Nuzlockes and Wonderlocks with Adventure Rules!

Pokemon | Nintendo | Nuzlocke | Challenge | Video Games | Gaming | Doublexjump.com

krismii
If you’ve been following along with our Twitch channel and our blog, you probably noticed that both Rachel and I are doing a couple of Nuzlocke runs with Pokemon Sword and Shield, respectively. We’re both enjoying our runs so far, and today we brought along a friend who has a couple of Nuzlocke runs up his sleeve as well. Please welcome Ian from Adventure Rules!

MiiIan
Thank you! I am really excited to be here (virtually, that is) chatting with the two of you, particularly about Pokemon. Even more particularly about Nuzlockes, because that’s the aspect of Pokemon that most draws me into the games these days. As soon as I finished Sword and Shield I was thinking about what it would be like to Nuzlocke the game, both from the perspective of how fun it would be but also any new game elements that might complicate the challenge. Were there any parts of it that you all were worried about or unsure about as you thought about Nuzlocking these games?

rachmii
We’re happy to have you here, Ian. I played through Shield first and I knew right away I wanted to do a Nuzlocke for Sword. It’s been a hot minute since I’ve done a Nuzlocke (and actually followed through with it) so I figured now was the perfect opportunity to do so. As for rules, I looked up the general rules online and then checked to see how I could tweak them for the game. The Wild Area for one was a big concern. How exactly do you make that fit into a Nuzlocke?

krismii
Nuzlocking isn’t something we do normally, so I was excited for this new challenge. When trying to figure out the rules for our more basic Nuzlockes, the Wild Area rules did get modified a bit after I started my challenge. It’s actually stated on the first chapter of my Nuzlocke a few weeks ago. Originally I was going to have each section of Wild Area be a new “area” so to speak for a new capture, but seeing how vast the Wild Area is made me rethink it. Now, I allow myself one new capture from a new Wild Area zone after each gym badge. Ian, you’re not doing a regular Nuzlocke. Yours is a Wonderlocke (or Surpriselocke?), correct? How has that been working out? Do you like it better than the regular Nuzlocke rules?

MiiIan
It’s hard to say right off whether or not I prefer a standard Nuzlocke to a Wonderlocke – I think they offer different experiences. The classic Nuzlocke I would say is a bit harder, but if the aspect of Pokemon that is most exciting to you is meeting new Pokemon and having lots of variety for your team, then a Wonderlocke can have a bit more to offer. Particularly if you’ve already played the game recently, during a regular Nuzlocke you can find yourself ending up with a team that is pretty similar to what you’ve already used. I didn’t want to be using Corviknight, Inteleon, and Coalossal again, for example. But the Wonderlocke does come with some different challenges also.

rachmii
That’s true. Whenever I play a new Pokemon game I aim to have my team be all brand-new Pokemon. So, playing a Nuzlocke immediately after completing the main game some of my Pokemon are the same. I don’t mind though. I’ll need all the help I can get and it’ll be nice to know how certain Pokemon already work. I’d love to try a Wonderlocke for my next challenge though… what are some of the challenges you’re facing with that?

MiiIan
The biggest challenge is one I just ran in to my last play session. You know how there’s a limit – managed by your badges – to what level Pokemon you can capture in the wild area? Along with that limitation there is also a limit to what level your traded Pokemon can be when you level them up. So if you’re training a Pokemon that used to belong to someone else and it goes above a particular level, it will start to disobey you until you get the appropriate badge. Before you have any badges, that level is 20. But Milo’s ace is also level 20. So I trained my Pokemon to level 20 to be able to deal with Milo, but they hit 21 before I made it to the gym. Long story short, most of my team doesn’t obey my commands half the time now. So that’s definitely an issue unique to the Wonderlocke.

krismii
I honestly never even thought of the leveling aspect of traded Pokemon when you first mentioned you were doing a Wonderlocke! Considering I don’t do much trading — aside from when Rachel and I were trading to complete our Pokedexes in our original run-throughs of the games — I forgot about the accelerated growth rate of traded Pokemon. Are you worried about losing more Pokemon in a Wonderlocke than a regular Nuzlocke? For my regular Shield Nuzlocke, I’m finding that the heightened levels of the wild Pokemon, especially those in the Wild Area, to be dangerous when it comes to training my Pokemon. Trainers aren’t so bad, but wild Pokemon can get the best of my team. Rachel, are you finding any special challenges in your Nuzlocke, or any you’re anticipating?

