Generally my Friday posts aren’t for recent news, but I thought this was some good information to pass on to the blog. Anyone else participating in this?
Nintendo is hosting an online tournament for Mario Kart 8 Deluxe this coming Sunday, September 22nd. It’s open to all racers, regardless of skill level, and all vehicles and characters are welcome to be used. The races will be 150cc-level and racers will compete in a series of 24 races. The top eight racers will be awarded 2,500 gold points (or, rather, $25). And, despite not having picked up the game in a while and not being a regular online competitor, Rachel is planning on playing just for the fun of it. The tournament itself says it will be going from 1pm to 11pm EST and Nintendo revealed a simple way to enter by giving a number (2093-5045-4827) to input into the Search by Code field in Tournaments. I presume one does not need to play through the entire block and will only need to play long enough to compete in 24 races. There was one summer where Rachel and I, along with our cousins, played through all of the available courses and it took us only a couple of hours, if I remember correctly. To have to sit down and race for 10 hours for a tournament would be a little excessive. While it’s nice to have a tournament not catered to certain skill levels, I doubt beginners will be able to have good luck with the tournament. I wonder if it would be worth it to Nintendo to do more online tournaments for beginner, intermediate, and expert racers? With a growing library on the Switch — both for current and retro games — more online tournaments may become a thing. There are the big name games like Mario Kart 8 and Super Smash Bros. and Splatoon, and I wonder what other games Nintendo may use for tournaments. Fire Emblem battles with custom armies. Overcooked teams competing for high scores. Retro Super Mario Kart tournaments. There are plenty of possibilities for Nintendo to exploit, and I’m interested in seeing what kind of tournaments they’ll do next!
What game would you play in an online tournament? Are you participating in the Mario Kart tournament? Let me know in the comments below! If you liked this post, please share it around.
Mario Kart 8 Deluxe has always been a staple when it comes to playing with friends and family. It’s generally simple enough for new gamers to pick up the concept, even if it does take practice to get used to the controls. Those who are more competitive tend to take a good look at the racers, the karts, and the karts’ components to optimize speed and handling for when racing around the tracks. While I glance at my character’s stats, I usually just go with a couple of favorites.
I honestly never paid too much attention to the stats of the karts. As the Mario Kart franchise grew and newer games came out, picking your kart or bike along with the wheels and other accessories evolved. I always look at the different options and combinations as though I’m really thinking about the stats. In truth though, I just pick out what looks cool.
My current picks tend to be just what I favor in terms of style rather than stats as well. Now that Link is go-karting with Mario, I tend to pick him with one of the Hyrule-themed bikes and parachutes. If I decide to pick a kart rather than bike, I think Koopa Troopa is adorable on a kart with the biggest wheels we have available. Before the game became saturated with characters — many of them near clones of each other — I don’t remember having a favorite. In Double Dash’s time, I think I always just picked Daisy because she was the “tomboy princess” rather than actually liking her as a character.
I always go for the Standard Bike along with the azure wheels. Why? Standard is standard and the wheels are blue. I’ll change the parachute depending on my mood that day. When it comes to the characters, I basically pick King Boo each time. I used to use Yoshi all the time but then our cousin liked to use him so I always chose Luigi, despite having the ability to use different colored Yoshi. Then, one day, I decided to be King Boo for some reason and I never went back.
Yes, you betrayed Luigi, haha! Link was an obvious choice for me when we got the game, for he’s one of my favorite video game characters of all time, but it was also nice to have a choice that wasn’t simply a clone or color-swap of the other characters. The Mario characters are wonderful, but there’s a good chunk that are just Koopalings, the baby characters, and metal versions of each other. Having Link, along with the Animal Crossing and Splatoon characters, gave the character roster a bit of fresh air. Obviously, it’s Mario Kart, so it being mainly Mario characters makes perfect sense, but a little variety is nice.
If they really want to add more characters, they should include Goomba, Piranha Plant, and other Mario characters and enemies. I mean, Piranha Plant is in Smash and Boo is driving with no legs, so Goomba should have no trouble driving with no arms. I think it makes perfect sense.
