I’m still enjoying my time in Animal Crossing: New Horizons for the most part. There are definitely some improvements that could be made, especially to the crafting system, that I would like to see in future patches, though. This is my wish list for improvements to the game that I hope to one day see.
Weapon Durability Indicator
I actually like the crafting aspect in New Horizons. However, I would like an indication as to when my tools are about to break. Even a little hint, a pop-up bubble mentioning that the tool is feeling brittle or “flimsy,” would be nice. While eventually my island will have more bridges and such to connect the different parts of the island together, it is annoying to start searching further away from my workbench only for my tools to break without warning.
Craft/Redeem Miles In Bulk
I know I’m not the only one who wants this patched into the game. Crafting is great, but why is there no option yet to craft two or three fishing rods at a time? Why are we only able to create one at a time even when we clearly have enough materials to craft multiple tools and items? On that note, it is a little tedious to have to buy one Nook Mile ticket at a time. I would like the option to buy those in bulk, if you have enough miles, please.
“Preferred” Mystery Islands
The mystery island tours can be fun, but I have found myself going on multiple ones due to being disappointed at where I first landed. I’ve found myself at similar islands, and I understand the mystery islands are probably recycling several of the same types, that do not have the resources I was looking for and ended up racing back to my island to get another Nook Miles ticket to try again. Aside from possibly having the option to go from one mystery tour straight to another — if you have the proper amount of Nook Miles tickets in your inventory — I would also like a little bit of a choice as to where you end up. For instance, if Orville asks what kind of island I’m looking for, I can say one with fruit trees or plenty of rocks or long rivers. Having “no preference” as a response can keep islands more random.
“Write” DIY Recipes
Collecting DIY recipes is great and being able to mail and swap items with friends is awesome, but I would love to be able to “write” DIY recipes to send to friends. They can send me an item, sure, but I would prefer the actual DIY recipe so I can always make the item if need be. I have no idea how many DIY recipes there are in the game, either. I think it would be another nice way for others to connect by sharing DIY recipes with each other.
What features and mechanics do you wish were in Animal Crossing: New Horizons? Let me know in the comments below! If you liked this post, please share it around.
Does anyone remember Nintendogs? That game existed… it wasn’t great, but it was still a good one.
Nintendogs is a series of games for the Nintendo DS originally released in 2005. There are ten games in total within the series, all being essentially the same game. There are just more breeds (or different breeds) of dogs within each installment, eventually adding cats into the mix.
I had two of these games. Maybe three, but at least two. I only played one of them though. I had the idea that I would have every single breed and, eventually, get all the games in the series so I could complete my collection of dogs (and cats). That never happened, of course. I played the game on a regular basis much like Animal Crossing or The Sims. I needed to check up on my pups every day.
Of course, I soon got bored of the game, thus leaving poor Buddy and Julie behind.
Yes, I had two dogs – a male, orange Shia Inu named Buddy, and a female, white Shiba Inu named Julie. I don’t know why I remember those details exactly, but I do.
In the game, you can take your pup for walks, give them a bath, feed them, and teach them tricks. You can also enter them in competitions such as obstacle courses or frisbee throwing. From what I remember, the game did have some meat to it. However, it wasn’t easy to hold my attention for too long. Once you had fed your dogs, given them a bath and a walk – maybe not necessarily in that order – there wasn’t much else to do for the day.
Eventually, I got out of the habit of playing the game every single day, and, soon enough, I stopped playing altogether. I still have the games, of course. I’m sure if I turned on my original Nintendogs, Buddy and Julie will still be there waiting for me.
Overall, I remember it being a pretty fun game. Even after I stopped playing, I still hoped to collect all the games. If not to play, but just to have. You know, similar to collecting all the Pokemon games even though they’re fairly similar to each other.
While writing this article, I have the urge to take out the game and turn it on. Maybe I’ll try playing it again and do a review for it. It could be fun. I think it would be cool to revisit the pups again.
Did you ever play this game? Let me know in the comments below! If you liked this post, please share it around.
Everyone knows how expensive gaming is as a hobby, right? Thank goodness for indie games! For less than the price of first-party games, we bought half a dozen indie games to enjoy for a while. I believe all of these games are visual novels, or at least close to it, right?
