New Switch Editions

Double Jump Kris MiiHappy Monday, everyone!

With last week’s Nintendo Direct, a few new Switch editions were revealed. Both of them look great, but we’re not sure if we’d splurge even if we did have the money on them.

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There have been two new Switch editions that have been revealed, both having to do with a couple of the most anticipated Nintendo Switch games that are slated for released this year — the Pokemon Let’s Go duo and, of course, Super Smash Brothers Ultimate. Both of the Switch editions look great to Rachel and me, as we’re suckers for both franchises. With how popular the Nintendo Switch console itself has been and the two video game series, I wonder how many of the new editions Nintendo will sell.

On one hand, many people probably already have a Switch and they’re not too cheap (although, the Nintendo Switch may be one of the cheapest consoles on the market at the moment), especially with all the accessories. On the other hand, people are hyped for Let’s Go and Smash Bros Ultimate and, if people don’t have a Switch just yet, this may be the perfect time to get one.

Seeing the new editions also brought up a question that Rachel and I have been asking ourselves for a while — should we each have our own Switch? Nintendo, I’m sure, would prefer for everyone to have their own console for business reasons as well as to take advantage of the portability and playing games together on the go. Right now Rachel and I are good with sharing a Switch, considering we play together the majority of the time, but we’re both also conscious of the fact that we’d probably want to play our own Let’s Go games at the same time (yes, we’ll be able to play co-op, but we like our own adventures, too).

I suppose we’ll see.

What do you think of the new Switch editions? Are you planning on getting one?

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Nintendo September 2018 Direct

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Another Nintendo direct has come and gone, and… We thought this one was pretty good!

The direct opened with Luigi hunting down ghosts again and we at first chalked it up to, “Oh, look, footage from the 3DS remake of Luigi’s Mansion.” The more we saw of it, though, the more we grew confused.

That room wasn’t in the first game. That’s a new item in the hallways. The little ghost dog was in the second Luigi’s mansion, not the first one.

With the reveal that the game was Luigi’s Mansion 3 for the Nintendo Switch, Rachel leaped up from the couch and teared up with joy! That was something that’s been on her wish list for a long while now, so to see the direct brilliantly open with it (and to assure us that, no, Luigi did not die in the previous Super Smash Bros Ultimate direct) was a treat!

Most of the other announcements and reveals were decent as well. I’m looking forward to the Final Fantasy games, a series that she’s barely had the chance to try considering most of them were on the Playstation family of consoles. Cities Skylines didn’t seem too bad either, with how much we love simulation games. I have played Sim City before, and the game looks pretty damn similar, so we’ll see how Skylines runs on the Switch. Game Freak’s Town seems like it looks pretty good, and Yoshi’s Crafted World looks adorable as well.

It was interesting, but not too surprising, to hear that New Super Mario Bros. U is being remastered into a deluxe version for the Switch. Those games are decent, in my opinion, and wasn’t something I was too hyped about, but we’ll probably get it to have a good time with our cousins and friends.

(Although, what the hell is Peachette? Why is Toadette able to transform into her? Why can’t Peach just be able to do the double jump and floaty thing, and Toadette have her own abilities that make her stand out as her own character? Why do we need to make her combine with Peach?)

We thought the ending of the direct was amazing. Isabelle is adorable and it’s fantastic to see such a fan favorite heading to Smash as her own character rather than as an echo fighter! To top it off, Tom Nook then appeared and we got a pretty little place card announcement stating that Animal Crossing was coming in 2019 for the Switch! I don’t play Animal Crossing, but it was the second time in the direct that Rachel cried tears of joy.

All in all, we figured it was a pretty successful direct.

What did you think of Nintendo’s latest direct?

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Go Vacation [Game Review]

Double Jump | Video Games | Nintendo | Nintendo Switch | Review | Go Vacation

Title: Go Vacation
Developer: BANDAI NAMCO Studios Inc
Publisher: Nintendo
Platform: 
Nintendo Switch
Category: 
Sports
Release Date: 
July 27, 2018
How we got the game: 
We bought it

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Go Vacation takes the simple premise of games like Wii Sports Resort and expanded it. With four resorts to explore and tons of mini games to enjoy both alone and with friends, Go Vacation is a fun casual game.

