The Legend of Zelda: Four Swords Adventures [Game Review]

Game Review: Four Swords Adventures | The Legend of Zelda | Nintendo | Gamecube | Video Games | Gaming | DoublexJump.com

Title: The Legend of Zelda: Four Swords Adventures
Developer: Nintendo EAD Group 3
Publisher: Nintendo
Platform:
Nintendo Gamecube
Category:
Action, Adventure
Release Date:
March 18, 2004
How we got the game:
We bought it

krismii
The Legend of Zelda: Four Swords Adventures was one of the first co-op games in the Legend of Zelda franchise. Generally, I play the Legend of Zelda games while Rachel watches, but we were excited that I could bring her along on this adventure as well.

rachmii
Four Swords Adventures allows 1-4 players to play as “Link” and go on the adventure together to save Hyrule and Princess Zelda. We have fond memories of this game and were excited to be able to play it again.

gameplay

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While GameCube games obviously had the GameCube controller, which was an option if you were doing the adventure as a single-player, Four Swords Adventure had players hook up their GameBoy Advances with special adapters to use as the controllers. While the A and B buttons and the D-pad worked as the GameCube controller — using Link’s sword and special items as well as moving him — the Advances served as individual screens for each player whenever the Links went into a cave, underground, or a house.

rachmii
It was certainly and interesting concept to utilize both the home console and the handhelds. It was also great to allow each player to feel like they were playing together, but had their own important part in it as well. Sometimes some Links need to go through one cave while other Links need to go through another. It’s co-op at its finest.

 krismii
Worlds are grouped into three levels, with two regular levels leading up to a third that is usually a dungeon with a trapped maiden at the end of it. Each world tends to have a theme, such as going up Death Mountain to reach a fire temple or a set of worlds encased in ice. There are little to no puzzles that can be solved by just one Link — most of them need at least two, if not all four Links.

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If you don’t have four players to play as all four Links, you can press the Select button to switch between the Links you play as. Otherwise, the other Links will just follow you around. You start off in each level with nothing. It doesn’t matter what you got in the previous levels – force gems, items, heart containers – you start from scratch in the next level. Honestly, I like that. It adds more fun to it and you’ll find the items you need along the way as you go through the level. Sometimes there’s more than one item and you have to choose which one you might need first. There is some backtracking involved, but it’s not tedious at all.

krismii
Aside from solving puzzles and defeating enemies as you make your way to the end of the level, you need to collect Force Gems. These special gems help to power up your sword. Collect at least 2000 between the four Links and your swords will be powered up enough to smash through the barriers of darkness that are located at the end of each level. We’ve never had a problem collecting enough Force Gems while navigating through the levels.

graphics-music

krismii
Four Swords Adventures has a similar-looking Link to the Wind Waker. Not quite cel-shaded like the Wind Waker game, Four Swords Adventures is in a top-down, 2D perspective. The graphics are nice and clear, detailing the worlds wonderfully. They give homage to the classic Link to the Past game on the SNES while brilliantly updating the graphics for the GameCube.

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Each Link has his own color though – other than different colors and physical bodies – they’re all the same. They look cool together though and can even go in formation with each other. The graphics of the world map and each level are refreshing.

krismii
The music is wonderful as well, as is most of the Legend of Zelda franchise’s music. The tunes were familiar and nostalgic, but updated enough to keep them fresh for this game. The sound effects, especially for special items and the Links’ voices, are on point!

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Hearing the Links’ collectively go, “YAH!” is the best ever. Collecting force gems and using certain items are especially satisfying thanks to the sound effects.
story

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The prison of Wind Sorcerer Vaati is growing weak. Princess Zelda and the six maidens work to strengthen the prison, but instead are captured by Vaati’s minions. In order to rescue them, Link takes up the Four Sword, splitting himself into four in order to travel throughout the land of Hyrule to vanquish the darkness while rescuing the maidens and, ultimately, Princess Zelda.

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The Links work together and travel across the lands battling various enemies, collecting force gems to power up their swords, and put Vaati back where he belongs.

replay-value

krismii
We usually have a great time with this game, playing with one another both in co-op mode and in battle mode if we feel like just beating each other up. Even solo mode is a worthwhile experience. While it’s not the most challenging Zelda game out there, Four Swords Adventures is still charming and holds up well today, as long as one has the proper equipment to play it.

