Ranking the Pokemon Rivals – Part Two

Double Jump Kris MiiHappy Monday, everyone!

It’s crazy that it’s already December! Can you believe that 2019 is almost over?

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Continuing last week’s post, this is the second half of my personal ranking of the Pokemon rivals from the video games. Having been so focused on Pokemon Sword and Shield lately, I’ve been really thinking about all the characters that we meet as the avatar player. The rivals are always some of the most important characters in the games, after all, so it helps when they’re well-developed.

Like on my previous post, please remember that this is all my personal opinion of these characters, and I did not include Serena and May since… I never played the games when they were considered my rivals considering I play as the female avatar. There also may be small spoilers regarding Sword and Shield rivals.

09. Barry (Diamond/Pearl/Platinum)

This kid amused me to no end. Honestly, his boundless energy reminded me of Rachel and after having a couple of generations of more serious and dedicated rivals, Barry’s enthusiasm was refreshing. True, at times it was a touch annoying, but it was still nice to see a rival character act like the kid he actually is (despite, you know, these children training beasts who breathe literal fire and create tsunamis while saving the world because the adults are incompetent).

08. Gladion (Sun/Moon/Ultra Sun/Ultra Moon)

Having a rival who, once again, was a little snarky towards you and claiming to the better trainer was a great motivation to strengthen your own team so you could always kick his butt. His story was decently interesting as well, and I probably would have been more invested in him if I was more interested in the Alola games. He honestly seemed to be one of the sanest members of his family, and cared for his Pokemon.

07. Cheren (Black/White)

Despite the Unova region not being my favorite, I did enjoy the rival characters. Cheren being a studious rival, always wanting to better himself, and then eventually becoming a gym leader in the sequel games showed his character development. He was also one of the better rivals battle-wise, if I remember correctly.

06. Hau (Sun/Moon/Ultra Sun/Ultra Moon)

I laughed out loud when Hau showed up at my character’s house and said, “Meow to you, too!” at the mother’s Meowth! As a character, Hau spoke to me at that moment. Because, come on, who doesn’t meow back at cats? He’s another enthusiastic and supportive rival, yes, and completely endearing in a region that I didn’t find to be the best. He was a bright spot during the trials that I found tedious and the convoluted so-called story line.

05. Brendan (Ruby/Sapphire/Emerald/Omega Ruby/Alpha Sapphire)

Brendan is here probably more so for nostalgic purposes than anything. Being the first “helpful” rival, it was interesting having him give you a hand once in a while despite always pushing you to grow more as a trainer with battles. With Emerald being one of my favorite games in the franchise, Brendan will have a special place in my heart as a solid character in the game.

04. Bianca (Black/White)

At first she seemed to be a typical, somewhat-ditzy female character, but Bianca did grow on me during the time I played Black and White. Her reason for going on a journey was to grow and figure out who she was rather than just wanting to be the best battler. Getting out from under her father’s thumb, Bianca had the courage to go and live her own life, eventually becoming the professor’s assistant in the sequel games. As someone else who is continuously trying to figure out her own path in life, I can respect Bianca’s character.

03. Hop (Sword/Shield)

This poor child needs someone to tell him that he is perfect the way he is and to help him get rid of his inferiority complex. He reminded me of Barry and Hau when he first appeared to us in the Sword and Shield games, but Hop grew into his own character as the game went on. His character development did seem to grow rather quickly, but that could also be due to the speed at which I went through the game. Still, Hop was endearing to me, and I admire the growth he’s shown throughout the main game and the post-game events.

02. Blue (Red/Blue/Yellow/FireRed/LeafGreen)

The first original rival, Blue is a classic character. Snarky and defensive, Blue helped eight-year-old me learn how to develop my own team so I could always defeat him and wipe the smirk I’m sure was on his pixelated face. I failed in my first Yellow runthrough because I didn’t understand how to have a balanced team back then. I focused on training Pikachu over the rest of my team, and it was one of the later battles you have with Blue that made me rethink how I was playing the game and start over completely. Blue’s character throughout the series has always been a fun throwback as well, to seeing him as a gym leader in the later Kanto games and vacationing in Alola with Red.

01. Silver (Gold/Silver/Crystal/HeardGold/SoulSilver)

Silver was a little punk when you first meet him, the kid having the audacity to steal a starter from the professor’s lab in the Johto region. He’s always on par with you throughout the game, citing how much he hates weaker trainers, but is an anti-hero in that he wants to get rid of Team Rocket. You can see his character development throughout the game, his defeats against your avatar and other NPCs making him think about his actions. The change in the way he treats his team of Pokemon during his own journey is evident when his Golbat eventually evolves into Crobat.

