#GamingTogether – June 2019

#GamingTogether June 2019 Questions | Video Games | Gaming | Gaming Asks | Video Game Questions | DoublexJump.com

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For those of you who follow us on our other social media accounts (all the links down below!), we’ve been doing #GamingTogether questions for… I dunno, since last October or November? They’ve been pretty fun and today we’re going to do another batch from this month.

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Yeah, it’s been almost a year, I think. They’re fun to do and it’s great to engage with other gamers through social media. Here are some rapid-fire questions and answers from this month’s roster.

1: Name a game that came out the year you were born. Have you played it?

Kris: In North America, Nintendo released Super Mario Bros. 3 in the year I was born. And, while I’ve played it, I don’t believe I’ve ever beaten it myself.

Rachel: Star Fox for the SNES came out the year I was born. And, surprisingly, I can say I’ve played it now that we have the SNES Classic.

2: What’s your favorite party game?

Kris: The Mario Party series is great, but I’ve also enjoyed Drawful 2 and Super Smash Bros., if that series counts!

Rachel: Mario Party, of course. No two games are ever the same and it’s extra fun depending on the people you’re playing with.

3: What are your top 3 Legend of Zelda games?

Kris: Breath of the Wild, Twilight Princess, and Four Swords Adventures.

Rachel: My top three are Skyward Sword, Wind Waker, and Four Swords Adventures.

4: Do you prefer the Pokemon gym battles or the contest/dancing competitions?

Kris: The gym battles all the way. I definitely missed those in the Alola region and I’m excited that some version of them seems to be returning for the Galar region!

Rachel: Definitely gym battles! They’re more fun and intense for me.

5: What is your favorite video game soundtrack?

Kris: I could cheat and say the Super Smash Bros. Ultimate soundtrack, considering all the tracks from a plethora of video games, but… I really enjoyed the Fire Emblem Awakening soundtrack as well as Miitopia.

Rachel: Miitopia is fabulous, I agree. This is a tough one, but as of lately, my favorite has been Octopath Traveler.

Did you get a chance to answer these questions? If not, what are your responses? Let us know in the comments below!

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Top Tuesday: Favorite Odd Bosses In Super Mario RPG

Rachel Mii | DoubleJump.comHappy Tuesday!

Super Mario RPG is a favorite game of ours. I always enjoy watching Kris play, humming along to the music, and commentating on the wacky-looking enemies in the game.

Top Tuesday: Favorite Odd Bosses In Super Mario RPG | Nintendo | Nintendo SNES | Video Games | Gaming | Super Mario RPG | DoublexJump.com

Bowyer

Bowyer is the first boss you encounter in the game. He has an interesting character design as he looks like a bow. His main attack is, of course, shooting arrows. He has a funny accent and certainly sticks out in the forest with a bright red, yellow, and green design. His body has stripes and his hair is wild and spiked and he’s got a nice pair of red, crazy eyes going on. I’ve always enjoyed his design because he’s an enemy who looks like a weapon. Which is odd and cool at the same time.

Valentina

What can I say about Valentina? She’s a pain in the butt, mean, and materialistic. Her head looks like Arnold from Hey, Arnold! and has big boobs. She’s also got a bird on top of her head – whether it’s still alive or not, I have no idea. I believe she’s a “human” trying to look like a bird because “Mallow” is apparently Dodo who is, well, a dodo bird.

Booster

Who doesn’t love Booster? He kidnapped Princess Toadstool and wants to marry her but he honestly has no clue what he’s doing. He has dolls of Mario and Toadstool and himself, which is… totally bizarre. He cries when he can’t find his Mario doll. He’s a funny guy though and I’ve always enjoyed his part of the game. His castle is a great level to get through and the music alone makes it all worthwhile. Plus, he reminds me of Wario a bit in looks.

