Codenames [Board Game Review]

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Codenames is a team-based word association game for two or more players wherein the teams must work together to beat the other team. You have at least one person as the spymaster and the others as the field operatives. Each round is set up with word cards and the spymasters must use the key to give their field operatives clues to guess only the words on their side.

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The spymaster is only allowed to give one-word clues plus a number to let their teammate know how many words there are that go along with that clue. For example, if the words are “crown, queen, and castle,” you can give the clue, “royal, 3.” The clue word can not be any of the words that are on the board.

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If the field operatives guess a word successfully, the word gets covered with your team’s respective color cards. If the field operatives guess a neutral word — one that isn’t for either team — the word is covered with a civilian card. There’s also a black X spot on the key, which is the assassin space. If a field operative guesses the assassin word, the team automatically loses.

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There are a ton of cards and blue and red squares that can be used to play a million different games. No two games are ever alike – even if you use the same words. Also, mixing and matching teams is an option as well. There is also a double agent card – one side if red and the other side is blue – because the squares are uneven. Sometimes there are eight words for one team to guess and nine words for the other team to guess. We always let the team with the extra word go first, though I don’t know if that’s the actual rule for the turn order.

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I actually think it is an actual rule. There’s also a timer that comes with the game but we honestly have never used it. There’s also different variations of Codenames, such as Disney, Marvel, Harry Potter, and even a version that’s not completely safe for the kids. We’ve always had a great time playing Codenames with our friends and family, finding it amusing how well we know (or don’t know) how each other thinks.

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Codenames is one of our go-to games when we go away for summer vacation with the rest of the family. We mix and match teams but, honestly, there are certain teams we tend to stick with because we work so well together. It’s a great family game and fun for all.

Codenames gets a rating of…
Skip It | Try It | Buy It

Have you played this game? What did you think? Let us know in the comments below!

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Thank You!

Thank You | Thanksgiving | Video games | gaming | blogging | community | gaming community | blogging community | DoublexJump.com

It’s around Thanksgiving time here in the United States, and we thought it a perfect time to give our own round of thanks.

Thank you to the gaming community we’ve encountered. We’ve been playing video games since we could hold controllers and, while we’ve been lucky to have each other as a gaming buddy, it’s been great finding amazing fellow gamers that we can beat play with thanks to the wonderful thing that is online play. It’s been tons of fun and we’re looking forward to more games with you!

Thank you to those we’ve met through Twitch. We’re still getting used to streaming, although we’d like to think we have most of the bugs worked out. We’ve met some fantastic people through the chats while we sit there like dorks and play some games, and we’ve always had great conversations.

Thank you to the blogging and writing community. We communicate with so many of you through your wonderful comments on our posts, your thought-provoking posts on your own blogs, and our Twitter conversations, no matter how silly they may seem. We write to communicate with others and this brilliant platform has helped us connect with so many people.

We hope you all had a happy Thanksgiving! Thank you all for your support!

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Friday Favorites: Legend of Zelda Dungeons

Double Jump Kris MiiHappy Friday everyone!

To continue along with Zelda Month, this week is all about the dungeons that are showcased in the games. Which means… Breath of the Wild probably won’t be on this list, since it had a multitude of shrines and Divine Beasts instead of traditional dungeons.

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Twilight Princess’s Snowpeak Ruins

This dungeon could be a challenge on its own with just the ice-coated rooms and the multitude of puzzles, but they also added in a Yeti couple. Yeto and Yeta are the residents of the Snowpeak Ruins, and Link navigates through the manor for ingredients so Yeto can make a soup to help heal his sick wife Yeta. It’s adorable, really, even though Yeta turns into a terrifying monster after she gets possessed. But everything is okay in the end.

Ocarina of Time’s Forest Temple

Returning Link to his childhood roots (pun not intended), the Forest Temple is a dungeon filled with strange rooms, puzzles, and plenty of enemies of the undead variety. The Poe Sisters are one of my favorite enemies to hunt down in the twisted, decrepit temple, and it introduces Phantom Ganon, who then goes on to make several appearances in later games in the franchise.

Skyward Sword’s Sandship

I found the Sandship to be a rather unique dungeon. Flipping between the past and the present with the help of the Timeshift stones, Link goes back and forth between a strong ship sailing on the waters and a rundown boat drowning in desert sands. I really enjoyed the battle with the mini boss Scervo, the robotic pirate captain, even if I wasn’t that great with the motion controls in the game.

What are some of your favorite dungeons in Legend of Zelda games?

