Top Tuesday: Favorite Bosses In Octopath Traveler

Rachel Mii | DoubleJump.comHappy Tuesday!

The boss battles in Octopath Traveler were amazing. Even while you get further into the game, they become somewhat repetitive, they were all still fun to battle and the strategy was strong. This post may contain spoilers for the game, so read at your own risk. Then again, the game has been out for a while, so… anyway.

Top Tuesday: Favorite Bosses In Octopath Traveler | Nintendo Switch | Boss Battles | Video Games | Gaming | DoublexJump.com

One thing I love about all the bosses in the entire game is the fact that they’re huge when you get into a battle with them. They’re prominent and made out to be such a big cool. I thought that the imagery was so cool. This is something all the bosses share, so I’m saying it now and getting it out of the way instead of repeating myself for each boss.

Helgenish

Helgenish is the sleaziest boss in the entire game, in my opinion. He is the chapter one final boss for Primrose’s story. I hated him as a character, but he was one who was supposed to be hated and I enjoyed hating him. I thought he was a great first boss for Primrose’s story as she broke free from her current life and headed for adventure. It was so fun to watch Kris play this boss battle and see Primrose get the final blow.

Vanessa

I loved Vanessa. Well, I mean, she was another one I loved to hate. I figured out her motive long before it was revealed and the battle began. She was a rival apothecary in chapter two from Alfyn’s story. She seemed better than him but it turned out she was making people sick and just happened to have the only cure. It was nice to have a female enemy since the majority of the bosses were male or monsters. Vanessa had a really cool design and, I’ll admit, I would have loved to play as her in the game. She was a cool character, despite her evil intentions.

Yvon

Ah, this creepy guy from chapter three in Cyrus’s story. This dude was doing some weird stuff with other people’s blood and vampire were involved or thought to be involved… honestly, my memory is a bit fuzzy because it’s been a while since we’re playing this chapter. Still, this guy used blood to make some sort of potion and turned himself into a monster. Thus, Cyrus battling him. The story behind this chapter and the actual boss battle was pretty cool. It was creepy and twisted and it was an interesting addition to the game considering the other stories. It was by far the weirdest out of them all.

Redeye

Redeye is a mysterious monster in chapter four from H’aanit’s story. Like all the chapter four bosses, Redeye was the driving force of H’aanit’s story, though we didn’t know exactly what it was until we saw it. I loved the idea of Redeye (a monster who turned people to stone and was just creating chaos) and the design of Redeye was totally creepy. It looked almost human that had gotten turned into a monster and was slowly turning more and more into the monster the longer they were stuck like that. Unfortunately, there was no cool story behind Redeye or how it came to be or where it came from, but the design was still pretty cool.

What are some of your favorite boss battles from Octopath Traveler? Let me know in the comments below! If you liked this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

Advertisements

Ring Fit Adventure (First Thoughts)

First Thoughts: Ring Fit Adventure | Video Games | Gaming | Nintendo Switch | Nintendo News | Nintendo | Gaming News | DoublexJump.com

rachmii
Fitness and RPGs combined are now a thing with the newly announced Ring Fit Adventure from Nintendo for the Nintendo Switch. When Nintendo showed a teaser about a week ago, we assumed it was fitness related. Though we didn’t see the RPG elements coming. I think it’s a cool idea though. This may be a game I didn’t know I wanted.

krismii
I’m still a little puzzled about it, to be honest. While I’m intrigued by the idea — RPGs are right up my alley and I don’t mind doing a bit of exercise as well — I wonder how the development of the game went. I mean, someone at that meeting was like, “Alright, listen up… Exercise but as an adventure!” Still, it doesn’t seem like a bad idea.

rachmii
Agreed. I was confused as well (plus the hosts of the video were way too happy about it) but as the video went on, I became more and more intrigued. The Wii Fit and Wii Fit Plus were popular. However, exercise is a new year’s resolution that people keep for a week and then throw it out the window. It always fizzles out. I think, combining fitness with an adventure will add more incentive for people to keep going with the game. You’re working toward fitness goals and also leveling up your character. Because – let’s be real – we’re more inclined to want to level up our fictional characters than ourselves.