What do you think of these Pokemon rival characters? Let me know in the comments below! If you liked this post, please share it around.

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Ranking the Pokemon Rivals – Part One

Double Jump Kris MiiHappy Monday, everyone!

We’ve been having a great time with Pokemon Sword and Shield! Like all core Pokemon games, it has some great characters, like the player’s rival trainers. It got me thinking of all the rivals we’ve had over the course of the franchise’s lifetime.

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Pokemon rivals are a staple to the core Pokemon games. They’re the characters that are always one step ahead of you, their purpose described as wanting to make you become an even better trainer than them. Pokemon rivals can be a bit of a hit or miss, though. There are some characters that I really like while others… Well. Let’s say we didn’t hit it off.

Considering there are about twenty rival characters in the games, this particular post will consist of the rival characters that I consider to be the bottom half of my favorite. Note that this is all my personal opinion of these characters, and I did not include Serena and May since… I never played the games when they were considered my rivals considering I play as the female avatar. There also may be small spoilers regarding Sword and Shield rivals.

18. Bede (Sword/Shield)

I am not a fan of this character. The constant belittling regarding my Pokemon when there have been plenty of battles where his team didn’t even touch mine, combined with the fact that the kid wanted to destroy national landmarks gave me a bad taste in my mouth. While I was really amused at Opal’s reaction to him and I’m learning more about his backstory, I have yet to find anything redeeming about him. I’m not done with the story of the games just yet, so maybe my reaction will change. At the moment, though, this kid’s arrogance and single-mindedness to please the chairman ranks him down at the bottom of my list.

17, 16, & 15. Shauna, Tierno, & Trevor (X/Y)

Instead of elongating this list any more than it already is, I pretty much just lumped these three characters together. While I enjoyed the idea of the main avatar having a bunch of friends to meet up with here and there throughout the region — and I loved seeing them all meander about in the forest in the beginning of the games — I feel as if these three weren’t needed in the game. It was great seeing them all eventually get their own ambitions and try to follow their dreams, but I didn’t see the point of having so many extra characters cluttering the game as the avatar’s friends.

14. Hugh (Black 2/White 2)

I’ll admit, Black 2 and White 2 are my least played when it comes to the core Pokemon games. Unova wasn’t a setting I fell in love with. If I had played the games more, I may have a stronger reaction to Hugh, but I really don’t remember much of him. Rather, he seemed to be a typical rival in which he just strongly disliked the remnants of Team Plasma. There was nothing special to cement him in my mind.

13. Wally (Ruby/Sapphire/Emerald/Omega Ruby/Alpha Sapphire)

I feel a little bad putting Wally so low on my list. He wasn’t a bad character, far from it. I had sympathy for his situation and rooted for him to get better, both health-wise and as a trainer. Yet, he was a bit bland and he wasn’t too pivotal to the avatar’s plot rather than, perhaps, being used as a semi-tutorial when it came to catching Pokemon.

12. Trace (Let’s Go Pikachu/Let’s Go Eevee)

Trace was amusing, but that was pretty much it. He was a good kid, always eager and willing to encourage you. I love him because he adopted that Cubone during the Pokemon Tower segment in Lavender Town, but that’s kind of all he’s got going for him in my opinion.

11. Calem (X/Y)

Calem was your true rival in the X/Y games, as much of a rival as he could be. He was the one who traditionally battled you occasionally to help assess your team’s strength, and was a pretty good friend to boot, helping you defeat Team Flare and all. Yet, he didn’t have a true, final battle with you as per tradition during the Pokemon League. I missed that. Also, I very  much prefer his artwork with his hat on. He needs to keep it on.

10. Marnie (Sword/Shield)

I don’t know too much about Marnie, and I’m hoping she has a bigger part in the latter half of Sword and Shield. Her design is pretty cool and I’m curious as to why she has a team of fans even before the gym challenge. I’m definitely more interested in her story rather than Bede’s at this point, but I’m aware that may change once I finish the game. Who knows, she may be moved farther down the list once I hit the post-game section of Sword.

What do you think of these Pokemon rival characters? Let me know in the comments below! If you liked this post, please share it around.

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Friday Favorites: Asexual Characters

Double Jump Kris MiiHappy Friday everyone!

