Mario Party Star Rush Game Review

Mario Party Star Rush Game Review

Title: Mario Party Star Rush
Company: Nintendo 
Console: 
Nintendo 3DS
Release Date: 
November 2016
How we got the game: 
I got it as a gift

gameplay

The Main Game

I’d like to say that this game plays like the other Mario Party games, but it doesn’t. You and your opponents all move during the same turn, but not in a car. You have free reign to move where ever you want. And when I say that, I really mean it. The boards aren’t linear at all so you can run in little circles if you so choose.

That’s the main mode of the game, called Toad Scramble. You don’t choose your own character, everyone is a different-colored Toad. Along the board, there are hidden block spots. Land on one of those and you’ll get an item. The items aren’t that great, so I always wish for a mushroom (which adds 3 to your roll), a gold mushroom (which adds 5 to your roll), or a double dice block. You can grab coins where they appear and coin balloons. When popped, a mini game happens. The overall idea is to make it to the boss space, which holds a star. You collectively battle a boss and whoever gets the most points gets the star. This happens three times, the third and final boss holding two stars.

Ally Characters

During the game, ally characters appear to help you out. These characters include Mario, Peach, Yoshi, Waluigi, most typical characters you can play in Mario Party. Each ally has its own unique dice block and a certain skill. For example, if you have Yoshi on your team and you stand next to an apple, he’ll eat it and coins will appear.

The allys appear randomly on the board and you have to race your opponents to get to them. You’re allowed to have four allys with you and trust me, it helps. They’re CPUs, but they’re on your team. So, during the boss battles, you have five characters adding to your points. Plus, they roll a dice block with you. Your dice block goes up to six and while they have unique blocks, if you’re not playing as them, they’ll roll a block that goes up to two. So, you can roll a six and if you have four partners and they each get a two, you’ll end up moving 14 spaces.

Coins

Coins are super important, like in all Mario Party games, but I find them more important in this game. At the end of each game, they tally your coins. You get a star for each ten coins you have. So, if you end the game with 56 coins, you get five extra stars.

Coins are hard to come by though. The game is pretty cheap when it comes to handing out coins. Sometimes they’re scattered along the board and you just have to get there before your opponents do. Even then, it’s only one coin. Balloons will sometimes appear. That holds a small handful of coins and brings on a mini game. If you get first in a mini game, you get 5 coins. Second place will award you 3 coins, third will get you 2 coins, and fourth place will give you only 1 coin. If you land on the boss space, you’ll be rewarded with five coins.

The Boards

There are five “worlds,” but the first one is called World 0, which is mainly for practice and learning the tools of the game. So, there’s really only four playable Worlds.

Each World has three levels of the same board. World 1 has a beach theme, World 2 has a Haunted Boo House theme, World 3 has a cake theme, and World 4 is a Bowser Castle theme. So, yeah… four worlds, four boards. The third level of each board isn’t that hard and the game still doesn’t take long to play.

So, in this department, the game kind of failed for me. I was hoping for more variety in boards and for them to be a little harder. Sure, they each had some good qualities to them, but it wasn’t anything major and it really didn’t make the game any more difficult.

Boss Battles

There are ten bosses total. They’re all pretty straight forward and simple. Bowser is one of the bosses, but he only appears when you’re playing the Bowser Castle board. So, if you’re playing any other board there are only nine bosses.

They hold the stars you need to get. The first two bosses each have one star and the final boss has two stars. Get the most points in these battles and you’ll get the star. It’s simple enough, but it’s pretty one-sided.

If you have a ton of ally characters, you’re almost guaranteed a win. If you reach the space first and your opponents are far away, they have to rapidly mash the “A” button to reach the space, so you get a head start on the battle. If you get the last hit on the boss, then you get an extra 3 points, which often makes or breaks who wins.

I like some battles more than others. For example, battling Mega Goomba and Mega Blooper are kind of random. You’re not directly battling the bosses. You’re stealing apples from Goomba and you’re playing music with Blooper. Whereas when you encounter Mega Boo you have to bring flashlights to him in order to hit him and for Mega Monty Mole, it’s a big whack-a-mole game. Those are fun.

Still, the bosses can get repetitive depending on how much you play and, like I said before, they can be one-sided and you know who will win the battle before it even starts.

Mini Games

This game only has 53 mini games total. The includes the boss battles, the Bowser games, and the coin games from the Coinathlon mode. I think the amount of mini games you can play for the main mode, Toad Scramble, is 26. It’s not much at all.