krismii
That’s true. The announcement said the release date is October 18, so I’m curious how that will affect the sales. I’m wondering why it is not closer to the holidays in time for those new year’s resolutions? Fitness Boxing, for example, was released this past January, and I don’t believe that did too badly in sales. And, absolutely, people are more invested in fictional characters, haha! Look at the Sims franchise. People are meticulous about giving their Sim characters the best life possible… Unless you’re the type to play for destruction, of course.

Rachel Mii Double Jump
I was surprised at the release date as well. They have so much coming out for the rest of 2019. This wasn’t part of the Nintendo Direct either, so it makes me wonder what they were trying to accomplish. Not that it matters. People will get it whenever it comes out. I do wonder, since they are a business, if they’re trying to fit a certain quota by the end of the year and that’s why they’re cramming so much for the rest of the year. Not that I’m complaining, of course.

krismii
Granted, I feel as if a lot of games are coming out within the next couple of months rather than, say, December for the holidays. The last game for 2019 on my radar at the moment — and, honestly, I could be forgetting about some games that I may have originally been excited for — are Pokemon Sword and Shield for November. Mom is going to berate us for pre-ordering everything instead of waiting for Christmas, like usual, but many of Nintendo’s games seem to be coming out right before the major holiday months.

Rachel Mii Double Jump
That’s true. The Switch Lite and Link’s Awakening are coming this month, Luigi’s Mansion 3 and now the Ring Fit Adventure is October. Pokemon is November. There are so many other games in between and beyond. As of right now, though, nothing “major” seems to be coming out in December. Which makes me wonder… does Nintendo have something up their sleeve for the coming months?

krismii
They very well could. Nintendo never seems to reveal all their cards at once, such as revealing the Ring Fit Adventure after a Nintendo Direct. Then again, they seem to be doing well with all the games coming out that they may ride right on through the holidays with everything they’ve announced so far. We’ll just have to wait and see!

What do you think of the Ring Fit Adventure? Will you be trying it out? Let us know about them in the comments below! If you like this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

Nintendo Direct Thoughts (September 4, 2019)

Nintendo Direct Thoughts | Video Games | Nintendo | Nintendo Switch | Gaming | Blogging | Gaming Article | DoublexJump.com

krismii
After an interestingly busy summer, we are totally ready to get back to blogging and gaming, and it was great being greeted with a Nintendo Direct right at the beginning of this month. There was a ton of stuff that was teased at this direct, giving us plenty of games and release dates. Some rumors were confirmed, while other announcements created new ones.

rachmii
We weren’t able to watch the Direct live, but we watched it the moment it had ended. I knew a lot of stuff was coming between now and the end of 2019, but Nintendo just added so much more to the list. Overall, it was a good Direct. However, I really only cared about a handful of the games they announced.

krismii
I wrote down the majority of the games and their release dates that were shown, but I’ll admit that I was getting a bit burned out as the last few games were being shown. Still, we have a decent list to go through and add to our release dates calendar. I was happy for those who enjoy Overwatch to see it confirmed for the Nintendo Switch, and I’m interested in Tokyo Mirage Sessions for early next year.

rachmii
I have to admit, I was surprised Overwatch is just now coming to the Switch. I had forgotten about that game, but still. It’s so popular as is the Switch. I was mainly interested in hearing more about Luigi’s Mansion 3, of course, and also learning a bit more about Animal Crossing New Horizons. The SNES Virtual Console was a nice surprise as well.

krismii
It was nice to see the SNES Virtual Console. Perhaps we’ll use the Online services more due to it! I’m interested in seeing what SNES games will be released through it down the line. As someone who is only newly interested in Animal Crossing, I did enjoy seeing the bits and pieces of New Horizons. Being able to place furniture outside is a much bigger plus than I thought it would be, and it’ll be fun being able to play together! Of course, what I enjoyed the most about the direct was the Pokemon Sword and Shield news. The new tea Pokemon is adorable, and the Pokemon camp seems to be fun!