Asexual Awareness week was October 20 – 26 and, as some of you may know, I identify as asexual. Representation of any kind of diversity has always been important to me, even before I realized my sexuality. In a belated celebration for Asexual Awareness week, this Friday Favorites post details a few characters that I headcanon as asexual.

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Lukas (Fire Emblem Echoes: Shadows of Valentia)

Cool, calm, and collected, Lukas is a soldier of the Deliverance who invites the main character Alm to join the cause. While he ended up being a favorite for his personality in the game, there was a specific DLC support conversation he has with Python where Lukas confesses that he doesn’t feel the same kind of “fire” that Clive and Mathilda — the resident battle couple — has. That little nudge towards not experiencing that longing cemented Lukas as a favorite.

Miles Edgeworth (Ace Attorney series)

I adore Edgeworth’s character arc throughout the Ace Attorney series. Considering it’s canon that he’s not interested in marriage and turns down dates, he’s always been one of my favorite characters to headcanon as asexual. Focused on his work and his tight circle of friends (despite seemingly grumpy at times when he has to deal with them), Edgeworth is a character I can relate to.

Cyrus (Octopath Traveler)

Cyrus was the biggest dork in the bunch in Octopath Traveler, and he ended up amusing me to know end with his love of learning and absolute obliviousness to all the women trying to flirt with him. He was an easy character to headcanon as asexual due to said obliviousness. Even though romance wasn’t really prominent in any of the eight main characters’ paths, it was still rather nice to see a character who had no romantic inclinations whatsoever.

Do you have any diverse headcanons of game characters? Let me know in the comments below! If you liked this post, please share it around.

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Our Favorite Links

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krismii
One of my favorite aspects of the Legend of Zelda series is the lore. At the core of the games, the story is a basic formula of a trio of ones chosen by the world’s goddesses to embody the spirits of Wisdom, Courage, and Power, being reincarnated time and again so the holders of Wisdom and Courage can protect the world against the corrupted Power. While Link is the default name of the Triforce of Courage, nearly every game has a different incarnation of Link and, despite him mainly being a silent protagonist, each is able to show off his own personality through gestures and their friends and allies.

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The Legend of Zelda is a classic when it comes to lore and storytelling. It’s definitely one of my favorite games, easily. All the Links are similar to each other but each one is vastly different. It’s hard to pin-point one of them and pick a favorite.

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While I don’t have a negative thing to say about any of the reincarnations, there are a few that are at the top of my list, like Twilight Princess Link. I enjoyed his design as well as the impact he had on the children of his village. I thought it was adorable how they idolized him. You could also pet cats and other animals in his game unlike in Breath of the Wild (c’mon, Nintendo, let me pet the dogs). Seeing the animals following him around was one of my favorite details!

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I agree with you on that one. Twilight Princess Link looks the most “adult” to me. He has such a soft, yet tough, personality. I really enjoyed Skyward Sword Link. Since it’s the “first” game in the timeline I also felt like Link was younger and inexperienced, even though all Links kind of are in a way. For some reason, it just seemed to fit better in Skyward Sword.

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Skyward Link is adorable. His progression from student who slept in too much to hero trying to rescue his best friend — with some sassy “dialogue” choices — throughout the game was wonderfully done. We totally both cried during the cut scene that had Link trying to reach Zelda before she went to sleep in that crystal! Speaking of sassy, I enjoyed Breath of the Wild Link’s personality as well. While he seemed stoic the majority of the time, his interactions with the world around him felt natural. And I completely enjoyed the fact that he made seal puns with the Gerudo.

Rachel Mii Double Jump
All true. Any Link, Breath of the Wild included, who makes faces to express himself is a great Link. That being said, I love Wind Waker Link. His cartoonish look is cute and his faces – especially when he’s tired or hurt – are hilarious.

krismii
Wind Waker Link does have great expressions, but I think the Toon Link style may be my least favorite. That’s not to say I dislike the art style, as I do enjoy it and find it unique, but I’m more inclined to play games with the more “realistic” looking Links, such as Twilight Princess, Skyward Sword, and Breath of the Wild.

Rachel Mii Double Jump
Toon Link is special in that sense. I think I prefer that “realistic” ones as well, but I love the risk Toon Link made. Overall, all the Links are fabulous in their own way. I can’t wait to see more in future games.

Which Link is your favorite? Let us know in the comments below! If you like this post, please share it around.

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#GamingTogether — February 2019 Questions

#GamingTogether February 2019 Questions | Video Games | Gaming | Gaming Asks | Video Game Asks | DoublexJump.com

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#GamingTogether has been our little hashtag game on Twitter, Instagram, and Tumblr during the weekdays. Considering we haven’t done a little compilation like this in a couple of months, we decided to do another. These questions were from February 2019.

