Would You Rather: The Legend Of Zelda Edition

Would Your Rather: The Legend of Zelda edition | video games | gaming | blogging | DoublexJump.com

krismii
Being Zelda month, we thought we’d do another round of Would You Rather while focusing on the amazing franchise. We did a Breath of the Wild version back in April 2017 for that particular installment, so the questions this time around will encompass the series as a whole. To get it started, Rachel, would you rather be only able to play the Legend of Zelda games on a home console or on a handheld like the 3DS?

rachmii
I like that you started me off with an easy question. I’d rather play home console. The majority of the games are for the home consoles and while the handheld games are great (I mean, they all are), I’d rather be able to play the majority of the series. In fact, I’ve only ever played one handheld Zelda game. The rest were consoles. Kris, would you rather travel with Link on his journey (like Navi) or aid Zelda on her side (like Impa)?

krismii
While both Zelda and Impa can be badass, I think I would rather travel with Link and explore all of Hyrule, despite the obvious danger if it’s a time when Ganondorf — or whoever is trying to take it over at the time — is climbing to power. Rachel, would you rather live in the waterlogged Hyrule during the Wind Waker game or be a citizen of Skyloft with your own Loftwing?

rachmii
That’s a tough one. I love swimming and such but I think I’d prefer Skyloft. Despite not liking heights, I’d probably be used to it. Plus, I just want my own Loftwing. If you could choose only one companion, would you rather have Navi or Fi?

krismii
While I actually don’t mind either companion, I think I would go with Fi. She comes with the Master Sword, after all, haha! Would you rather have the powers that come with the masks from Majora’s Mask or be able to warp and travel to different places around the country with the power of the ocarina?

Rachel Mii Double Jump
Ocarina, definitely. I wouldn’t want to try on any of those masks! And finally, would you rather be one of the seven sages or one of the goddesses?

krismii
That’s… a tough question. One one hand, the seven sages helped Link in Ocarina against Ganondorf, but the goddesses would theoretically be watching over every part of the timeline… I think one of the sages. I wouldn’t mind being the Sage of the Shadow Temple or Sage of the Spirit Temple. These were some great questions! Looking forward to the next round!

What are your answers to these questions? Let us know in the comments below!

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Top Tuesday: Favorite Legend Of Zelda Graphics

Rachel Mii | DoubleJump.comHappy Tuesday!

Since it’s Zelda Month and I’ve mostly been twiddling my thumbs waiting for the Pokemon games to come out, I decided to talk about the various Zelda games and one thing they all have: graphics (duh).

Favorite graphics in the Legend of Zelda series | video games | gaming | nintendo | zelda month | DoublexJump.com

5. Ocarina of Time/Majora’s Mask & A Link Between Worlds

I’m already cheating on my own list, I know. Ocarina of Time and Majora’s Mask are similar in style and I couldn’t choose between them and A Link Between Worlds. The Nintendo 64 games are iconic and while you wouldn’t think the graphics are that great, they were certainly up to par in their own time and have aged well. The 3DS game is similar – 3D, but smaller, crisper, and brighter. I enjoy it all.

4. Twilight Princess

Obviously, I really enjoy the bright graphics and Twilight Princess is not bright at all. However, all the characters look so realistic and have facial expressions and everything. The darker turn was a nice touch for the series and I thought the graphics were beautiful.

3. Wind Waker

Okay, now back to bright. As bright as can be. Wind Waker is cartoon-like which took everyone by surprise when the game was announced. I found the graphics to be delightful. It was a risk and it worked out well. I’ll admit, I was nervous that by changing the graphics, they were going to change the way the game was played. It was different, but more or less the same as any other Zelda game. The games can be dark and the vivid graphics were a nice touch

2. Breath of the Wild

How more realistic can you get? Breath of the Wild is a gorgeous game! It’s not just the characters, but the environment around them are beautifully crafted and well done. You can see every blade of grass blowing in the wind and the animation of Link eating is adorable. Nintendo has really out-done themselves with this one. And yet, there’s one more game I decided to put in the number one spot.

1. Skyward Sword

I absolutely love Skyward Sword. The motion controls can be annoying, yes, but this is a great game and it’s an awesome “prequel.” The graphics for Breath of the Wild are much better than this (way better), but I love how Skyward Sword looks. I enjoyed the uniforms of the school and how that all started. Pipit is a hunk and I wish he were in more Zelda games in his cute yellow uniform. But oh, there’s Link. Link looks awesome as well. I loved the whole atmosphere of Skyward Sword and the graphics were amazing at the time for the game.