Bundt

Bundt is a cake. Yes, a cake that’s alive. In fact, he was created to be Booster and Toadstool’s wedding cake. As soon as Mario and gang crash the wedding, you battle the two chefs but it turns out Bundt is the true boss. Having a wedding cake as the main boss is a cool concept and, while he’s personified a bit, he still looks like a regular cake which makes it all the cooler.

Belome

I don’t even know what Belome is. A cat? A dog? A frog? He’s encountered in the sewers and looks poisonous. He’s bright yellow with red squiggly designs all over him. He’s got four horns on the top of his head and four eyes which is pretty daunting. Not to mention he’s got a long tongue that he easily scoops up and eats your party members. Yeah… Belome is probably one of the weirder bosses in this game. But, like all the other bosses and enemies, he’s pretty cool. The design choices in Super Mario RPG are top notch.

What are some of your favorite odd bosses in Super Mario RPG? Let me know in the comments below! If you like this post, please share it around.

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Creative Breaks and Comfort Games

Double Jump Kris MiiHappy Monday everyone!

We hope everyone had a wonderful weekend, and happy Father’s day to all of you out there! While Father’s Day generally includes celebration and relaxation for dads and father figures, it’s also important to take some time to relax yourself.

Creative Breaks and Comfort Games | Creativity | Self Care | Video Games | Gaming | Doublexjump.com

June has been rather interesting with life. Nothing bad has happened, thankfully, we’ve just been very busy. Busy enough that our regular routine of writing up posts and scheduling them has been interrupted throughout the month, and this comes after last month of us just being tired — physically, mentally, and emotionally — for various reasons.

We haven’t really played any video games lately, not new ones, at any rate. While we would like to pick up something new — Cadence of Hyrule, Little Friends, for a couple of examples — we’ve been finding ourselves vegging out with Animal Crossing: New Leaf while old Twitch and YouTube streams play in the background instead. Game Dev Tycoon is both on our Steam account and on my phone, so I’ve come home from my day job just to plop on the sofa and drain my phone battery with the game. This past week, I’ve been booting up Arcade Spirits more often than not in the evening instead of, say, working on blog posts (hence why this post is being posted a touch late rather than having been scheduled and published already). We’ve been focusing on some comfort games lately than crashing into new things.

Everyone needs a creative break sometimes. Stretching your creative limits can be exhausting and you can fall into a self-depreciating hole for not creating enough or taking too long of a break. Rachel and I have tried to find other creative endeavors to make that faucet flow again — me with a new sketchbook and canvases, Rachel with bracelet weaves and magnets — and we were excited at the idea of starting something new.

Yet, at this time, my pack of canvases is still shrink-wrapped.

But that’s okay. I’ll have a weekend off soon and maybe that’s when I’ll start throwing paint around again. It’s difficult always being creative all the time, and it’s okay to step back and take a break. It’s okay if that break is only a couple of days, maybe a week, or even a month. There is no time limit on caring for yourself.

What do you do to give yourself a creative break? Any comfort games? Let me know in the comments below! If you liked this post, please share it around.

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Pandemic [Board Game Review]

Board Game Review: Pandemic | Board Games | Gaming | Pandemic | Game Review | Pandemic Review | DoublexJump.com

krismii
This game has been on our radar for quite some time. We’ve heard nothing but good things about the board game and it was really different from other board games we’ve played. The biggest learning curve for us, I believe, was to remember that it was a cooperative game rather than a competition between all the players.

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Playing a cooperative game was a nice change of pace though. Especially since we normally play just the two of us, most competitive games are harder and would be more fun if there were more of us. Of course, the first time we played (and learned) Pandemic, we played with our cousin Kat.

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Yes, Kat was a great addition to the board game, giving us another to bounce ideas off of and a third voice to help interpret the rules. The main objective of the game is to find cures for four deadly diseases before the population of the world succumbs to them. To do so, you need to find enough “data” on each disease — also known as collecting enough city cards of the same color — and bring your findings to a city with a research center. Once you do so, that particular disease will have a cure. With a limited number of turns determined by the player deck, it’s definitely a challenge!