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Here are some of our rapid fire answers from last month. Feel free to join in the game on social media!

1: Do you prefer characters with higher speed or attack power?

Kris: Higher speed, all the way. I love thief and ninja-like characters with their evasive maneuvers. Can’t hit a character that’s too fast!

Rachel: I agree, I prefer higher speed. Any damage is damage, especially if it’s done first.

2: What’s your favorite elemental magic in a game?

Kris: I’m finding myself leaning more towards lightning, if that’s an option, lately. Otherwise, wind or dark.

Rachel: Fire for sure. I’m sure you all knew that though.

3: Do you typically buy ports of older games?

Kris: Depends on the game, really. If it’s a game I remember loving, I’ll probably buy it for nostalgia.

Rachel: Yeah, it depends on the game. But honestly, I think I’d lean more towards yes. I always says I won’t buy ports and then I do.

4: What’s your favorite multi-player game?

Kris: I’d probably go with a Smash Bros. title or Super Mario Party, actually. Super Mario Party is something that is casual enough for friends that typically don’t play games join us for a round or two, while the Smash Bros. franchise is just classic.

Rachel: Super Smash Brothers, most likely. I don’t play it as often as I should, but it’s great fun with more people.

5: How do you feel about spoilers in game announcements?

Kris: Not great, admittedly. I like learning enough information about a game to help me figure out if I want to buy it or not, but spoilers turn me off. Case in point is the Pokemon franchise. I’m sincerely hoping Nintendo keeps some surprises about generation 8 and the new Galar region under wraps before the games are released. I do not want to already know the characters, the map, and all the new Pokemon before turning the game on.

Rachel: I can tolerate it, but could do without it. For the Galar region in Pokemon, for example, I like seeing the starters and the map. It makes me curious about the final evolutions and legendary Pokemon… but not curious enough that I want it leaked. I’d like to be surprised when my Pokemon evolve while I play the game.

Did you get a chance to answer these questions? If not, what are your responses? Let us know in the comments below!

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For the Love of Supports

Double Jump Kris MiiHappy Monday everyone!

A couple of my favorite genres of video games are RPGs and strategy games, particularly ones with multiple classes for your characters. Trying to figure out the best combination and the best attacks for said characters is a fun addition to the gameplay, even if not all of the attacks deal physical damage…

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Typical in RPGs, there’s usually multiple classes and types of attacks or moves your characters are capable of. Utilizing all these types of moves usually allows you to come out on top in battles with all of the different strategies you can make.

As a kid, my strategy was usually:

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Seriously. Why would I have my Pikachu know Tail Whip if I could give it Quick Attack? Why would I use a Dancer-class character in my old Fire Emblem armies when they couldn’t do anything to defend themselves? Why waste a turn using Geno Boost in Super Mario RPG when Geno’s basic weapons were strong enough already to get the job done? Support moves that buff allies and debuff enemies were never really on my list of moves to use.

Growing up, I’ve learned a little more strategy when it comes to gaming, especially my RPGs. My Pokemon teams have more rounded move sets, such as utilizing status-inflicting moves and physically damaging moves that dole out more damage against opponents that have a status ailment. Toxic has become a favorite move throughout the years, and I have a couple of tried-and-true Pokemon match ups whenever I’m in a double battle. Powerful Ground-type moves paired with a speedy Flying-type Pokemon are one of my go-to combinations in a double battle.

Granted, physically damaging moves are still at the forefront because, honestly, how else are you going to win RPG fights? However, the importance of support moves has never been so apparent as it had with one of the latest boss fights in Octopath Traveler.

(Small spoiler alert for the game’s bosses, I suppose.)

Rachel and I have been catching up with Octopath Traveler and recently were finishing up H’aanit’s Chapter 3. The big, bad boss at the end is a dragon, of all creatures (I want a dragon), and I got my ass kicked. Twice.

My team — Therion, Ophelia, Alfyn and, of course, H’aanit — were of the appropriate level, Therion even higher considering he is my main character, and all of them had weapons that were strong against the dragon’s defenses. Yet, the damn dragon still ended up defeating our team.

It wasn’t until the third time when I started utilizing the characters’ more supporting moves rather than just going for the kill that I was able to defeat the dragon.

