Since Animal Crossing New Horizons is still fairly new and absolutely everyone is still playing the game, we thought it’d be appropriate to do an Animal Crossing edition of would you rather. So, Kris, would you rather have terraforming and not be allowed to move anything once it’s already placed (houses, trees, etc.) or not have terraforming but be able to move anything and rearrange your island however you wanted?
I believe I would like the ability to be able to move and rearrange my island without the terraforming. It would be a challenge to use the island layout when arranging everything to my liking. Rachel, would you rather always be surprised with the villagers that move into your island (or town) or need to always pick them and choose them, getting rid of that surprise element entirely?
I would rather always be surprised. I’m surprised I’ve been island hopping to find a certain someone, especially because I like the element of surprise and I do want to collect them all at some point. The surprise makes it more fun. If Animal Crossing had a new side game come out, would you rather be a real estate agent under Tom Nook (though not like Happy Home Designer) or be a museum curator and work under Blathers?
I’d work with Tom Nook. I’d bet I’d make bank! That and, as interesting as the collecting and facts about the items in the museum are, the museum isn’t as appealing to me. Blathers is cool, though. Being a real estate agent, trying to persuade buyers, find hidden gems among houses, sounds like it can be fun! Would you rather have all the clothing options for your character or would you like to be able to decorate the houses and buildings of your island or town? Basically, fashion or interior design?
I think I’d prefer the latter. I absolutely love the fashion options in New Horizons – they added and upgraded so much. However, you can only go so far when it comes to changing outfits. There are a ton of interior decorating items and collections to mix and match – plus, you have multiple rooms to try out many different things at once and switch them up here and there. Would you rather have all your villagers be the same species at random (for example, have an entire island with chicken villagers) or would you rather have all your villagers be one specific personality type at random (for example, all cranky villagers)?
I don’t think I’d mind a random species with different personalities. I think it’s the personalities that really make the characters. As long as each character looked different enough for me to tell them apart at a glance, I’d pick having the different personalities. Would you rather have only one island or town that is super large, giving you plenty of space but may be overwhelming with taking care of the whole thing, or have the ability to have multiple small islands or towns, perhaps only with enough room for one specialty shop and a handful of villagers?
I’d rather have something large. As much as I’d love to have multiple islands, if I’d have to put the museum on one island and the shop on the other, it wouldn’t be as worth it. Final question from me, would you rather only play Animal Crossing for the Gamecube for the rest of your life or only play Animal Crossing New Leaf – no, that’s not a typo – for the rest of your life?
No New Horizons then? Between those two, I’d probably go with New Leaf. It has more updated mechanics and graphics. Not saying that the simpler Gamecube would be bad, but I think New Leaf has more to offer and may hold my attention longer. For your last question to answer, would you rather only be able to play New Horizons without online play or always be online with your gates open for friends?
Great, make people get mad at me… I’d rather have no online play. Being able to send letters to friends and have them come onto my island is fabulous, but I’m too much of a control freak. I wouldn’t want to share my deserted island with anyone. Overall, I think we came up with some pretty good questions based on Animal Crossing. Maybe part two will come at some point!
What are your answers to these questions? Let us know in the comments below. If you liked this post, please share it around!
I’m still enjoying my time in Animal Crossing: New Horizons for the most part. There are definitely some improvements that could be made, especially to the crafting system, that I would like to see in future patches, though. This is my wish list for improvements to the game that I hope to one day see.
Weapon Durability Indicator
I actually like the crafting aspect in New Horizons. However, I would like an indication as to when my tools are about to break. Even a little hint, a pop-up bubble mentioning that the tool is feeling brittle or “flimsy,” would be nice. While eventually my island will have more bridges and such to connect the different parts of the island together, it is annoying to start searching further away from my workbench only for my tools to break without warning.
Craft/Redeem Miles In Bulk
I know I’m not the only one who wants this patched into the game. Crafting is great, but why is there no option yet to craft two or three fishing rods at a time? Why are we only able to create one at a time even when we clearly have enough materials to craft multiple tools and items? On that note, it is a little tedious to have to buy one Nook Mile ticket at a time. I would like the option to buy those in bulk, if you have enough miles, please.
“Preferred” Mystery Islands
The mystery island tours can be fun, but I have found myself going on multiple ones due to being disappointed at where I first landed. I’ve found myself at similar islands, and I understand the mystery islands are probably recycling several of the same types, that do not have the resources I was looking for and ended up racing back to my island to get another Nook Miles ticket to try again. Aside from possibly having the option to go from one mystery tour straight to another — if you have the proper amount of Nook Miles tickets in your inventory — I would also like a little bit of a choice as to where you end up. For instance, if Orville asks what kind of island I’m looking for, I can say one with fruit trees or plenty of rocks or long rivers. Having “no preference” as a response can keep islands more random.
“Write” DIY Recipes
Collecting DIY recipes is great and being able to mail and swap items with friends is awesome, but I would love to be able to “write” DIY recipes to send to friends. They can send me an item, sure, but I would prefer the actual DIY recipe so I can always make the item if need be. I have no idea how many DIY recipes there are in the game, either. I think it would be another nice way for others to connect by sharing DIY recipes with each other.
What features and mechanics do you wish were in Animal Crossing: New Horizons? Let me know in the comments below! If you liked this post, please share it around.
