Flashback Friday: Wii Sports

Double Jump Kris MiiHappy Friday, everyone!

February is pretty much done. It’s been a bit of a whirlwind of a month with all sorts of life stuff happening to disrupt our regular routines. We’re looking forward to the next month and seeing what it brings!

Video Games | Nintendo | Wii | Nintendo Wii | Wii Sports | Sports | Gaming | Doublexjump.com

Wii Sports was bundled along with the Wii console way back in 2006, being a collection of sports-orientated games to show off the capabilities of the Wii remotes (this is totally what 1-2 Switch should have been for the Switch console instead of an extra 60 bucks, but I digress). With the main characters of the games being your own personal Miis, it was a good move on Nintendo’s part, especially since it is the bestselling single-platform game of all time.

(I’m not sure how much of that is due to the game being bundled with the console but, hey, it’s also available on its own and it’s an impressive feat nonetheless.)

Wii Sports itself has been acclaimed for its role in bonding experiences between family members as well as being used regularly for physical therapy, particularly in elderly gamers. With the motion-controls of the Wii remotes and the fact that you need to be up and moving for Wii Sports, the game has been credited to paving the way for gamers to be more physical. Since then, we’ve seen more motion-controls being used in games to virtual reality to augmented reality on mobile to encourage people to walk more.

I remember when we first got the Wii and Wii Sports. Our console was set up in the cellar and connected to the house’s largest television (which is basically my father’s TV — hi, Dad!). The games were fun, with Rachel tending to win because she’s better at the sports games — I remember not being able to play the baseball one for the life of me. I did really well with the boxing, though!

My favorite part of this game, though? We were able to rope both Mom and Dad into playing with us once in a while. Despite Dad being able to win fairly easily in real bowling, it was hilarious to see him trying to figure out the mechanics of the game so he could beat Rachel. With all her practice, Rachel knew the precise angle to toss the bowling ball down the aisle to ensure strikes every time.

Have you played Wii Sports? Let me know in the comments below! If you liked this post, please share it around.

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The Legend Of Zelda: Skyward Sword [Video Game Review]

Video Game Review: Skyward Sword | The Legend of Zelda | Zelda Month | Review | Nintendo | DoublexJump.com

Title: The Legend of Zelda: Skyward Sword
Publisher: Nintendo
Platform: 
Nintendo
Category: 
Action, Adventure
Release Date: 
November 18, 2011
How we got the game:
 We bought it

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Skyward Sword was always one of our favorite Legend of Zelda games in terms of graphics, music, and story. We’ve only played through it once before, so we were interested in seeing how it held up this past couple of years when we dived into it again.

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This is one of my favorite Zelda games for various reasons. I was eager to get to play it again after all these years.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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Those who are familiar with the Legend of Zelda franchise would find most of Skyward Sword’s mechanics intuitive. As the protagonist Link, you maneuver through the world and its linear story using the analog stick on the Wii’s Wiimote and Nunchuk combo for controls. Special items are assigned one at a time to the B button while gear like shields and potions can be brought out with the 1 button on the Wiimote. Skyward Sword did utilize the Wii’s motion controls for Link’s swordplay.

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The motion controls were unique and fun to use at the time the game released. After all this time, the controls hold up fairly well. Would we rather the Switch or no motion controls at all? Yeah, probably. Still, it’s fun to play it the “old-school” way.

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Well, it’s mostly fun. I, for one, do find it a bit outdated in today’s age to use the Wiimote and sensor bar, especially for Link’s swordplay. It’s not as responsive as it used to be, but it’s definitely still playable. With that said, the controls still do well enough to enjoy the game, and it’s been interesting using the Wiimote and Nunchuk together.

Rachel Mii Double Jump
It’s a fun throwback to say the least. Either way, the game itself is great. Link lives in the sky on Skyloft, a floating island. There is, beyond their knowledge, a world below them and that’s where Link ventures off to in search of Zelda. There are three major areas he travels to, going through various dungeons, collecting items, and battling bosses.

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While Skyloft, and the surrounding floating islands and the sky around it, are explored by giant birds called Loftwings, the Surface areas are explored by foot. Side quests for citizens, both on Skyloft and on the Surface, are unlocked throughout the game, with some even being required to continue. Link also has a stamina gauge for more strenuous activities, like sprinting and carrying heavier objects, that will leave him temporarily vulnerable if it is depleted. It does take a bit of strategy to be sure Link does not run out of stamina during battles or puzzles.