Rachel Mii Double Jump
“Interpret the rules.” That’s code for Kris reading the rules and trying to explain it to us while Kat and I played with the game pieces. The rules are a lot of fun though. Once you start playing, the game is easy enough to understand, but it’s difficult. We played so many games – with just us or with three people – and I think we won twice.

krismii
Yes, we do not have a great win streak with this game so far. Speaking of the game pieces, there is a bit to set up. Aside from the character pawns — each of which represents a certain role with a special ability or two — there was also the disease tokens, the outbreak and infection rate tokens, and the two deck of cards. The player deck consisted of the many cities you could travel to and the infection deck indicated which city became more infected at the end of every turn.

Rachel Mii Double Jump
To set up the game, you need to spread the virus around a bit so you can, you know, have something to cure. This is done by taking nine cards from the infection deck and, depending on their color – red, blue, yellow, or black – you need to place the virus block on those places. One infection on three places, two infections on three other places, and three infections on the last three places. Now, if a place has three infections already and they get infected again, an outbreak occurs. A place can’t have more than three infections so all the connecting places will end up getting one infection. Get seven outbreaks and the game ends.

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All of the characters start in Atlanta at a research center along with a handful of cards from the player deck, indicating cities that they can charter a flight to. Working together, players must visit cities to start eradicating diseases. When you visit a city, you can take away a virus block as one of your actions. Players can take up to four actions during their turn, including traveling to another city, building a research center, or sharing knowledge with another player that is in the same city as them. Sharing knowledge is crucial, as it enables players to share city cards of the city they are meeting in. Collecting enough city cards of the same color is key to curing the diseases once and for all. During some of our games, we tended to assign a “disease” to each player, saying one would do her best to collect enough blue cards and another to collect black cards as a goal to find cures.

Rachel Mii Double Jump
Depending on which character you choose, you have special skills as well. For example, I personally loved being the Medic because instead of taking away one infection in a city per action, I could take them all away as one action. It helped out a lot, but… we still lost the game a lot. And, honestly, I think we even fudged the rules a couple of times accidentally too. We still kept losing though, but it was a fun challenge nonetheless!

Pandemic gets a rating of…
Skip It | Try It | Buy It

Have you played this game? What did you think? Let us know in the comments below!

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E3 2019: Square Enix (and Devolver Digital)

Double Jump Kris MiiHappy Monday everyone!

E3 2019 is just about over. How did everyone like the conferences and shows? One of our favorite shows from this year was Square Enix’s presentations, especially with their theme of framed portraits and paintings of all the games they showed off, haha!

EA 2019 | Square Enix | Video Games | Gaming | Doublexjump.com

Judging by our past Wednesday post, you’ve probably realized that Nintendo was the biggest reason for us to watch E3 this week. That was the main show we wanted to watch — I would have been fine with just seeing highlights from the other shows.

However, being on a bit of a Marvel kick since watching Endgame, I did hear about the big Marvel’s Avengers game that Square Enix was unvealing and, considering I enjoy the developer’s work, I wanted to watch their show as well. Rachel and I believe they put on a good show and we were pleased with what we saw.

Granted, I feel as if many of Square Enix’s games were remastered and remakes of older, beloved games. Final Fantasy VII’s remake looks beautiful (and this is coming from someone who has barely tried the Final Fantasy series) and fans seemed plenty excited for Final Fantasy VIII’s remake as well. An expansion pack for the online Final Fantasy XIV was also revealed and I’m intrigued enough to at least give the free trial a try. Does anyone out there play it? How do you like it?

One of Square Enix’s biggest reveals was Marvel’s Avengers. The story looks well-done but, like many in the audience, it was odd not seeing the likeness of the actors that had made the characters in the MCU so famous. I understand why, in an artistic (and probably money) sense, the designers may have avoided using the actors’ likenesses, but it was still a little odd. Also, I was totally asking, “Where’s Hawkeye?” before the audience started shouting that out but, considering the developers mentioned additional heroes will be added here and there to the game, I presume Hawkeye will show up at some point.

