Dr. Mario [Video Game Review]

Game Review: Dr Mario | Video games | gaming | blogging | DoublexJump.com

Title: Dr. Mario
Developer: Nintendo, Nintendo Research & Development 1
Publisher: Nintendo
Platform:
NES
Category:
Puzzle
Release Date:
July 27, 1990
How we got the game:
We got it on the NES Classic

 

 

 

Dr. Mario is one of those games that I have missed over the years. We had never owned it and I wasn’t born when it first released, so naturally, I never got a chance to play it.

storyDr. Mario is here to cure some viruses by throwing pills at them. Yep, that’s the gist of it. There’s no story explained really, but Dr. Mario is there to cure viruses and he somehow has an infinite supply of pills.

gameplay

Before the game starts, you’re able to choose which level you want to start at. There are 20 levels and you can take it easy and start at level one, which is pretty easy. Or you can start right at level 20 if you want the challenge right off the bat.

There are different colored viruses for each level – red, blue, and yellow. Mario’s pills come in those colors and they’re capsules which are broken into two parts. Some pills are two colors while others are one. Still, you need to maneuver the pills and match three of the same color together to a virus of that color. So, if you’re up against a red virus, you need at least three blocks of red pills touching it. Four of the same color in a row – touching a virus or not – will make them disappear.

You can turn the pills left and right to make sure you can get the colors to where you want them to go. However, you can choose what speed you want the pills to fall and something – slow or fast – it’s quite easy to trap yourself. Then you have to dig yourself out of a hole. The good news is, the levels aren’t timed.

graphics-music

The graphics aren’t too bad. There’s not a whole lot of visual representation for the game. The majority of it are the three primary colors in pill form or small virus-like creatures. Dr. Mario stands on the sidelines throwing the pills for you to deal with. He seems awfully happy to do it, too.

The music is pretty good. There’s just a small bit of music you can choose from on the main menu before the game starts. Some of it is catchy but I was too busy yelling at Mario and the viruses to really listen to it.

replay-value

This is a fun game and it reminds me of a mixture of Tetris and Bejeweled. There’s not much to it, but it’s a fun puzzle game and it’s semi-mindless enough to just pick up and play. I can see myself going back to it from time to time.

Dr. Mario gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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The Legend Of Zelda [Game Review]

Game Review: The Legend of Zelda | Nintendo | NES | NES Classic | Zelda Month | Video game review | DoublexJump.com

Title: The Legend of Zelda
Developer: Nintendo Research & Development 4
Publisher: Nintendo
Platform:
NES
Category:
Action, Adventure
Release Date:
February 21, 1986
How we got the game:
We have it on the NES Classic

krismii
The original Legend of Zelda video game came out a few years before I existed. Having a chance to play both the Legend of Zelda and The Adventure of Link were a couple of reasons why we were interested in getting the NES Classic.

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This is a game we’ve heard a lot about and have seen others played, but we haven’t had the pleasure of playing it ourselves until now.

gameplay

krismii
Being a game for the NES, there are only a few simple buttons for a player to keep track of when controlling Link. The A button swings your sword, the B button uses whichever special item you have equipped from the menu that’s brought up with the start button, and you can move in a whole four different directions with the D-pad.

rachmii
The controls can be a little wonky at times, but it’s a NES game, so that was kind of expected. A lot of times Link would swing his sword with some delay after we pushed the button which put us in some trouble on many occasions throughout the gameplay. Most of the items you have to buy through random shops you find on the main map while others you get by going through and completing the dungeons.

 krismii
Your adventure involves exploring the over world map, finding secret locations and dungeons that hold monsters and pieces of the Triforce of Wisdom. Instead of the game having a linear direction, Link is plopped down in the middle of the world and released to go forth wherever he pleases.

Rachel Mii Double Jump
The over world map itself doesn’t show where Link is or where anything is, even if you’ve already been there. You just need to explore, find stuff on your own, and remember where it all is. You can do the dungeons somewhat out of order though you might get stuck needing certain items to get through. Plus, the enemies are tougher later in the game. The dungeons are made up of various rooms with a ton of enemies and puzzles to get through. While it’s pretty simple, the enemies are tough and they can be tricky to get through.

krismii
It was an interesting dynamic where the controls and environment are simple enough, but there were definitely times where we found ourselves dying over and over again to the same bosses or other enemies. While I love a good story-based game, I definitely enjoyed the openness of this Legend of Zelda. It reminds me a bit of how Breath of the Wild is an open world, allowing you go explore the story however you want.

Rachel Mii Double Jump
It’s certainly a fun game and well done for its time. It seems like such a small, short game, but there’s a lot to do, collect, and explore.

graphics-music

krismii
The graphics are nothing to be blown away by these days, but it was definitely charming to see the first appearance of Link and the world of Hyrule as their original pixel-selves. The color palette was enough to be able to distinguish the characters from the environment and it was simple enough to tell what was going on, even if there were a couple of glitches here and there. Nothing to make the game break, of course.