Rachel Mii Double Jump
Each dungeon Link comes across on the Surface has its own theme to it, which unravels more and more of the mystery behind the game as he gets closer to where Zelda is. The first dungeon, for example, has Ghirahim as a boss which is the main villain’s minion, if you will. I personally love this character.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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I remember marveling at the graphics and art style of this game when we turned it on for the first time. The bright colors and vivid imagery of Skyloft and the sections of the Surface were stunning. Booting up the game now, the graphics aren’t quite as sharp as I remember, but I’m still enjoying the art style just the same.

Rachel Mii Double Jump
Honestly, I still love these graphics. They’ve held up well even if you can clearly tell this is an older game. The designs overall – the characters, backgrounds, dungeons, etc. – are awesome.

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You can never go wrong with the music in Legend of Zelda games. Skyward Sword has some of the best tunes, in my opinion, in the franchise. The Ballad of the Goddess is definitely one of my favorites. Considering this is a game where we have cried at certain scenes, the music is fantastic at helping to create emotional moments.

Rachel Mii Double Jump
The Ballad of the Goddess is one of the best Zelda songs, hands-down. I loved the theme song to this game as well that played along with the opening sequence for the main menu. I listen to these songs on a loop in my car sometimes.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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Skyward Sword is credited as the “origin” story of the Legend of Zelda franchise. In many timelines for the games, it is chronologically the first game in the series, and Skyward Sword’s story depicts Link and Zelda going on journeys to discover their destinies.

Rachel Mii Double Jump
Obviously, we’re playing as Link. He doesn’t seem to know too much of what’s going. He knows he has a destiny to fulfill. However, all he seems to care about is that his friend Zelda fell from the sky and he wants to find and save her. Of course, he goes through some… stuff.

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Link’s journey, at first, is in pursuant of Zelda, who has come to terms that she isn’t just a normal Skyloftian (yes, that is now a word). In fact, she is the reincarnation of the Goddess Hylia, just as Link will eventually come to terms that he is the reincarnation of the original Hero. While Zelda is preparing to become who she really is, Link must also do the same with the help of Fi, the spirit in his sword.

Rachel Mii Double Jump
And so Link presses on and does what he needs to or what he’s supposed to do. Throughout it all, he just seems done with life, though. It’s kind of great.

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It kind of is, yes. Link’s personality shines in this game! His determination to rescue Zelda and then protect the world when it becomes apparent that Zelda and he are trying to finish what Hylia started many years ago is perfect, even if he’d rather be napping. Even Groose, Link’s initial rival, plays a part in the story, helping Link when the main threat in the form of Demise appears to try to destroy the known world.

Rachel Mii Double Jump
All of the characters, actually, sort of band together in their own way to help Link and Zelda at one point or another. The story as a whole is pretty wholesome as the beginning of something. It felt brand new even though the series itself has been well-established long before this game.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

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This game is probably one of the most linear Legend of Zelda games out there. Nevertheless, it does have a decent amount of secrets and a harder Hero Mode after the first finished playthrough as well as charming characters that will make you want to pick up the game again at a later date.

Rachel Mii Double Jump
Even though this is the second time we’ve played it since it originally released in 2011, I know I’ll play this game again at some point. It’s too good.

The Legend of Zelda: Skyward Sword gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Throwback Thursday: Mii Channel

Rachel Mii | DoubleJump.comHappy Thursday!

The Nintendo Wii and Wii U are sort of old news at this point and I know they’re not favorite consoles for most people. However, I still enjoyed my time with them. One of those reasons was because of the Mii Channel on the Wii.

Throwback Thursday: Mii Channel | Nintendo Wii | Nintendo | Video Games | Gaming | DoublexJump.com

The Wii, which originally came out in November 2006, added a new thing to the Nintendo world – Miis. Kris and I use our own Mii all the time on this blog if you haven’t yet noticed. Miis weren’t exactly a revolutionary thing. They were simply Nintendo’s way of creating avatars for their console and games.

However, I great up in the 90s so when the Internet became a thing, I played Dollz. A quick Google search will show you what Dollz was, I’m not going to explain it here. But it was a lot of fun and those Dollz were often used as my profile picture or to create characters in various role-playing websites I was part of.

Needless to say, when the Mii channel was introduced, I was in love with it.

I created myself. Kris created herself. I made my mom, dad, and my other sister, Lisa. My cousins created Miis for themselves. We had a decent amount.

Now, at this point in time, I preferred to watch Kris play games rather than me play them myself. There were a few games I played such as Pokemon Ranch, Pokemon Rumble, and Paper Mario when we downloaded it from the virtual console. For the most part, though, I played the Mii Channel. Usually, when I waited for Kris to get home from work or finish her homework, I’d be playing that.

