In the spirit of Halloween and the fact that I don’t play horror games, I thought I’d give the spotlight on some scary and creepy bosses from Nintendo games.
Majora (The Legend of Zelda: Majora’s Mask)
The Skull Kid and Majora’s Mask aren’t creepy or scary, per se, but Majora himself is. The final battle between Link and Majora isn’t too bad but Majora himself looks creepy. The different forms of the mask are weird, especially the second form, Majora’s Incarnation. He has arms and legs and an eye sprouting at the top of his… head? He’s a mask, I don’t get it, but it’s creepy looking.
Scarecrow (Batman: Arkham Asylum)
I have fond memories of Batman: Arkham Asylum. It’s been a long time since I’ve played this game. It also took me a long time to beat the final boss, Scarecrow. His design is scary – I mean, he’s a humanoid scarecrow. Technically, he’s human-looking like a scarecrow, but hopefully, you get what I’m trying to say. His final boss battle stressed me out so much that it took me so long to get through because I had to keep pausing. His design creeped me out and, to top it off, his eyes were like spotlights so Batman had to stay clear out of Scarecrow’s line of sight. When it comes to creepy bosses, Scarecrow is one for the books.
Zant (The Legend of Zelda: Twilight Princess)
This game is pretty dark to begin with and Zant, the main antagonist of the game is a creepy guy. Everything about his design is freaky. I don’t understand him. He has no hands, his face looks like a mask or maybe it is a mask. But then he has a mask over that, though I guess you could call it a helmet. The helmet always looked like a fish to me. (I don’t know why.) I think Zant is a pretty cool bad guy, but he’s definitely up there on the creepy scale.
The Piano (Super Mario 64)
Don’t lie; it freaked you out as a kid too.