Rachel Mii Double Jump
Yes, we did have a couple of glitches throughout the game, but some of them were in our favor, which was kind of nice. The pixels are great and looking at some of the enemies are hilarious because they look nothing like what they would today. Also, watching Link shimmy on the raft is wonderful.

krismii
The music is fantastic, being the classic tunes that we know and love from all the other Legend of Zelda games we’ve enjoyed playing. It was a treat to hear where the tunes came from, especially the overworld music.

Rachel Mii Double Jump
The music and the sound effects are satisfying. I have the soundtrack in my car so hearing the music and actually playing the game at the same time was great. It was a nice throwback to a game I’ve heard so much about but have never played.
story

krismii
There’s no true introduction to a story in this game. You take control of Link, you find an old man in a cave who tells you to take a sword because the world is dangerous, and off you go. Objectively, you are collecting pieces of the Triforce of Wisdom from the dungeons scattered about the world, presumably in order to rescue Princess Zelda.

Rachel Mii Double Jump
Again, since it’s not really explained at all, Link is exploring the world, ultimately preparing himself to battle Ganondorf and save the world. The story is there it’s just not as flushed out as we know and love it today. Which, is kind of cool in a way. I wonder how we would have felt about it if we had no knowledge of the series when the game first came out?

replay-value

krismii
The Legend of Zelda is an oldie but a goodie. While there’s only so many secrets to uncover, it’s a game with a simple enough premise that allows you to play through it many times without getting bored. It’s a classic.

Rachel Mii Double Jump
I’m happy we finally got a chance to play this game. It wasn’t easy (even though it’s older and I was expecting it to be) but it’s one I’ll definitely play again.

The Legend of Zelda gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Punch-Out! [Game Review]

Game Review: Punch Out | NES | NES Classic | Video games | gaming | video game review | blogging | DoublexJump.com

Title: Punch-Out!
Developer: Nintendo R&D3
Publisher: Nintendo
Platform: 
NES
Category: 
Sports, Fighting
Release Date:
February 1984
How we got the game: 
We got it on the NES Classic

krismii
This is one of those random games that we’ve heard about but were just a tad too young to actually get the chance to play on its original console. With Little Mac appearing in the Smash Bros. franchise, we reheard of Punch-Out and finally tried playing it ourselves on our NES Classic. And we didn’t find it too bad!

rachmii
Punch-Out is a game that’s loved by all but Kris and I overlooked it even when we were older to actually play it. Since we have it on the NES Classic we finally gave it shot.

gameplay

krismii
Punch-Out’s gameplay is fairly simple, using the A and B buttons to punch with the right and left arms respectively. Left and right on the D-pad allows Little Mac to dodge punches (supposedly — I personally wasn’t very good at that), and down on the D-pad lets your character duck. Holding up while punching let you do an uppercut on your opponent.

rachmii
That’s basically it for the controls. Your opponent can sort of charge before they punch but I wasn’t sure if we were able to do that as well (if so, we never figured out how to do it) or if it was just a warning to give you time to dodge the oncoming attack. There are two white bars at the top which is your HP and your opponent’s HP respectively. Once you lose HP you can rapidly press the A button to get back up. If you get knocked out too many times though in three rounds, you lose.

 krismii
It seems that you had to knock your opponent’s HP down four times for a total knock-out to win the fight and move on to the next opponent. If your opponent dodged or blocked your punches too many times, you could lose the stamina to move. It left you open to your opponent’s punches, but after dodging your opponent once or twice, you seemed to gain some of your stamina in return.

Rachel Mii Double Jump
The stamina was definitely the hardest part. Once I lost it I got flustered and took a lot of hits. It kept a good balance though between the defense and the offense. There’s no tutorial at the beginning so the controls were a learning curve, but there’s not much to it so it worked.

graphics-music

krismii
Being a game from the mid 80s that was recreated for the NES Classic, the graphics are definitely faithful. It’s one reason why we enjoy having the NES Classic. Little Mac and his opponents were distinguishable from each other, and it was a treat having “Mario” be the referee of the boxing matches!

Rachel Mii Double Jump
The graphics were certainly interesting to see. They were good, especially for their time, but if a game came out like that now I don’t know how I’d feel about it. I did think it was a nice touch that the opponents were much bigger than Little Mac. I found it to be symbolism despite Little Mac’s name.

krismii
The sound effects were fun to listen to, and the music helped ramp up the excitement of the fighting matches. Playing off the point of the opponents being bigger than Little Mac also gave the players a sense of suspense and a challenge. It worked well with the music.

Rachel Mii Double Jump
The music was certainly fun, I agree. The sound effects were spot on – as spot on as you can be with punching. Still, it amped up the gameplay.

replay-value

krismii
Punch-Out is a fun little game that’s easy to pick up, even if it takes a little practice to get used to the controls. Fights are quick enough for someone to play for just a few minutes and each opponent is a fun and unique challenge.