Everyone knows how expensive gaming is as a hobby, right? Thank goodness for indie games! For less than the price of first-party games, we bought half a dozen indie games to enjoy for a while. I believe all of these games are visual novels, or at least close to it, right?
Yes, ironically enough, these are all visual novels for the most part. This is fine because we both enjoy that genre and we haven’t played too many visual novels lately. These are games we stumbled upon or have been on our radar for a while. A first-party Nintendo Switch game is about $60. These games together, at the time we bought them, totaled about $48. So, we got six games for the price of one and we still could have gotten more if we wanted to match the $60. Overall, I think it was a good haul.
A rated-M game? On Double Jump’s Switch? We guess so since Blind Men was randomly found and recently released on the Nintendo Switch. It seems simultaneously ridiculous and intriguing since you play as an aspiring supervillain in this visual novel.
Florence is a shorter visual novel that takes its inspiration from the “slice-of-life” genre and is about a young woman navigating a romance that uproots her stale routine. Jett from In Third Person praised this game last month, and we figure we’re probably going to end up crying while enjoying this.
Coffee Talk has a few elements that really got us interested — fantasy characters, pixel art, branching storylines, and, of course, coffee! While we heard about this in passing, it piqued our interest, and at Michelle at A Geek Girl’s Guide seemed to enjoy what she played during her first look at the demo.
Murder By Numbers first hit our radar when we heard that Masakazu Sugimori was composing the soundtrack. Considering how much we adore his work from the Phoenix Wright: Ace Attorney series, we knew we eventually had to pick this up. Starring a pair of amateur detectives — one a former actress, the other an amnesiac robot — it sounds like something we’d enjoy, especially with all the praise that the game got from Adventure Rules!
Later Daters was a game Rachel came across completely by accident. When making a list of indie games to buy, she looked up other visual novel games and found this on Steam. Thinking it would be a game to try for later when on the Nintendo eShop, it popped up. So, we bought this too.
Speed Dating for Ghosts is a game Rachel found, although she can’t remember where she heard it from. Promptly forgetting about the game (unfortunately, a lot of games slip through the cracks that way), Rachel came across a tweet from Hannie at the Hannie Corner, who was playing the game. It immediately went back on the list of games to buy and try.
What games have you bought recently? Have you played any of these? Let us know in the comments below. If you liked this post, please share it around!
Title: Animal Crossing: New Horizons Developer: Nintendo Publisher: Nintendo
Platform: Nintendo Switch
Release Date: March 20, 2020
How I got the game: I pre-ordered a digital copy from the Nintendo Switch eShop
Guys. Animal Crossing: New Horizons is here. I mean, it’s been here for a month now, but… it’s here and we can actually play it.
I have to say, I think Animal Crossing: New Horizons is the best Animal Crossing game yet. It’s been a month and, while I have skipped a day or two here and there, this game is hard not to put down and I’m addicted to it. Given to what’s going on in the rest of the world right now, I think Animal Crossing: New Horizons is exactly what we all needed at this time.
For the most part, this isn’t too much different from the previous games in the series. Yet, there are a lot of brand new features.
The point of Animal Crossing is that you move to a new village – or, in this case, a deserted island – and you build up your home, paying off your debt to Tom Nook. In order to make money, you can fish and catch bugs to sell, sell furniture, sell fossils, and the like. There’s a shop where you can buy furniture and other items for your home along with wallpaper and flooring. There’s a clothing store, a flower shop, and so much else to make your village and house your own. No to mention, helping out the museum by donating bugs, fish, art, and fossils.
In New Horizons, you start off on a deserted island that you build from scratch. The island has nothing but fish, bugs to catch, fruit trees, and rocks. Your house first starts off as a tent and the “shop” is a tent as well. Plus, it’s just you, Tom Nook and his two kids, and two villagers. With that said, you’re building a brand new place for people to live. You’re not just concerned about your own home, but the island in its entirety.
You can collect materials such as tree branches, stones, various types of wood, and iron nuggets to craft an abundance of items. These items are tools such as a bug net, fishing pole, shovel, and more. Plus, you can create furniture and other items that you can use to decorate your house or your island. Which is another difference between New Horizons and previous Animal Crossing games – not only do you collect materials and craft things yourself, you can use those items to decorate the whole island.
Now you need to worry about which couch to place in your living room and where to put a picnic table outside.
I love gathering materials and crafting items. It really adds a lot more depth to the game and gives you more to do on a daily basis rather than constantly fishing and catching bugs just to sell to pay off your house or buy things from the store to decorate your home. I have to say though, my favorite new feature is being able to decorate outside of your home and the whole island. I have a plastic kiddie pool in New Leaf that’s in the middle of my living room and it makes absolutely no sense. Now, I have that same plastic kiddie pool in front of Astrid’s house – she’s a kangaroo and I’m sure the little tyke in her pouch would love to go for a swim.
Speaking of things to do, a new feature called Nook Miles has been added. These are achievements for the game. Nook Miles+ is something extra which are daily achievements. Once you reach one, a new one will appear. It makes it so that when you’re playing and you’ve already hit all your rocks and shaken all your trees but don’t necessarily feel like farming fish or bugs for money, you can take a look at some achievements to do in order to gain Nook Miles.