Ophelia’s class was Cleric-Dancer, granting her not only Reflective Veil (which was an absolute Godsend, considering it not only protected her teammates from the dragon’s strong Dragonfire move, it also reflected the damage back to the dragon), but also the Dancer class’s ally buff moves. H’aanit had moves and creatures that hit multiple times to bring down the dragon’s shield faster, and Therion was able to debuff the dragon’s physical defense. With Alfyn’s physical strength being buffed by Ophelia’s Lion Dance and boosted to the max, his Amputation skill knocked out a bit over six thousand HP.

After doing that a couple of times, mixed in with Alfyn’s Empoison move and the other characters’ getting buffed from time to time, the dragon was taken down in what was probably one of the shortest boss fights we’ve ever had.

I probably won’t underestimate the power of Support moves again. At least, in Octopath Traveler.

How often do you use support characters and buffs in games? Do you think they’re worth it? Let me know in the comments below! If you liked this post, please share it around.

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Preferred Gender Tropes

Double Jump Kris MiiHappy Monday, everyone!

Have you ever noticed if the gender of the protagonist effects the game? Perhaps one gender has better stats or different powers or something as simple as clothing options?

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Many games, particularly RPGs, allow the player to choose between playing a male or a female protagonist. While most games tend not to have much of a difference between the genders, there are some games that can be skewed to favor one over the other.

One of the most notable examples that I’ve heard of Harvest Moon 3. While I’ve never played the game myself, I have heard that the game is cut short as soon as you marry while playing as a female. While, as a male, you get married and can continue working on your farm, as well as get a child. Granted, each gender had different perks — males tended to be better with the farmland, while females were better with the animals — but why would the game just end if you get married as a female?

Different stats in games, such as the Fire Emblem franchise, favor one gender over the other as well. Males tend to have higher strength and defense while females are better with magic and speed. In many Fire Emblem games, some character classes are restricted as well — only males can be fighters while females can be pegasus knights, for example. One of my favorite aspects of the Fates trio is that these class restrictions were lifted, and I was disappointed when Echoes brought them back.

In hindsight, being a remake, Echoes probably brought the class restrictions back in order to be as faithful as it could to the original. With that said, though, I do wish it was updated to not only lift those restrictions, but also lift the healer restrictions. In the very beginning of the game, if you are following Alm’s story and have Faye with you, she has one less class promotion available than the boys. Archer is not available for her, yet when she was introduced to the Fire Emblem Heroes mobile game, archer is her class rather than cleric.

If the female gender is favored over the male, it tends to be for aesthetic reasons. In Pokemon X and Y, the female character has almost double the amount of clothing and hair options. The Sims franchise also tended to have gender options based on aesthetics only — with jobs and skill building being exactly the same across the board — but Sims 4 took this a step forward to allow transgender sims and lift the gender restrictions on all the clothing and hair options.

Perhaps one of my favorite aspects of Stardew Valley is how absolutely little your gender matters. No NPCs treat your character differently no matter what gender they are and your skills do not depend on your gender. You can also marry whatever eligible NPC you want, no matter the gender.

Any games that you’ve played that tend to favor one gender over another?

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Octopath Traveler Flaws

Double Jump Kris MiiHappy Monday, everyone!

Octopath Traveler is such a fun game in our opinion, if you couldn’t tell from the posts we’ve been writing about lately, haha! Still, most of the posts have been praising Octopath Traveler and everything about it. Today, here are a couple of things I’m not too fond of when it comes to the game.

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We’ve been gushing about Octopath quite a bit on this blog, from the music and the graphics to the characters. There are a few aspects of the game that leaves us feeling a little disappointed, though.

I play RPGs mainly for the stories and the characters. I mean, those two elements of a game are arguably some of the most important aspects of an RPG, right? The characters of Octopath are great, there’s no dispute about that, but I do wish their characterization went deeper, especially when it comes to each other.

The “party banter” interaction is wonderful, but I definitely want more of it. Rachel and I, while playing the game, go through each character’s chapters by imagining how the rest of the party would be reacting to the events going on. For example, in Tressa’s chapter two, there’s a rival merchant who outsells her. We’re sitting on the couch mentioning how Cyrus would probably be lecturing about good sportsmanship while Therion would be stealing the rival’s goods before he could sell it all.

Obviously, programming more in depth interactions between all the characters would be difficult with the myriad of parties you can create, but a little more than the party banter would have been nice.

Going along with that, we feel that Octopath Traveler holds your hand during much of the stories. There’s a little map on the bottom right corner of the screen and, if you can get rid of it, we haven’t figured it out yet. While the map is useful, your next step is always in green, as well as the speech bubbles of NPCs that you need to speak to next. There’s usually a line of text on the top of the screen telling you what you need to do, as well. It really doesn’t leave much room for mystery or exploration when it comes to the chapters.