Rachel Mii Double Jump
Oh, that’s tough. It makes it all the more challenging though. You’re using similar rules as a Nuzlocke, right? If a member of your team faints, it dies? That must be frustrating when they don’t listen to you but interesting all the same. As for me, I’m not too far ahead in the game at the time of writing this post. So, as for right now, I’m not finding any special challenges. Unless you count me needing to pay attention more. There were a handful of times I forgot I was doing a Nuzlocke and derped around the routes while trying to level-grind.

MiiIan
Kris’s point about the wild Pokemon being higher leveled has absolutely affected my approach as well, particularly in the wild area. Where the area is broken into separate smaller “regions,” when you cross the line from one region to another the Pokemon levels can jump significantly. At one point I crossed a line where I went from facing level 12s at most to regularly facing level 15s, and I nearly had a loss there. To answer your question, Rachel, having a Pokemon faint does still mean a permanent loss for me, and so far I have had one. I switched a Deino into an ice type thinking the level difference was enough for her to survive the hit, and that turned out not to be true. Have you all dealt with any losses yet?

Rachel Mii Double Jump
Ouch, that hurts. I think Sword and Shield upped the ante a bit this time around when it comes to the catch rate and even the damage. I find that when I’m a few levels higher than my opponent, it’s still tricky to get their health down. In past games, it was an automatic one-hit KO and it’s not like that anymore. This isn’t a bad thing, but when it comes to doing a nuzlocke, it really adds to the challenge. Luckily for me, I haven’t had to deal with any losses… yet.

krismii
I really enjoy that, even when my Pokemon are a few levels higher than wild Pokemon, it’s still a challenge to take down your opponents. Unfortunately, I have had a few losses, a couple that actually happened one right after another. Having to deal with the loss of a potentially awesome Pokemon teammate and then trying to level up another Pokemon to take their place can be troublesome. In a regular game, I always do my best to not allow any of my Pokemon to faint for friendship purposes — and because these guys are my teammates! — so I’m absolutely disheartened about these few losses already. I’m also doing my best to not heal during battles, but it’s not a hard rule for me so who knows if I will do so in a pinch, haha! When the Nuzlocke Challenge first became a thing in the world, the only two rules were to nickname your Pokemon for a stronger bond, and fainted Pokemon are to be considered dead. That was it. Since then, there have been tons of modifications, new versions of the challenge, and extra rules to make the challenge even more difficult. Considering that, are there any other personal rules that you guys have instigated in your challenges?

MiiIan
The most common optional rule I bring in is the Dupes Clause – if I get a Pokemon I already received in a trade and kept previously, I retrade it until I get something new. For me, all the fun of a Wonderlocke would be out the window if I just had six Charmander on my team. What excites me most is the variety of interesting Pokemon I could encounter and use, so having a rule that helps forward that purpose is valuable for me.

Rachel Mii Double Jump
Having the Duplicate Clause in effect is a good idea. I too have that rule in my own Nuzlocke right now. Though, I’m sure it would be challenging enough to have an entire team of Galarian Zigzagoon. Maybe someday, but for now, we thank you for joining us on the blog today, Ian. Good luck with your Wonderlocke and I’m sure we’ll do this again soon.

MiiIan
Thanks for having me, it was a lot of fun making my first ever Double Jump cameo!

krismii
We’re so glad we were finally able to make this cameo happen! Thank you again for joining us. If you want to check out more of Ian’s work, give his blog Adventure Rules some love and you can also check him out on Twitter!