Square Enix also announced that their music would be easier to stream, which is exciting considering my playlists are generally video game soundtracks, as well as a few other IPs — Outriders, Oninaki, Last Remnant Remastered, Kingdom Hearts III DLC, the Dragon Quest franchise, Dying Light 2, and Circuit Superstars. All in all, we enjoyed the conference and were pleased with what we saw.

(With that said, we didn’t really give Devolver Digital much time. Considering they opened up with a bloody trailer, we turned them off and, apparently, articles exploring the highlights of Devolver Digital’s time, mentioned that it was mainly an absurd stage show rather than a conference. Kudos to you if you enjoyed what you saw!)

What did you think of all the E3 conferences? Let me know in the comments below! If you liked this post, please share it around.

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E3 2019: Bethesda & PC Gaming Show

Rachel Mii | DoubleJump.comHappy Thursday!

We’re talking about E3 all week long, even though we’re talking about the conferences out of order, but you know… that’s just how Double Jump rolls.

E3 2019 Bethesda and PC Gaming Show | Video Games | Gaming | Gaming News | DoublexJump.com

Bethesda

I have to be honest – I didn’t care about Bethesda’s conference at all. They were not at all entertaining and a bit boring to watch. Kris and I talked over them half the time we watched. Also, neither of us cared about any of the games they showcased.

I wish I had more to say, but I just really don’t.

The PC Gaming Show

We have a Steam account as well as Origin and even Epic Games. We don’t play on PC as often as we’d like and we’re, of course, always looking for new games to branch out with.

We watched the PC Gaming Show after the fact because neither of us was home when the show was live. Like Bethesda, they didn’t seem to put on a great show either. Neither Kris nor I cared too much for the hosts so we ended up fast forwarding through the talking and only turning it back on for a game. However, if we weren’t interested in the game or it was too bloody and violent, we sped through that too.

There were a couple of games that caught our attention – Starmancer, for one. This game looks like so much fun and has Stardew Valley vibes but in space. Unexplored 2 was intriguing to both of us though I have a feeling I’d be terrible at the game!

Griftlands looked interesting as well. It seems like a choose-your-own-RPG-visual-novel type of a game. We’ll look more into that one when the time comes.

Cristales will be coming to Steam in 2020 but the demo is available now. It looks difficult as you play in the present but can peer back into the past and look ahead into the future. It’s an interesting take on a RPG and I’m looking forward to trying it.

Finally – Plant Zoo. I don’t think I need to explain this one. It’s animals and a simulations game. I’m there. It’s coming out this November, though I hope they do more research on the animals because giraffes rarely lie down and most certainly do not lounge around like they were shown in the trailer. Nicky picky? Yes… but I’m just saying.

What are your thoughts on Microsoft and Ubisoft’s presentation? Are you enjoying E3 so far? Let me know in the comments below! If you like this post, please share it around.

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E3 2019: Nintendo

E3 2019 Nintendo | Video Games | Gaming | Gaming News | E3 News | Nintendo News | Nintendo Direct | DoublexJump.com

rachmii
Nintendo’s Direct for E3 2019 has come and gone. Yes, they’re still showing off games at the Treehouse, but all has been revealed and we’re, of course, happy about what Nintendo had to offer. For starters, they’ve announced the next two DLC fighters for Smash Ultimate, which isn’t what I was expecting at all. I mean, I was hoping for one, but two was certainly a surprise.

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Seeing two DLC fighters was a surprise, but I think they did it right. Showing off the Hero character from Dragon’s Quest first was smart, considering the game itself was already seen at Square Enix’s E3 show. I don’t believe the Hero was a popular guess for a DLC fighter, so it was a surprise all around. Of course, showing off Banjo-Kazooie at the very end made everyone go wild!

rachmii
For sure. If they announced Banjo-Kazooie first, they wouldn’t have been able to top that for the entire show… except maybe the ending, but we’ll get to that in a minute. I think having The Hero will be interesting, but I can’t imagine him being too much different than the sword fighters we already have, even though they showed off some cool moves from him. Banjo-Kazooie, I imagine, will mimic Duck Hunt in some ways, but there are only the two characters like that so it should be fine. Also, I really enjoyed how they announced Banjo-Kazooie with DK, Diddy, and K. Rool all hanging out together.

