Pokemon Rumble Rush [Mobile Game Review]

Rachel Mii | DoubleJump.comHappy Thursday!

Pokemon Rumble Rush is part of the Pokemon Rumble series. It came out for mobile in May 2019 and I was super excited for it – before promptly forgetting it existed… better late than never, right?

Mobile Game Review: Pokemon Rumble Rush | Mobile Games | Video Games | Pokemon | Pokemon Rumble Series | DoublexJump.com

I have played and enjoyed all the Pokemon Rumble games in the series. I’ve always wanted a new one to come out and Pokemon Rumble Rush didn’t disappoint. However, with it being a mobile game, the gameplay is limited. Sure, they’re toy Pokemon traveling the world so the gameplay was limited anyway, but this time around, all you have to do is tap the screen. Actually, after a certain point early on in the game, the Pokemon will go on auto so you don’t even have to do anything in the levels if you get distracted with something else.

The main point of the game is to collect research on Pokemon. In order to do that, you need to catch as many Pokemon as you can and explore new areas. Each area is short as your Pokemon massacres a bunch of other Pokemon – catching them if they drop randomly – and defeating the super boss at the end. The super boss is, of course, the boss of the level. He’s huge and his CP can be high making it difficult to defeat. This is why you need a Pokemon with a high CP and it helps to have the type advantage.

Super bosses will sometimes drop ores. There are three kinds of ores – ore, unusual, and rare. Each one takes time to refine, as it is a mobile game. You have to wait 30 minutes, 3 hours, or a whopping 10 hours. However, when it’s all done, you can get a tone of gear which upgrades your Pokemon’s CP level and more. You can’t really go through the game without utilizing these ores. The downside is that you can only hold six at a time. This can get annoying if you’re getting a lot of ore but you’re still waiting for the rare ore to refine in 10 hours.

There’s a decent amount to do in the game. Aside from exploring new areas with your guided feathers and catching Pokemon, defeating super bosses, you can click on hot air balloons which are other players. They’re partner Pokemon will join you for the level while you fight the super boss. In addition, there’s a coin rush challenge that you can try once a day. You have to defeat three super bosses in one minute and… it’s not as easy as it seems.

The game “resets,” if you will, every two weeks where you’re in a certain area with a long line of super bosses leading up the main Pokemon of the event. At the time of writing this review, it’s Jirachi. In other words, you have two weeks to catch Jirachi. If you don’t, it’s onto the next area when the two weeks are up.

Whenever you move onto a new place, you keep all the Pokemon you’ve caught, but you can’t use them. You’re given one Pokemon for the new area and you have to start from scratch to build your team again. However, you keep all the gears you’ve collected.

Needless to say, the game can get pretty repetitive, but I love collecting them all so I’ve been playing a lot. There is a shop where you can buy more refine space or diamonds (to speed the refine process up) but, of course, microtransactions are dumb. So, yeah. Not doing that.

Pokemon Rumble Rush gets a rating of…

PLAY IT | Download It | Delete It

Overall, Pokemon Rumble Rush is a fun game. It changes every two weeks, though the gameplay itself is the same and gets repetitive after a while. But it’s still Pokemon and I enjoy it. The music is the same as the original Pokemon Rumble game and the graphics are cute and charming. This is definitely one to try if you’re a Pokemon fan or if you’ve enjoyed other Pokemon Rumble games in the past.

Have you played Pokemon Rumble Rush yet? What did you think of it? Let me know in the comments below! If you like this post, please share it around.

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Rollercoaster Tycoon Touch [Mobile Game Reviews]

Rachel Mii | DoubleJump.comHappy Thursday!

We all know and love Rollercoaster Tycoon. We used to play it on PC all the time when we were kids and even now it’s fun, especially for the nostalgia factor. Did you know it’s a mobile game too?

Mobile Game Review: Rollercoaster Tycoon Touch | Mobile Games | Video Games | Gaming | Game Review | DoublexJump.com

Rollercoaster Tycoon is a pretty famous game. Everyone has played it on the computer at one time or another – at home, at a friend’s house, or even in a computer class at school. This game is a classic and well known for creating obnoxious rollercoasters that kill people. Seriously, if you haven’t made a rollercoaster and then watched your customers fly off to their death, you’re missing out.

I don’t have the game anymore. I haven’t played it in so long. It came out for the Nintendo Switch fairly recently, though I have yet to get it. I found the next best thing though (please note the sarcasm) – Rollercoaster Tycoon Touch on my iPad.

This game is similar to the other Rollercoaster Tycoon games. You build a theme park and the goal is to make it the best it can be all the while keeping your many customers happy. To build the park you need rides, of course, and various stations like restrooms, restaurants, gift shops, maintenance for rides, janitors, and more. Each of these and the rides need to be placed strategically in your park. Each has its own radius. For example, a janitor stall will only clean the area within the radius. You can get more and pay to upgrade everything so the radius will grow, you can earn more cash from it, and the customers will be happier.

This all sounds fine and fun, right? You build your park, make customers happy, collect the cash, build more stuff. However… there’s no “shop.” You can’t go to one place and buy a certain ride or an ice cream kiosk. Everything comes in the form of cards. Like, trading cards.