Yes, ironically enough, these are all visual novels for the most part. This is fine because we both enjoy that genre and we haven’t played too many visual novels lately. These are games we stumbled upon or have been on our radar for a while. A first-party Nintendo Switch game is about $60. These games together, at the time we bought them, totaled about $48. So, we got six games for the price of one and we still could have gotten more if we wanted to match the $60. Overall, I think it was a good haul.
A rated-M game? On Double Jump’s Switch? We guess so since Blind Men was randomly found and recently released on the Nintendo Switch. It seems simultaneously ridiculous and intriguing since you play as an aspiring supervillain in this visual novel.
Florence is a shorter visual novel that takes its inspiration from the “slice-of-life” genre and is about a young woman navigating a romance that uproots her stale routine. Jett from In Third Person praised this game last month, and we figure we’re probably going to end up crying while enjoying this.
Coffee Talk has a few elements that really got us interested — fantasy characters, pixel art, branching storylines, and, of course, coffee! While we heard about this in passing, it piqued our interest, and at Michelle at A Geek Girl’s Guide seemed to enjoy what she played during her first look at the demo.
Murder By Numbers first hit our radar when we heard that Masakazu Sugimori was composing the soundtrack. Considering how much we adore his work from the Phoenix Wright: Ace Attorney series, we knew we eventually had to pick this up. Starring a pair of amateur detectives — one a former actress, the other an amnesiac robot — it sounds like something we’d enjoy, especially with all the praise that the game got from Adventure Rules!
Later Daters was a game Rachel came across completely by accident. When making a list of indie games to buy, she looked up other visual novel games and found this on Steam. Thinking it would be a game to try for later when on the Nintendo eShop, it popped up. So, we bought this too.
Speed Dating for Ghosts is a game Rachel found, although she can’t remember where she heard it from. Promptly forgetting about the game (unfortunately, a lot of games slip through the cracks that way), Rachel came across a tweet from Hannie at the Hannie Corner, who was playing the game. It immediately went back on the list of games to buy and try.
What games have you bought recently? Have you played any of these? Let us know in the comments below. If you liked this post, please share it around!
I have to admit, there’s one character from Animal Crossing that I’ve been missing in New Horizons. Since he’s been long retired anyway, I thought it was appropriate for him to have a chance in the spotlight.
Tortimer is a turtle from the Animal Crossing series. He has appeared as the mayor in the village you move into in all the Animal Crossing games, except for Animal Crossing: New Leaf for the Nintendo 3DS. His first appearance was in Animal Crossing on the Nintendo Gamecube from 2001.
Aside from having the title as mayor and running the Acorn Festival as “Cornimer,” Tortimer didn’t do too much. He hung around the plaza or was inside an office. He didn’t wander the village at all and mostly kept to himself.
He retired in New Leaf, which is why he wasn’t in the game. He’s not in New Horizons either, though I would love to have him visit my island once a year or so, still in his retired get-up with a tropical drink in hand, thinking your island is a vacation spot.
He doesn’t have to do anything but wander around complaining he’s on the wrong island.
Overall, there’s not too much to say about good, old Tortimer. He didn’t do too much but he didn’t have to do much. He was always a favorite NPC of mine and I would love to see more of him.
Do you love Tortimer from Animal Crossing? How many of his games have you played? Let me know in the comments below! If you liked this post, please share it around.
This is chapter five of my Nuzlocke, a little shorter than previous chapters, but the ending seemed fitting. If you missed the first chapter or want to be reminded of the rules, feel free to go back to that post. Or, if you missed chapter four, that post is right here. Hope you enjoy this piece!
I felt like I was going to throw up.
I thought I would be fine with all this. We registered as Gym Challengers, got to the hotel, and even helped out the hotel by defeating this really weird group of people that called themselves Team Yell in a Pokemon battle. After Hop and I defeated them, another Gym Challenger introduced herself to us as she berated the group and apologized for Team Yell.
At first glance, Marnie seemed like me. From a small town, not quite sure of her place in the world just yet, but she surprisingly had a fanclub already. She seemed nice at first glance, but I was wary of her. What had she done in her life already to warrant a fanclub? Team Yell wasn’t the most orthodox fanclub, I’ll admit, but they were there just the same with banners of Marnie’s face plastered on them.
Hop thought it was great. She was another potential rival for him to beat to the Champion status, after all. Marnie gave him a crooked smile, humoring him, before we all went on our way the next morning to the opening ceremony.
