Gamecube | Super Mario Bros. | Video Games | Gaming | DoublexJump.com

Mario Party 4 was originally released on October 21, 2002, for the Nintendo Gamecube. Kris and I played this one to death. We absolutely loved it.

Every time we played, we played on a team. It was always us versus two hard CPU. We’d always crush them, but it would be close and we’d have a blast every game.

Then we’d play just the mini-games because there were two that were our absolute favorites: Team Treasure Trek and Dungeon Duos. The first game was a maze – one needed to find the chest and the other needed to find the key and meet up somewhere to win. Dungeon Duos was an obstacle course inside a dungeon, cave-like place.

It was always a good time and when we recently got our Gamecube back up and running, we decided to play a round of Mario Party 4. You know, for old time’s sake.

However, the game is so easy. Even the CPUs on the hardest setting was dumb. The mini-games were still fun, but the gameplay with the CPUs on the boards wasn’t. It was definitely a lot harder when we were kids… or maybe we just weren’t as good as we thought. Still, we won each time.

It was fun to go back to it again though. I’m sure we’ll play through the game on stream sometime. I want to give it a shot again even though it was way easier than I remembered it.

Have you played Mario Party 4? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Playing The Sims on Playstation

Rachel Mii | DoubleJump.comHappy Thursday!

If you know me, then you know I love to play The Sims. I started off playing The Sims 2 and for a while, I thought that was the first Sims I ever played. But I realized the other day that I had played The Sims on the Playstation 2.

Throwback Thursday: Playing The Sims | Playstation | TBT | Video Games | Gaming | DoublexJump.com

Eons ago, I remember going to my friend’s house. She’s not a big gamer, but she did enjoy games like Just Dance and that was something we used to play together all the time. However, the first game we ever really played together was probably The Sims.

I have to be honest, I don’t remember too much of it (seriously, I probably say this in every Throwback Thursday post) but she put on The Sims on her Playstation 2 and we sat in the living room for a good few hours playing. We created a female who lived alone. From what I remember of the game, it was dark and the graphics were terrible.

What did we do? I don’t remember that either. We just fooled around and had fun taking turns with the controls.

What I do remember is that the house caught on fire.

We told our sim to make herself dinner and she set the house on fire instead. Now, we all know that sims are pretty stupid without their “God” to help them out. In The Sims 4, they’re a lot smarter and will do simple tasks themselves if they really need to. This includes either running out of the house if there’s a fire or pulling out the fire extinguisher and putting out the fire themselves. Of course, having a fire alarm helps as well so the fire department automatically gets called.

Well, our sim didn’t have a fire alarm. The only way to get the fire department to come was to call them. The only way to call them was if the sim was far enough away from the fire, the sim needed to be “safe.”

Our sim was stupid. I recall spending at least a good 30 minutes trying to get her to call the fire department. She refused to run out of the house. She only wanted to stand directly next to the fire. When she did listen to us and go outside, before we were able to tell her to call the fire department, she was running back into the house in a panic.

You know how some sims feel the need to panic right beside the problem, point to it, and yell, “OMG! FIRE!” and not actually do anything productive about it?

Yeah. That was our sim.

We even paused the game once we got her outside at one point, cancelled her “panic” task, and ordered her to call the fire department. When we unpaused, she stood like a dope, and then ran back inside to panic some more.

We did eventually save her and the fire got put out. It was shortly after that we saved the game and never went back to it. We were too frustrated with her at that point even though we were laughing hysterically the entire time. Though, I think we were laughing because otherwise we’d be crying.

Now that I think back on it, I wonder if we were missing something? Maybe we had forgotten to give her a phone or something. I don’t know. Still, it was quite the adventure.

Do you remember playing the original Sims game? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Dragonvale

Rachel Mii | DoubleJump.comHappy Thursday!

I can’t believe February is just about over. Since I’ll be starting mobile reviews next month, I decided to talk about a mobile game I used to play all the time.

Dragonvale | TBT | Throwback Thursday | Mobile Games | Video Games | Gaming | DoublexJump.com

Dragonvale is an IOS and Android game that was released by Backflip Studios in September 2011 for IOS. I had gotten my first iPad in May 2015 as a graduation present. I had downloaded a fair share of social media apps, WordPress and other “work” type apps, plus writing apps. I also wanted to look at the games because – let’s face it – that’s what everyone did on their phones and tablets at that point.

Not that the technology was new, but it was new enough. It was especially new to me.

I had found Dragonvale by accident. I was just scrolling through the games and when I saw dragons and how you can breed, hatch, and collect all these different dragons, I thought, sure. Why not?

Thus, a can of worms was opened. Normally, when I download a game on my iPad, I play it for about a week or two, get bored, and then delete it. Dragonvale was different. I played this game for quite a few years before I lost interest in it and deleted the game.

It was fun – being able to buy habitats and collecting dragons of various kinds and elements. The game was only four-years-old when I got it and there wasn’t a whole lot to do other than collect the dragons. However, they were always updating, changing, and adding things to the game. I watched the game grow and continued to play feeding off their additions. New dragon elements were added as were dragon races, a special material dragon for the nests when hatching, a guardian, gem dragons (dragons that make gems instead of money), and so much more.

It completely sucked me in.

When I was searching for games to play for my mobile reviews, I came across it again. I downloaded the game to check out where I left off and how different the game was since I had last played a couple years ago. I was level 74 and now, after playing it again for about a month, I’m almost level 80. I’ve been suckered in again.

I also found a newer version of Dragonvale by the same company and had downloaded that as well. I’ve been playing both and plan on doing a mini review of both as well as comparing the two to each other.