What kind of nuzlocke have you done in the past? What are your personal rules? Let us know in the comments below! If you liked this post, please share it around.

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Who Are the DLC Fighters for Smash Ultimate?

Collab_Justin

krismii
Ever since it was announced that there would be DLC fighters for Super Smash Bros. Ultimate, there have been a plethora of speculation over who the new Smashers would be. Joker was revealed as the first DLC character, but who are the others? Speculating over this with us today is Justin from TWOTALL4UFOOL, and we are pleased and delighted he was able to join us again. Thank you for joining us, Justin!

justinmii
Sistas! Thanks once again for inviting your boy 2TALL on. I wish they would just announce the characters already.

rachmii
Always great to have you. I too wish they would just announce the characters though I don’t mind a little room for speculation. Nintendo can’t please everyone but they try their best. I’m sure they’re looking at people’s ideas and tucking them away for the future. There are a few characters I would love to have as fighters in Smash, but one I thought of the other night was Birdo from the Super Mario series. I don’t know why, but I think she would be a good fit, especially to be an echo fighter for Yoshi. I know they have a ton of Mario characters on there already, but I think Birdo would be a cool addition.

krismii
While I really enjoy the aspect of unlocking characters — I can remember how much fun it was to figure out and be surprised by the unlockable characters in Melee, for example — I am not so pleased with DLC as a whole. Having the characters announced already would allow us to pick and choose which characters to add to our games, perhaps saving a little money in the process. Honestly, I’m sure we’d get all the characters anyway just to complete the game, but the idea of saving money would be nice. As for DLC character I would like, I still stand by Geno from Mario RPG, even though he’s already in the World of Light as a spirit.

justinmii
My first pick for one of the characters would have to be Crash Bandicoot. I believe one of Activision’s franchises will be represented and i think he’s perfect. You already have Sonic so why not him.

rachmii
Geno would be a great addition to the game. And you bring up a good point that people would save money and not get the DLC if certain characters were announced. Crash Bandicoot would be an interesting fighter too. What kinds of moves would he have, do you think? My other vote, however, is Professor Layton. He’s kick butt in Layton Vs. Phoenix and I’d love to play him in Smash.

krismii
Birdo, Crash Bandicoot, and Layton would be awesome additions! I’d also like to see another female or two. I was a little disappointed that the other Street Fighter rep was not Chun-Li. Tifa Lockhart from the Final Fantasy series would be great to see, too. To add an IP that is not in Smash just yet, what about a Kingdom Hearts character? I haven’t really played those games, not yet, but Sora would be interesting… Or Mickey, haha!

justinmii
Geno I feel is a great choice. Birdo I feel should’ve been added as an echo fighter for Yoshi. I feel Crash would definitely have that spin move he does. I personally don’t think they will add a Kingdom Hearts character but you never know. Do you think any 3rd party villains could be added?

Rachel Mii Double Jump
Having a Kingdom Hearts character would be fun. I wouldn’t might playing as Sora with the Keyblade. As for Mickey… I honestly wouldn’t mind seeing a Disney Smash as its own game! Adding more villains is a great idea too… I feel like there aren’t that many in the game at this point.

justinmii
My next character I feel they should add. Dr. Eggman/Robotnik! I feel he would be a great villain to add.

krismii
More villains would be interesting… I was about to say Dr. Eggman for Sonic and I’m sure Mega Man has some good villain characters that would be good for Smash. Imagine Sephiroth to opposite Cloud! To add another IP into Smash, what about Spyro the Dragon? I’ve also seen a lot of speculation of Minecraft somehow being represented in Smash… Not sure how that would work?

justinmii
Spyro falls under Activision. So I feel that between Spyro and Crash it would be Crash that would get in.