What are some of your favorite graphics from the Legend of Zelda series? Let me know in the comments below!

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Stories We Need [Ocarina of Time & Majora’s Mask]

Double Jump Kris MiiHappy Monday everyone!

This post goes along with our Zelda Month theme for November along with NaNoWriMo that Rachel and I also participate in every year. This is more of a personal, introspective piece, so I hope you enjoy it. 

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The story line of video games is important to me. Like a good book, I need to be invested in what is going on in the game, the “why is this nonsense happening,” the plot. Don’t get me wrong, games without stories — like beat-em-ups or racing games — can be just as fun, but I definitely prefer games with a strong story.

It may just be the writer in me or it could be due to the gaming influences I’ve grown up with. My first clear memory of Mario was from Super Mario RPG: Legend of the Seven Stars rather than Super Mario World. Mario RPG had a story and an interesting world and characters who all had their own agendas and personalities, even if they were a little cliche. Mario World had a bare-bones story, making you go from level to level to chase down Bowser and the princess, and did its primary job of being a platformer.

(Of course, the other reason why Mario World’s story is so-so to me could be because, when I was first introduced to it, I wondered why the princess would need saving. Sure, at the beginning of Mario RPG, I learned that Bowser tended to kidnap her a lot, but after we busted her out, she refused to be left behind and joined the party to fight. Why couldn’t she just escape herself in Mario World with her frying pan and psych bombs? But, I digress.)

The Legend of Zelda: Ocarina of Time was another game that gave me a story line to adore. And, yes, most of the games in the rest of the franchise may have used the same general plot line — with the help of a woman with wisdom, a guy with courage goes to defeat a man with power — but they all have fantastic new adventures, and I’ve enjoyed most of them.

One that I did not particularly care for was Ocarina of Time’s sequel, Majora’s Mask. Despite the game’s following and all the praise it has gotten, I have never been able to bring myself to finish it. I have absolutely no desire to dive into that story myself.

Don’t get me wrong, Majora’s Mask was a game that I believe was done brilliantly. The themes of the plot — particularly loss, grief, and death — were heavy stuff that was pulled off masterfully. I appreciate what the game has brought to the table and how thought-provoking the game continues to be today.

But, unlike Ocarina of Time, Majora’s Mask was never a story I needed.

As a writer, one of the most overheard pieces of writing advice you hear is, “Write what you know.” Use your personal experiences, your feelings, your thoughts in your writing to evoke the same from your readers.

But that’s not why we write. We write to explore new worlds, to escape our current reality, to figure out our feelings, to maybe start following a different train of thought. Those are also the same reasons as to why I play video games.

Ocarina of Time came out in 1998 and Majora’s Mask in 2000. I’ll be honest, Ocarina of Time was a fun quest, one where I could play with the hero, but in 1998, I had no idea what I was doing. I just enjoyed meeting the characters, getting through a few dungeons and, on my uncle’s copy of the game, riding Epona around Hyrule Field on his (completed) save file. Majora’s Mask was darker, gloomier, and I didn’t care at all for the timed day mechanic as a kid.

The games came out on the Wii’s Virtual Console in 2007 and 2009, respectively, and I remember being excited for them. For the first time, I actually beat Ocarina of Time on my own, and the rush of accomplishment and pride was amazing. I was seventeen, in the second half of my junior year of high school, the time when everyone in my grade was panicking about SATs and college applications. While I did well in high school, I was firmly pretending that college was not a thing that existed. I ignored the impending deadlines, ignored the anxiety of trying to figure out a college major let alone a school, ignored the fact that my best friends were looking to go out of state.

I eventually made the decision not to even apply to any schools. Instead, I got a job while going to the local community college for an associates degree in information technology. When the SATs rolled around, my friends spent the night before with SAT prep books and practice tests. Me? I played video games with Rachel.

Ocarina of Time let me be in control during that tumultuous part of my life. I was with the hero, I was helping and saving people. I was allowed to explore the unknown, to figure out what I needed and wanted to do. I was able to get a horse. I was part of a story where I could make a difference.

I tried playing Majora’s Mask when it became available on the Virtual Console, and I beat a couple of the dungeons before being done. At that point in my life, I was nineteen and feeling left behind when comparing myself with my friends’ journeys. I was in the middle of switching my associate’s degree from IT to computer forensics to see if that would help keep me interested in school while still working retail. My passions for writing and gaming were getting more serious, but there was always those niggling questions of, “But what will you do for money? How will you do that for a living?”