Rachel Mii Double Jump
This is one I’ll probably go back to from time to time if I need to do a little button-mashing or want to see how far I can go in one sitting.

Punch-Out gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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NES Classic Console Review

NES Classic Console Review | Nintendo | Gaming | Video Games | DoublexJump.com

krismii
Hey, we finally got an NES Classic! I’ll admit, it wasn’t really on my radar after there wasn’t enough stock to go around the first time they were released, mostly because they were games I didn’t remember too well. Yet, when we got the chance, we were lucky enough to get one during the second release this past June.

rachmii
I’ll be honest – I pretty much wanted one because I want to collect all the consoles and it compliments our tiny SNES so well. I’m excited to get to play older games that I never played as a kid because… well, I wasn’t born when some of them came out.

krismii
It is a nice little console and my first reaction to seeing it was chuckling like an idiot because “it’s so tiny!” That turned to a perplexed, “Wait… There’s only one controller?” and “Why would it NOT include an AC adapter?” Thankfully, because we have the SNES Classic, we’re able to share that AC adapter with the NES Classic as well as the SNES controllers in case we want to play a two-player game. Were there other models of this system that include two controllers and/or an AC adapter? I’m not sure if we’re just dorks and didn’t notice the box excluding those when we ordered or if they’re all like that.

rachmii
Well, I’m glad the SNES controllers work with it. Otherwise, we wouldn’t be able to play together. Again, maybe we were just clueless and not paying attention, but I just assumed there would be two controllers since there are two-player games. At least we had no trouble fitting the controllers in like we did with the SNES though!

krismii
That’s true… but we will have a little trouble with sitting back from the television with the NES controller. We heard the cords were short, but we weren’t quite prepared for them being half of the length of the SNES controllers. Maybe that’s part of the nostalgia. The short cords make it so we have to sit as close to the television as we did when we were kids so our parents will come in and tell us, “Don’t sit so close to the screen, you’ll ruin your eyes!”

Rachel Mii Double Jump
We have a fairly big TV too so I don’t think we’ll be able to sit too close to it for very long. I enjoyed holding that controller in my hand though. Even though it’s an old one, I never really played with it when I was a kid. So it was like we just got a brand new console. Which, in a way, we did… but I guess I’m trying to say I don’t feel nostalgia over the console itself. So it was cool to use that controller.

krismii
It was fun to hold that controller again. Like Rachel, even I wasn’t around when the original NES came to town — I was only one when the original SNES came out — but I remember a few of the NES games from our older sister and our uncles. I’ve played some of the Mario games, usually on the SNES All-Stars cartridge, but that’s pretty much it for the NES Classic library. Despite the shortcomings of the NES Classic and its controller (pun intended), I am looking forward to trying out some of the games, especially the original Legend of Zelda titles.

Rachel Mii Double Jump
It’s definitely a great little console and I’m looking forward to delving into some games from before my time. Plus, revisiting the old Mario games as well as playing the first two Zelda games for the first time.

Have you gotten the NES Classic? What do you think of it? Let us know in the comments below!

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The Return of the NES Classic

Double Jump Kris MiiHappy Memorial Day! I hope everyone has had a wonderful weekend!

We had a pretty chill weekend, with Rachel and me going out of town with a friend. Filled with movies, books, and video games, we had a good time. We went to a place that Rachel and I have been going with the family for ages, a nice house in the mountains filled with nostalgia. Nostalgia is what I thought I would feel when thinking of the NES Classic, but now that we have a second chance to get one, I’m not so sure about it…

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The NES Classic (along with the SNES Classic) is supposed to return to stores in about a month, on June 29th. When I first heard about the news that the NES Classic was going to be a thing, I thought it was a great idea. Plenty of gamers love their old favorites and the nostalgia that was sure to come with the mini version of the console made it popular.

Too popular, if there was such a thing. Scalpers overtook the stock NES Classic and the consoles were out of stock within minutes of hitting Amazon or store shelves, only to be resold on eBay for thrice the original price. Rachel and I were disappointed, of course. I remember having the NES as a kid (and, honestly, we still have our original one packed away), but I myself never played too many of the games. I played mainly on the SNES when we had gotten that. Rachel herself wasn’t born when the NES came out, so it would have been great to see her get to experience some of the NES games.

With that said, though… I don’t really remember the games of the NES. Our disappointment didn’t last too long considering we never had too much of a tie with the original NES as kids. I imagine the nostalgia would be much stronger with gamers who had grown up with it.

Seeing the news that the NES Classic would be returning, I found myself finding it nice but… I’m not really as interested as I was back when it was first announced. If we get an NES Classic, it’ll be cool, but it’s not something that’s on my wish list anymore. I just hope that scalpers don’t ruin this batch for those who truly want the NES Classic and hadn’t gotten the chance to get them before!

Are you planning on trying to get the NES Classic this time around? If you already have it, what do you think of it?

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