Rachel Mii Double Jump
Dr. Eggman would be a lot of fun to play as! I would love to see Spyro too. As for Minecraft… I don’t think I care too much to play as Steve or someone. We already have the Mii Fighters. I could see Minecraft zombies being an assist trophy or something though.

justinmii
Yeah I could see see Minecraft zombies being added in as assist trophies.

krismii
If third-parties didn’t matter as much so both Crash and Spyro could be in the game, I still feel like Spyro would be fun. Gliding around and breathing fireballs, but being small enough for some speed would be great. Going back to Minecraft, Steve does seem to be one of the more popular guesses. By popular, I mean lots of people are guessing that Steve will be there rather than people actually being excited to play as him. Imagine Creepers and Endermen being assist trophies!

Rachel Mii Double Jump
Imagine playing as a Creeper! I’d love to sneak up behind people and just blow up. But I guess we’ll know soon enough what the other characters will be. It’ll be a fun surprise anyway. I’m looking forward to trying out Joker, even though we’ve never played Persona 5. I’m sure he’ll be great and so will the other characters.

justinmii
I feel if third-parties were no big deal there would be no problem letting this duo in the game. Banjo-Kazooie. That would be amazing. I also feel Nickelodeon would put in the Teenage Mutant Ninja Turtles to if that were the case. LOL!

krismii
I would LOVE the Ninja Turtles in the game! They had their own version of Smash back on the Wii, so why not put them officially in the Smash franchise? On that note, we’ve done a lot of speculating on this post and, as Rachel said, it’ll be interesting to see how all the characters officially mesh together. I think the last DLC isn’t being released until next year, which is a bit annoying to wait for… I wonder if they’ll add characters from brand new IPs, like Astral Chain that was shown in the Direct or a character from the new Fire Emblem: Three Houses game… Guess we’ll have to find out! Thank you again, Justin, for joining us! We’ll put his links up so everyone can go and check him out!

With the DLC for Smash Ultimate getting closer and closer, who do you want in Smash? Don’t forget to give Justin’s blog and his Game N’ Watch Podcast podcast some love!

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Would You Rather: Mini Console Edition

Would You Rather | Video Games | Nintendo | SNES | NES | Classic Consoles | Mini Consoles

krismii
Hello everyone! With the second release of the NES Classic at the end of June — along with the fact that it outsold the Playstation 4 and Xbox One with its resurgence — we decided that mini Nintendo consoles would be the topic of our latest round of “Would You Rather?” With us for this go-round is our good friend Jett from In Third Person.

Thanks for joining us, Jett! To welcome you, I’ll start off with asking if you would rather have a mini console, doesn’t matter which one, that has every game from its library on it or if you would rather be able to choose your top ten games from the library for a customizable mini console.

miijett
Thank you Kris & Rachel for having me! I’m an avid reader of your site and I also love this modern wave of mini consoles, so this is great all-around! Between those two choices, I would have to go with the mini console that has every game from its library. Yes, it would be full of crappy games that I would never play. Yes, it would be a pain to navigate from game-to-game if the console didn’t allow for segmenting the list by favorites. But it would also have all of the games I would want, plus a few rare titles that I would never have access to if I tried to track them down in the aftermarket. I would grin and bear the poor user experience for a mini console with my favourite games, all of the rarities, and filler that I might play for a laugh.

Question for you, Rachel. Would you rather have the existing SNES Classic that has 21 games, or a Sega Genesis equivalent with 30 of the best games in that library? If not, what number of Genesis games would tip the scale?

rachmii
Ah, that’s an easy one. We’ve never had the Sega Genesis before so I don’t really know what I’m missing and have no attachment to those games. With that said, I’d rather just have the SNES Classic. It’s familiar and honestly, a lot of those games are pretty new to me since I wasn’t even born yet when the SNES was first released in 1991.

Kris, if Nintendo were allowed to make only one more mini console, would you rather have a Nintendo 64 Classic or Gamecube Classic?

krismii
That’s a tough one. Those two were great consoles with fantastic games. I think I would go with the Nintendo 64 Classic. While we do have all of our old consoles and games, it’s easier to set up and keep playing our GameCube rather than our older Nintendo 64. Best to keep a bit of history with the Nintendo 64 Classic.