Cue me almost getting sick.
I knew there would be plenty of pomp and circumstance about the Gym Challenge. It’s what the Galar region lives for. I knew there would be a gaggle of us challengers on the field in the stadium. I knew Chairman Rose would be there to give a speech. I knew the gym leaders — well, most of them — would show up.
I was not prepared for it at all.
“Kris, isn’t this great?” Hop shouted at me above the cheering crowds. If not for him at my side, I would have turned around and retreated.
Hop was beaming and waving to those in the stands, and he couldn’t keep still even as a hush fell around us when the gym leaders sauntered in. I stuck close, my friend helping to keep me grounded as the flowery speeches began.
The opening ceremony couldn’t end soon enough. All of the celebration just for the beginning of the competition made my head spin and I wasn’t sure what it would be like whenever the Gym Challenge began to wind down.
Yet, while I was ready to go back to the hotel or the Pokemon Center to decompress for the rest of the day after the ceremony, Hop was more than ready to keep going.
“The first gym is in Turffield,” Hop said, his voice still a little louder than normal — somehow — because he didn’t quite realize we were out of the stadium yet. His Rotom Pokedex up hovering in front of our faces with the map app open. “We just go through Route 3 then the Galar Mine, then a short trip through Route 4 to reach Turffield. Easy-peasy.”
“Hop…” I paused him before we reached the edge of Motostoke. “You realize this is the farthest we’ve ever been from home?”
“Yeah, it is,” he said, the wattage of his grin dimming just a bit. “But that’s what makes it so exciting. We’re exploring the world with so many other people and Pokemon. What, are you worried?”
“Yes,” I admitted. “You’re cut out for this, but I’m not sure about me.”
“Lee wouldn’t have endorsed you if we thought otherwise,” Hop said. He moved the map app on his phone and added, “The first three gyms are Turffield, Hulbury, and Motostoke. It’s like a circle. With your bond with… well, Bond”–I rolled my eyes as Hop grinned and continued–”and the awesome way you’ve battled so far, I think you’re going to be great at the gym challenge.”
“I’ve only really battled you,” I pointed out.
“And Team Yell.”
“Still.” Hop would not be deterred. “You’ve a full team of Pokemon already, too, don’t you? And we’ve crossed the Wild Area without any trouble. I think you should give this a go. See how you feel when we get back to Motostoke after getting the first two badges, yeah?
“Not gonna lie, Mum gave me an earful about being safe while on this journey,” Hop continued. “I know I’m really excited about this whole thing, but I am aware that it’s not going to be easy. It’s why I’m glad you’re doing this too. You got the whole level-head-on-your-shoulders thing going on. Because of that level head, though”–he poked my forehead–”I’m worried you’re going to miss out on a lot of things. You don’t want to stay in Postwick forever, do you?”
“I suppose not,” I said. I took a deep breath. “Alright. Two badges, at least. I’m just going to visit the Pokemon Center once more before heading to Turffield, make sure I’m stocked up on medicines.”
Hop grinned. “Perfect! I’ll meet you there.”
“Be careful,” I called as Hop raced off. He waved backwards and I watched until I couldn’t see him anymore.
Two badges. I could do that. My team would be just fine. We had a diverse group, and everyone was growing well enough that we’d be okay. Pokemon training was a tough but supposedly rewarding career. Everything would turn out fine.
At least, so I thought until Posie died.
Current Team: Bond the Sobble, Piccolo the Dottler, Ryder the Rookidee, Posie the Bunnelby, Freya the Oddish, Everest the Delibird Body Count: 1
Who is your favorite Galar gym leader? Let me know in the comments below! If you liked this post, please share it around.
This month, with everything going on in the world, the music videos we’re sharing are a little different. While we’ve showcased Peter Hollens’ and his family’s work before on the blog, a couple of his latest acapella compilations are parody snippets of songs with the lyrics twisted to remind people to wash your hands and stay home.
They’re silly and catchy, but the proceeds from the videos are also going to charities to help combat the virus. We hope you get a kick out of these videos and that maybe they made you laugh like we did!
These past few months have been spent trying to find comfort with some favorite games, both old and new alike. While I haven’t found Animal Crossing New Horizons to be too bad so far, I’m finding myself drawn right back to some old favorites.