You can open “packs” of cards each day and you’ll get random cards. These are rides, buildings, decor for the park, anything and everything you need to create the best park ever. Once you have the card you want to build, you need to spend the amount of money on it in order to actually build it. So, you have the merry-go-ride card, but if you don’t have 10,000-dollars (or however much it is) then you can’t use the card until you make more money.

This goes for upgrading places as well. If you want to upgrade your merry-go-ride to widen the radius and build it stronger so it doesn’t break down after two days, you need to get that card three times, for example. Then, you have to pay even more money to upgrade it even though you have all the cards.

Now, all of this sounds fine in theory. However, because the cards are random, your park can get pretty messed up. I have one rollercoaster in my park because I haven’t gotten any coaster cards. My customers are super pissed at me because I only have two janitor stalls that cover not even a quarter of the park. The place is littered with trash but I can’t upgrade their radius or buy a new stall or 12 because I haven’t gotten any janitor cards. I looked it up, too. Apparently, the janitor stalls are rare. Why? Why would those, of all things, be rare? But bathrooms? I’ve got you covered for the entire park as well as the parking lot!

Needless to say, once I turn on the game and collect my money from the rides, there’s not much for me to do. I can only reorganize my park so many times just to keep myself playing while I wait for more cash to come in so I can buy more rides and such. Even then, everything is so expensive so if I have the money to buy another ride or two, well I want to upgrade something I already have and that costs twice as much as those two new rides. So, I’m going to save my money and wait.

The tutorial is brutal. It’s so long. It’s a mobile game – I think I can figure out how to play myself. Once you get through that though, there’s nothing to do. It’s a waiting game until you get cash and a crapshoot until you get what cards you need.

I had a hard time wanting to go back to this game and keep playing it for the sake of this review, though I don’t regret giving it some of my time.

Rollercoaster Tycoon Touch gets a rating of…

Play It | DOWNLOAD IT | Delete It

Overall, Rollercoaster Tycoon Touch isn’t a bad game. It’s mindless enough that if you’re chilling on your iPad watching TV, you can just collect your money and go. Or, if you’re OCD like me, reorganize your entire park. Still, the gameplay is shortlived. I can’t imagine it’ll stay on my iPad for much longer now that this review is done.

Have you played Roller Coaster Tycoon Touch before? What did you think of it? Let me know in the comments below! If you like this post, please share it around.

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Bubble Struggle: Adventures [Mobile Game Review]

Rachel Mii | DoubleJump.comHappy Thursday!

I’ve got another mobile review this month, which happens to be a game I used to play on PC all the time when I was in elementary school.

Mobile Game Review: Bubble Struggle Adventures | Mobile Games | Game Review | Video Games | Gaming | DoublexJump.com

Bubble Struggle was a game I used to play all the time when I was younger. It was formally known as Bubble Trouble on the PC. Kris and I were thinking about it the other day and I decided, for the heck of it, to see if it would be on the app store. Sure enough, Bubble Struggle: Adventures was the first thing to pop up.

It was free, so I downloaded it and started playing it right away. The set up is different than from what I remember, but the gameplay is the same.

You play as the red alien guy moving left and right using a touch-screen joystick on the bottom of the screen. He can shoot his gun up into the air straight above him, but nowhere else, and that’s by tapping a button on the touchscreen on the bottom left side of the screen.

That’s all there is to it as you try to pop all the bubbles. The bubbles come in various sizes, the bigger they are, the more bubbles they’ll turn into. For example, a smaller sized bubble will turn into two bubbles that are even smaller. Hit those two and they’ll pop. There are giant bubbles that take up a good amount of the screen that will end up turning into many bubbles. The screen can certainly get crazy and overwhelming at times. However, it’s not a hard game.

There is a “hub world” of some sorts. It’s a bunch of doors, each leading to a hallway. Once you get to the end of one hallway, there’s a “boss” which is just a harder level of what you’ve already done. Beat that, and you can go up the stairs and do it all over again on the next floor.

There were a couple of levels I got stuck on. Way back when, each level was an open area. Bubble Struggle: Adventures has obstacles in each level. There are stairs where you can go up and down if there are bubbles up top, there are half-sized walls that can block your shot or making the area smaller for you to get to a certain bubble. So, I did have to try a few times are certain levels to get myself in the right spot to get all the bubbles.

Power-ups do fall from certain bubbles. For example, your character can have a double-shot, a vine where it’ll stick to the ceiling and only go away until a bubble bounces into it, or even a shield that will allow you to get hit once and not die right away. That’s another thing – there’s no health. If you get hit by a bubble you die immediately and have to restart.

I haven’t gotten through all the levels yet and I’m not sure if I ever will. Still, I have the game on my iPad in case I ever want to go back to it. It’s a fun, mindless game to sit and play a few levels for a couple of minutes.

Bubble Struggle: Adventures gets a rating of…

PLAY IT | Download It | Delete It

Overall, Bubble Struggle: Adventures was a nice blast from the past. If you used to play the game on PC, definitely look into giving this one a try, especially since it’s free in the app store. If you’ve never tried the game even but are into casual shooters like this, again, give it a try. It’s fun.

Have you played Bubble Struggle: Adventures before? What did you think of it? Let me know in the comments below! If you like this post, please share it around.

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