Dragonvale itself isn’t that great of a game, but I do love collecting this and I remember getting my friends and cousins involved with the game as well so we could send each other gems. It does, oddly enough, hold some fun memories.

Have you ever played Dragonvale? Are there any mobile games that sucked you in? Let me know in the comments below! If you liked this post, please share it around.

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Why I Have Two Copies Of Pokemon Black [Throwback Thursday]

Rachel Mii | DoubleJump.comHappy Thursday!

Since Kris and I went through all the video games we own recently, I realized that I still have two copies of Pokemon Black for the Nintendo DS. I laughed at seeing the second copy and I decided to write a blog post about it.

Throwback Thursday: Why I have two copies of Pokemon Black | Pokemon | Nintendo | Nintendo DS | Gaming | Video Games | TBT | DoublexJump.com

Of course, now I’m wondering if I’ve already shared this story. I’m sure I have at one point or another, but maybe it wasn’t through the blog.

I babysit a lot and the first family I ever babysat for had three kids. They were all avid gamers and their middle child was especially into gaming. As much as I love gaming, we often fought because he wasn’t allowed to be playing video games all the time. He had an hour a day and that was it because he was so addicted.

We had a lot of fun playing games together though – from Smash Brothers to Mario Kart and everything in between. Pokemon was another game we played together a lot. We’d trade Pokemon cards and I’d often bring my DS or 3DS so we could battle against each other or simple continue our journeys together.

Fast-forward seven or eight years later and I ducked out. They were a lovely family to work with but I needed to move on and so did they. Their oldest was going to be 17-years-old and their middle child was going into high school. Despite their disabilities, it was time for me to leave so they could have more independence.

It wasn’t until a year or two after I stopped babysitting for them, I realized I had two copies of Pokemon Black. I had assumed one was Kris’s so I gave one to her. But then she checked her bucket of DS games and had one in there. She turned on her game and sure enough, it was her profile. I turned on one of the games I had and it was my profile.

I turned on the third cartridge and guess who’s name was on the profile? Yep, the kid I used to babysit for.

I remember when he lost his game. He spent a while looking for it and I even spent a great deal helping him look for it. These kids lost everything too and their bedrooms were a mess, so I wasn’t surprised when he lost the small DS cartridge. We never found it.

Until I stumbled upon it in my own bucket of handheld games.

I have no idea how it made it home with me. I assume I saw the cartridge on the kitchen table or something and, thinking it was mine, I took it. Or maybe he had put it in my bag or DS thinking it was mine. Whoever thought it was mine though, never thought that maybe I had brought it home with me through those many weeks of us searching high and low for his game.

It’s been three or four years since I’ve stopped babysitting for them. I’ve forgotten about it here and there. I think, at this point, the game is mine. I don’t think I’ll get the chance to give it back to him and honestly, he’s probably long forgotten about it by now.

If I talk to him again in the near future, I’ll try to remember to tell him I have it. But I probably won’t remember I have it until I decide to play that game again or I go through my bucket again.

Are there any games you have multiple copies of? Have you ever borrowed a game – on purpose or by accident – and forgotten to give it back? Let me know in the comments below and if you enjoyed this post, please share it around.

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Throwback Thursday: Bubble Struggle

Rachel Mii | DoubleJump.comHappy Thursday!

It’s the final Thursday of 2018! I can’t believe that! What better way to celebrate the final Thursday of the year other than with a throwback to a game I used to played years ago.

TBT: Bubble Struggle | PC Games | Old Games | Throwback Thursday | Video Games | Gaming | DoublexJump.com

Bubble Struggle, which used to be called Bubble Trouble when I played it, is a PC game where you played as a devil-like character. His job was to destroy bubbles by shooting them in the air as they bounced around. The bubbles came in various sizes. Once you hit a big one, it’d split in two. Then you’d hit those and they’d split in two as well. Keep hitting them all until all the bubbles are gone. Then you move onto the next level.

It was a simple game. If I remember correctly, you just moved left and right with the arrow keys and hit the space bar to shoot. There wasn’t much to the levels either. The backgrounds were solid colors or gradients but it looked pretty enough. Some levels started with one bubble while others began with multiples. Again, they were various sizes so sometimes it would take a while to get rid of one bubble and it was very easy for the levels to get chaotic.

I remember there were power-ups for your gun that came out of the bubbles sometimes. This could be a laser which was much faster or it could be spikes that would stick to the ceiling and wouldn’t go away unless a bubble hit it – but that also meant you couldn’t shoot again unless something got rid of the bubble.

I can’t remember how many lives you had. I believe if you got hit three times by the bubbles then you lost. I also can’t remember if, when you lost, you had to start back at level one or if you just restarted the level you were currently on.

Wow. I’m honestly shocked I remember so much of the game. I wasn’t sure how I was going to write a blog post on this but once I started talking about it everything started coming back to me. I definitely want to track down this game and play again. Maybe, if I’m able to download it, I’ll stream it sometime. Though I’m not sure how entertaining that would be.

Bubble Struggle was the game that everyone in my entire school would play whenever we had computer time in elementary school. I mean, kids would fight over the three desktop computers that were in each classroom just so they could play Bubble Struggle. If you didn’t get to a computer fast enough, you’d have a crowd of kids behind you watching and rooting for you… or heckling you. I had a weird class.

I had completely forgotten about this game until Kris and I played The Bug Butcher. She mentioned how the game sort of reminded her of “that alien bubble game” I used to play. Naturally, I had no clue what she was talking about and Google somehow knew exactly what she meant when she said, “alien bubble game.” This is definitely one I need to try playing again. I just hope I don’t get addicted to it.

Have you ever heard of this game or played it? Let me know in the comments below!

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