The games that are available aren’t that great, either. No mini games compare to Mario Party 2 or any of the older Mario Party games, but I felt as though they could have at least added more.

The Other Modes

I have to say that I had more fun with the other modes than the regular party mode. I didn’t enjoy Toad Scramble as much as I should have. There are six other modes: Coinathlon, Mario Shuffle, Balloon Bash, Rhythm Recital, Challenge Tower, and Boo’s Block Party. Some are pretty out of place for the Mario Party game (like Rhythm Recital, Challenge Tower, and Boo’s Block Party). However, I had more fun with those modes than the others.

My Overall Thoughts

Toad Scramble was one-sided and little boring at times. It was an interesting concept, but I think they could have done better with it. I unlocked the master difficulty setting for the CPUs, which is the hardest setting for them, and I still dominated them. It was too easy, especially with the ally characters and the final hit on the boss battles.

Sometimes you don’t get all the stars, but you get most of the bonus stars as well as have a lot of coins at the end. You still end up winning. I think I only lost one or two times and I played a lot of this game to get my points up. (The more points you have, you level up and unlock things such as new characters. There wasn’t even much to that though… I’m on level 11 about to get to level 12 and the unlockable is the staff credits.)

This game is worth playing, if only for the other modes.

graphics-music

The graphics in this game are great. They’re 3D, going along with the 3DS and modern times. The characters run smoothly and they each have their own facial expressions, though it’s not very varied. Still, it’s a Mario Party game, so they really only need to happy to win, sad to lose, or neutral.

I played multiplayer with Kris to try it out and that ran smoothly as well. I wanted to show her a lot since she doesn’t have the game, but through the download play on the 3DS we were limited to three modes: Toad Scramble, Balloon Bash, and Coinathlon. I only enjoy Coinathlon, but we had fun either way (I think she had fun). Still, it ran nicely through the Wi-Fi so I can’t complain about that.

The music was good, as always. I always enjoy Mario Party music. Especially through the Rhythm Recital mode and even Bloopers boss battle. I was always bopping my head to that music.

replay-value

Now that I’ve made it as far as I can go in this game, I’m not sure how much I’ll go back to play. I can’t see myself getting “in the mood” to play this game. If I want to play Mario Party, I’m going to play one of the older games. If I do ever go back to this game, it won’t be to play the main mode. I’ll be playing Boo’s Block Party or trying to beat the Challenge Tower.

Mario Party Star Rush gets…
Video game review: 3 Lives3 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

Connect with us:
Twitter | Instagram | Tumblr

Advertisements

Gaming Is For Everyone

Rachel Mii Double JumpHappy Thursday!

Some people think of video games and also think of “lazy” in the same sentence. We know that’s not the case. Video games are actually a lot more important that most people seem to think.

 

I read recently on My Nintendo News that a 5th grader from Japan sent fan mail to Nintendo. Nintendo responded with a personal letter instead of just an automated letter or not responding at all.

This young boy is blind. In the letter, he stated that he would love to play video games just like everyone else, but can’t. So, he plays the Rhythm Heaven games because all he has to do is listen to them. He wrote to Nintendo willing them to make another Rhythm Heaven game so he could continue to play video games with his friends.

Nintendo responded, with a letter written in Braille, that they forwarded his letter to the developers because they want everyone to play and enjoy games.

I thought this was great. Being a special education teacher I know how important video games can be to children with disabilities.

There’s something about video games that helps kids (and adults) get through their day.

Kids with Autism are especially drawn to video games. There are a number of reasons why:

  • Some games have a predictable playthrough and are repetitive
  • There’s no face to face social interaction
  • They can control their environment
  • It’s an escape and stress reliever from the real world
  • They’re fun

My cousin has Asperger’s Syndrome, a form of Autism, and he used to memorize games like the back of his hand. He would remember how to unlock everything from every game he played. Of course, his father played a lot of video games so his love for gaming stemmed from that, regardless of his disability.

I used to babysit for a boy, also with Asperger’s, and whenever he was home, he was playing video games. It was actually kind of a problem, but that was his outlet.

A lot of my students, though they’re preschoolers, play games such as Mario. They mimic the coin and jumping sounds, they try to run fast like Mario, and one of my students held up a book and starting spinning it like a wheel saying, “Drive the controller!” She used to be non-verbal and her current speech is scattered, so I was surprised when she did that because, of course, my first thought was Mario Kart. And she started doing that shortly after Mario Kart 8 Deluxe came out.

With all that said, I think it was wonderful that Nintendo took the time to respond to that young boy. They probably have no idea what an impact their work has on such children.