Nook Miles is sort of a reward point system from Tom Nook. You can use these miles to buy certain DIY recipes for crafting or other furniture for your house and island. You can also use these miles to go on Mystery Island Tours. Similar to the island in New Leaf, you can head to another deserted island at random. This is a way for you to gain extra materials. There are rocks to hit and trees to shake. Sometimes, the weather will be different on these random islands than what’s currently happening on your island and you’ll be able to catch different bugs or fish.
All the mystery islands are randomly generated and no two are alike – or so I’m told – however, there are different kinds of islands you can come across. For example, the bamboo island will have bamboo trees for collecting. You can take them back to your island with you and farm bamboo for DIY crafts. The most common island is one that looks normal with your native fruit. The next most common, but rarer than that, is a regular island that has fruit trees that are not your native fruit. There’s also tarantula island, money rock island, and a few more.
On these islands, if you have space and have a house for sale on your own island, you can run into one villager. You can either invite this villager to live on your island or leave them behind. I think this is a pretty cool feature because there are nearly 400 animal villagers to move into your island and you can only have ten. I’ve always loved how random the villagers were, never knowing who you’re going to get, and always hoping for that one special villager. With this, you can pick and choose. It’s still random so if you’re looking for a specific guy, you could be searching for a bit.
The villagers have always been my favorite part about Animal Crossing and now they’re better than ever. They have more dialogue (not much, but still more), they have more emotion behind their words (the reactions do help though), and they do more than just aimlessly wander around. They eat donuts, sit under the trees, run like Sonic, sing… it’s great. Plus, the higher your friendship with them, the more they’ll interact with you and say more things. It’s great.
Speaking of villagers and friends, it’s so easy to have friends over to your island. You can invite anyone locally or via online. If your Switch friends have the game, you can just invite them instead of opening your gates to the world. Also, when you invite someone, you can become best friends with them and there’s an option to only open gates for your best friends. On the flip side, you can use a code to only invite certain people in. Just in case you’re not feeling very social but someone wants to sell their turnips because you have a better price that day, you can use a code to let that person in only.
The best feature of all though? If you’re best friends with someone, you can mail them letters. And it gets to them immediately. I can’t thank Nintendo enough for that one.
Overall, I have little complaints about Animal Crossing: New Horizons. I guess I would say I wish you can craft multiple things at once. I made a bunch of birdhouses one day because it the hot item at Nook’s Cranny and I had to build them one by one. If you have the materials in your pocket, it should ask how many you want to make. Although, I can live without that. It’s really just a nit-pick because I honestly can’t find anything else wrong with this game.
I mean, really… what can I say about the graphics and music? No matter what I say, it won’t do them justice. The music, as always, is great. It’s relaxing and calm but catchy. Animal Crossing was always known for its hourly music and also depending on the in-game weather and, for some reason, you need to unlock the hourly music. I don’t mind this and it doesn’t take long to unlock it at all. I just don’t understand why they made it something that needed to be unlocked.
The sound effects are a huge plus as well. It was always satisfying but now you can hear and see the wind blowing through the trees and your character’s hair. You can hear the ocean waves when you’re at the beach and listen to the waterfall. The positional audio is a nice touch as well.
As for the graphics, the villagers look so good. They look much more realistic than they ever did before. They have some texture to them – not a lot, but enough to make it noticeable and for it to look good.
I’m going to be playing this game for the rest of my life. I may get to the point where I don’t check the island every single day, but… I’ll play it for the rest of my life, yes.
Animal Crossing: New Horizons gets… 5 out of 5 lives.
Have you played this game? What did you think? Let me know in the comments!
I’m a month late to the party, but I did recently buy and download Animal Crossing New Horizons for myself to see if all the hype around the game lived up to my expectations. So far, it’s not that bad at all.
The Animal Crossing franchise has always been associated with Rachel more than me. When it comes to laid-back, slice-of-life simulation games, I leaned more towards the Harvest Moon series and, now, Stardew Valley. Ever since the first GameCube Animal Crossing game, it wasn’t something that was for me.
I never minded the games. I’ve tried my hand at a few of them, like the original and New Leaf for the 3DS. The original had been cute, a novelty, with the villagers roaming around and being able to share a town with other people in the family was interesting. Rachel and I used to send each other the occasional letter and it was always amusing to hear the animal villagers ask us about each other. Yet, the idea of collecting bugs and fish in order to dwindle your debt just to expand your house for a collection of random items wasn’t my cup of tea.
Rachel has always been the collector. It’s one reason why she enjoyed Super Mario Odyssey more than I did, despite the game’s praise. It didn’t impress me as much as all the critics claimed it would. While collecting would always be a staple in the Animal Crossing series, having something other to focus on was one reason why I thought maybe I wouldn’t mind New Leaf that much.
For a while, New Leaf was fun. Being the mayor of the town and having a few ways to improve the place gave me a few more goals, but I didn’t continue playing it much after the challenge Rachel and I had given each other that enticed me to play it in the first place. Still, I made an effort, but even in my conclusion post for that challenge, I mention how I will leave the Switch version of Animal Crossing to Rachel.
Within this past week, I caved and bought New Horizons for my Switch Lite. I’m not even a week into the game and I’m already enjoying it more than the previous installments that I’ve tried. I’m quite conscious that this could be due to “shiny new game,” but there are plenty of mechanics that I don’t mind.