When Super Smash Bros. Melee first became a thing, there were a couple of Japanese-speaking characters that rose in popularity. Marth was a favorite fighter of mine and Roy was Rachel’s, with me favoring the speedier characters and Rachel enjoying the stronger attacks Roy had (and fire). Meeting these characters in Melee made me interested enough to find our more about the games they came from.
Fire Emblem was a series that used to be only available in Japan because of the difficulty level. Being a grid- and turn-based strategy game that pit two armies created with characters of various fantasy classes that included permanent death for fallen units, it wasn’t a series that I would have picked up myself had I not been intrigued by Marth and Roy. Sacred Stones was my first Fire Emblem game — I distinctly remember finding it amid Toys R’ Us’s much smaller video game section at the time — and it hooked me onto the series.
I was still interested in playing the installments that touched upon Roy’s and Marth’s history, but considering not many of the Fire Emblem games had been localized in the west, Sacred Stones was my best option at the time. The game simply titled Fire Emblem in North America existed, of course, but it was a difficult game to find.
Against all odds, my parents found a used copy of Fire Emblem but, unfortunately, the game’s internal battery was dead, not allowing me to save any of my progress. Years later, the game became available on the Wii U’s virtual console and I had restarted the game while waiting until Rachel and I could get a Nintendo Switch. It was great to go back to the game, but once we did get a Switch about a month later, I forgot about it.
My love affair with the Fire Emblem series has not waned, especially with me still putting hours into Three Houses. Considering how much I enjoy the series, I’ve realized that there are a couple of Fire Emblem games — aside from Three Houses — that I still need to finish. It may be time to turn my Wii U on again and finally finish Fire Emblem.
Have you played Fire Emblem? Let me know in the comments below! If you liked this post, please share it around.
Title: Animal Crossing: New Horizons Developer: Nintendo Publisher: Nintendo
Platform: Nintendo Switch
Release Date: March 20, 2020
How I got the game: I pre-ordered a digital copy from the Nintendo Switch eShop
Guys. Animal Crossing: New Horizons is here. I mean, it’s been here for a month now, but… it’s here and we can actually play it.
I have to say, I think Animal Crossing: New Horizons is the best Animal Crossing game yet. It’s been a month and, while I have skipped a day or two here and there, this game is hard not to put down and I’m addicted to it. Given to what’s going on in the rest of the world right now, I think Animal Crossing: New Horizons is exactly what we all needed at this time.
For the most part, this isn’t too much different from the previous games in the series. Yet, there are a lot of brand new features.
The point of Animal Crossing is that you move to a new village – or, in this case, a deserted island – and you build up your home, paying off your debt to Tom Nook. In order to make money, you can fish and catch bugs to sell, sell furniture, sell fossils, and the like. There’s a shop where you can buy furniture and other items for your home along with wallpaper and flooring. There’s a clothing store, a flower shop, and so much else to make your village and house your own. No to mention, helping out the museum by donating bugs, fish, art, and fossils.
In New Horizons, you start off on a deserted island that you build from scratch. The island has nothing but fish, bugs to catch, fruit trees, and rocks. Your house first starts off as a tent and the “shop” is a tent as well. Plus, it’s just you, Tom Nook and his two kids, and two villagers. With that said, you’re building a brand new place for people to live. You’re not just concerned about your own home, but the island in its entirety.
You can collect materials such as tree branches, stones, various types of wood, and iron nuggets to craft an abundance of items. These items are tools such as a bug net, fishing pole, shovel, and more. Plus, you can create furniture and other items that you can use to decorate your house or your island. Which is another difference between New Horizons and previous Animal Crossing games – not only do you collect materials and craft things yourself, you can use those items to decorate the whole island.
Now you need to worry about which couch to place in your living room and where to put a picnic table outside.
I love gathering materials and crafting items. It really adds a lot more depth to the game and gives you more to do on a daily basis rather than constantly fishing and catching bugs just to sell to pay off your house or buy things from the store to decorate your home. I have to say though, my favorite new feature is being able to decorate outside of your home and the whole island. I have a plastic kiddie pool in New Leaf that’s in the middle of my living room and it makes absolutely no sense. Now, I have that same plastic kiddie pool in front of Astrid’s house – she’s a kangaroo and I’m sure the little tyke in her pouch would love to go for a swim.