But what was there to do on the Mii Channel? Create Miis. That’s it.

Needless to say, I had a lot of Miis. You can imagine how disappointed I was when the console capped me at 100 Miis. Yes, the Mii Channel could only hold 100 Miis. And yes, I had created 100 Miis.

I can’t remember who I had created. I don’t know 100 people, that’s for sure. All I remember, aside from making my family and probably a friend or two, was that I made the Ninja Turtles. I had Raph, Donnie, Leo, Mikey, Splinter, Casey, and April. The turtles even joined me, Kris, and Lisa as ranchers in Pokemon Ranch.

I had a lot of fun with it and spent many hours using the Mii Channel when the Miis couldn’t even really do anything. They were still fun to make though. It was like a game itself to me.

Someday, the next time I turn on the Wii, I’m going to have to go onto the channel and see them all. That would be a real blast from the past.

Did you use the Mii Channel a lot? Let me know in the comments below! If you liked this post, please share it around.

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Character Spotlight: Pipit

Rachel Mii | DoubleJump.comHappy Tuesday!

We’re already at the end of July, so this month we’re talking about Pipit from The Legend of Zelda: Skyward Sword… why? Because he’s adorable, that’s why.

Character Spotlight: Pipit | The Legend of Zelda Skyward Sword | Legend of Zelda | Video Games | Gaming | Nintendo | DoublexJump.com

Pipit is a character in The Legend of Zelda: Skyward Sword, which came out for the Nintendo Wii in November 2011. He’s a graduate from the Knight Academy, which was the school Link was currently attending before he goes on his latest (or, I guess, first) journey to aid Princess Zelda. Pipit doesn’t do too much in the game. In fact, he really only has a couple of lines at the beginning of the game and that’s it.

You can talk to him here and there, of course. He typically stands in the same spot depending on the time of day in-game, as NPCs tend to do. I immediately enjoyed his character because he’s always smiling and I love his design. Sure, he’s in the same clothes as Link – just yellow – but he’s got cute freckles and his voice is on point. Even though he only says a single whenever Link starts to talk to him, he’s got my vote.

Also, Pipit stands with his arms folded and lean in close to Link and his face is just adorable. I totally don’t have a gaming crush on him. Look up fanart of Pipit and Link being shipped at your own risk. I remember, when this game came out, that was all over Deviant Art.

Anyway, that’s Pipit. He’s only appeared in the one game and he really didn’t have anything to do, but for some reason, he’s a character that I remember well. I’ve always loved him as a character even though he’s not playable and, again, doesn’t do much.

Sometimes, though, the NPCs in the background need a little spotlight and Pipit is one of those who are deserving of it. There are quite a few other NPCs that I love from Skyward Sword, but I’ll talk about them at another time.

Do you like Pipit? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Wii Sports

Rachel Mii | DoubleJump.comHappy Thursday!

Ah, the good old Nintendo Wii… everyone’s favorite console. Honestly, I thought it was a good console. I enjoyed it a lot and definitely got plenty of use out of it. Sure, the motion controls could be a pain at times, but I thought it was overall pretty great.

Throwback Thursday: Wii Sports | Nintendo Wii | Nintendo | Video Games | Gaming | DoublexJump.com

The Wii Sports was a game that came with the Nintendo Wii when it was originally released in November 2006. A long, long time ago. I loved Wii Sports. There was a lot you could do with it – bowling, tennis, and baseball were my favorites.

I always bowled with my family and friends in the game and would sometimes play tennis with them, though everyone favored the bowling. I think it was because you only had to get up when it was your turn. Also, when playing tennis, I got way too into it and would swing my Wii-mote like a real racket and move across the room like it was the actual court. I also socked Kris in the face many-a-time.

The baseball I always enjoyed playing myself. I don’t know why, but I would end up playing it in my bedroom with the TV on mute and my music playing. I’m pretty sure I still had a boombox and was listening to CDs at that moment in time.

What made it all the better was that I went Mii-crazy on the Wii and filled up the entire Mii channel. Yep, I had 100 Miis. I created family, friends, and way too many fictional characters. The Ninja Turtles were there, of course. I often had them on my team and played as everyone batting and pitching. It was so much fun.

See? Who needs real-life friends when you can play baseball with the Ninja Turtles?

