Replay Value

Double Jump Kris MiiThe definition of replay value in regards to video games means the game’s potential for continued game play after the game’s first play through.
There are many factors that one can consider when determining a game’s replay value. What are yours?
How do you personally define replay value when it comes to a video game?
Is it the extra side quests? Alternate endings to the main story line? All the additional characters you can play through the game as? Or do you define it just as your preference?
My idea of replay value for a game is heavily inspired by my favorites. I could play Super Mario RPG: Legend of the Seven Stars forever and never get tired of it. Likewise, the main Pokemon game series has plenty of extra possibilities, such as exploring the world and raising all sorts of Pokemon.
Online and co-op capabilities are also a deciding factor. I believe being able to play with other people grants a game so much more replay value, as you never know what’s going to happen when you play. Will your partner help or hinder you as you go towards the main goal? Will you be evenly matched with your opponent or will you need to do some serious strategizing to defeat him/her? Mario Kart, Super Smash Bros., and even the more recent Pokemon games are fantastic examples of this.
Side quests are excellent as well, especially if you’re playing an MMORPG that has consistent updates from the publisher. More characters can also be fun, like when you want to take the challenge in mastering every character on a roster.
What kind of games have the best replay value for you?

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