Rachel Mii Double Jump
We have barely used the online services though as we don’t recognize many games from the NES. I’m sure that’ll change with the SNES games. I too am looking forward to what else they release. And, maybe, a virtual console Nintendo 64 is in the future. As for Animal Crossing, yes, I’m looking forward to doing more with the village rather than just your own house or seeing what your neighbors are up to. Then, of course, there’s Pokemon. Two months and counting… I can’t wait! That Pokemon camp looks awesome.

krismii
And our Pokemon can play together! That’ll be too cute! Aside from the other various titles that piqued my interest — Assassin’s Creed, Trials of Mana, Dragon Quest, Little Town Hero, to name a few — the other piece of the direct that surprised me was hearing that even more DLC characters will be coming to Smash Ultimate after the current Fighter’s Pass is done. The next DLC character was announced, but Terry doesn’t mean much to us. While I’m happy for those who are excited for Terry, we have no idea who he is, so it’s fun to speculate who else will be coming to Smash.

Rachel Mii Double Jump
Our Pokemon will be able to play together because we’ll each have our own Switch! As for the other games, again, nothing piqued my interest. I downloaded Super Kirby Clash because it was free and I’d love to play more Kirby games – he’s a cute fluff-ball. I wasn’t too surprised to hear they’re coming out with more DLC for Smash. I have a feeling this may be the last Smash game (at least for the next few years) and they’re trying to squeeze in as many characters as they can. My question now is… will they announce the new DLC characters as they have been? And how much will they cost?

krismii
I’m sure Sakurai would like this to be the last Smash game, haha! The only downside to getting more DLC Smash characters is cost, yes. Obviously, getting the Fighter’s Pass was the cheaper option to go, and we wanted to get all five extra characters, but honestly? We wouldn’t have minded skipping Terry and maybe Hero or so to save money and data. Still, it’ll be fun to see what other characters they’ll manage to squeeze into the game!

Rachel Mii Double Jump
It would have made sense to save money on characters we don’t know, but… it’s Smash. And it’s me. Gotta collect ‘em all. I wonder if they’ll ready another set of five characters and do another Fighter’s Pass. Or if they’ll just release characters willy-nilly.

krismii
I know, I know, gotta get all the characters, haha! Still, I hope the next set of characters will be more recognizable to us. On the flip side, I suppose that means we just need to expand our gaming horizons even more!

Rachel Mii Double Jump
I’m sure we’ll see some familiar faces eventually. Now that we have the SNES Virtual Console, we can definitely branch out with some of the older games as well. We’re going to be busy for quite a while with these new games!

Did you enjoy the Direct? What are you looking forward to the most from Nintendo? Let us know about them in the comments below! If you like this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

Friday Favorites: Three Houses Students

Double Jump Kris MiiHappy Friday everyone!

The Golden Deer are my children. I will admit that I have yet to try out game files with the other houses since I am so invested in the Golden Deer and their stories. However, I love exploring the monastery during free days to talk to everyone, regardless of house. Excluding the house leaders — because Claude would probably win by a landslide, and I feel I cannot properly invest in Edelgard and Dimitri without playing their routes — here is a list of some of my favorite Three Houses students so far.

Fire Emblem Three Houses | Fire Emblem | Three Houses | Video Games | Nintendo | Doublexjump.com

Ashe

This kid is adorable. Despite him not starting off in my house, I got invested in his background and story due to one of the earlier chapters before the time-skip. He was the first student I invited to join me on a mission and the first I recruited into Golden Deer after figuring out the logistics of it. His gentle and amusing supports with other students, like Marianne and Caspar, were fun to read and listen to, and I’m enjoying his perseverance despite his background.

Caspar

I just laugh out loud from this kid. His zeal for justice is admirable but the fact that he’s willing to throw down with whoever is in his way or causing trouble amuses the hell out of me. I loved his second support conversation with Hilda, him trying to avoid a fight before deciding, “Nope,” and diving in. That, and he’s a pretty decent unit if you train him enough.