Especially since Goomba has joined Super Mario Party and does just fine in the mini-games with no arms, haha! I do wonder how much the stats affect the characters as they’re racing in comparison with the player’s skill. I’m not too bad at Mario Kart, but there are definitely times when I’m behind and am relying on the random chaos of items to try to catch up with a faster kart. Still, I enjoy playing with my favorite characters and karts rather than studying all the stats for the best chance of winning
I’m not entirely sure how it all works together. Honestly, it could be all be in our heads. Still, it’s a fun time.
Do you have any go-to karts or characters in Mario Kart? Let us know in the comments below! If you like this post, please share it around.
Being a gamer is an expensive hobby. It doesn’t help that, sometimes, awesome games are available in multiple platforms, either as updated versions or just ported to a system that may be better suited for it.
Do you have any games on multiple platforms?
We have Stardew Valley, Death Road to Canada, and Undertale on the PC through Steam, but all three of those games are available for the Nintendo Switch as well. Fortnite is available on all consoles of the current generation (and all of them can now play together, finally). PlayerUnknown’s Battlegrounds is also another game that crosses platforms.
Then there are ports of games — such as the Legend of Zelda: Windwaker and Mario Kart 8 Deluxe — that get updated for the next generation console.
Assuming you enjoyed the original game, are you the type to buy games for multiple platforms, if you have them? Or the updated ports when they are released?
We have gotten Death Road to Canada for the Nintendo Switch when it came out, mostly to make it easier to play with friends. However, we’ve been toying with getting Undertale and Stardew Valley for the Switch as well, especially since the Switch makes it a little easier to take those kind of games on the go. To be honest, if Undertale came to the Switch before PC, we probably would have just gotten it for the Switch. Stardew Valley is in the same boat, but the PC version does have the co-op mode…
With that said, there are so many other games that we wish to play and buy that are already stretching our wallets thin. I suppose if a game we own is ported to another platform, we’d prefer if it was substantially updated to make it worth buying again.
Any games that you’ve bought multiple times for different platforms?
Amid everything happening in life, we’ve played quite a few awesome games that came out this year. This week, I’m celebrating some of my favorites that I’ve played!
Mario Kart 8 Deluxe
Alrightie, so this was more or less an improved version of a game that has been out for a few years. Nonetheless, when we had gotten the Switch, Mario Kart 8 Deluxe was one of the first games that we put on our list for the new console. With the new characters and tracks that had only been available previously as DLC, it was a good investment for us. Since then, we’ve had tons of fun playing the game with our cousins and the rest of our family!
This addictive and, at times, silly RPG was one of my top games due to how well it was written and how charming the graphics and characters were. Being able to customize your party and characters however you wanted while going through an intriguing adventure all helped push the game onto this list!
Fire Emblem Warriors
Hyrule Warriors was a great game for the Wii U, with placing characters from a favorite franchise into a new style of gameplay. Fire Emblem Warriors did something similar, and I had so much fun with the hack-and-slash game! While Hyrule Warriors had more diversity when it came to characters and attacks, Fire Emblem Warriors had more of a strategy and battle chaos that made me enjoy the gameplay much more.
Pokemon: Ultra Moon
It’s Pokemon. Obviously, the Pokemon game of the year is going to be on this list. I’m still playing it and, honestly, the story isn’t too different from the original Moon game yet in a way that has disappointed me a bit, but it’s a great adventure nonetheless. Seeing the Pokemon additions to the world, letting you fill up the National Pokedex easier than the previous versions, is fantastic. While your avatar still has a dopey smile on nearly the entire game, the other characters — Hau, Gladion, Lillie, for example — are wonderfully written.
The Legend of Zelda: Breath of the Wild
You guys really shouldn’t be surprised that this game is at the top of my list. I’m a Zelda fangirl through-and-through, and I have been waiting years for this game to come out. To see it in all of its open-world glory with a new twist on the same wonderful story was amazing to me! It’s a game that I’ll return to again and, honestly, probably won’t mind the DLC that gets released for it. I’ll use any excuse to return to that version of Hyrule.
Each year we go on vacation by a lake with our family. We both bring up plenty of video games to kick back and relax with.
When we were younger we would always bring our Nintendo 64 or the Nintendo Gamecube along with us. As we got older, and our father would tell us not to pack the whole house, we settled on bringing our Nintendo 3DSes and that’s it.
But now we have the Switch. It’s small, portable, and we bought a nifty little Zelda carrying case for it. It’s only big enough to carry the screen, four Joy-Con, and it came with two little packs that hold four games each, but it was enough. Rachel packed that while Kris packed the dock and the wires.