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Go Vacation is a game I was looking forward to. While I didn’t play Wii Sports Resort as much, I absolutely loved Wii Sports. So, I was eager to give this one a go.

gameplay

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Go Vacation is a hub world with mini games thrown everywhere. You take your Mii and can freely explore each resort, each of which has various options of getting around the area. To play a mini game, all we had to do was go and talk to the specific NPC Mii that was in charge of it. Most of the controls for the mini games were fairly simple, especially when each person is playing with one Joy-Con.

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To get around each resort you can use the tools from certain sports for that resort. For example, an ATV at the Marine Resort or a skateboard at the City Resort. Or you can simply walk around… though it’s really slow.

 krismii
The walking was a bit slow, yeah. I would have liked it if there was a run or dash option. I did prefer walking, though, because I felt like we could explore the resort areas a bit more than us just zooming through on an ATV and crashing into walls and NPC Miis. The gameplay was rather simple, with most mini games being a button or two and needed to tilt the Joy-Con to direct your Mii.

Rachel Mii Double Jump
They were actually harder than I thought… or we’re just terrible at the games. Going sky-diving was horrendous but we got a lot of laughs out of that one. We had to fly through the air and get into positions and make formations before reaching the ground. You can also go to the information center for each resort to change your clothes and customize your gear such as your ATV.

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The hang-gliding in the City Resort was worse for me for some reason. Instead of going in an almost straight line to go through the rings, my Mii was just like, “Let’s veer off to the right!” and crashed into the buildings. We had to start that one over because I got stuck. I think I’m just terrible at steering, but I digress. It was nice discovering that you could give your Mii a little customization, especially since Rachel’s and my Miis were just running around in matching clothes for a while.

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Yes, some games were certainly hard to control. Overall, I had a good time playing the game and I’m looking forward to playing more sometime soon.

graphics-music

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The game’s graphics were cute. There was nothing really revolutionary about them, considering we’ve seen similar graphics with the Miis in games like Wii Sports Resort. The hub world and resorts looked really nice, though, especially on the Nintendo Switch.

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The graphics were certainly clear and crisp being on the Nintendo Switch. However, it seemed as though it kept it’s same style from Wii Sports/Resort. I liked it though. It has its own certain charm to it.

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The music wasn’t too bad, either. Nothing completely memorable to me, but cheery enough to work with the casual, fun aspect of the game. There were a few mini games that just did not have music at all. For instance, we were playing beach volleyball and the only sound effects were the Miis running around and tripping in the sand aside from hitting the ball. It was a little… not awkward, but nothing to really help you stay engaged in the mini game, especially since you really only needed to hit the action button once to hit the ball. No special moves or combos in that mini game.

Rachel Mii Double Jump
Oh, right. I enjoyed the music to a certain extend but yeah. Sometimes it felt out of place or even forgotten.

replay-value

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Go Vacation is made to be replayed with friends. With all the different mini games and costumes to customize your character and gear, it’s a fun little game to explore. There’s no substantial underlying story that will keep you riveted to the screen, but it’s a fun party game that can easily make you all dissolve into laughter.

Rachel Mii Double Jump
This will certainly be a fun party game with friends. You can always explore yourself to beat your own high score. However, some games are better than others so I’d only go back to play certain games.

Go Vacation gets…
Video game review: 3 Lives
3 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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LEGO Harry Potter Is Back!

Rachel Mii | DoubleJump.comHappy Thursday!

Boy, has this been a long week… I’ve barely been home at all to check out what’s going on in the gaming world and even social media. However I did notice something that caught my eye!

The LEGO Harry Potter collection will be coming to the Nintendo Switch on October 30, 2018!

The LEGO games were always something I wanted to play. I have Chamber of Secrets on the… Gamecube? I think it’s the Gamecube. Kris and I didn’t get very far in it though. We also have LEGO The Hobbit… or it might be LEGO Lord of the Rings. You know, I’m really not sure which one it is. I could look but that would require me to move from my seat. I’m pretty sure it’s Hobbit though for the Wii U. Either way, we didn’t finish that one either because I think we got stuck on it.

Yeah, we got stuck on a LEGO game.