Majora’s Mask echoed the chaos that I felt then. I was running out of time. I was missing friends from high school, friends that had promised with me to keep in touch, but then the friendships dissolved. I was part of too many stories that could be erased at any time, ones where my efforts wouldn’t matter and I’d find myself stuck at the beginning. Or, worse, a dead end.

It wasn’t the kind of story, the kind of game, that I needed back then.

Of course, my retail and computer skills have helped me tremendously with my current job. It’s not as creative as I would like it, but it has given me fantastic coworkers, an actual schedule, benefits, and pay that helps support both my bills and my gaming. While I’m not quite where I want to be yet, I can’t complain about where my life path has taken me. Ocarina’s story, to me, was about exploring and finding yourself and that’s what I’m still doing.

People should be told to write (or play) what you need more often. Stories have such a profound effect on readers, gamers, what-have-you, that I don’t believe people realize how much they need a story until they experience it. Ocarina of Time is one of my favorite stories from the Legend of Zelda franchise because it is what I needed at that time in my life. It’s taken me some time to fully realize it’s impact, but better late than never, right?

What video game story line do you feel has made an impact on your life?

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Join Us For Zelda Month!

Zelda Month | November | The Legend of Zelda | Video games | Gaming | Blogging | DoublexJump.com

krismii
One of our favorite YouTubers is PeanutButterGamer and, this year, he’s bringing back Zelda Month. He’s been doing Zelda Month during November for the past few years that we’ve been following him (except for a year or two where he took a break and deemed it Mario Month) where he celebrates one of his favorite franchises by devoting his videos to it. We thought we’d do a little celebrating of our own this month as well.

rachmii
The Legend of Zelda is one of our favorite gaming series and we’ve always wanted to spread the word of Zelda Month and participate in it ourselves. So, there’s a few ways we’re going to celebrate this beloved franchise. One way is this blog. If you’ve been following us for a while, you know we write posts together on Sundays, Wednesdays, and Saturdays. Each post we do together will be about The Legend of Zelda. Our solo posts may or may not be about Zelda, but at least our shared posts will be.

krismii
Here’s hoping you guys won’t be over-saturated with Zelda posts, haha! It’s a fantastic franchise, one that’s probably one of the most spoken about on our blog because we enjoy the games so much. We’ll also be celebrating Zelda Month over on our Twitch channel, hoping to focus our joint streams — most Fridays, perhaps a Saturday or two — on playing a Legend of Zelda game.

rachmii
The game we chose to stream is one we haven’t played in a very, very long time. We’ve always played it together and we were excited that we got the console to work and stream the game. We’re looking forward to it! In addition to that, we’ll be reviewing that game along with another Zelda game or two. We’re going to visit a Zelda game neither of us have ever played before thanks to the NES Classic.

krismii
So, we’re very excited and looking forward to this month! We hope you are as well! Let us know what you think of Zelda month, or if there’s another franchise you’re looking forward to celebrating!

Are you doing Zelda Month? Let us know in the comments below!

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Join Us For A 24-Hour Charity Stream! [Hosted By Jett]

Extra Life | Charity Stream | Live Stream | Twitch | InThirdPerson | Video games | gaming | DoublexJump.com

krismii
Our good friend Jett is hosting a 24-hour live stream for the charity Extra Life today at 8 am EST. Check out his Twitch channel at InThirdPerson, where the streaming will be happening. We’ll be popping in at some point to join in the fun to chat and play a few games as well!

rachmii
Extra Life is a charity organization for sick kids in hospitals. It’s a wonderful organization with a great following and is certainly popular in the gaming atmosphere. We’ve heard of this before and have thought of doing something to help out down the line. Jett is doing his part and is trying to raise $400 for Extra Life. To reach that goal, as Kris said, he’s doing a 24-hour live stream today.

krismii
So if you enjoy video games (which, hopefully you do, considering that’s the main focus of this particular blog) and helping out a fantastic cause, come and chat for a while on Jett’s live stream today. We’ll also be around, so come and join us! Spreading the word around also helps, if you’re able to do that!

rachmii
We’ll be in the chat as much as we can and we’ll also make a remote appearance on the stream. We’d love to have you there. It’ll be for a good cause and it’ll be a lot of fun!

Come join us on Jett’s Twitch stream at Twitch.tv/InThirdPerson and chat! We’ll see you soon!

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WTF Friday: Nintendo November 2018 Direct

Double Jump Kris MiiHappy Friday everyone!