We share a cottage with our cousins and they don’t have a Switch so we wanted to be able to hook it up to the TV there.
It was a fun-filled week. Kris played Pokemon Moon and Y while Rachel worked her way through a Pokemon Mystery Dungeon game. We played a lot of board games and, of course, the Switch.
Most of our nights ended with Mario Kart 8 Deluxe. Our 15- and 13-year-old cousins would play with us and we had a blast with the battle modes, namely Renegade Roundup, Shine Thief, and Bom-omb Blast. We were loud and laughing the whole time. Our Uncle, their father, played with us a few times as well.
We’re sad the week is over, but in a strange way, we’re ready to get back to “reality.” We’re looking forward to playing some more Breath of the Wild and hopefully defeating Ganon soon!
Where have you taken your Switch? Let us know in the comments below!
Mario Kart 8 Deluxe brought battle modes with it, and for the first time since probably the original Mario Kart on the SNES, we gave the Battle Mode a thorough try. Honestly, we weren’t disappointed!
There are five different battle modes, we tried each and every one of them, and had a blast while doing so. We went in order, first playing Balloon Battle. I wasn’t very good at that one, yet I believe it’s the simplest of all the modes. Each character starts with five balloons and you try to pop as many balloons from your opponents as you can. If you lose all five of your balloons, you’ll be brought back with three more balloons, but it takes three off of your “kill” list so you have to be careful.
The Balloon Battle was the original battle mode when the battle mode was first introduced to the franchise. I’ll admit, the Balloon Battle was probably my least favorite out of the other more inventive battle modes. The next mode was Renegade Roundup, where the racers were split up into teams for a high-speed game of cops and robbers. One side had Pirahna Plants to aid them as cops, racing around to catch the “outlaws” on the other team to lock them up. Those dodging the law needed to not only avoid getting caught by a Pirahna Plant but to also keep an eye out and free any teammates that had gotten locked up. If the cops caught all the outlaws, the cops won, but if there was an outlaw still free when time runs out, then the outlaws won the battle. This mode was probably my favorite with the high-speed antics and extra tension that came with trying not to get caught!
Next was Bob-omb Blast, which was similar to the Balloon Battle. Each item block contained a bob-omb and the more item blocks you got, the more bob-ombs you got. Though the maximum was only 10, sometimes that was all you needed. Each character has balloons and you have to try to blow people up. It was fun to drop bob-ombs everywhere, though I did find it be difficult at times, especially depending on the track we were playing on. Still, it was a lot of fun.
I had tons of fun tossing the bob-ombs everywhere! The next mode Rachel did really well at, considering it was Coin Runners where the main objective is to collect as many coins as possible. Rachel loves treasure hunting games! This mode’s premise is simple, with racers doing their best to collect the coins that appear on the map while also attacking others to make said others lose their coins.
I just kept cruising along collecting coins and no one really even touched me because I was keeping to myself. The final battle mode was Shine Thief, which was another fun one. A Shine stands in the middle of the track and you have to get to it before anyone else. You or your team have to collectively hold onto it for 30 seconds in order to win. People try to throw things and crash into you in order to get their hands on the Shine. It’s a fun game of keepaway.
The battle modes were definitely a lot of fun! My favorites in order were Renegade Roundup, Bob-omb Blast, Shine Thief, Coin Runner, and then Balloon Battle. I tend to prefer the ones that have a bit of a fight to them, ones that can get chaotic with everyone dashing around.
I loved, in order, Renegade Roundup, Shine Thief, Coin Runner, Bob-omb Blast, then Balloon Battle. I love a good chase whether it’s keepaway or running from the law, but certainly when it gets chaotic. Overall, the battle modes were a lot of fun and I’m sure we’ll be playing them just as much as we play the regular kart races.
What do you think of the battle modes? Which is your favorite? Let us know in the comments below!
I can’t believe another month has come and gone… time flies and between that and our Mario Kart 8 Deluxe review yesterday, I started thinking back on some other Mario Kart games.
Mario Kart Wii was my favorite Mario Kart game. I have to say that 8 Deluxe is my new favorite, but I will always have fond memories of the Wii version.
It was the first Mario Kart game with the tilt motion controls and I absolutely loved using the steering wheel. I was much better at using the motion controls than I was using the regular joy-stick controls. I was better than Kris too, which was even more fun.