Lysithea

Admittedly, at first I was a touch annoyed at how her attitude was always on the defensive side with everyone “treating her like a child.” However, reading some of her supports with other characters opened her up in ways I was not expecting, and I admire her tenacity for bettering herself with whatever time she has left in the world. She’s also a beast with her magic in battles!

Ignatz

Archers have always been some of my favorite units (hence, Claude and one of the main reasons why I picked Golden Deer) and Ignatz was such a shy deer dear that he soon became one of my favorites. His hobby of art and his friendship with the others in Golden Deer make me feel warm and fuzzy, and I’m proud of how more confident he is after the time-skip. He’s also a kick-ass assassin in my army.

Who are some of your favorite students from Fire Emblem: Three Houses? Let me know in the comments below! If you liked this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

Friday Favorites: FE Three Houses Details

Double Jump Kris MiiHappy Friday everyone!

While I feel I could have found a better word than “details,” I felt as if this encompassed everything that I enjoy so far about Three Houses that didn’t fit into one box, so to speak. This is just a random list of things that I wish to gush over. Please note that, at the timing of this post, I’m only around chapter 12 so please no spoilers in the comments!

Fire Emblem Three Houses | Fire Emblem | Three Houses | Video Games | Nintendo | Doublexjump.com

The Gatekeeper

This guy is adorable. He’s almost always enthusiastic, tells me there’s nothing to report, then promptly reports something, even if it’s just his thoughts on the current events. Considering that there is fanart and fanfiction of this guy, I’m not the only one who enjoys his presence! I don’t know if this guy has a name, but he should. I would love nothing more than for the game to start reaching the end and then we finally find out this gatekeeper’s name. This amount of characterization this NPC has astounds me. With that said, I adore how other random NPCs always have thoughts and reactions to the current events, even the ones that just show a speech bubble over their heads.

Voice Acting

Something that Shadows of Valentia did right was the voice acting and I’m pleased that Three Houses had full voice acting as well. Even random NPCs that had something to say had their dialogue completely recorded by actors. The tones and voices helped bring all of the characters to life in a way that simple quips and partial voice-acting couldn’t.

Exploration

Exploring the monastery was something that I admittedly had some reservations about. I had believed that it would be too similar to the dungeon crawling parts of Shadows of Valentia, sections that I didn’t care for due to their similarities to one another and tedious battles. To me, Fire Emblem was all about strategic battles that moved the story forward. The Exploration option in Three Houses, however, is one of my favorites. There is plenty to see, activities to do, and it helps promote support among the characters outside of battles. Giving gifts, finding lost items (seriously, these teenagers and knights lose everything), and little quests all keep me running around like a headless chicken, and I’m greatly enjoying it.

Student Friendships

Support conversations were always something I enjoyed about Fire Emblem, mainly so I could force the characters to be friends and spouses with one another and to also find out more about their backstories. In Three Houses, your character joins after everyone else is already there, the opposite of most Fire Emblem games. It makes sense that the students know one another, some closer in friendship to others, rivalries here and there, and I love these details. Even in the dining together activity, I was delighted when I had two characters simply talking and reacting to each other due to their history, like Claude and Lorenz or Caspar and Ashe.

What are some of your (spoiler-free) favorite details about Fire Emblem: Three Houses? Let me know in the comments below! If you liked this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

New Galar Research Has Been Shared

Rachel Mii | DoubleJump.comHappy Thursday!

New Pokemon have been discovered in the Galar region and… I have to say, after the Alola region, I’m not all that surprised at what they showed.

New Galar Research | Pokemon | Gaming News | Nintendo | Nintendo Switch | Pokemon News | Video Games | DoublexJump.com

I’m only going to talk about the new Pokemon and not the people they announced mostly because I care more about the Pokemon than I do the people. I have more opinions on the Pokemon anyway.

