Flashback Friday: Dogz II

Double Jump Kris MiiHappy Friday, everyone!

If there’s anything else I’m passionate about beside video games, it’s animals. One of my earliest video game memories involves a certain computer game about virtual dogs.

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Dogz II was one of the very few — if there were any others — game programs on the solitary computer in my grandparents’ house when I was a kid. When I wasn’t trying my hand at the SNES (or bothering my uncle to play said console), I was probably playing with the virtual dogs on the desktop.

Dogz II was one of the many installments of the Petz franchise developed and published by P.F. Magic back in the mid-nineties. Since then, sequels have been published, up until Dogz 5 and Catz 5. The games were virtual pets that you take care of from puppies and kittens to adults and, in the later installments of the series, you could breed and raise their offspring from newborns.

This particular installment was one of the simplest. You were able to adopt one of a handful of breeds, name them, and then care for them. Toys and food were available to let you interact with the pet, and your mouse icon turns into a hand to pet, snap to call over, and pick up your pet. Aside from the playpen mode, where your dogs are in the windowed mode of the game, you can also let them run around on your desktop.

Supposedly, you were supposed to let them loose on the desktop while you’re working, but I’d be hard-pressed to get any work done while watching my virtual dog chase my cursor, dig holes into my background, or carry around the icons. Of course, I’d never get mad at the dog — it was too cute!

Despite the Petz games being for Windows 95 or so, rather than Windows 7 or 10, I still have my CDs of Dogz II and Petz 5. For kicks, I tried to install Dogz II on my Windows 7 laptop, and guess what?

It works:

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Now I’m trying to decide if I want to dive down this rabbit hole and adopt a virtual pup or two to have running amok while I work…

Have you played any of the Petz games? What did you think of them?

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Flashback Friday: Nintendogs

Double Jump Kris MiiHoly crap, February flew by!

This month’s Flashback Friday is celebrating a small franchise that worked with the Nintendo DS’s microphone in an interesting way.

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Nintendogs was first released in April 2005 on the Nintendo DS in three different versions: Dachshund & Friends, Lab & Friends, and Chihuahua & Friends. The series were re-released twice later, ending with a bundle called Dalmatian & Friends.

The game was a pet simulator starring, what else, puppies. Each version had a set amount of breeds for the player to adopt, name, and take care of via grooming, walks, feedings, and teaching them tricks. The dogs could get dressed up and compete in tournaments as well. The main gimmick of the game was using the microphone to speak to them.

With the Nintendo DS’s microphone, the player was able to verbally teach the puppies their name and tricks. There are “hand” motions via the stylus that you were able to make to help with the tricks as well, but the microphone was the main attraction. It worked fairly well, especially combined with the Nintendo DS’s graphics. The puppies were adorable!

 

Have you ever played Nintendogs? Did you enjoy the game?

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Friday Favorites: Dogs in Video Games

Double Jump Kris MiiHappy Friday!

If you know me at all, you’d know I’m a sucker for dogs. Any animals, really, but dogs are definitely a favorite of mine. Today I thought I would share some of my favorite canines from the world of video games.

Isabelle.

I’m not the biggest Animal Crossing fan, I’ll admit. I played the games for a little while, then got bored with the real-time aspect of it. I tried out New Leaf and still have it on my 3DS, but I haven’t played much of it thus far. Nevertheless, I really liked the character Isabelle. She’s cute, cheerful, and does her best to be as helpful as she can be. Why didn’t she just become the mayor?

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This gorgeous pup, who hails from the Okami games, is actually a paintbrush-wielding god. Enough said.

Dogs in Legend of Zelda: Twilight Princess.

Alright, so they don’t do much, but the dogs that run around in the castle town in Twilight Princess? I love them! They’re adorable, utterly in love with Link, and it’s such a nice break from the main quest to just play fetch with them. It was really just a cute, quirky touch that the designers stuck in the game, and I’m grateful that they did!

Poochy.

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First seen in Yoshi’s Island, originally for the SNES, Poochy has returned in yarn form for Yoshi’s Woolly World. I’m pretty sure I squealed with excitement when I first heard Poochy yipping during the level! He was an adorable companion when he had first appeared and he’s reached a new level of cute in Woolly World.

What were some of your favorite video game canines?