Mario Kart Wii came out in April 2008. That was the year Kris graduated from high school and she had a large group of friends. I remember she would have the group over from time to time and they would hang out in the basement, play video games, gossip, whatever. Me, being the little sister, usually tagged along with them, and they gladly let me.
Mario Kart was always a big game for them to play. I used to love watching them go head to head in tournaments with one another even though they weren’t big “gamers” it was still all good fun for everyone.
I remember laughing hysterically watching them all play because there were certain people who were good at it and certain others who were not.
Of course, everyone went to off to college, moved to other places, and some are even married now. Still, we keep in touch with a few of them and our closest ones have a Nintendo Switch of their own. I can’t wait to challenge them in Mario Kart 8 Deluxe.
That’s one thing I love most about Nintendo and video games. It brings people together and we all genuinely have a good time.
Do you have any fond memories of old Mario Kart games? Let me know in the comments below!
Title: Mario Kart 8 Deluxe Company: Nintendo
Console: Nintendo Switch
Release Date: April 2017
How we got the game: We pre-ordered it
Mario Kart 8 Deluxe is a souped-up version of the original Mario Kart 8 that had been released for the Wii U in 2014. The Deluxe version included all of the original DLC that had been available for an extra cost for the Wii U version, along with the Battle Mode.
At first, we were iffy on getting the game because while it would look nice on the Switch, we had the game for the Wii U. Then we found out it included all the DLC, which we never bought, so we decided to go for it. And we weren’t disappointed.
Like the previous Mario Kart games, the gameplay of Mario Kart 8 Deluxe includes the player controlling his/her/their character of choice while driving around recklessly on extremely dangerous tracks with items that make said dangerous tracks even more dangerous. It’s tons of fun and so satisfying to speed by or pelt your opponents in order to climb the ranks!
You can play using the Joy-Con as one controller (or the pro-controller) or you can play using one Joy-Con on its side like a steering wheel using the tilt motion controls. I prefer the motion controls while Kris prefers to move using the regular controls. In addition to that, Mario Kart 8 Deluxe also has smart steering. You can turn that on and your kart or bike will keep you on the road. This is more for younger kids playing the game, but we had ours on for a while because we had no idea what it was or how to turn it off. It’s a cool feature, but I do enjoy the challenge and getting frustrated when I fall off a track.
For the most part, we had the smart steering off since we’ve been around the tracks before. Surely we knew what we were doing, right? Of course, for the 200cc races, the smart steering helped a bit, but it’s so much fun to do without! The 200cc speed is insane!
We definitely had the most fun doing the 200cc races, I think. I enjoyed having the smart steering on because it gave me a shot, but I liked the challenge of trying to steer and brake myself. Once we finished all the races, we tried our hand at the battle modes. The battle modes were never something we typically played, but we tried them out anyway.
The battle modes were a lot of fun! Instead of competing in races, you’re going against each other in set rules, such as popping your opponents’ balloons, collecting the most coins, or seeing how many other racers you can blow up with Bob-ombs. Runaway Renagades was like Cops and Robbers, with one side being the police and the other “dodging the law,” and Shine Thief was a game of keepaway with a Shine Sprite from the Super Mario Sunshine game.
All modes were a lot of fun and we enjoyed ourselves more than we thought. We actually ended up getting a little more competetive than we thought. Then again, that’s what Mario Kart does to you…
With the game being on the Nintendo Switch, the graphics are wonderful. There hasn’t been an instance in playing Switch games where the graphics haven’t been well done, and Mario Kart 8 Deluxe has been no exception. Despite the fast pace the races move, the graphics are always smooth and it’s a delight to see the characters’ expressions so clearly.
As stated earlier, we didn’t but the Wii U DLC for this game. So, a lot of the tracks are new for us. For example, we were amazed by Hyrule Circuit because the graphics were so well done. It was cool that there were rupees instead of coins and the layout of the track is awesome. Not to mention the music brings you right back to Hyrule.
Hyrule Circuit is one of my favorite tracks! It was also awesome to play as Link — the poor guy deserves a break from adventuring to join a go-kart race! I greatly enjoyed the music for all the tracks, to be honest. The majority of them were fun and fast-paced to match the races.