The crafting is fun, although I would love some sort of durability indicator to let me know when my fishing rod and the like are going to poof out of existence. It allows me to strategize, figure out which of my supplies I’m going to use to craft tools or if I should save them for something else and just buy the flimsy versions of the tools from Nook’s Cranny as a temporary fix. DIY recipes is also a type of collection I can get behind, especially since I also just unlocked the customization feature. Here’s hoping there’s more to the customization rather than just changing the crafted items’ colors.
The Nook Miles is an interesting mechanic as well, and I’m rather amused at Tom Nook having his own brand in the shopping network. Earning Nook Miles allows me to have goals while working towards them at my own pace, something that I enjoy in games like Harvest Moon and Stardew Valley. There’s always something to strive for on the horizon, but there’s no rush to get there.
The other main aspect about this game that I like is the co-op modes, both locally and online. Considering I’m not far into the game at all, I haven’t yet had the chance to visit anyone’s islands or have anyone come to my own little place — no, not even Rachel — but seeing how excited everyone else is about it, I’m looking forward to it. I would just like to make my island a little more presentable before opening it to others, haha!
Honestly, what really changed my mind about getting the game was watching and listening to Rachel as she spontaneously joined Jett from In Third Person on his island to try to tag-team the fishing tourney together for more points.
I’m still a new kid to this franchise and, even though I’ve only been playing for a handful of days — and even some of those days were just for an hour or so at night — I’m hopeful that I’ll continue to enjoy New Horizons for a little while longer.
How are you enjoying New Horizons? Any game that made you change your mind about a franchise? Let me know in the comments below! If you liked this post, please share it around.
Title: Pokemon Mystery Dungeon: Rescue Team DX Publisher: Nintendo
Platform: Nintendo Switch
Category: Role-Playing, Adventure
Release Date: March 6, 2020
How I got the game: I pre-ordered a digital copy from the Nintendo Switch eShop
For years I’ve been wanting another Pokemon Mystery Dungeon game. I would have loved to have a brand new game, but having a remaster of the original Pokemon Mystery Dungeons felt like playing a whole new game anywhere. I’m happy they haven’t forgotten about the Mystery Dungeon series.
You turn into a Pokemon without having any memory other than the fact that you once were a human. You don’t know how you got to the Pokemon world or why you were turned into a Pokemon in the first place. You wake up from another Pokemon, your partner Pokemon, and together, you unravel the mystery as to who you were before and why you turned into a Pokemon in the first place.
All the while, you start a rescue team with this Pokemon. You go into mystery dungeons to help other Pokemon in need. Meanwhile, natural disasters are happening all over the Pokemon world. You head out on an adventure to find out what’s causing them and how to get them to stop. This involves tracking down certain legendary Pokemon and not only battling them, but asking for their help.
You’ll soon find out that you’re connected with these natural disasters, but… I won’t say anymore due to spoilers in case you’ve never played the original games (or simply forgot, as I did).
The game begins with a fun quiz to determine what kind of Pokemon you are. These questions are simple since the game is generally targeted at a younger age anyway. Most of them are “what would you do” situations with multiple choice answers. Taking the quiz was always one of my favorite parts of playing the game. Your result will share some personality information about you depending on your answers and, most of the time, it’s pretty accurate.
This time around, I was a Torchic, which is fitting. I always go for the fire starters so I didn’t mind being a fire-type Pokemon. Then you get to choose your partner Pokemon, of a different type. So, all the fire-type Pokemon were taken away from my choices. I ended up choosing Psyduck – he’s one of my favorites.
Then the game officially begins with you waking up on the beach and your partner finding you, poking you, to wake you up. As the two of you get slightly acquainted, you’re interrupted by a Butterfree worried about her baby Caterpie, who is lost in a mystery dungeon somewhere. Thus, you and your partner Pokemon go on their first adventure.
This is a tutorial, showing you how to play the game. You’re in front with your partner Pokemon behind you. However, in this version, you can switch the leader. So, if you wanted to play as your partner, you could have him be the “leader” thus switching roles. Whoever the leader is, the partner will follow behind and, if an enemy Pokemon gets too close, they’ll attack. You can tell your partner what to do by either having them go off on their own (which will show you more of the map and help you find where the stairs are faster), have them run when an enemy is nearby (which is useful when their health is low), or have them attack when they see an enemy. I personally had them always attack because it made it easier for me and it made it seem like the AI was smarter in that sense.
Each dungeon is randomly generated. The map appears as you enter new rooms and hallways, however, you can see where enemies (represented by a red dot) and items (represented by a blue dot) are. The stairs are hidden until you enter the room where the stairs are and then you’ll see a white square appear on the map. If you need to rescue a Pokemon or have to find an item for a Pokemon, that’s represented by a light blue dot and, once you reach the floor of your destination, the game will tell you so you don’t accidentally move onto the next floor. Once you go up or down the stairs, there’s no going back.
Each area has a certain number of floors. The farther you are in the game, the longer the dungeons are. However, these dungeons are quick for the most part and (fairly) easy to get through. A lot can happen in the dungeons other than searching for the Pokemon you need to rescue or for the stairs to keep moving forward. Something new added in this game that wasn’t in the original is that sometimes you’ll find fainted Pokemon in the dungeons. If you give them an apple, they’ll be revived and ask to join your team.