We also have one or two LEGO Batman games. Guess what? We never finished those either.

The LEGO games were always fun to me, though they’ve never been a go-to game of mine. They’re good, but they’re not my favorite. Still, I’d love to get back into them at some point. I’m excited all Harry Potter games will be coming to the Switch so I can have a chance to play them again.

Have you played any LEGO video games? Are you looking forward to the Harry Potter collection? Let me know in the comments below!

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Overcooked 2 [Game Review]

Game Review: Overcooked 2 | Nintendo Switch | Video Games | Gaming | DoublexJump.com

Title: Overcooked 2
Publisher: Team17 Digital Ltd
Platform:
Nintendo Switch
Category:
Party, Strategy, Simulation, Communication
Release Date: 
August 7, 2018
How we got the game: 
We played it at a friend’s house

krismii
About a year and a half ago, we bought and played Overcooked on the Xbox One, having a great time with our friends when we made them play it. When we heard the sequel was coming for the Nintendo Switch, we thought it was great, as did our friends, who got the game before we did, haha!

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It was a game the two of us enjoyed playing together but it was more fun with more people. We shared it with our cousins and our friends. So, naturally, we were eager to give Overcooked 2 a try.

gameplay

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Overcooked 2 is very similar in terms of gameplay to the original Overcooked. You pick a chef character and use the controls to run around the kitchen, picking up and placing ingredients, chopping, boiling, frying, or mixing said ingredients before putting them all together to create the dishes that your customers want.

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Controls are the same as well. You pick up ingredients with the A-button and you chop with the X-button. You can also throw ingredients with the X-button as well, which was a new mechanic. We kind of threw things in the first game, but there’s more range this time and it really helps in certain levels of the game. It’s also a great way to screw with whoever you’re playing with as well.

 krismii
If you aim it correctly, you can throw ingredients right into the appliances, such as the rice into the pot to boil or the chopped chicken into the pan to fry. Some of the recipes now have flour and a mixer, and I pretty much screwed one of our friends by chucking too many bags of flour by the mixer and covering the appliance during one level. Many of the kitchens have gimmicks that make it more difficult to race the clock, such as portals that bring you to separate sections of the kitchen to cooking in hot air balloons or river rafts.

Rachel Mii Double Jump
It’s definitely a lot of fun to screw with your friends. The game play is all about teamwork but it’s easy to mess everyone up. (Actually, I wouldn’t mind having a mode where the chefs compete against each other. That would be interesting.) The level designs are great and really amp up the intensity. However, it’s easy to reach three stars for each level. There’s a tip system so, if you get the orders right and get them done in the right order within the time limit, your tips can quadruple. Sometimes you think you’re doing bad but you end up making it well over the point amount needed.

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graphics-music

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The graphics and music stayed true to the original, with bright colors to keep the visuals easy on the eyes as you run around like headless chickens in the puzzle-like kitchens. Your chef is usually unusual, such as a panda bear, a pink octopus, or a cat, with a colored ring around their feet so you can keep an eye on them as you work.

Rachel Mii Double Jump
The graphics are very crisp and there are a lot of different options for chefs as you unlock new chefs the farther along you get. The hub world was created differently, adding a little depth as you need to drive your bus up ramps, through the water, or in the air. The levels themselves were great as well. I found them to be much more creative than the first game, though I did miss the themes each world had in the first game.

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The music was still very catchy, speeding up to ramp up the tension whenever you reach thirty seconds. The hub world music was chill, lulling you into a false sense of security before throwing you into a kitchen that’s located in, say, the depths of a mine. We enjoyed the music, but when you’re playing with four people, usually you’re too busy laughing or shouting at each other to really enjoy it.

Rachel Mii Double Jump
The music was really good, I agree. While you don’t really listen to it as your busy shouting at each other, like Kris said, there were certain moments where we listened to the music. During the river raft levels, the music is swing and it’s fabulous.
story

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While the first Overcooked game had a giant, monstrous meatball that we needed to feed, Overcooked 2 has the “unbread.” The unbread are zombie pieces of… bread. It’s just as ridiculous as the first Overcooked game, and amusing nonetheless.