I really think Octopath’s main strengths are its music and graphics, as well as the battle system. Its characters are wonderful, and the stories aren’t bad, but the way the stories are executed with the hand-holding… They leave a little something to be desired, in my opinion.

What do you think of the way Octopath Traveler does the chapters for its characters?

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Friday Favorites: Octopath Characters

Double Jump Kris MiiHappy Friday everyone!

We’re still going strong with Octopath Traveler, and we hope those of you who haven’t finished are enjoying it too! After playing further into the characters’ stories, there are a few that are clear winners to me. Although I enjoy all the characters, these four are right at the top of the list.

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H’aanit

Hunter and ranger characters are generally some of my favorites. Bows are a favorite weapon of mine in most games, despite how awful my aim can be — seriously, you should have seen me trying to shoot enemies in Breath of the Wild, Rachel had a great time making fun of me — as they usually can be so versatile. H’aanit has one of the better stories in my opinion as well. She’s off in search of her missing master with a trusty animal sidekick. The only aspect of H’aanit I’m not completely on board about is her dialect. The Shakespearean way she and her people speak isn’t bad, but I’m positive some words were just made up or slapped with prefixes and suffixes that don’t really work to make her way of speaking more “otherworldly.”

Primrose

My heart broke during this lady’s chapter one. Not for the revenge angle, since tons of fantasy characters’ motivations seem to stem from the murder of their loved ones (especially fathers, for some reason), but for where she found herself while searching for her father’s murderers. I loved to hate the boss of her chapter one, and her motivation for moving forward really captured me. Her story so far is one of my favorites. Her voice actress also does a phenomenal job, in my opinion.

Alfyn

As soon as Rachel and I heard Alfyn speak, we cooed over how adorable he sounded. While a couple of other characters have similar, “we’re off to see the world,” story lines, Alfyn was the first character we collected to have that particular plot. His movepool is more of a smorgasbord of other characters’ — a bit of healing like Ophelia here, some ice moves like Cyrus there, shares the hatchet with H’aanit — but he also has the fun Concoct skill, where he puts together herbs to create either healing or damaging items. I love his poison skill too!

Therion

If you’ve been reading this blog long enough, you’ll know that I’ve always had a soft spot for thief and rogue characters. Stealth and speed are attributes to most of my favorite playable characters — Sheik in Smash Bros., Fire Emblem characters in the thief class — and it’s a bonus whenever they use daggers as weapons. Therion was the first character we picked when starting Octopath, and his dialogue, mannerisms, and voice acting is spot on. His story isn’t too bad either, one where he’s in it for himself, but trapped in a deal that’s taking him on a journey dangerous enough to need allies. We’ve gotten a few “party banter” dialogues between Therion and a few of the other characters, and we’ve been enjoying his personality and interactions with them. We’re just hoping for so much more!

Who are your favorite Octopath characters?

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Friday Favorites: Harvest Moon NPCs

Double Jump Kris MiiTime for another weekend!

Per Rachel’s and my last debate — Harvest Moon vs Animal Crossing — this Friday is dedicated to my favorite NPC characters of the franchise, minus the characters that are eligible to marry.

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Felicia from Island of Happiness/Sunshine Islands

Felicia is one of the “moms” of the setting in these games. She has a sweet disposition, helps with the shipping so you can turn a profit and, in the case of Island of Happiness, treats you like family almost immediately due to being shipwrecked together. Being one of the first available NPCs, and with such a kind nature, helps ease you into the game.

Hana from A New Beginning

Hana is the little old lady who runs the General Store in A New Beginning. She’s adorable and is quick to become friends with you. If you find and talk with her on rainy or stormy days, her dialogue is cute as she mildly scolds you for being out in the rain just to check on her.

Bo from Animal Parade

Bo is the quieter of the two carpenter apprentices, and his chill personality is one reason why I like the NPC. The other reason is that I find it funny how exasperated he can become — going so far as to even apologize for — the antics of Luke, the other carpenter apprentice!

Gotz from Friends of Mineral Town/More Friends of Mineral Town

The carpenter from the Mineral Games, Gotz is a bit gruff, but softens up once you befriend him. Like many of the other Mineral Town characters, he has a deeper backstory, one that I enjoy learning about whenever I play these games, as sad as it is.

 

Have you played any Harvest Moon games? What are your favorite characters from the games?

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