Overall, it was a really fun game. I never really got into the boxing or the golf in the game, mostly because I was terrible at them, but all five of the sports that were in the game were pretty good. The motion controls were responsive as well, despite it being such an old game. It was one of those games – like 1-2 Switch (even though no one likes that game) that really showed off what the Wii-motes could really do.

Wii Sports also had challenges. You could try to hit as many baseballs as you could without missing any, knock down 100 bowling pins, and more. There was a decent amount of content in the game to keep you busy and have fun. I definitely played the crap out of that game. Now that I’m writing this post, I want to go turn it on and see if I still have what it takes to beat the “Pro” NPCs in tennis.

Do you remember Wii Sports? Did you enjoy the game? Let me know in the comments below! If you liked this post, please share it around.

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R.I.P. Wii Shop Channel

Double Jump Kris MiiHappy Monday everyone!

Honestly, there are probably a couple of blog posts out on the Internet with this title with the news that had surfaced last week. It definitely seems appropriate.

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Last week, it was announced that the Wii Shop Channel was taken offline, and I was oddly sad about it. Granted, we haven’t turned on our Wii in quite some time — pretty sure the last time we actually played a game on it was Mario Party 2 a few years ago with some old friends — but it was the earliest version of the Virtual Console. The games we found on there were tons of fun, ones that made us feel nostalgic and ones that were brand new to us.

Aside from Mario Party 2, Rachel and I downloaded our favorites from previous consoles immediately, Paper Mario and Super Mario RPG respectively. It was great to return to those games, as well as Ocarina of Time from the Legend of Zelda series. Majora’s Mask was also a title we downloaded with the idea that I would officially give it a try… I did, getting as far as the second dungeon, but ultimately not being interested enough in it for the long run.

Pokemon Puzzle League and Donkey Kong Country were also two great older games that we added on there, enjoying playing them again considering our Nintendo 64 and SNES weren’t in the best shape just from being loved too much as we were growing up.

From the Wii Shop Channel, we also discovered the Phoenix Wright: Ace Attorney original trilogy, cementing us as lifelong fans of the series. Not only did the Wii Shop Channel introduce us to such a fantastic series, we also used to play them with our older sister. Considering the last time she had played video games with us like that was way back with the original Mario Brothers and Donkey Kong games, it was fantastic to spend more time with her trying to figure out how to piece together evidence to prove who killed whom in Ace Attorney.

It was definitely a shame to hear that the Wii Shop Channel was closed, especially since it doesn’t sound like we’ll be getting a replacement Virtual Console — aside from the Wii U’s at the moment — any time soon.

Did you download much from the Wii Shop Channel? Do you think you’ll miss it? Let me know in the comments below! If you liked this post, please share it around.

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Flashback Friday: Wii Fit

Double Jump Kris MiiHappy Friday, everyone, the last of 2018!

With the end of the year comes time for new year’s resolutions! One of the most common resolution for people is getting fit, getting healthier, all that fun stuff, myself included. With that said, this month’s flashback is dedicated to Wii Fit.

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The Wii Fit came out a little over ten years ago, back in May 2008 for North America, a month after Europe, while Japan had gotten the game in December 2007 (perhaps also in time for new year’s resolutions?). Reviews were generally positive, with the biggest criticism for the game being how some of the workouts were lacking in intensity.

Wii Fit included a balance board to help measure a player’s progress in the cardio, strength training, and yoga activities while keeping track of the player’s weight, height, and center of balance. Wii Fit has been praised for its use in nursing homes, for physical rehabilitation, and health clubs around the world, particularly for its help in improving posture and movement in the elderly.

I remember Rachel and I having fun with the Wii Fit. Rachel’s Mii avatar was so skinny due to her being rather small, and the Wii Fit had a difficult time trying to figure out a fitness plan since burning calories wasn’t exactly something she needed to do. On the flip side, one of our younger cousins cheated at the game. During one of the jogging levels, instead of keeping the wii-mote in her hand and pumping it as she jogged in place, she sat down on the couch and shook it. The Wii Fit was very proud of her jogging score!

Still, it was a fun way to get us all moving and seeing the Miis in all the random activities was amusing. We still have our Wii Fit board chilling in our den. I’m definitely interested in the Fitness Boxing game for the Switch, which seems to be a spiritual successor to the Wii Fit game with an emphasis on boxing!

Have you played Wii Fit? What did you think of it?

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I Barely Have Any Nintendo Wii Games

Rachel Mii | DoubleJump.comHappy Thursday!

Don’t ask as to why I’m talking about the Nintendo Wii so much lately, but after listing my favorite games I’ve played on the console, I’ve realized something interesting.