New Pokemon

Morpeko

This may be the Pikachu-look-a-like for this region. It’s known as the two-sided Pokemon (though it’s a mouse, let’s be real) and it has two forms: Full Belly and Hangry. When Morpeko uses it’s energy and becomes hungry, it changes it’s colors and type from yellow-electric to purple-dark.

I think this is pretty cool and it will really add to the strategy of Pokemon battles since you’re working with two types, though not necessarily together. It reminded me of Wishiwashi from the Alola region, except WishiWashi’s type didn’t change at all. I’ll be curious to try out Morpeko on my team.

Galarian Forms

Okay. They did this for Alola. It confused me then and it confuses me now. I understand that the same Pokemon who live in different regions will change and adapt to the living conditions, but I’d prefer to have all brand-new Pokemon.

Weezing

Our Kanto friend, Weezing, has a new form and it reminded me of Exeggutor’s Alolan form with the long neck. Now Weezing seems to have a chimney on top its head resembling a top hat and what seems to look at like a mustache made out of smoke. I’m assuming they did this because of the response Exeggutor got. I’m not dissing the design at all, though it’s not something I would have chosen.

Weezing is now Poison/Fairy, which I feel like it should be Poison/Dark… I don’t know, I look at Weezng and see “pollution.” Also, Koffing wasn’t shown. I assume, as the pre-evolution of Weezing, Koffing will have a similar Galarian form, but who knows?

Zigagoon & Linoone

Two normal Pokemon from the Hoenn region are in the Galar region and they’re not just normal, but they’re also dark and look like they’ve been to one too many rock concerts. Like Weezing, I don’t mind the design, but I’ve always had a certain image of these two Pokemon in my head. Seeing the fangs and tongues hanging out, makes me question all that. These two just don’t seem like the same Pokemon I fell in love with while in the Hoenn region. I’ll still give them a try though, of course. Same with Weezing.

New Evolutions

I’ve been hoping to see some new evolutions of some Pokemon – namely Eevee. They announced one new evolution for Linoone, which is cool, but it’s only for the Galarian form.

Obstagoon

This looks like a cool Pokemon. Being Dark/Normal like its pre-evolutions, I think Obstgoon will be a force to be reckoned with. I’d love to see Obstagoon as though it was originally from the Hoenn region, mostly because I’m curious to see how different it would look.

Though, I understand why. The Pokedex states that due to survival and living conditions, Zigagoon and Linoone are having a life crisis, hence Obstgoon being born. Which makes me a bit sad because they have harsh living conditions while Weezing looks polluted… the Galar region looked so nice when they first showed it off.

Needless to say, I’m intrigued now more than ever.

What do you think of the new Pokemon? Are you still excited for Pokemon Sword and Pokemon Shield? Let us know about them in the comments below! If you like this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

A New Challenge Appears!

A New Challenge Appears | Video Games | Gaming | Gaming Challenges | DoublexJump.com

rachmii
It’s been a hot minute since we’ve had a challenge on the blog. Kris and I have decided to do another challenge for the rest of the summer. Now that Super Mario Maker 2 is out and there are a boat-load of courses, we figured we’d challenge each other to a few – including some homemade courses of our own.

krismii
As creative as we are, I feel like Rachel and I tend to play others’ courses more so than make our own. I remember creating just a couple with the original Super Mario Maker game, having never really taken the time to fully explore all of the options the tools gave us. Super Mario Maker 2 has a lot more to offer, so I’m eager to really play around with it. Rachel, you can decide how many courses we should make for each other — two or three should be good, in my opinion — but I believe part of the challenge should include creating each course in a different game style.

rachmii
I think we should make three each for each other. Creating the levels in a different game style won’t be a bad idea either. Also, we should totally have one auto side-scroller, one-speed run, and one general level. Or at least choose a variety and not have three general levels, you know?

krismii
I’m all for variety, although I’m not sure about my abilities to create a speed-run, haha! Maybe a good puzzle, though, or one with lots of twists… We shall see what I come up with. Going along with a variety of levels, perhaps we should try to give them different terrains, like having a level up in the air, one underwater, a dungeon, the plains… Try not to repeat anything.

