Over the summer, we went to Maine with our family. Days up in Maine in our rented cottage tend to be taken over by swimming, shopping, or playing games. Since board games are a favorite activity of ours for the whole family while we’re there, we took our cousins to go and buy a couple of new board games. One of which was called “We Detectives,” a cooperative game that has you battling random events in order to win. We didn’t play it up in Maine, but we gave it a try recently!
This game has a board with various location cards to be placed on the location spots randomly. There are 12 evidence cards that are divided up evenly between all the players and 24 WePhone cards (it’s supposed to be a cell phone, each card representing one hour). The game is 2-4 players and is a fairly quick set up. There’s not much to it and it’s all random so you can throw the cards down where ever you want. The evidence you have is what you need to collect – the evidence being found in certain locations. Once you collect all your evidence you can help other players get their own evidence. If all the evidence is collected you all collectively win the game. If the evidence is not all collected by the time the WePhone cards run out – or the 24 hours is up – you all collectively lose and the criminal you’re trying to keep in jail walks free.
It was a rather simple set up and premise with lots of random happenings. At the beginning of the game, we figured it’d be a younger version of Clue, with trying to collect evidence to keep a criminal in jail, but it becomes a race against time while working together. The WePhone cards are played during each turn and can throw your whole strategy out of whack with hazards put into play, witnesses going missing, or even having your belongings stolen. You move five spaces at a time, unless the WePhone event specifies otherwise. Age-wise, the game is for younger players, but it wasn’t a bad time. I had fun, especially when we beat the game the first time and decided to try again with less time and WePhone cards.
It definitely seems as though there will be no two play-throughs that are the same. The locations are randomized as is which evidence you get as well. There was time where Kris and I had evidence that was on the opposite side of the board than where we each started. The first time we played we beat the game with three hours, or WePhone cards left. So, we decided to play again without three of the cards. We ended up losing. However, we won a different game with five cards left over so we took out five cards for the next game and won again. So the following game we took out 10 cards and ended up losing. At first, I’ll admit, I thought the game was going to be kind of dull. The first game took us about 10 minutes to get through. But it turned out to be a lot of fun.
It was just us two playing this time around, but we enjoyed it enough to want to make our cousins or friends try it out with us next time. While we’re not the target age range, it was something chill that made us work together, each of us helping the other to get rid of hazards that would have prevented the other from finding evidence. It’ll definitely be interesting to see how well everyone can communicate and work together, especially since more players means less evidence that each needs to find.
The age is 7+… that’s us. It works. I want to play with four players as well. I feel as though the game will be easier since there will only be three pieces of evidence each for us to find and more people on the board to get rid of the hazards. The more, the merrier, but who knows if it will make things more difficult? Overall, it was a pretty fun game and I’m glad we gave it a try.
We Detectives gets a rating of…
Skip It | Try It | Buy It