The Legend of Zelda: Uno Card Game

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The Uno card game has a simple enough premise. Each player starts with a handful of cards and you take turns discarding them into the main pile according to either color — blue, yellow, green and red — or by matching the number of the previous card that was put down. The goal is to be the first player to discard all of their cards first. There is apparently a point system that we recently discovered, but our house rules were always, “Whoever has an empty hand first, wins.”

rachmii
Yeah, who knew Uno had actual rules with a point system? Anyway, for Zelda Month, I was scrolling through Amazon to find a Zelda game that’s not a video game. Yahtzee and Chess popped up, but then I saw Uno. I love Uno and have a Super Mario Uno game. Aside from the pretty Zelda artwork on the cards, this particular edition has it’s own “Triforce rule” that I wanted to try out.

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Aside from regular numbered cards, Uno employs quite a few trick cards as well. There’s the reverse card that reverses the turn order, the skip card so the next person’s turn is skipped, and some cards that make the next person have to draw even more cards from the unused pile. There are also wild cards that allow the person who plays it to change the current color that’s in play, either to give themselves an advantage or to try to give others more of a challenge. This particular deck’s “Triforce rule” involved a new wild card.

Rachel Mii Double Jump
There’s a wild card with a Triforce symbol on it which acts as a normal wild card. However, the next person needs to put down a card of the color that was changed to and that card also needs to have a Triforce symbol on it. The cards that had this symbol were 3, 6, and 9 in all the colors. If the next player doesn’t have a card with a Triforce symbol in the color the deck changes to, they need to draw three cards.

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It’s a bit of an extra challenge in an otherwise normal game of Uno. Uno itself is one of those games where it’s simple to screw other people over in order to be the winner. The more people playing, the more fun it is. Uno was a card game that we used to play all the time when we were younger, so it was fun to go back to it with this Zelda deck and the Mario deck from a few months ago.

Rachel Mii Double Jump
This was certainly a fun edition of the Uno game. While the Triforce rule added a bit more strategy, it didn’t make the game much harder, especially since it’s mostly luck anyway. Still, it was fun and I’m glad we bought it.

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Cards Against Muggles [Card Game Review]

Card Game Review | Cards Against Muggles | gaming | blogging | DoublexJump.com

rachmii
A couple months ago we played Cards Against Humanities for the first time with a few friends. The game was certainly interesting. You definitely need the right group of people to play it with. When we heard about Cards Against Muggles, a Harry Potter version of the game, our friend jumped right on it. Well, after waiting for the game to arrive for three months, it finally came and we played it together.

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The right group of people and the right… mindset to play the games are needed. If you’ve never played Cards Against Humanities, it’s a fill-in-the-blank game that is generally rated R. One player draws a scenario card and the other players use their cards to respond to the scenario card. The player who drew the scenario card shuffles and chooses which response card fits the scenario best, and whichever player put down the winning response card gets a point.

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Which response fits the best or is the funniest… half the time they don’t make sense because they’re completely randomized. The black cards are the scenario cards and the white cards are what you’d choose to go along with it. You only have five white cards in your hand at a time. A lot of times it doesn’t make sense, but it’s more fun in a way that way. Cards Against Humanities is similar to Apples to Apples, if you’ve ever played that. Cards Against Muggles is – more or less – a dirty version of Harry Potter.

krismii
Yes, it was quite interesting. We got many ideas about Harry Potter characters and their universe that we otherwise wouldn’t have without the help of these cards. It was just Rachel and me playing with our friend and, while all three of us love Harry Potter and we had a great time, it probably would have been more amusing with more people. That, and some of the white cards were repeats. Considering how many cards we had and how little people were playing, to see repeats in our game was a little off.

Rachel Mii Double Jump
Yes, this is definitely a game you’d want to play with many people. I think the recommended group is at least four and we only had three. We’d love to play this game again with a larger crowd and we might soon enough. Some of the white cards were repeats and which we didn’t make a dent in the deck, there weren’t many people or characters. A lot of the black cards would have made sense if we put down a person and none of us ever really had any character cards.

krismii
It’s definitely a chance game and it can be a great icebreaker, as it’s not a serious game at all. There could have been more variety in the cards so there weren’t any repeats with such a small game (and, of course, the cards could have come in a more timely manner from the company), but it was fun with a few close friends, ones that have a similar sense of humor with you. If you get a chance and you don’t mind a game that proves how dirty your mind can be, give it a try.

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