Rachel Mii Double Jump
That’s fair. I’m not too confident in my skills either. A puzzle would be good if we can think of it, for sure. Having different terrains is also a good idea. Not repeating anything is sort of what I meant with my last statement, you just worded it so much better! We’ll try to make these courses as unique as possible.

krismii

We’ll each make the courses under our own Switch profiles so we can’t see each other’s work. We’re aiming to livestream these levels on Friday, August 23rd for everyone to see. We’ll keep you all updated if the stream date happens to change between now and then but, for now, that will be our deadline to get these courses done. Anyone else who wants to share course IDs with us to play that day, just leave a comment here or hit us up on Twitter!

What do you think of this challenge? Feel free to join in and tune it on August 23 to watch us fail at each other’s courses! If you like this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

Super Mario Maker 2 [Video Game Review]

Video Game Review: Super Mario Maker 2 | Nintendo | Nintendo Switch | Game Review | DoublexJump.com

Title: Super Mario Maker 2
Developer: Nintendo
Publisher: Nintendo
Platform: 
Nintendo Switch
Category: 
Action, Platformer
Release Date: 
June 28, 2019
How we got the game: 
We bought it on the Nintendo Switch eShop

Pssst…. There may be story or gameplay spoilers in this review! You’ve been warned!

krismii
Super Mario Maker 2 was highly anticipated as soon as it was announced. People went crazy for this sequel, especially with all of the new tools and options that came with it. We were no exception.

rachmii
I enjoyed the first Super Mario Maker though I didn’t have too many people to play it with. I’m excited to finally have more options and more people to create and beat courses with.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
There are several modes for this game. A story mode — which we give more details about in one of the below sections — the course world mode, and the course creator mode, of course. The course world mode, along with the course bot, allows the players to attempt to complete levels that other players around the world have created and uploaded.

rachmii
This is, in my opinion, the best part of the game. Of course, you have some levels that are super easy or levels that troll you hard. Still, it’s all in good fun. The best part about this though is that they added a co-op option. You have to download the game in order to play two-player, but that’s not too bad. Kris and I can play through certain levels which is a lot of fun – and frustrating at the same time. There are some levels that I don’t know are best suited for single players or not.

 krismii
It was definitely great to try to play a few levels with you, although we did get in each other’s way quite a bit, haha! With that said, there is the tagging system in Super Mario Maker 2 — I’m afraid I cannot remember if the first Super Mario Maker had a tagging system — and one of the tags were for multiplayer versus. Eventually, I’d love to play with some friends and Nintendo has promised that an update would happen that will allow us to do so.

Rachel Mii Double Jump
I don’t think the first game had a tagging system. At least, I very quickly forgot about it if it did have a tagging system. With all the additional tools you can use to create courses, the levels are way more fun, challenging, and extra creative. Though, we did try to create a course together since there’s co-op on that mode.

krismii
That was a bit annoying, in my opinion. The first player has access to many of the buttons, almost as the director of the scene, while the second player can only select and put down so many elements. Granted, we also skipped the tutorial, so I can admit that perhaps we missed a couple of things, haha! Regardless, it was easier to create a level with one person at the controls, either with the Joy-Con or using the Switch’s touchscreen in handheld mode while the second person gave their advice and opinion.

Rachel Mii Double Jump
Skip the tutorial or not, we tried a lot of things and played it both in the handheld and docked. Plus, if I was in the middle of something and you decided to do something, being the first player, my action automatically got canceled. So, I agree. It’s definitely better to create a course yourself or docked with people throwing ideas while one is behind the wheel.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
This game has the beloved modern Mario graphics that the current games have brought to life. When it comes to creating and playing courses, the game also includes the graphics and art styles — with some updates — of several Super Mario games in the series, including Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. U, and Super Mario 3D World.