Is this a new post category? I dunno. Definitely have a lot of thoughts on the latest Nintendo Direct, many of which I’m not sure how to feel either way. Hence the general, “Wtf” feeling.

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So, there was a Nintendo Direct yesterday focused on Super Smash Bros. Ultimate, the last one before the game is finally released. I had to wait until I got home after work to see the direct, but Rachel did tell me the gist of it during my lunch break.

Honestly, while I wish I could watch the directs live with my sister instead of being at my day job, I am always highly entertained at Rachel’s animated reenactments (voices and acting included).

Rachel posted her thoughts on it right after the direct was over, but I have a few of my own. I didn’t think the direct was too bad… not the best, but it wasn’t too bad.

I believe the direct had many new, unexpected aspects to the game, aspects that made me raise an eyebrow and go, “Wtf?” Don’t get me wrong, I’m still optimistic about Ultimate, but I’m definitely interested in seeing how these new features will pan out.

Some new fighters were revealed — Ken, Incineroar, and… Piranha Plant (free for a limited time!).

Okay. They’re not bad. If we needed another brawler, I would have rather had Chun-Li from Street Fighter rather than Ken as another female fighter, but I won’t complain. Incineroar isn’t too bad, and I know Rachel is excited to see that Pokemon as a fighter. Piranha Plant was completely random but I think it’s a cute character… for a limited time.

Speaking of the characters, definitely not sure how I feel about the DLC. In today’s day and age of video games, DLC is normal, despite how much I am not a fan of it. I’d rather pay for the whole game at once rather than shelling out an extra thirty bucks or so for more content. On the other hand, Geno may be a DLC character, so of course we’re going to buy the fighters pass.

I totally went “Wtf?” at the adventure mode with the big bad force just Thanos-snapping all the fighters out of existence EXCEPT FOR KIRBY. I laughed at seeing the pink puffball avoid getting disintegrated (along with Rachel telling me, “Yeah, the whole chat was going, ‘RUN KIRBY RUN!’ and then cheering when he was shown to be alive.”). Kirby is to Smash Bros. Ultimate as Tony Stark is to Avengers 4, apparently.

Definitely went, “Wtf?” at seeing the evil clones (?) of the characters that we have to go save and hearing the theme song (it has lyrics!).

All in all, though, World of Light doesn’t look bad at all. It seems like a fun adventure mode, and I’m actually really excited to see all the different kind of video game characters that make cameos as spirits in the game! There were plenty of times that I was cooing over seeing characters that I completely forgot existed in the videos. I definitely found it amusing to see all the Pokemon — do you think they have every Pokemon in existence as spirits?

The online mode seems to have gotten a nice revamp from previous installments as well, and I like the measures Nintendo has taken to ensure that matches remain fair, both in rules and player strength. It’ll be great to actually test it out with some friends!

What did you think of the Nintendo Direct? Who do you think will be the five DLC characters?

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Nintendo Direct – November 1, 2018

Rachel Mii | DoubleJump.comHappy Thursday & first day of November!

We’re kicking off the month in a fine way with a brand new Nintendo Direct and more information on Super Smash Brothers Ultimate.

After a night of trick or treating, we’re in for a real treat! (Sorry, but not really.)

Super Smash Brothers Ultimate is coming out for the Nintendo Switch on December 7th, 2018. There’s so much hype about it and we’re all super excited. I want the months to take their time, but I can’t wait for the game to come out.

Honestly, when Nintendo had a Smash direct not too long ago, I thought that would be it until the game game out. Sure, we’d have a few leaks here and there, but they showed so much of the game and its features that I honestly didn’t think Nintendo would have anything new to add.

Well, I was wrong. They added a lot. But honestly, I feel kind of indifferent about the whole thing. I was really hyped in the past Directs and now? I just feel like, “Okay. That’s a thing.”

Don’t get me wrong – I’m still really looking forward to the game and I know it’ll be a ton of fun. Nintendo just, as usual, threw in some curve balls.

Needless to say, but – if you have not watched the Direct, this post will contain spoilers. Read on at your own risk.

Three new fighters were added giving us a total of 75. Two of those fighters opened up the Direct – Ken from Street Fighter and Incineroar from Pokemon Sun & Moon. Ken looks great, but I have to admit I didn’t know how much I needed Incineroar as a playable character until now.

First two minutes of the Direct and I was super excited. Then my excitement waned for the rest of the show.