And I think it’s awesome that everyone, no matter what, can get involved in gaming.

How does this make you feel? Do you know anyone with impairments who are drawn to video games? Let me know in the comments below!

Connect with us:
Twitter | Instagram | Tumblr

Friday Favorites: Mario Kart 8 Deluxe Tracks

Double Jump Kris MiiHappy Friday!

While I’m not the best racer out there, I’m still having fun playing Mario Kart 8 Deluxe. Rachel did a Top Tuesday of her favorite tracks a couple of weeks ago, and today I’ll be sharing mine.

Mute Citymaxresdefault

Holy sugar, the sheer speed of this course is amazing! It gets insane the higher the CC level you pick, and it’s just tons of fun trying to ram into the other racers. The music itself just keeps you pumped up throughout the race.

mario_kart_baby_parkBaby Park

Baby Park was originally in Double Dash, one of my favorite installments of the Mario Kart franchise. The course itself my look like a simple oval, but it showcases the pure chaos that is the Mario Kart series with everyone lapping or being lapped on the course. It’s always hysterical and crazy with all the items flying everywhere, so much so that it often gets difficult to tell what place you’re in until you cross the finish line.

mqdefaultCloudtop Cruise

This course brought a real sense of adventure, soaring among clouds and sky ships, dodging lightning bolts while trying to reach the speed boosts, and carefully maneuvering around the giant vine-like road. It always reminded me of the battleships from the original Mario games as well as the Rainbow Ride level of Super Mario 64.

Hyrule Circuitmario-kart-8-dlc-pack-1-trailer-01-1280x720

Being such a huge fan of the Legend of Zelda franchise, I was so excited to hear that Link and a track of his own would be joining the Mario Kart scene. While we never bought the DLC for the original Mario Kart 8 game, he’s quickly become one of my favorite racers in the Deluxe version, as has his track. The music, the backgrounds, the use of keese and deku babas in place of bats and pirahna plants, rupees instead of coins — the course is chock-full of indulgent Zelda references.

 

mount20wario-noscaleMount Wario

This track is just pure adventure and adrenaline rush. Immediately you start at the top of a snowy mountain and traverse through ice, woodlands, and downward hills. It combines speed and technique, allowing every racer to bring their best strategies to the course.

What are your favorite or least favorite tracks in Mario Kart 8 Deluxe?

Connect with us:
Twitter | Instagram | Tumblr

Mario Kart Switch

Rachel Mii Double JumpHappy Thursday!

When Kris and I talked about Nintendo Direct from last week, we touched upon Mario Kart 8 Deluxe briefly. And it got me thinking.

 

Mario Kart Switch

Mario Kart 8 Deluxe has some cool new features that 8 on the Wii U didn’t have. I believe there may be a few new characters as well as some new items. There’s also an improved Battle Mode.

Not to mention, the Deluxe version will include all the DLC that came out on Mario Kart 8. This doesn’t sound enticing to the people who have already bought all the DLC, but Kris and I, even though we said we would, never bought any of the DLC. So we’re getting something out of it.

We pre-ordered the game and I’m excited to get my hands on it, even though we’ve basically already played it.

While I’m happy with a deluxe version of the latest Mario Kart game, I think I still would have liked a new version of Mario Kart.

Mario Kart 9 or, perhaps, Mario Kart Switch?

Everyone remember Mario Kart: Double Dash for the Nintendo Gamecube from way back in late 2003? That was a great game!

Kris and I would most always be on a team, her being Daisy and me being Yoshi. She would drive while I tossed the items and hit people with my tongue. We had a lot of fun and had some great memories from that game.

The point of the Nintendo Switch is to “switch” things up, take it with you, and play with friends. I think a remake of a Mario Kart game where the main premise was to be on a team and “switch” drivers and item-throwers in the middle of a race would be a great idea for the new console.

With the technology in the Joy-Cons, I’m sure there are plenty of ways they could have improved the game with new tracks, karts, and characters.

Why remake a game that’s three-years-old when you can remake a game that’s based on teamwork that’s 14-years-old?

Like I said, I’m happy to be getting a new version of Mario Kart 8… but I still would love to see an updated version of an old classic Mario Kart game, Mario Kart: Double Dash.

Sign me on, Nintendo! I have too many great ideas to pass up.

What do you think of this idea? What are your thoughts on Mario Kart 8 Deluxe? Are you getting the game? Let me know in the comments below!

Connect with us:
Twitter | Instagram | Tumblr

Save and Continue?