Rachel Mii Double Jump
The graphics, of course, are as they should be. They all look great on the Nintendo Switch, even the older game graphics. They stay true to their games as well. The end of the older games has that hurdle thing you have to jump through while the newer games have the flagpole for you to reach the top.

krismii
The music is the good, familiar Super Mario music as well, and the game allows you to add crazy sound effects to parts of your levels, too. I think one of my favorite aspects of the game is when we’re building our own courses and every tap you do to add a new element plays the next note of the Super Mario theme.

Rachel Mii Double Jump
Yes, depending on what “theme” you have set from the different Mario games, the music is pretty much the same. It’s refreshing and well done. Plus, when you create a course, a robotic voice says what the object is as you place it. If you place a lot at once, it says the object’s name to the tune of whatever theme you’re in.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
New to the Super Mario Maker series, the sequel has a Story mode, which allows the players to go through over 100 Nintendo-created courses in order to earn coins to help rebuild Princess Peach’s castle after the mischievous Undo Dog obliterated it.

Rachel Mii Double Jump
The story mode is, in fact, a tutorial of sorts. The Nintendo courses range in various levels of difficulty but they’re all fun and show off all the new and old tools you can plus, plus different ways to use them to make a course unique. I’ve really enjoyed going through the story mode courses.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
There is literally no possibility for any repeat courses here. Each level is as unique as the person (or people) that created them. There are plenty of ways to filter out and categorize levels with tags and difficulties, and there are millions of courses already published for others to enjoy.

Rachel Mii Double Jump
This is definitely a game that we’ll be playing on and off for quite a while.

Super Mario Maker 2 gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

Connect with us:
Twitch | Twitter | Instagram | Tumblr

Too Many Style Options

Rachel Mii | DoubleJump.comHappy Tuesday!

The Nintendo Switch Lite is a thing now and will be here soon enough. There are four different color options or designs to choose from. I had my go-to color, blue, but then I noticed they’re coming out with a Pokemon design. So… now which one do I get?

Too Many Style Options | Video Games | Gaming | Nintendo | Nintendo Switch | Nintendo Switch Lite | DoublexJump.com

I’ve always been a fan of different color and style options when it comes to consoles and the controllers. The majority of my handhelds are the color blue because that’s my favorite color. My Gameboy Color and Gameboy Advance are pink though. My DS and 3DS are decorated with stickers because I wanted to add a little extra to the solid color. They’re Pokemon stickers, of course, in case you were wondering.

With the Nintendo Switch, we grabbed whatever console we could since they sold out so quickly. We ended up with the gray Joy-Con and bought the red and blue separately so we had two sets. Then, they came out with red and blue on the opposite sides so you could have a red pair and blue pair. There’s green and pink, which I call the watermelon Joy-Con, and neon yellow. Not to mention there are various skins from Nintendo and people who just happen to be incredibly talented with that stuff. I want it all. Seriously, if I ever get rich, I’m buying different colored Joy-Con.

The Nintendo Switch Lite is being offered in four colors – gray, blue, and yellow. I want the blue to match my other handhelds and it’s my favorite color. Kris wants gray. Then I found out there’s a Pokemon Sword and Shield design. So, we need that one as well. But then that leaves out poor yellow, so we might as well buy that one too. We totally need five different versions of the Switch and a million Joy-Con, right?

I love collecting things, that’s no secret, but it never really bothered me too much until I got older. There are different colors of the Gamecube. We have the purple style, though it wasn’t until much later that I discovered the other colors. I see people on Instagram with so many different variations of the Nintendo 64 that I didn’t know existed. I want them all. I want a display case and showcase all of Nintendo’s handiwork. That would be awesome.

Of course, I’ll be talking about this more in-depth with a certain someone in the near future, but it was something on my mind that I needed to talk about sooner rather than later.

I know I’ll get the blue version of the Nintendo Switch Lite. But I would love to collect different colors and styles. Nintendo needs to stop making things so pretty.

Do you collect consoles or controllers? Do you choose which color you want or do you just get whatever you can? Let me know in the comments below! If you liked this post, please share it around.