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Deltarune Chapter One [Review]

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Title: Deltarune Chapter One
Developer: Toby Fox
Publisher: Toby Fox
Platform:
PC
Category:
Role-Playing
Release Date:
October 31, 2018
How we got the game:
Downloaded for free for Windows

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Deltarune is a spin-off of Toby Fox’s original, critically acclaimed game Undertale. Chapter One is the demo of Deltarune that Fox released on Halloween this year — a rather fitting day — to see how well it’d be received. Judging by the reactions I’ve seen and my personal opinion of it, I think many gamers enjoyed it. Be aware that, considering this is only chapter one, a demo of sorts, this review will probably contain some spoilers.

gameplay

Deltarune plays similarly to Undertale. Using a top-down perspective, Deltarune employs role-playing tactics in an 8-bit like world. Battles give you different options, such as ACT or SPARE. Players use these actions to either avoid fighting the monsters they encounter or by attacking them to move on. While the goal is to avoid fighting, allowing the monsters to live, the player (and one of their allies) can attack instead.

Unlike Undertale, Deltarune uses a multi-member party. Your character, Kris, is the human leader while Susie is a monster who rather likes using force. Ralsei is the third member and is essentially the healer of the party who is in favor of sparing every monster the group encounters. Kris has the ability to influence the others actions on their quest, although at the beginning Susie is not controllable by the player, so sparing the monsters can be a little difficult. The party also has Team Points, which allows them to perform stronger magic spells or attacks, if need be.

Another difference from Undertale is that Deltarune Chapter One only has one ending. While the choices the player made in Undertale reflected what kind of ending one would get, Deltarune’s choices didn’t matter much. At the beginning of the game, some NPCs actually tell Kris that their choices don’t matter.

The gameplay for Deltarune took the mechanics from Undertale and improved upon them. I much prefer Deltarune’s combat system to Undertale’s, but the charm from the first game was still very much present in Deltarune.

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Deltarune’s graphics are the same 8-bit graphics that Undertale used, keeping the style the same to further connect the two games. It’s not revolutionary, but the imagination that was poured into many of the monsters’ designs and profiles is wonderful. Seeing the quirky world that Fox has created and being immersed in it is a treat.

The music is gorgeous as well, pieces that Fox has composed and being familiar enough to remind us of Undertale but also standing out on their own. I cannot wait for a full soundtrack.

storyDeltarune opens with Kris, a human living in a world where Monsters roam on Earth, being taken to school by their adoptive mother Toriel, a maternal goat-like creature. Once Kris gets to school, they’re tasked with Susie, the bully of the class, to get more chalk from the supply closet, which turns out to be a portal to the Dark World.

In the Dark World, Kris and Susie meet Ralsei, the Prince of Darkness, who is incredibly sweet and fluffy. Ralsei is convinced that he, Susie, and Kris are the three heroes destined to save the world. Susie… is not as convinced. In fact, she decides to find her own way out of the Dark World, not wishing to play the role of hero.

Lancer is the fourth most important character, who is actually the prince of the cruel King who has seized control of the Dark World and wishes to continue spreading darkness. He is trying to stop the heroes and, for a while, has Susie on his side. During these times (and through amazing dialogue), all four kids end up becoming allies and friends.

Although Lancer at one point traps Kris, Susie, and Ralsei in prison, it was really due to him wishing for them not to encounter the King. Lancer was afraid that either his new friends or the King would get hurt. When the trio do encounter the King, they are able to exhaust him enough to win the battle. The trio’s actions — whether or not they have killed anyone in their path to escape the Dark World — will determine the outcome as to how the King is dispatched. Either way, Susie and Kris will return to their world.

The player is then allowed to explore the town, finding the Undertale Easter eggs scattered throughout, before returning home and going to bed. After the credits roll, Kris stirs from bed in the middle of the night, rips out their soul, and locks it into a birdcage. Kris pulls out a dagger and, with glowing red eyes and a sharp grin, looks back at the screen at the player, a cliffhanger for Chapter Two.

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Being a demo and just the first part of what will hopefully be a bigger, finished game, Deltarune Chapter One is great fun with wonderful characters and fantastic writing. With that said, there’s not too many secrets or Easter eggs to find after playing through it the first time, especially since there is only one ending. Still, with how much fun it is, I can see myself going back to Deltarune once in a while.

At least until the full game comes out.

Deltarune gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Join Us For A 24-Hour Charity Stream! [Hosted By Jett]

Extra Life | Charity Stream | Live Stream | Twitch | InThirdPerson | Video games | gaming | DoublexJump.com

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Our good friend Jett is hosting a 24-hour live stream for the charity Extra Life today at 8 am EST. Check out his Twitch channel at InThirdPerson, where the streaming will be happening. We’ll be popping in at some point to join in the fun to chat and play a few games as well!

