Friday Favorites: Nintendo 64 Games

Double Jump Kris MiiHappy Friday everyone!

While we have yet to hear Nintendo say anything about creating a mini N64 Classic console — indeed, I believe the company has fairly recently stated that they have no plans for it — I’m still hoping for one some day. Here are some of my favorite N64 games from back in the day.

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The Legend of Zelda: Ocarina of Time

Fun fact: I never actually finished a playthrough of this game on the N64 cartridge. Instead, my first full playthrough was on the Wii’s Virtual Console. Nevertheless, this was my first foray into Hyrule as a kid, aside from watching my uncle play a bit of Link to the Past on the SNES. I remember using my uncle’s save file on Ocarina of Time back at my grandparents house, mainly due to him having Epona so I could ride her around Hyrule Field.

Pokemon Puzzle League

A casual puzzle game starring the mascots of one of my favorite franchises was brilliant. Aside from the actual puzzle challenges, I just adored the background music that played during the levels. Medleys taken from the anime and movie soundtracks just made my day.

Super Smash Bros.

We never owned this game, but our cousins on our father’s side of the family did. The only downside was that we didn’t see these cousins too often during the year, just for some birthdays and Christmas. For a while, though, I’d always try to finagle my way into playing some of their video games during family gatherings, and this was one of the top contenders. Super Mario Kart 64 was another favorite.

Paper Mario

Being a simple RPG with a unique aesthetic and considered the spiritual successor to my favorite SNES game, Paper Mario had to be included on this list. While I hear that many believe the sequel — The Thousand Year Door — to be the best in the Paper Mario series, the N64 installment is my favorite. The characters, colorful locations, the music, and the charming story all make this a great game.

What are some of your favorite Nintendo 64 games? Let me know in the comments below! If you liked this post, please share it around.

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Friday Favorites: Single-Player Games

Double Jump Kris MiiHappy Friday everyone!

Today’s post goes along with our #GamingTogether posts that we put up on Twitter, Tumblr, and Instagram, with the question regarding single-player games. With eSports and online play, single-player games tend to be pushed aside for multiplayer experiences, yet single-player games tend to have more flushed-out stories.

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Core Pokemon Games

While I admit that I was disappointed at the co-op mode in the Let’s Go duo, the core Pokemon games are tons of fun as a single-player. Exploring the vast regions and befriending Pokemon while crushing your enemies opponents in battle has always been one of my favorite pastimes.

Legend of Zelda series

While I have a blast playing with Rachel in Four Swords Adventures, the majority of the Legend of Zelda titles caters to single-players. I adore the stories, generally the same at their core, but always carrying surprises and twists based on the world that you’re controlling Link in. Breath of the Wild and Twilight Princess are a couple of my top games in this franchise.

The Sims

My favorite installments of the Sims games are Sims 3 with Sims 4 being a close second. Considering most video games are about saving the world or vanquishing some enemy, playing simulator games like the Sims that have the purpose of creating your own story and world is always refreshing.

Super Mario RPG: Legend of the Seven Stars

Is anyone who’s been following this blog for a while surprised at this? I’ve sung the praises of Mario RPG for the SNES ever since Rachel and I started this blog. It’s always been my go-to game for a relaxing, nostalgic experience with great characters and game mechanics.

What are some of your favorite single-player games? Let me know in the comments below! If you liked this post, please share it around.

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First Impressions: The Adventure of Link

Video Games | Double Jump | Nintendo | Legend of Zelda | Link | Writing

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While we wanted to do a review of The Adventure of Link for the NES for our Zelda Month, time escaped us with the holidays and such. Despite that, we were able to play a bit of the game and… it wasn’t too bad, in all honesty, especially with the controls. We’ve heard that The Adventure of Link was a bit awkward compared to the other games in the Legend of Zelda franchise, and I can agree.

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It wasn’t a bad game at all. It was awkward in the sense that we had no idea where to go on the map and Link himself looked a little odd. He looked like he had no pants. Still, I enjoyed the little bits we played… I say little bits because we’re terrible at the game.

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Being an NES game, the only buttons are used for Link’s sword and jumping, which amused me because I forgot there was a game before Breath of the Wild where Link had the ability to jump. The graphics were definitely interesting but I’m not sure I could go back to a Legend of Zelda game that’s a 2D side-scroller. I missed the story and the maps.

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Yeah, aside from the game play, there’s not much to the game at all. You’re thrown into this world where you wander around aimlessly until you find places to go and dungeons to beat. We didn’t get past the first dungeon though… I lost count of how many times we gamed over.

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Hey, I was proud that we got to some of the more difficult enemies in the first dungeon! Practicing our sword swings and jumping around like frogs to move forward was pretty fun. I think my favorite part of playing, though, was when you were trying to see one of the healing ladies and she shut the door on your face, Rachel.

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I know, right? That lady told me to follow her so she could heal me and then she shut the door before I made it into the house. Then she left and I had to talk to her again to get her to heal me. Overall, the game was fun. I do hope to get back to it eventually and actually beat it. Or, you know, get halfway through it or something. With the lesser of technology back then I assumed the older games would be “easier” than they are now… they’re not.

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It’s funny what the scale of difficulty is between games back then and now, isn’t it? Now, most games are equipped with tutorials and a little bit of hand-holding to get through the story and game itself. Back then, games gave you a couple of action buttons and threw you into the pixelated world. But, yes, it was fun to actually try it out.

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Overall, it was a fun game to try out. Like I said, I’d love to give it a try again sometime and see just how far we can really go.

Have you played The Adventure of Link? Let us know in the comments below!

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Flashback Friday: The Legend of Zelda Minish Cap

Double Jump Kris MiiHappy Friday, everyone!