Connect with us:
Twitter | Instagram | Tumblr | Twitch

Stardew Valley [Game Review]

Video Games | Stardew Valley | Game Review | Review | Nintendo Switch | Nintendo | Doublexjump.com

Title: Stardew Valley
Developer: ConcernedApe
Publisher: Chucklefish, ConcernedApe
Platform: Steam, Mobile, Xbox One, Playstation 4, Nintendo Switch
Category: Simulation, Role-playing

Release Date: Originally February 26, 2016

How we got the game: Bought it on Steam and Nintendo Switch

Pssst…. There may be story or gameplay spoilers in this review! You’ve been warned!

krismii
Stardew Valley is the game that I wish the Harvest Moon series was. With the main focus on just building the farm of your dreams and forging relationships with the people in the town, it takes away all of the gimmicks that the more recent Harvest Moon games have become known for. This particular review focuses more on the Nintendo Switch version of the game.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

Gameplay for Stardew Valley is pretty simple and intuitive. With the main objective being to spruce up your farmland so it, you know, actually grows stuff, you spend your time doing various tasks that will help you better not only your farm but also the community of Pelican Town.

As your character, you clear out your farmland using various tools, such as an axe and pickax to break up lumber and stone. The hoe and watering can come in handy for planting and growing crops, and there are specific tools like the shears and milker if you have any animals on your farm. When not on your farm, you can forage for items around the forest, town, and the mines, which is also a handy place to gather ore, gems, and other material to improve your farm. Fishing is a leisurely activity that can still net you some in-game money as well as some staple cooking ingredients.

Another core mechanic is developing your relationships with the people in Pelican Town. There are plenty of friends to make in town, either by talking to them daily, giving them gifts, and random events. There are even marriage candidates, regardless of gender, that you can woo and, if you’d like, have a child with down the line.

While the game is pretty open-ended, giving the player tons of choice in what they want to do, there is a Community Center. The Community Center stars off rather rundown, but that can be restored by completing tasks called bundles. Completing these bundles will grant you rewards, such as opening up new areas for your character to go or special tools and makers to make life on the farm a little easier. Or you can buy a Joja Membership and get it turned into a warehouse.

A unique aspect of this game is the combat system. It’s simplistic, considering the game is mainly a farming simulator, but when exploring the mines, there are monsters and enemies to vanquish. These monsters drop loot and material, and you can usually find stronger weapons while exploring or buy items from the Adventurer’s Guild.

With the latest updates of the game, you can also farm together with friends in online co-op mode. Build a cottage or three on your farm for your friends to live, and you can all build up the farm together. Your friends can also get married to the local bachelors and bachelorettes… and you, if you want.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

The graphics of this game are well done, going the pixel style route. The characters all look unique, easily distinguishable from each other, and they even have little animations — shocked faces, laughter, eating — that are fun to watch depending on their dialogue.

I absolutely adore the music in this game. Each tune is charming and pixel-perfect, and I find myself streaming the soundtrack on Spotify when not playing the game. The main winter theme is probably my favorite!
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.comTired of the uninspiring city life as an office drone, the main character inherits their grandfather’s old farm in Pelican Town, a small town filled with all sorts of interesting characters just living their lives in the valley. The farm itself is dilapidated at first, but with hard work and perseverance, the main character focuses on restoring it to its former glory while carving out a life for themselves. The story is directed by the player.

While at the start of your third year on the farm, you get evaluated on your accomplishments, there is no true end point to Stardew Valley. Even if, at that time, you do not like your evaluation, you can trigger another evaluation to earn more points at any time with version 1.1 of the game.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

With five different farm plots to choose from, twelve eligable marriage candidates regardless of your character’s gender, a plethora of items to farm, forage, and ship, and literally any way you wish to grow your farm, you will not be bored with Stardew Valley. Not only is it tons of fun to play on your own, you can also play co-op with up to four people tending to the same farm.

Stardew Valley gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

Connect with us:
Twitch | Twitter | Instagram | Tumblr