Allowing other Pokemon to join your team isn’t a new feature. However, if I remember correctly, you could have teams of four (including yourself) and only add one or two more Pokemon to trail behind you if you find new recruits on your journey. In this version, you can only have teams of three (but can create multiple sets of teams) and you can recruit up to five or six Pokemon. (I believe. I honestly forget the right number.)
Once the job is complete, you can either exit the dungeon right away or continue until you reach the highest floor. If I was in good shape, I often continued until I finished the whole dungeon so I could collect more items and battle more Pokemon to earn experience points.
Yes, just like any other Pokemon game, you earn experience points after defeating a Pokemon. You level up, boosting you stats, and ultimately, being able to evolve. However, evolution only unlocks once you beat the main story. I don’t understand why, but that’s the way it is.
Aside from the main story, your rescue team can accept rescue jobs. After completing a job, you’ll earn rank points. Leveling up your rank gives you team a boost such as being able to accept more jobs, unlocking new areas, and – the best part – having more inventory space.
I have a great time with this game. My only complaint about it is that I wish it were longer. Sure, you can continue to play the game once the main story is over. (The main should take less than 20 hours to complete.) However, I would have loved to see more meat for the story and have the opportunity to do more. Plus, my Pokemon and partner were around level 30 when I beat the main story. A main Pokemon game needs to have your team in the 60s or so when you beat the main story. I would have liked to further them a bit more before defeating the final boss.
After playing Pokemon Blue Mystery Dungeon and Pokemon Red Mystery Dungeon on the Game Boy Color and Game Boy Advance respectively, it was great to see the Pokemon Mystery Dungeon in HD glory with crisp graphics on the Nintendo Switch. Other than remastering the graphics, I don’t think they wanted to stray too far from the Mystery Dungeon graphics that we all know, love, and easily recognize. This was fine with me. I think it worked.
As for music, the Pokemon Mystery Dungeon games were always on my favorite soundtracks list. The music in this game is, I’m pretty sure, the same as it was when the games originally came out. (Though remastered a bit, I’m sure). I love every bit of music in the game. The soundtrack is awesome. One of my favorite gaming soundtracks is Paper Mario from the Nintendo 64. The Pokemon Mystery Dungeon music is similar to Paper Mario, which I think it why I love it so much. It’s always so catchy.
I can see myself going back to this game. I hoped there would have been more than one save file unlike the original games, but alas, there’s still just the one save file. However, on the Nintendo Switch, if you have multiple profiles you can easily restart the game without deleting your original playthrough. Whether you start it over or not, there are other things to do in the game once you beat the main story. You can still take on jobs and level up your Pokemon. I’m sure I’ll pick this one back up again in the future, especially while I wait for either another Mystery Dngeon remake or a brand new Pokemon Mystery Dungeon game for the Switch.
Pokemon Mystery Dungeon: Rescue Team DX gets… 4 out of 5 lives.
Have you played this game? What did you think? Let me know in the comments!
Like everyone else in the world, I’ve been playing so much Animal Crossing New Horizons. I’ve always had “daily chores” I liked to do in the previous Animal Crossing games, but New Horizons takes it to a brand new level.
What do I mean by “daily chores?” I mean some things that you can do on a daily basis that should get done, things that only happen once a day. I tend to have a fairly organized routine in real life (I’m a sucker for a schedule) and I’m no different when I play Animal Crossing.
Animal Crossing New Horizons has so many more things you can do during the game rather than make money to pay off your debt. You can gather materials and craft your own decor, you can visit mystery islands and sort of have a say in which villagers you want to join your island, there are Nook Miles which act as “quests” or “achievements,” if you will. There’s so much to strive for and if you were to attempt to 100% complete this game, it’s going to take you a few years.
Things have been busy so I haven’t been able to play as much New Horizons as I would like. I’ve had to skip a day here and there and sometimes when I do get to play, it’s only for an hour or so. I get my daily chores done and that’s it. But I have a good time anyway.
Talk to every villager
One chore I do every single day is to talk to every villager on my island at least once a day. There are sometimes I see certain villagers wandering around and I run into them all the time. Others, I need to track down. Sometimes they’re hiding somewhere in the museum or they’re inside crafting something waiting for me to enter so they can share the recipe with me. (I honestly think they’re stuck like that until you go in, so yeah. Go visit them inside their houses on occasion just in case.)
Side note: my island is filled with birds and cats, I realized. I started with Leonardo (a leopard) and Plucky (a chicken). I visited three mystery islands and got Ava (a chicken), Anchovy (a bird), and Bangle (a tiger). I’m still searching for Fang but I also feel obligated to keep this cat-and-bird-theme going.
Give your trees some love
And by love, I mean shaking them vigorously until something falls out. This can be tree branches, money, furniture, fruit (if it’s grown, of course), or bugs – watch out for those bees. Have your net out and handy when shaking trees. That’s an official rule of Animal Crossing, I’m sure.
To show how much you care about your trees further, take out your ax and chop it to bits. Your stone ax, not your heavy-duty ax unless you want to knock the whole tree down. Using your stone ax allows you to get three pieces of wood per tree.