Speaking of things to do, a new feature called Nook Miles has been added. These are achievements for the game. Nook Miles+ is something extra which are daily achievements. Once you reach one, a new one will appear. It makes it so that when you’re playing and you’ve already hit all your rocks and shaken all your trees but don’t necessarily feel like farming fish or bugs for money, you can take a look at some achievements to do in order to gain Nook Miles.
Nook Miles is sort of a reward point system from Tom Nook. You can use these miles to buy certain DIY recipes for crafting or other furniture for your house and island. You can also use these miles to go on Mystery Island Tours. Similar to the island in New Leaf, you can head to another deserted island at random. This is a way for you to gain extra materials. There are rocks to hit and trees to shake. Sometimes, the weather will be different on these random islands than what’s currently happening on your island and you’ll be able to catch different bugs or fish.
All the mystery islands are randomly generated and no two are alike – or so I’m told – however, there are different kinds of islands you can come across. For example, the bamboo island will have bamboo trees for collecting. You can take them back to your island with you and farm bamboo for DIY crafts. The most common island is one that looks normal with your native fruit. The next most common, but rarer than that, is a regular island that has fruit trees that are not your native fruit. There’s also tarantula island, money rock island, and a few more.
On these islands, if you have space and have a house for sale on your own island, you can run into one villager. You can either invite this villager to live on your island or leave them behind. I think this is a pretty cool feature because there are nearly 400 animal villagers to move into your island and you can only have ten. I’ve always loved how random the villagers were, never knowing who you’re going to get, and always hoping for that one special villager. With this, you can pick and choose. It’s still random so if you’re looking for a specific guy, you could be searching for a bit.
The villagers have always been my favorite part about Animal Crossing and now they’re better than ever. They have more dialogue (not much, but still more), they have more emotion behind their words (the reactions do help though), and they do more than just aimlessly wander around. They eat donuts, sit under the trees, run like Sonic, sing… it’s great. Plus, the higher your friendship with them, the more they’ll interact with you and say more things. It’s great.
Speaking of villagers and friends, it’s so easy to have friends over to your island. You can invite anyone locally or via online. If your Switch friends have the game, you can just invite them instead of opening your gates to the world. Also, when you invite someone, you can become best friends with them and there’s an option to only open gates for your best friends. On the flip side, you can use a code to only invite certain people in. Just in case you’re not feeling very social but someone wants to sell their turnips because you have a better price that day, you can use a code to let that person in only.
The best feature of all though? If you’re best friends with someone, you can mail them letters. And it gets to them immediately. I can’t thank Nintendo enough for that one.
Overall, I have little complaints about Animal Crossing: New Horizons. I guess I would say I wish you can craft multiple things at once. I made a bunch of birdhouses one day because it the hot item at Nook’s Cranny and I had to build them one by one. If you have the materials in your pocket, it should ask how many you want to make. Although, I can live without that. It’s really just a nit-pick because I honestly can’t find anything else wrong with this game.
I mean, really… what can I say about the graphics and music? No matter what I say, it won’t do them justice. The music, as always, is great. It’s relaxing and calm but catchy. Animal Crossing was always known for its hourly music and also depending on the in-game weather and, for some reason, you need to unlock the hourly music. I don’t mind this and it doesn’t take long to unlock it at all. I just don’t understand why they made it something that needed to be unlocked.
The sound effects are a huge plus as well. It was always satisfying but now you can hear and see the wind blowing through the trees and your character’s hair. You can hear the ocean waves when you’re at the beach and listen to the waterfall. The positional audio is a nice touch as well.
As for the graphics, the villagers look so good. They look much more realistic than they ever did before. They have some texture to them – not a lot, but enough to make it noticeable and for it to look good.
I’m going to be playing this game for the rest of my life. I may get to the point where I don’t check the island every single day, but… I’ll play it for the rest of my life, yes.
Animal Crossing: New Horizons gets… 5 out of 5 lives.
Have you played this game? What did you think? Let me know in the comments!
We all know I love to play The Sims. I’ve been playing the game for years and I always get excited when a new expansion pack comes out. There a few of them, however, that I always wish for whenever a new Sims generation is released.