Rachel Mii Double JumpHappy Thursday!

I’ve seen many a play-through on YouTube of games. And most often than not, they never save their game for fear of the footage getting corrupted. They want to be able to go back and try it again.

I’m here to say that I don’t know how people can do that.

When I play a game, I can’t begin to count how many times I save, if I can. It always bothers me when a game only allows you save at certain points in the game. Then again, if I can save whenever I want, I abuse that power.

Take Paper Mario, for example. You only come across save blocks in certain parts of the game. Because you can’t save that often, every time I see one, I immediately stop what I’m doing and go hit that block.

I’ll save, then go into the Toad House to heal, maybe buy a few items, and then save again. Because I’m that paranoid.

Then you’ve got Pokemon. I can save whenever I want, but I’m not really in any “dire” situations through most of the game. However, I’d be lying if I didn’t save right before a gym battle. Or, sometimes, right before a wild Pokemon encounter.

Then you’ve got a game like Ace Attorney. Kris and I are working our way through Spirit of Justice, and the other night I can’t begin to explain how many times we saved.

We were both tired, and I’ll admit that neither one of us was doing well at solving anything the game threw at us. Because of that, we were unsure of every move we made. So we saved the game probably every 2-3 minutes. Even on a good day, when we’re sure of ourselves, we still save right before answering because we’re afraid we’re going to get a penalty. We have five chances, but we like to be perfect… Edgeworth taught us that way back when.

And don’t even get me started on saving and then wondering, “Did it go through? I better save again just to be sure…”

Do you constantly save as I do? Or do you like to live dangerously and chance it? Let me know in the comments below!

Connect with us:
Twitter | Instagram | Tumblr

11 Things to do When You Don’t have the Nintendo Switch

Considering we don’t have the Nintendo Switch just yet, we’re trying to figure out ways to keep ourselves occupied until we are able to get one. Here’s a silly little list we complied as a way to cope. If you’re in the same boat as us, let us know what you’re doing to pass the time until you can get a Switch console in the comments below!

1. Wallow in self-pity.

2. Do a puzzle, preferably one of your favorite video game franchise.

wp-1488749691018.jpg

3. Create an Amazon wishlist of all the Switch games you’re going to get once you have the console.

4. Count your money and don’t let go.

5. Cry.

super-mario-bros-movie-poster6. Watch old video game TV shows (Mario Bros or Legend of Zelda) or movies (Super Mario Bros or Professor Layton).

7. Constantly refresh the Amazon and Gamestop homepages.

8. Buy some Switch accessories that you’ll need for when you get the console.

9. Play games you already have and forgot about already.

10. Go for a walk (the sun can’t hurt that badly, right?).

11. Buck up and realize it’s just a video game console — you’ll get one eventually!

Connect with us:
Twitter | Instagram | Tumblr

 

Top Tuesday: Favorite Mario Characters

Rachel Mii Double JumpHappy Tuesday!

Have you gotten your Nintendo Switch? We haven’t…

With that said, I decided to talk about my favorite Mario characters because… Well, why not?

Kris and I watched the Super Mario Bros movie with Bob Hoskins the other night (it’s such a bad movie, but we love it anyway!) and I think that’s what got Mario stuck in my head.

It’s hard to narrow down just five characters from the Super Mario world, but these were the first five that I thought of. I figured they must be my favorite if I thought of them first.

5. Chain Chomp

Chain Chomp always had a soft spot in my heart. He’s the “dog” in the Mario world and who doesn’t love to have a dog? Sure, Chain Chomp can eat you, but I’m sure he would make a lovely pet.

4. Bowser

In games such as Super Smash Brothers, Mario Kart, or Mario Party, I never play as Bowser. I don’t know why I just don’t. But Bowser is such a great character. I love his personality, especially in the Paper Mario games. He’s witty and funny and I enjoy that he actually joins Mario in some games. He’s not bad, he just makes the wrong choices.

3. Boo

I’m afraid of ghosts, but I love Boo. I don’t know what it is about Boo, but he’s adorable and his voice is funny. I’ve always enjoyed the Boo houses in any Mario game and especially love Luigi’s Mansion. I’m drawn to those kinds of games for whatever reason.

2. Luigi

Who doesn’t love Luigi more than Mario? No offense, Mario. Luigi is my spirit animal. He’s afraid of the world, but is strangely drawn to ghosts for whatever reason.

1. Yoshi

Do I really have to explain this one?

Who are your favorite Mario characters? Let me know in the comments below!

Connect with us:
Twitter | Instagram | Tumblr