Shower your flowers
While we’re taking care of nature, make sure you water your flowers. Sometimes you villagers will do it for you, but they don’t typically go around the entire island watering all the flowers. If you want them to keep growing and cross-breed flowers beside each other, then watering them every day helps. Plus, they sparkle afterward and it’s really pretty at night.
Hit all your rocks
But don’t break them. Don’t eat fruit and then hit your rocks. They will break and rocks cannot grow back. Hitting your rocks once a day allows you to get materials such as iron or gold nuggets, stones, or clay. One of your rocks will also be a money rock. The best way to hit rocks is to dig two or three holes behind you so when you hit it with your shovel (you can use your stone ax but the shovel is faster) and you recoil backward, you won’t recoil too far to not be able to reach the rock anymore. Then you get all eight items from the rock in one go.
Keep your shovel out and keep an eye out for the Xs in the ground. Four fossils are hidden somewhere as is a small light which, when dug up, is bells.
If you have the shop open or Mabel is visiting before the tailer is open, be sure to buy everything that’s available each day. The more bells you spend, the faster their build their shop and upgrade.
Claim your Nook Miles
There are a ton of achievements you can get and claim Nook Miles. However, the Nook Miles Plus feature adds quests to your day. The first five of every day are worth double. If you can do it, be sure to claim them and make the most of it.
There’s a lot more to do
Of course, you need to keep fishing and catch bugs. Donate any new creatures to Blathers, sell all that you can so you can create a bigger and better house. However, if you’re only able to play the game for a little bit, your best bet is to do you daily chores. You’re making progress and you’re keeping your island nice.
Do you have anything in the game that you like to do every day? Let me know in the comments below! If you liked this post, please share it around.
I’ve been playing my fair share of Animal Crossing New Horizons and I honestly can’t get enough of it. There’s a lot to do in this new version of Animal Crossing and it’s hard to get everything done in one day. I’m enjoying my time with it though and I’m loving every minute of it.
Fishing is something that’s been part of the Animal Crossing games since the very beginning. It’s my favorite thing to do in Animal Crossing. I find it relaxing and New Horizons makes it all the better. The graphics are great, but the sound effects of the ocean waves crashing against the rocks or the rain creating ripples on the surface are wonderful. It completes the experience and I enjoy walking up and down the sandy beaches in search of the rare fish that will pay the big bucks.
Pay off my debt
Another one of my favorite things to do in Animal Crossing is to pay off my debt. I know, it’s practically the whole premise of the game. I never get excited about paying bills in real life, but Animal Crossing makes it so easy. There are so many things to collect in the game as well that discovering something new to see how much it is, is fun for me. (Yeah, I know.) Not to mention the reward for paying off debt and then expanding your house again so you can collect more stuff to fill your house is a great feeling. Paying off my debt over and over again is always the first thing I do in any Animal Crossing game.
Visit mystery islands
I realize my favorite things don’t cater much to New Horizons. Fishing and paying your debt is something that’s in every game. Visiting the mystery islands is a fun new feature that’s been added to the game. Plus, it’s a unique way to add villagers to your island. Even though the villagers are random you can still choose whether you want them or not.
Even though you can’t have more than one island, I enjoy the mystery islands as a way to get more materials for the DIY projects. The rocks on my island can only go so far and sometimes it’s nice to occasionally get different weather where ever I go.
What are some of your favorite things to do in Animal Crossing? Let me know in the comments below! If you liked this post, please share it around.
I finally got Pokemon Home and gave it a whirl over this weekend. My first main experiment was to see how many Pokemon from some of my old favorite teams could go to the Galar region!
Right before the weekend, I finally got Pokemon Home. It’s been out for about three weeks now — February 11 — and I honestly kind of kept forgetting about it until recently. The successor to Pokemon Bank, Home is both a mobile and Nintendo Switch app for Pokemon storage. While there is a basic, free plan for Home, there are so many more options and storage for your Pokemon with the paid plan. Considering the paid plan is only 15 or so bucks a year, it’s not too bad. If you’re an avid Pokemon collector, it’s well worth it.
When I turned on Pokemon Home, I gave it a test run to see how it works and was greeted with this dude:
After doing all the updates that were necessary for my original 3DS, I booted up Pokemon Bank to see if I even still had Pokemon in there. I had about half a box of legendary Pokemon that I received throughout special events during past years, so I figured they would be the first residents for Home.
The process was simple enough, although it was interesting trying to juggle both my 3DS and my Switch Lite on my desk. During the move from Bank to Home, you need to input a Moving Key and have a limited amount of time to do so. Once the key is accepted, it takes a few good minutes for the Pokemon to move from Bank to Home, a progress during which you cannot use the software. It was nice to see the Pokemon in Home, and once you connect your Sword/Shield game to Home, the software allows you to easily move the Pokemon from Home to the boxes in Sword/Shield.
If Sword/Shield allows the Pokemon, that is. Conveniently, Home has icons that indicate whether or not a Pokemon can move from Home to Sword/Shield. Hopefully, there will eventually be DLC or a patch that allows more Pokemon in Sword/Shield, but for now it’ll be interesting to see which Pokemon from my past teams will be able to join my Rillaboom and company in Galar.
So I grabbed my Y version and got to work.