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The Unbread are roaming around again and it’s up to us to save the Onion Kingdom from the zombies. I like how silly this story line is and how much it makes sense… or, as much sense as it can. It’s clever and the puns are strong with this one.

replay-value

krismii
Overcooked 2 is a great game to play with friends, with plenty of challenges and trying to beat your high scores. It’s best played in multiplayer form, in my opinion, and is crazy each time you play a level.

Rachel Mii Double Jump
It’s fairly easy to get three stars on each level, but there’s always an opportunity to beat the high score. It’s fun to play with a different group of friends. Some are certainly better than others at the game, and there’s always a lot of laughs and fun. This is definitely a favorite.

Overcooked gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Nintendo Switch Apps and InkyPen

Double Jump Kris MiiHappy Monday, everyone!

Something that we’ve been hearing about for the Nintendo Switch is when apps are coming to the console. We’ve heard some recent news about an app that may be paving the way for just that…

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While we mainly play console games on our Nintendo Switch, we definitely still have our Wii U set up by the television so we can easily switch to that if we want. I firmly believe that the Nintendo Switch is everything that Nintendo had hoped that the Wii U would have been, with the portable screen and all the Wii U ports for the Switch, but I digress.

We don’t use the Wii U to play games, really, mostly due to the fact that the gamepad battery only lasts about 20 minutes before completely dying, but we do use the apps when we’re chilling. Netflix is the most used app, but we also watched YouTube from the Wii U until we started using the Xbox more. With that said, we always wondered what kind of apps, if any, would be coming to the Nintendo Switch.

Recently I heard of InkyPen coming to the Switch, where for a monthly subscription, you get access to over 10,000 comic, graphic novel, and manga titles. The app is slated for November 2018 release. I’ll admit, a comic book app was not something I expected for the Nintendo Switch, but I’m actually considering the subscription.

Growing up, comic books were a love of mine that grew right alongside video games. It was mainly the Archie comics (and I have yet to watch the drama Riverdale because it is so far from the original innocence of the comic source that I’m nervous to see what they did to the characters), but Batman, Sonic the Hedgehog, and other superheroes wormed their way in as well. If you’re the type to read comics and take the Switch on the go, InkyPen may be a good investment.

What do you think of comics being on the Nintendo Switch? What other apps are you interested in seeing on the console?

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Octopath Traveler Flaws

Double Jump Kris MiiHappy Monday, everyone!

Octopath Traveler is such a fun game in our opinion, if you couldn’t tell from the posts we’ve been writing about lately, haha! Still, most of the posts have been praising Octopath Traveler and everything about it. Today, here are a couple of things I’m not too fond of when it comes to the game.

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We’ve been gushing about Octopath quite a bit on this blog, from the music and the graphics to the characters. There are a few aspects of the game that leaves us feeling a little disappointed, though.

I play RPGs mainly for the stories and the characters. I mean, those two elements of a game are arguably some of the most important aspects of an RPG, right? The characters of Octopath are great, there’s no dispute about that, but I do wish their characterization went deeper, especially when it comes to each other.

The “party banter” interaction is wonderful, but I definitely want more of it. Rachel and I, while playing the game, go through each character’s chapters by imagining how the rest of the party would be reacting to the events going on. For example, in Tressa’s chapter two, there’s a rival merchant who outsells her. We’re sitting on the couch mentioning how Cyrus would probably be lecturing about good sportsmanship while Therion would be stealing the rival’s goods before he could sell it all.

Obviously, programming more in depth interactions between all the characters would be difficult with the myriad of parties you can create, but a little more than the party banter would have been nice.

Going along with that, we feel that Octopath Traveler holds your hand during much of the stories. There’s a little map on the bottom right corner of the screen and, if you can get rid of it, we haven’t figured it out yet. While the map is useful, your next step is always in green, as well as the speech bubbles of NPCs that you need to speak to next. There’s usually a line of text on the top of the screen telling you what you need to do, as well. It really doesn’t leave much room for mystery or exploration when it comes to the chapters.

I really think Octopath’s main strengths are its music and graphics, as well as the battle system. Its characters are wonderful, and the stories aren’t bad, but the way the stories are executed with the hand-holding… They leave a little something to be desired, in my opinion.

What do you think of the way Octopath Traveler does the chapters for its characters?

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