Kris and I play video games a lot. I’ll admit we didn’t play nearly as much as we do now that we have this blog. It was always a hobby we wished we were able to do more often, but work/school/life/whatever would always have to take priority.

In fact, part of the reason as to why we started Double Jump was because we wanted a valid excuse to play video games for a long time each day. (That’s not the only reason, of course, but you get what I mean.)

When I was looking at our collection of Wii games to make a list of my favorite ones, I realized we only have 28 games. A couple of them, I’ll admit, we haven’t even played yet. Once the Wii U came out we sort of dropped the Wii and rarely went back.

There are some games on our Wii console but most of it is virtual console so I wouldn’t count them as Wii games.

I know there are a lot of people out there who didn’t care too much for the Wii. Then there are people who hate the Wii U and realize the Wii wasn’t that bad. Some people hate motion controls, others love it. I never really minded the motion controls and thought the Wii was great… until they came out with the newer consoles, but I never thought the Wii was bad.

It surprised me to see we don’t have many games for the console and I kind of want to go to the game store and buy a bunch of Wii games now. I want to expand our Wii collection and also try out some new games as well.

Then again, if I did that, I probably still wouldn’t play them because the Switch has been taking priority over everything… maybe someday.

Do you have a big collection of Wii games? Is there a console you didn’t give much attention to? Let me know in the comments below!

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Top Tuesday: Favorite Nintendo Wii Games I Own

Rachel Mii | DoubleJump.comHappy Tuesday and happy April!

I don’t know where you are in the world but it’s still pretty chilly here and I’m not happy about it… all the more reason to stay inside and play games.

Favorite Wii Games I Own | Nintendo | Video Games | DoublexJump.com

4. Wii Fit

This is kind of a weird one to put on the list, I know. But I remember having so much fun with this game. It’s the only time I’ve ever done yoga or strength training of any kind and I actually enjoyed myself. If only I kept up with it… Still, I remember playing the hula-hoop game and just dominating it.

3. Super Smash Bros. Brawl

Do I really need to say anything about this? It’s Smash.

2. The Legend of Zelda: Skyward Sword

I hear mixed reviews about Skyward Sword. The motion controls weren’t great, no, but I thought the game was fantastic. The soundtrack was wonderful, the character designs were adorable (I’m looking at you, Pipit), and the overall plot, character development, and area layouts were great.

1. Mario Kart Wii

Similar to Smash, this is Mario Kart. I don’t think I have to explain this one. It’s just great.

What are some of your favorite Nintendo Wii games? Let me know in the comments below!

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Mario Kart Wii Was A Top Seller On Amazon Just Last Month [News]

Rachel Mii | DoubleJump.comHappy Thursday!

The weekend is almost here, but there’s a blizzard today so there’s a snow day for everyone in my family. My cousins got a Switch for Christmas and they’re eager to try out the online features for Mario Kart 8 Deluxe with Kris and I.

Mario Kart Wii made it on the top sellers list on Amazon in December 2017 | Mario Kart Wii | Nintendo | video games | DoubleJump.com

I found it funny that I was scouring some gaming blogs and on My Nintendo News there was a quick article about Mario Kart Wii.

Mario Kart Wii was my favorite Mario Kart game ever. Mario Kart 8 Deluxe is right up there with it, but the Wii version will always and forever have a special place in my heart.

Apparently, Mario Kart Wii was number 82 on the top 100 list of best sellers in the video game category on Amazon. This was just last month, December 2017.

Mario Kart Wii was originally released in April 2008. That’s nearly 10 years ago!

According to the article on My Nintendo News, some people are speculating that parents bought that version mistaking it for Mario Kart 8 Deluxe for the Switch. I know a few people who got the Nintendo Switch for Christmas this year and I’m sure there are plenty more people and kids who got it that I don’t know of.

Could you imagine though? Getting a brand new console that takes itty-bitty cartridges the size of a pillow mint and get a game that contains a CD disc? What would be worse was if they didn’t own a Nintendo Wii either.

If it really is because people mixed up the two games, I guess I could understand. I know a lot of people who are completely clueless when it comes to games and consoles. When you buy on Amazon there’s no salesperson to tell you otherwise. You just point, click, and buy.

Then again, maybe some people are just discovering old Mario Kart routes again… I know I am with Super Mario Kart on the SNES Classic.

I haven’t turned on my Nintendo Wii in a long time though.

What do you think about this? Did some people buy the wrong game or are some people finding a love for their Wii again? Let me know in the comments below!

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