As a bit of background, my Y version is probably my Pokemon game with the most time sunk into it. I have a little over 210 hours on my Y version — first started on December 25, 2013 and I entered the Hall of Fame for the first time a mere three days later — compared to the almost 80 hours on my Sword version. While I don’t have my Y Pokedex complete, I have spent the majority of those hours collecting my favorite Pokemon to recreate my preferred teams from generations 1 through 5 to go alongside my generation 6 team from Kalos:
Including my main Kalos team on the right, all these Pokemon were raised up to level 100 with the help of a plethora of Elite Four runs as well as challenges from the Battle Chateau.
It’s a bit bittersweet to think about, actually. Pokemon Bank, which came out in 2014 for the Americas, was first used to allow me to gather all of these Pokemon for the then-current Pokemon game so I could have all my favorites together. Now, Pokemon Bank will help me move all of these guys to Pokemon Home where we’ll see just how many of them I can bring to Galar.
Considering how much of a soft spot I have for my Y version, I was honestly considering breeding and hatching eggs of these guys to then move into Home. However, I realized that it’s been literally a year and a half since I last turned on Y. Case in point was a poor Eevee that was apparently stuck in an egg since July 2018. Instead, I spent a little time to get said eggs, but decided that the baby-versions of my favorites will remain behind in Y while the adults will travel to Home.
If and when I decide to return to Pokemon Y, I’ll have a grand time hatching and raising my favorite Pokemon again, which is one of the best parts of these games.
With all the eggs created, it was time to actually move my teams to Pokemon Bank then to Home. I decided to just move my teams from generations 1 through 5 first; I haven’t quite figured out if I will leave my original Kalos team in Y and create eggs of them for Home and Galar, or if I will eventually also move my original Kalos team over as well. My Alola team will be for another time and day.
It didn’t take long at all for a box of 30 Pokemon to move from Pokemon Bank to Home. In fact, I’m sure it took a few minutes longer for Bank to actually just load up on my 3DS. It was rather exciting to see most of my favorites with updated sprites in Home!
Now the big test was to see just how many of them could be moved into Sword. I’ll be honest, I was a bit disappointed with the results:
It was disheartening to see all of the glaring, red, “do not transport” symbols amid all of my favorites, particularly with the starter Pokemon (I want my Grovyle!). After separating the Pokemon that could go to Sword from the ones who are staying in Home, 13 out of 30 — almost half — of my trained Pokemon can visit Galar. Yet, the only true new Pokemon that can join me is my Venusaur (unless you count the pink Gastrodon, since I’ve only seen the blue version of the Pokemon in Sword); considering my Galar pokedex is complete, I have all the other Pokemon in my box already, albeit not as trained as the ones from Y.
Not only are the majority of my teams unable to come to Galar, some of the ones who can join me don’t have all of their moves available. The Pokemon with an exclamation point beside them indicate that at least one of their moves cannot be used in Sword/Shield, which I didn’t even think about but in hindsight wasn’t surprising. I expected the moves that weren’t available in Sword/Shield to just disappear from my Pokemon’s move pools, but apparently you need to do that yourself, if you read the moves’ descriptions:
I was initially hesitant to do this move with my teams generations 1 through 5 because I was afraid most of my favorite Pokemon would be forced to retire, so to speak, in Pokemon Home. I can’t move the rest of my teams back to Bank to bring them back in Y. All those Pokemon that I spent over 200 hours raising for battles are now stuck in Home.
To be honest, it’s okay that these Pokemon are retired. It was a startling realization that I hadn’t visited my Y game in well over a year, and at least I now have my favorites with me on my Switch Lite. With that said, Nintendo, I would love a feature in Pokemon Home reminiscent of My Pokemon Ranch — give me a mode where I can see all of my Pokemon milling about together, maybe even give me the ability to pat them or give them little treats here and there, please!
This move from Y to Bank to Home to Sword answered some questions, but also brought up new ones. Do I need to wait until the expansion pass in June for the pokedex to fully expand to bring over more of my teams? Or, considering this is a mere 30 Pokemon out of almost-900, are my particular favorites unlucky enough to be left out of the additional 200 Pokemon that are joining the Galar region? I know the Alolan starter Pokemon are invited to Galar — are the majority of the 200 additional Pokemon from Alola as well? Perhaps we’ll see when I decide to go through my Pokemon from my Moon games along with other Pokemon from Kalos.
In the meantime, I’ll be back in Pokemon Sword where I will be hard at work leveling up my Sword team to level 100 to match some of their veteran teammates.
What do you think of Pokemon Home?Let me know in the comments below! If you liked this post, please share it around.
I called an Animal Crossing Direct about a week or so ago. Nintendo said more info would come before the game releases and still not hearing anything halfway through February, I had a feeling they’d wait until the 20th, one month away from this grand new adventure.
I have to admit, when I found out there was going to be a direct at 9 am my time on a Thursday morning, I wasn’t surprised. I’ve tried to live stream on Thursday mornings for the past two months and something has always come up where I couldn’t – three Nintendo Directs included.
I was excited to finally get more information on Animal Crossing New Horizons. Although I’ll admit, I would have been okay being surprised when the actual game comes out. Nintendo packed a lot in the 30-minute direct and showed off so much from the game. It seems to me that the game is keeping just about all the old mechanics from previous Animal Crossing games (especially New Leaf) in addition to adding a bunch of new mechanics that definitely seem like they’ll work for the game overall.