Speaking of older games, Jett, would you prefer to have Nintendo’s Virtual Console back or a mini version of any — Nintendo or otherwise — console?

miijett
One of the biggest benefits to the current mini console formatting is that it’s a great value proposition. We get dozens of games for a fraction of the cost of buying them separately. Where they falter is in their game selection. None of these consoles at this point are built with expandability in mind, which ultimately limits their value. Even if it costs more in the end, I would prefer a Virtual Console style infrastructure that would allow players to expand and customize their game library well beyond what’s possible within the current mini console price range.

Rachel, let’s revisit the idea of the Nintendo 64 Classic. The N64 controller is often criticized for its unusual form factor, as well as its flimsy analog stick that quickly grinds into dust, making them less precise over time. If/when Nintendo releases the Nintendo 64 Classic, would you rather it come with the original controller with all of its faults? Or a modified one that addresses the issues relating to form factor and/or durability?

rachmii
I think I’d want the classic N64 controller. That controller was always hard for me because I have small hands and, let’s be real, how do you hold it? But if they came out with a mini console, the controller would be mini. Plus, I believe it would be better made because there’s a lot more technology and knowledge now. I assume – I would hope – Nintendo would fix those issues with the mini controller.

Kris, if Nintendo had the ability to add updates to the NES and SNES classic consoles, would you rather have them update them with better experiences such as more games, customization for the home screen, and more always working to make them better (and never work on another mini console) – or would you rather leave them alone once they’re out and work on the next mini console?

krismii
I think I would want them to update the NES and SNES classics. Those games are the hardest to come by, unless you were able to completely preserve your original console and games, and I imagine that a Virtual Console-like aspect will come with the online subscription service. I’m hoping that more popular games from the N64 and GameCube era will be available with that.

Jett, would you rather enjoy the classic consoles as they are, in all their old-school glory, or be able to equip the classic consoles with online capabilities so you can play with Internet friends rather than just local co-op?

miijett
With the consoles already seeing adjustments for modern times, such as the units being mini, the controller ports not being the same, and with HDMI out instead of RF or AV, the mini consoles already stray from their original forms quite a bit. On top of that, we got NES controllers that were authentic in cable length, and those are awful to use in modern times. As such, I’m all for adding online play to those classic games if possible. It’ll greatly extend the lifespan of the console and its games to be able to play with friends at any time, even if the magic of playing together in the same room is lost. Even then, just invite them over!

Rachel, if Nintendo were to release a Game Boy Classic, would you want it to look and function like the original Game Boy in its iconic gray casing and green screen? Or would you want it to look and function like the newer Game Boy Color with its slimmer form-factor and colored screen?

Rachel Mii Double Jump
I’d love to have the Game Boy. I only have the Game Boy Color and I do love it and still try to use it sometimes. However, I’d love to see what the Game Boy would have been like. Though maybe they could just keep it the same size rather than making a mini version… it’s kind of already on the small side.Kris, speaking of the handhelds, they’re already pretty small with Nintendo creating XL versions. Would you rather have Nintendo create classics of the handhelds such as the Gameboy Advance, SP, and DS, or have them keep coming out with new handhelds, despite the Switch?

krismii
I think I would rather Nintendo come out with new handhelds. I use the Switch docked most of the time, and I believe the games for the Advance, SP, and DS aged better than the older consoles. Most of them you can still use with backwards compatibility and many of the favorites are available on the eShop as well. This was a great round of “Would You Rather?” and it brought up some great ideas for the development of the mini consoles. Nintendo, take note! We’re going to wrap it up here, and we want to give another shout out and thank you to Jett for joining us on this post!

miijett
Thank you for having me! It’s been a pleasure chatting about mini consoles. Fingers crossed that the rumored Nintendo 64 Classic is true and coming soon!

Rachel Mii Double Jump
It was a pleasure having you here, Jett. I hope to see a Nintendo 64 Classic in the future as well. Thanks for joining us!

What did you think of our answers for these questions? How would you answer? Don’t forget to give Jett’s blog come love!

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