The roster will start small like the original Nintendo 64 game, which I like. It will allow me to play as different characters, ones I wouldn’t normally start with. Plus, it’ll be a fun journey to unlock everyone else.

Each character is getting their own Amiibo as well, so I’m looking forward to adding to my collection.

However, instead of collecting trophies in the game (let’s be real – the Amiibo are the trophies to collect except it’s real money), there’s something else to collect from pretty much every single game known to man.

This is the mode that was blurred out in the previous Smash Direct that Nintendo said they weren’t revealing yet. It’s called Spirits. There are Spirit characters which you can collect by fighting certain characters. They can latch onto your fighters and give them special power-ups.

That’s the basic gist of it. There’s a whole lot more to it, but I won’t go into it just now. To be honest, the whole thing was kind of confusing to me. I’m looking forward to trying it out. I do think it’s a cool idea and I love having the ability to find more characters. I mean, Polterpup was one of the spirits. Characters you forgot existed are spirits. You can’t go wrong with that. Each has their own class based on their powers – novice, advanced, ace, and legend. They also have certain strengths that have an advantage over others strengths.

(I love how I said I wouldn’t go into too much detail and then I did.)

Nintendo paid a lot of attention to the online mode. You can battle wireless locally or online. There are a ton of online modes such as elite battles, smash tags, a short messaging system, spectator mode, co-op online, battle arena, and more. The online battles are matched depending on your rank, location, and preferred rules so matches are fair and even.

This is, of course, a way to get people to buy their new online service as well as the app. They’ll be coming out with a special Smash Ultimate app in 2019 called Smash World. There will be more details on that at a later time.

Next, they announced more assist trophies. Isaac from Golden Sun, Black Knight from Fire Emblem, Thwomp from Super Mario Bros, Spring Man from ARMS, Wily Capsule from Mega Man, Flies and Hand from Mario Paint, Tiki from Fire Emblem, Vince from Art Academy, Guile from Street Fighter, and Akira from Virtua Fighter. This gives us a total of 59 assist trophies.

Nintendo then went onto to explain others modes and features such as the help section and options. Century Smash and All-Star mode are back, which is exciting. Those are good ones. You can also replay your battle data and create videos out of them. There will also be challenges to gain rewards as well as a record of your stats.

As mentioned before, you can gain gamer tags by online battles. You can then trade those tags for gold because there is now a shop mode in Smash where you can use your gold to buy music tracks and the like. Yeah. So that’s a thing.

Next, they added new outfits for the Mii fighters. I never play as the Mii fighters and don’t really care too much for them. However, I did enjoy the new costumes. There’s Yiga Clan, Splatoon 2, Ribbon Girl, Chibi Robo, Ray MKlll, and Toy-Con.

Here’s where the Direct got really interesting… they announced DLC. There will be five packs of DLC, each one containing a brand new character never in Smash before (obviously because they’re all already there), a brand new stage, and a brand new music track. Each pack will be about $5.99, which means you’re paying $2 for each giving you a grand total of $30. Or you could buy all five packs for $25 and save $5. They’re not announcing what’s inside the packs though. You just have to take a chance at the mysterious characters.

I have to admit, I’m disappointed by this. $25-$30 for five extra characters, five extra stages, and five music tracks doesn’t seem that bad. But the game is already $60 which means we’ll be paying about $90 for this game alone.

Am I still going to buy it? Probably. But that’s how Nintendo sucks you in. I’ll buy it because I know it’ll be good, but I really wish this could just be a gift from Nintendo.

They are giving us some sort of gift, however, but only if you pre-order the game. This is where the third character comes in. Piranha Plant is joining the fight. Random, right? I think it’s cool and I’m looking forward to playing as him. Although, he won’t be fully developed for another few months until after the game is released, which I find kind of odd.

Finally, Nintendo ended the Direct with a bang. They announced a new adventure mode. They asked, “where did the spirit characters come from?” They showed the intro to the adventure mode (Nintendo has certainly been going on a killing spree with their characters lately…) and it looks great. I’m certainly looking forward to that and checking out what caused the adventure mode. There were Master Hands everywhere and it was completely creepy and awesome. The adventure mode is called World of Light. So, we’ll see how that is.

That was the basics of the Direct. It wasn’t as hyped as I thought it would be and I wasn’t as excited for the new announcements as I had hoped. Still, I’m looking forward to getting the game and trying it all out. I’m sure it’ll be great and a lot of fun regardless.

Did you watch the Direct? What are your thoughts? Let me know in the comments below!

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