One of the last posts for Zelda Month, this Friday we’re talking about a game that came out for the GameBoy Advance. The Legend of Zelda: Minish Cap was a charming installment for the franchise.

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The Legend of Zelda: The Minish Cap was a game released for the GameBoy Advance back in 2005 for North America. Rather than traveling through time, morphing into a wolf, or sailing the seas, Link has a sarcastic hat that helps him shrink in size. It was a prequel, if you will, to Four Swords Adventures, wherein the main villain was Vaati the Wind Sorcerer. The Minish Cap helped to expand the backstory of that particular villain and the birth of the Four Sword.

The Minish — or Picori — are a race of bug-sized creatures that live in and around Hyrule. They are the ones who bestow green clothes and a sword to a boy to drive back the darkness. Vaati petrifies Zelda, and Link uses the aid of the Minish to collect the ancient artifacts to restore the Picori blade to its former glory to seal Vaati away.

I’ve played through this game back when it first came out and I found it enjoyable. The graphics were vivid and colorful, and the characters were amusing. Ezlo, the talking hat, was like a squawking, sarcastic bird, and poor Link just went along with it. The dungeons were fun and I don’t recall anything too frustrating. However, I never finished the game due to rage-quitting at the final boss.

The final boss battle is timed, and not by a ticking clock, but by the sound of bells. Vaati’s wizard-like form (not to be confused with his flying eyeball form in Four Swords Adventures) has three phases, and if you spend too much time beating him down, the final bell will chime and Zelda will be encased in stone forever.

Which is definitely what happened when I played the game.

Still, I remember the game being a fun time and it’s a game that I almost forgot existed until recently when Rachel and I started playing Four Swords Adventure on our Twitch channel. Perhaps one day I’ll return to it.

Have you played The Minish Cap? What did you think of it?

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Rumor: Skyward Sword HD for the Switch

Double Jump Kris MiiHappy Monday everyone!

I hope everyone who celebrates it had a wonderful Thanksgiving and, whether or not you do celebrate it, I hope you all had a great weekend! 

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Here’s a rumor for you — supposedly Aonuma teased Legend of Zelda: Skyward Sword for the Switch. There’s not much information at all on this topic, just that many people were tweeting about the tease after the Osaka Zelda concert.

I actually enjoyed Skyward Sword when it came out on the Wii about seven years ago. I wasn’t that great at the motion controls, but I didn’t mind them. In fact, my flailing was quite amusing, if Rachel’s opinion is anything to go by. The motion controls with the Joy-Con would probably be much more precise, considering the Joy-Con have much better gyro motion controls than the wiimote plus.

The story of Skyward Sword is definitely one of the more linear games, but I enjoyed the story, finding the “prequel” to the rest of the Zelda franchise interesting. If they do the HD remake, cutting down on some of the hand-holding and ridiculous dousing quests would make the story run smoother, in my opinion.

I remember loving the graphics and music of Skyward Sword, so if we do get to see it in HD with on the Switch — especially after seeing how gorgeous Breath of the Wild is — I’ll definitely be interested in it! It’s one of the Zelda games that I keep meaning to go back to, so Nintendo will have my money if Skyward Sword HD ends up being a thing.

Are you interested in a remake of Legend of Zelda: Skyward Sword?

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Friday Favorites: Legend of Zelda Dungeons

Double Jump Kris MiiHappy Friday everyone!

To continue along with Zelda Month, this week is all about the dungeons that are showcased in the games. Which means… Breath of the Wild probably won’t be on this list, since it had a multitude of shrines and Divine Beasts instead of traditional dungeons.

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Twilight Princess’s Snowpeak Ruins

This dungeon could be a challenge on its own with just the ice-coated rooms and the multitude of puzzles, but they also added in a Yeti couple. Yeto and Yeta are the residents of the Snowpeak Ruins, and Link navigates through the manor for ingredients so Yeto can make a soup to help heal his sick wife Yeta. It’s adorable, really, even though Yeta turns into a terrifying monster after she gets possessed. But everything is okay in the end.

Ocarina of Time’s Forest Temple

Returning Link to his childhood roots (pun not intended), the Forest Temple is a dungeon filled with strange rooms, puzzles, and plenty of enemies of the undead variety. The Poe Sisters are one of my favorite enemies to hunt down in the twisted, decrepit temple, and it introduces Phantom Ganon, who then goes on to make several appearances in later games in the franchise.

Skyward Sword’s Sandship

I found the Sandship to be a rather unique dungeon. Flipping between the past and the present with the help of the Timeshift stones, Link goes back and forth between a strong ship sailing on the waters and a rundown boat drowning in desert sands. I really enjoyed the battle with the mini boss Scervo, the robotic pirate captain, even if I wasn’t that great with the motion controls in the game.

What are some of your favorite dungeons in Legend of Zelda games?

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Song of Time and Song of Storms — Taylor Davis

Hello everyone! To go along with Zelda Month, this month’s music video showcases a blend of the Song of Time and Song of Storms, both from the Legend of Zelda: Ocarina of Time. I believe I had this on a Friday Favorites a long time ago, but I figured it deserved to be given a little more of the spotlight, especially this month.

This cover is done by Taylor Davis and is probably one of my all-time favorite covers of hers. The violin and scenery are gorgeous, and Davis went all out with being in a Sheikah costume for the video. This particular video was released about 4 years ago — since then, Taylor Davis has two albums of original songs and a Christmas album (and a few other albums of covers, including one dedicated to Legend of Zelda music), not to mention about two to three tours under her belt.

We’ve showcased her work on this blog before with Gerudo Valley (one of Rachel’s favorites) and Megalovania from Undertale. We hope you enjoy this cover!

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