I took notes while watching the direct and it’s a huge one-block paragraph of me rambling. I can’t make sense of it and, because there was so much to take in, I’m going to ignore my notes and talk about what I remember. So, I apologize if this particular article seems a bit jumbled itself.
First, it seems as though the game itself is going to be similar to past games. You move to a new area – in this case, an island – and choose the layout. You get a tent to start off with but can upgrade to build a house and expand upon your house down the road. Since you’re on a getaway package, you’re not the only one to move onto the island. Some villagers are moving in along with you and you can choose where they put their tent.
There’s a DIY workbench where you can make tools and furniture yourself. The furniture can have custom designs and the tools can be upgraded as such as well based on your materials. This particular service is open 24/hours a day and you can buy and sell items. However, Nook will still run a separate shop that sells items and furniture that you can’t make yourself.
In addition, the museum and the Able Sisters will be there. Other small shops, such as the flower shop and Kicks from New Leaf, won’t be there but they’ll appear once in a while as special visitors with pop-up shops. Speaking of special visitors, free updates will occur throughout the year for special occasions and holidays. For example, the first free update will be available the same day the game releases to celebrate Bunny Day.
Instead of a bus or train station, you get to the island by plane, which makes sense. The airport is used as a way to visit other islands either locally or online. You can also send postcards, so it acts as the post office as well.
It looked like you have more pocket space. The slots were smaller than they are in the previous Animal Crossing games so maybe it’s the same amount. I didn’t count it while watching the direct and I don’t know the exact amount of pocket space you have in the other games (10, maybe?) but it seemed as though you’re given more pocket space in New Horizons. Plus, you can change tools easier. Whether they’re in their own inventory slot or part of your pocket, I’m not sure. That one was hard to tell. If the tools go in your pocket then that’s almost some space gone.
Of course, fishing, bug catching, and fossil hunting are still a big part of the game. Certain creatures are available in specific seasons. Yes, even though we’re on an island, the seasons still exist. This is great and I’m looking forward to building snowmen in winter.
I will say this though – they’ve made so many changes to this game to the point that you can rearrange the terrain. Yep, destroy a cliff with your shovel and create a waterfall into the river. This is a super cool concept and I’m looking forward to making the island on my own.
With that said, in addition to the seasons… I now want to ice skate. They showed off winter a bit in the direct and the water was never frozen. I think, down the line, it would be cool if a special event occurred where the rivers froze. You can ice skate on them, go ice fishing and only be able to get certain fish through ice fishing, or only have the ability to fish in the ocean. Also, igloos. We should be able to build igloos and have a snowball fight.
I just had to get that off my chest. I’m happy with the add-ons they’ve made but I’m realizing skating and ice fishing maybe something in Animal Crossing none of us knew we needed.
Speaking of a wish list though, I wrote an Animal Crossing Switch Wish List almost a year ago. Surprisingly enough, some of the things I mentioned seem to be there. There are no biomes, like a desert area, but they did show off a scorpion and I specifically said I wanted to get Blathers a scorpion. So, there’s that.
Honestly, I could go on and on about everything that the direct showed off. We have so many new and old things to look forward to in New Horizons and I absolutely cannot wait for the game to release.
There’s so much I didn’t touch upon that was shown in the direct, but… I’m going to leave it at that. It’ll take me a week to get through it all and I think I’ll sit back and begin counting down the days.
Just for fun, you can read my jumbled notes about the direct while I watched it:
deep dive into deserted island life choose island north or south hemisphere all four seasons orientation session with other villagers to get a tent and pick where everyone lives resident services open 24 hours buy and sell diy workshop learn a recipe and make it gather materials like wood from trees and stuff custom design furniture airport to use internet or local to invite friends to my island i can also visit other islands up to 8 people can be on the island at one time send postcards nookphone will add new apps at some point nook broadcast milage program can be used to pay debt and other rewards quickly change between tools dangerous creatures nighttime castaway sighting gulliver rescue service resetti? optional extras building a house more pocket space interior decorating similar to happy home designer house additions as well nook miles ticket can travel to island tours mystery tours take stuff home YOU CAN JUMP party play four residents can play together if they live on the same island whoever calls the others is the leader but that’s easy to change while you play recycle box nooklink for new leaf and happy home designer to bring them to the switch chat system on switch online app this launches in march 2020 shortly after the game on march 20 2020 that was only part one, holy crap, onto part two additional residents wanted invite new villagers nook’s cranny museum able sisters campground residents services expansion ISABELLE lots of visitiors i want a magic wand participate in planned events fishing and bugging free updates seasonal stuff ladder in pocket bridges and ramps paths and change terrain the sims in animal crossing form i can’t wait I’m going to cry can i play with my family on one switch can have 8 people on one island total support amiibo yes from animal crossing series photopia more info about visiting friends can play with friends or not friends can be restricted with parental controls cannot use tools unless on a “best friend” island what if i lose save data does not support save data cloud a service will allow to restore this in certain cases new animal crossing switch system free updates will happen after game launches first one will be on march 20 celebrate bunny day in april pocket camp connection social media plug where’s fang
How excited are you for Animal Crossing New Horizons? Let me know in the comments below! If you liked this post, please share it around.