You can’t not have pets. If you’re going to create a virtual family to love and cherish (or perish), you need to throw pets into the mix. Cat, dog, horse, hamster, whatever. You need to have a furry companion.
A lot of times when I play The Sims, I tend to create myself and see what my virtual self would do in certain situations. With pets, I can create my real-life pets: Chip the dog and Chase the cat. Unfortunately, I can’t have a pet turtle in the game, otherwise, Raph would be there as well.
The pets don’t necessarily do anything (although they could get jobs in The Sims 2) but they’re fun to watch and it’s great to see your human Sims interact with the pets.
The Sims is realistic but it’s not at the same time. You buy a house, get a job, pay bills, get married, have a social life, have children, get pets, of course, and there are so many other things.
I remember playing The Sims 2 and seasons hadn’t come out right away. The game was sort of bland without the weather and season changes. I don’t know why, but there’s something so cool about your Sims looking out the window amazed at the snowfall and a then a few in-game days later, they’re having a water balloon fight in the front yard with their neighbors.
There’s just something so cool and extra about The Sims having different activities to do based on the season as well as different outfits to wear based on the season.
Get To Work
I have to admit, I never really cared too much about going to work with my sim. I think it’s a fun experience and it’s cool to go with them once or twice, but I don’t necessarily enjoy the timed quests they have to do in order to do a good job during the day. The first time is fun but after doing it a couple of times, it’s repetitive.
Still, I’ve always liked the option to go to work with them, especially since you don’t have to go with them all the time. Not to mention, more job options. The Sims has a decent amount of jobs to begin with, including self-employment options which is nice, but it’s always great to get the pack so you can have more job options and even more stuff based on the jobs.
What are some of your favorite expansions for The Sims? Let me know in the comments below! If you liked this post, please share it around.
How do you find inspiration to be creative? Do you just go with it, write until something that you like appears on the paper? Do you do detailed outlines before diving into a bigger project? What sparks you?
Within the past year, I started writing on Medium. The past month or so, due to the state of the world at this time, the site hasn’t seen any new articles from me and I’m planning on getting back into it at some point. Still, it was an interesting site where you could write about nearly whatever you want and, if it’s good enough, it could be curated and distributed to a wider audience. It was the type of site that didn’t look too bad whenever there was downtime at my office and I was browsing the internet.
Anyway, a while ago, there was an article I read that left a bit of a sour taste in my mouth. I don’t remember it all too well, other than the author was proud of himself for consuming less and creating more. That sounds great and I’m glad the author was able to do that, but he was talking specifically about stepping away from video games.
Which, again, is great for the guy if that’s his goals for a healthy life. I’m not knocking that. What I am knocking is the fact that he separated video games from being part of a creative lifestyle. He “consumed” video games, taking them at the surface level, rather than allowing them to mingle with his creativity. Only by slowing down and ultimately stopping his gaming habits did he feel he was able to really embrace his creativity.
Hey, good for him if that worked out. Video games, at their core, are designed for entertainment. If that’s what he got out of them, enjoying them only in the moment only to later consider them as something that ate away at his time, that’s not a bad thing. However, to someone like me, I found his opinion a bit insulting.
Video games walk hand-in-hand with my creativity. Imagine me gesturing wildly to this blog, for example, and the amazing friends I’ve met due to it. Let me open up one of my many novel drafts that started based on a “What if?” question from some video game or other. Old sketchbooks are full of drawings of Pokemon, Sonic the Hedgehog characters, Legend of Zelda fanmade characters. Text role-playing back on AOL instant messenger with my best friend — me taking on the role of several Nintendo characters while she took up the mantle of her favorite movie characters — started me on the path of writing and I never looked back.
Video games are, to me, more than just a fun piece of entertainment used to whittle away the hours. My creativity is constantly inspired by the stories, the art styles, the music of some of my favorite games. I’ve learned about character arcs and designs ever since I first picked up Super Mario RPG for the SNES.
Creativity can be found anywhere and, yes, people are going to find different sources for their inspiration. I’m glad that the original guy on Medium was able to figure out his own well of creativity, but to suggest that others “consume less” is detrimental to creativity itself.
Consume all the art, including video games. Open your mind, form questions, share your opinions, try your hand at said art. Consume more, create more. That’s what I did with that guy’s article, after all.
How do video games help your creativity? Let me know in the comments below! If you liked this post, please share it around.