Rachel Mii Double Jump
Now that we have our Gamecube hooked up again and realize we still have the cables to play the game, I’m sure we’ll go back to this game again. As long as our Gameboy Advance and Gameboy Advance SP don’t die on us…

The Legend of Zelda: Four Swords Adventures gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Friday Favorites: Past Zelda Games

Double Jump Kris Mii BREATH OF THE WILD IS OUT! And the Switch, the Switch too, you may need that if you don’t want to play the Breath of the Wild on the Wii U… Rachel and I don’t have either yet (we’re working on it!), and we are so anxious to get them! Admittedly, we were a little skeptical about the Switch, especially with the price of everything, but as launch day got closer and closer, we became less caring about how fat our wallets are. They can totally go on diets.

To celebrate the Zelda franchise, I figured I would give a little shout-out to a few of my favorite Zelda games. This list is in no particular order, as I’m sure it will get disrupted once I get my hands on Breath of the Wild.

Four Swords Adventures

This GameCube game has been a source of fantastic memories for Rachel and me. It was always a fun game to play together, even though we both have different play styles… For instance, I would be on the front-lines against the enemies while Rachel was totally preoccupied with collected the Force Gems. It got a little crazy sometimes when she would accidentally get left behind or I would get swarmed with enemies while she chased after something shiny!

Twilight Princess

Link turns into a wolf! This was pretty much the most exciting development to ever happen in a Zelda game to my sixteen-year-old self. The game itself has grown as a favorite with its graphics and plot line. The final battle with Ganondorf at the end is one of my absolutely favorite boss battles!

Ocarina of Time

This was the Zelda game that started my love of the franchise. Besides Super Mario RPG, Ocarina of Time was the game that I had always bothered my uncle to play as a child whenever I was over my grandparents’ house. This game, with its characters, gorgeous music, and wonderful graphics helped cement my love of gaming.

Skyward Sword

One of my favorite aspects of Skyward Sword was the detail of the setting and the graphics, especially on the character models. Rachel and I swooned when we first saw Link’s crooked smile when Zelda’s Loftwing wakes him up at the beginning of the game! The emotion of the characters were amazing, and we definitely shed some tears during the more intense moments of the game. It was awesome playing the game that, on the timeline, started the journey of the Chosen Hero and Princess of Destiny, and finding the connections between the locations in Skyward and other Zelda games was so much fun!

Aside from Breath of the Wild, what are some of your favorite Legend of Zelda games?

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Friday Favorites: Zelda Bosses

Double Jump Kris MiiTGIF!

Everyone loves a good boss fight, and the Legend of Zelda series has an abundance of them! Listed below are a few of my favorite boss fights from a few of my favorite Zelda games.

Volvagia (Ocarina of Time)

This boss may or may not be on this list just because I enjoyed using the Megaton Hammer. The boss fight was a good one, and I definitely liked Volvagia’s design. Even though it’s not canon, I also liked his more tragic role in the Ocarina of Time manga.

Helmaroc King (The Wind Waker)

This beast of a bird was an awesome battle! I love the battles that have that sense of urgency, the kind where you have to keep moving in order to stay alive. The first part of this fight had us dashing up stairs, avoiding both the Helmaroc King and bokoblins before we emerged on the roof for a show-down with the bird. It helped that we also used the hammer weapon in this battle, too.

Vaati (Four Swords Adventures)

Four Swords Adventures is one of my favorite games to play with others, most notably Rachel because we make an awesome team, even if we do spend time making our characters annoy the hell out of each other. Vaati was a challenge for us, especially when Rachel hysterically kept falling down the pits in the room!

Stallord (Twilight Princess)

Another always-on-the-move boss fight, Stallord was a great challenge. The spinner was an interesting choice of weapon, and I remember getting a little frustrated with this boss fight. All in all though, it was definitely fun. I honestly can’t wait to see this bugger in the HD version of the game when I get it!

Ghirahim (Skyward Sword)

This dude is just insane! Absolutely fabulous, but also insane. He was one of the first major boss fights of the game and presented a challenge, but his cut-scenes and dialogue were also right up there on my list of favorites. (Especially his dancing near the end of the game when he’s using Zelda to revive his master!)

Who or what are some of your favorite (or least favorite) bosses?