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Extra Life is a charity organization for sick kids in hospitals. It’s a wonderful organization with a great following and is certainly popular in the gaming atmosphere. We’ve heard of this before and have thought of doing something to help out down the line. Jett is doing his part and is trying to raise $400 for Extra Life. To reach that goal, as Kris said, he’s doing a 24-hour live stream today.

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So if you enjoy video games (which, hopefully you do, considering that’s the main focus of this particular blog) and helping out a fantastic cause, come and chat for a while on Jett’s live stream today. We’ll also be around, so come and join us! Spreading the word around also helps, if you’re able to do that!

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We’ll be in the chat as much as we can and we’ll also make a remote appearance on the stream. We’d love to have you there. It’ll be for a good cause and it’ll be a lot of fun!

Come join us on Jett’s Twitch stream at Twitch.tv/InThirdPerson and chat! We’ll see you soon!

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Clue Movie [Review]

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The Clue movie is based off of the board game of the same name, throwing people from all sorts of different backgrounds into a mansion where each of them are suspected of murder. Despite the killings, the movie itself is comedic and it’s a fun film to watch no matter how many times you’ve seen it.

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It’s an older movie, which came out in 1985. Our family enjoys older movies, our parents growing up in times and our older sister just being born in the wrong era. We’ve seen Clue many times and enjoy it each and every time. It’s funny with awesome actors and the mystery is one that’s woven perfectly.

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The actors definitely make this movie. Several we knew from other movies, so it was a treat to recognize them in these ridiculous roles based on a board game. Miss Scarlet had also been Cinderella while Colonel Mustard was the principal on Sabrina the Teenage Witch. And, of course, everyone knows Christopher Lloyd.

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And Tim Curry. He was there too. The movie is meant to be ridiculous and fun. Honestly, you can’t really figure out the mystery either. I mean, I guess if you took notes then maybe you could try, but it’s a tough one. It all makes sense though. It’s hard to figure out and then the butler reveals all and, if you follow closely, it does wrap up nicely. However, there are three different endings and the writers worked it so that each makes sense.

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For the most part they all make sense. There is a question or two on a couple of the endings, but they’re not totally far-fetched. Originally, the cast is meant to discover who killed Mr. Boddy after he attempts to blackmail each of the guests of the house. Together, with the butler and maid, the guests go around to figure out which of them is the killer. Personality quirks, to put it lightly, ensure that the plot is not serious at all.

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Overall, it’s a great movie and a fun experience if you enjoy mysteries and the Clue board game.

Have you seen this movie? Let us know in the comments below!

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First Impressions: Skyrim

Double Jump Kris MiiHappy Monday, everyone!

We don’t tend to play Rated M games, generally because we’ve grown up with Nintendo and their brand of family friendly games. Yet, when Skyrim was released for the Nintendo Switch, I got interested in the game mostly due to the dragons. I’m finally giving it a shot.

Double Jump | Video Games | Nintendo | Skyrim

I have no idea what I’m doing in Skyrim on the Nintendo Switch.

I mean, I follow along with the main quests and the little side quests I’ve picked up. The map is helpful in giving me a marker on where to go, otherwise I’d probably end up somewhere on the other side of the world, picking up an infinite number of side quests along the way.

On that note, I’m really enjoying the open world and the people populating it. The voice acting isn’t too bad and some of the more key characters have some personality, which is nice. Traveling and exploring is fun, even if I do randomly get attacked by wolves here and there. Luckily my flailing combat skills have kept me alive for most of the game. In fact, the first time I died was from a dragon, which sounds more epic than dying from a random wolf or bandit.

Speaking of bandits, I found a horse that was just chilling beside a dead bandit that I assume was once its rider. Logically, I looted the body and stole the horse to ride back to town on. The horse then decided to peace out after we arrived at the town, turning and walking back out. I followed it just to see where it would end up, wondering if the AI was loyal enough to return to the body of the dead bandit, but it went to the river and kind of glitched while it was standing near the water.

In regards to the dragons, I’m disappointed that we’re killing them. Do we ever get to tame or befriend them? The first appearance of a dragon in a game saves you from getting beheaded, and I was like, “Yes, this dragon is now my friend,” and then I had to run away without getting crushed from the debris the dragon was knocking around.

I want to soar around the skies and burn my enemies with a dragon rather than kill the flying lizards. I don’t know if that’s a thing that ever happens in Skyrim, but I would love it if it does!

Have you played Skyrim, either on the Nintendo Switch or on another platform? What do you think of the game?

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