For most of the tracks, I find myself humming along with the music. I blink and before I know it, the race is over. Though sometimes, I’ll admit, that I get distracted by trying to sing along with the music and dancing so I end up steering my character right off the edge of the track or get behind a tree or something.
With all the different modes, race courses, characters and karts, and online capabilities, Mario Kart 8 Deluxe has tons of replay value. Not only do Rachel and I have each other as gaming buddies, but the online mode allows us to play with friends around the world, and it’s pretty damn amazing.
This is also a great game to get a group of friends together and compete against one another in real life. Ruining friendships is fun when you’re playing a Mario game. It’s also fun to play alone too. The challenge of going against the CPUs are fun as well as trying to train before you play against your friends.
Mario Kart 8 Deluxe gets… 5 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
While I’m not the best racer out there, I’m still having fun playing Mario Kart 8 Deluxe. Rachel did a Top Tuesday of her favorite tracks a couple of weeks ago, and today I’ll be sharing mine.
Holy sugar, the sheer speed of this course is amazing! It gets insane the higher the CC level you pick, and it’s just tons of fun trying to ram into the other racers. The music itself just keeps you pumped up throughout the race.
Baby Park was originally in Double Dash, one of my favorite installments of the Mario Kart franchise. The course itself my look like a simple oval, but it showcases the pure chaos that is the Mario Kart series with everyone lapping or being lapped on the course. It’s always hysterical and crazy with all the items flying everywhere, so much so that it often gets difficult to tell what place you’re in until you cross the finish line.
This course brought a real sense of adventure, soaring among clouds and sky ships, dodging lightning bolts while trying to reach the speed boosts, and carefully maneuvering around the giant vine-like road. It always reminded me of the battleships from the original Mario games as well as the Rainbow Ride level of Super Mario 64.
Being such a huge fan of the Legend of Zelda franchise, I was so excited to hear that Link and a track of his own would be joining the Mario Kart scene. While we never bought the DLC for the original Mario Kart 8 game, he’s quickly become one of my favorite racers in the Deluxe version, as has his track. The music, the backgrounds, the use of keese and deku babas in place of bats and pirahna plants, rupees instead of coins — the course is chock-full of indulgent Zelda references.
This track is just pure adventure and adrenaline rush. Immediately you start at the top of a snowy mountain and traverse through ice, woodlands, and downward hills. It combines speed and technique, allowing every racer to bring their best strategies to the course.
What are your favorite or least favorite tracks in Mario Kart 8 Deluxe?
I haven’t done a throwback in a while and there’s a certain game that I’ve been thinking about a lot…
Sonic Adventure 2 Battle originally came out in June 2001 for the Nintendo Gamecube. 2001… that’s a long time ago.
Every once in a while, I think of this game. It’s not a great game by any means, but Kris and I absolutely loved playing it at the time it came out.
The game had two story modes, Hero and Dark. Both modes were the same story but through the different points of view of the hero characters, Sonic, Tails, and Knuckles, and the dark characters, Shadow, Eggman, and Rouge. It was fun to play as both the heroes and the villains in their own unique levels going along the same storyline.
Sonic and Shadow had speed levels while Tails and Eggman were in some sort of machine for their levels, and Knuckles and Rouge had treasure hunting levels searching for pieces of the broken Master Emerald.
Each character could find a Chao key in their levels that would allow them to go to Chao world. There you could hatch Chao, put them in Kindergarten, feed them and level them up, throw them in combat tournaments and races. Then you could have them make baby Chao together. It was a lot of fun and honestly, I think that was my favorite part of the whole game.
My other favorite part of the game was the 2-player where you competed against one another in races, battles, and treasure hunting. Kris and I would compete all the time and after we beat the game once, I think we mainly just played with our Chao (we each had about ten or so Chao on our accounts) and then competed against each other.
It was a lot of fun and I remember I recorded ourselves competing and put a few videos on Facebook.
I know the game isn’t too good. It was great when we were kids, but I would love to play this again just for the nostalgic purposes. The main reason I thought of writing about this game was mostly because of the music.
While playing Mario Kart 8 Deluxe, I always start singing “City Escape” by Ted Poley whenever we’re racing on the Toad Harbor track. Sonic Adventure 2 Battle did have great music if nothing else.
Have you played Sonic Adventure 2 Battle? How much did you enjoy it? Let me know in the comments below!