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Seeing K. Rool hanging out with Donkey Kong and Diddy Kong was probably one of my favorite parts of that reveal, haha! Not only was the throwback to K. Rool’s announcement great, but just to see the supposed enemies napping together was amusing. I do have the same thoughts about the Hero, too, about him being yet another swordsman. It was one of the first things I said upon seeing him. Granted, neither of us have played the Dragon Quest series, so there may be some other surprises in store regarding his move set.

Rachel Mii Double Jump
Totally. After announcing The Hero for Smash Ultimate coming this summer, they announced Dragon Quest for September and showed off a nice chunk of Luigi’s Mansion 3 showing off some new mechanics. Whether I’ll like those changes or not will be decided when I get to try them out, but what I love most about it is the setting. The first two games are set in a mansion and are fast games because the mansions are large, but the game is quick enough. Luigi is in a hotel this time and it looks much larger than the two mansions so I’m hoping the game will have longer gameplay. Not to mention, he’s rescuing not just Mario but also Peach and two Toads.

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The game looks great, even coming from someone who only played the first game as a challenge issued by her sister. Luigi’s Mansion 3 seems to have some co-op play mechanics as well, so I wouldn’t mind giving it a try together. We also got more of a look at Fire Emblem: Three Houses, which seems like it’ll have a time-jump between the school part of the game and a larger war that the three main characters — and the teacher avatar — will be engulfed in. I’m definitely intrigued by that!

Rachel Mii Double Jump
Yes, Fire Emblem: Three looks like it’ll be great. We didn’t get a set release date for Luigi’s Mansion 3, though they did say 2019, but Fire Emblem: Three House will be out this July, which is exciting. In fact, Nintendo has just about all of their games coming out within the next few months. Cadence of Hyrule and Super Mario Maker 2 come out this month, a couple of games are coming out in July and August, and they have a ton of games coming out in September with another couple for November. Which leads me to believe that Luigi’s Mansion 3 will be set for another Halloween release because they clearly need something for October.

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October or maybe even a holiday release to go with Pokemon Sword and Shield. Either way, it was thrilling to see so many actual release dates, especially when I feel that many of the other developers didn’t have as many solid dates for the games they showed off. Of course, we screamed in excitement at the very end of the direct, at Nintendo’s “one more surprise.” Seeing a confirmed sequel to the Legend of Zelda: Breath of the Wild was insane! Upon seeing the first few seconds of the clip, we at first thought maybe it would be more DLC, which would have been great as well, but an entire sequel just blew our minds. I’m not expecting it for another three years or so, but seeing that it’s happening is wonderful.

Rachel Mii Double Jump
Pokemon will be coming November 15, so who really knows. I’m sure they’re trying to spread out their big releases a bit. Especially since they showed off a bit of Animal Crossing and shared the title, New Horizons, with us. I love that name and it’s so fitting for an Animal Crossing game! However, that’s been delayed until March 2020, which is fine with me because I want them to make it the best it can be and honestly, there are plenty of games to keep me busy in the meantime. Unfortunately, the Breath of the Wild sequel will not be part of that, but I’m super excited to have that to look forward to in the coming years!

krismii
Despite Nintendo giving us a direct rather than a show like many of the other developers, I think I was most impressed with Nintendo this year. Granted, we’re big Nintendo fangirls anyway, so we may be a bit biased. Yet, plenty of their games we’re interested in playing and their game news flowed really well as the direct went along. And, while we missed seeing Reggie in the direct, Doug Bowser’s entrance was definitely pleasing to us. We think he’ll do just fine!

What did you love most about the Nintendo Direct? Let us know about them in the comments below! If you like this post, please share it around.

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