Flashback Friday: Wii Sports

Double Jump Kris MiiHappy Friday, everyone!

February is pretty much done. It’s been a bit of a whirlwind of a month with all sorts of life stuff happening to disrupt our regular routines. We’re looking forward to the next month and seeing what it brings!

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Wii Sports was bundled along with the Wii console way back in 2006, being a collection of sports-orientated games to show off the capabilities of the Wii remotes (this is totally what 1-2 Switch should have been for the Switch console instead of an extra 60 bucks, but I digress). With the main characters of the games being your own personal Miis, it was a good move on Nintendo’s part, especially since it is the bestselling single-platform game of all time.

(I’m not sure how much of that is due to the game being bundled with the console but, hey, it’s also available on its own and it’s an impressive feat nonetheless.)

Wii Sports itself has been acclaimed for its role in bonding experiences between family members as well as being used regularly for physical therapy, particularly in elderly gamers. With the motion-controls of the Wii remotes and the fact that you need to be up and moving for Wii Sports, the game has been credited to paving the way for gamers to be more physical. Since then, we’ve seen more motion-controls being used in games to virtual reality to augmented reality on mobile to encourage people to walk more.

I remember when we first got the Wii and Wii Sports. Our console was set up in the cellar and connected to the house’s largest television (which is basically my father’s TV — hi, Dad!). The games were fun, with Rachel tending to win because she’s better at the sports games — I remember not being able to play the baseball one for the life of me. I did really well with the boxing, though!

My favorite part of this game, though? We were able to rope both Mom and Dad into playing with us once in a while. Despite Dad being able to win fairly easily in real bowling, it was hilarious to see him trying to figure out the mechanics of the game so he could beat Rachel. With all her practice, Rachel knew the precise angle to toss the bowling ball down the aisle to ensure strikes every time.

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Throwback Thursday: Catwoman (Game Boy Color)

Rachel Mii | DoubleJump.comHappy Thursday!

It’s time for another throwback and for some reason, I decided to talk about a game I haven’t thought about in ages.

Throwback Thursday: Catwoman | Nintendo | Video Games | Gaming | Game Boy Color | DoublexJump.com

I have Catwoman for the Game Boy Color. Why? I don’t know. This game released in 1999 and was developed by KEMCO. It’s a game that exists and I don’t really know why.

Catwoman is a side-scrolling platform-type game. I’m trying to remember but it’s hard and there’s very little information on this game – surprise, surprise.

Part of the reason I don’t remember this game that well is, despite my being young when I played it, is the fact that I never made it out of the first level. According to the game’s Wikipedia page, which is pretty bare-bones, this game has nine stages. That’s it. I couldn’t get past the first. Maybe this is because I was young and couldn’t play games well or maybe it’s because the game is just as ridiculous as I remember it being.

All I remember from the game is that you play as Catwoman, of course, and you’re in this museum-type place. I never knew where I was. I just walked back and forth, jumping, clawing at bad guys and whipping them all trying to find the way out and onto the next level – or whatever it was I was supposed to do.

According to Wiki, this game has a story. Catwoman was hired to steal a weapon of some sort by an evil organization and then she decides to keep it for herself. Now, these evil guys are out to get her.

So… that was something I didn’t know when I played the game. The first level must be in a museum or something because she’s going to steal the weapon… or maybe she has it and is trying to escape. I have no idea since I never made it that far.

I think about this game once in a while. I still have it and my Game Boy Color still works. Maybe I’ll pick it up again sometime soon and see if I can actually get back the first level. That would be interesting.

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Character Spotlight: Kirby

Rachel Mii | DoubleJump.comHappy Tuesday!

Kirby is a beloved pink ball of fluff well known by everyone. Yet, I feel like he doesn’t get enough time in the spotlight.

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Kirby first appeared in his own game, Kirby’s Dream Land for the Game Boy in 1992. He has appeared in 33 titles within his own series, the latest being Super Kirby Clash for the Nintendo Switch in 2019. Kirby has also appeared in other games such as Super Smash Brothers.

My first Kirby game was Kirby: Nightmare in Dream Land for the Game Boy Advance. I can’t recall if I ever beat the game or not. I no longer have it though because I let the kid I used to babysit at the time borrow it. He turns 18 in a couple of months and I’ve come to terms with the fact that I will never see that game ever again.

As much as I enjoy Kirby and his kinds of games, I don’t play them that often. Kirby was always one of those series that “got away” and took a back seat to Pokemon and Mario. I’ve played a small handful of Kirby games here and there though I haven’t made a dent in the 33 altogether… I didn’t realize there were 33 until writing this post.

I don’t know what Kirby is but he’s adorable in his own right and he’s got cool powers. It’s a bit scary how he eats people and spits them back out and absorbs a few their powers or weapons… I wonder if he’s related to Yoshi in any way. Maybe Kirby is a long-lost dinosaur no one has ever heard of.

Kirby is a franchise that I’m hoping to play more of in the future. However, with 33 games… where do I start?

Do you love Kirby? How many of his games have you played? Let me know in the comments below! If you liked this post, please share it around.

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My Thoughts on Cindered Shadows

Double Jump Kris MiiHappy Monday, everyone!

While I really didn’t need an excuse to get back into playing Fire Emblem: Three Houses, the Cindered Shadows DLC was a great reason to turn the game on again. And, honestly, I wouldn’t mind more DLC like this for the game!

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The Cindered Shadows DLC came out for Fire Emblem: Three Houses about a week and a half ago. Being only 7 chapters long, it took me between 8 and 9 hours to complete, especially when one considers that Cindered Shadows is mostly battles with a touch of exploration here and there. In fact, Cindered Shadows reminded me much of the earlier Fire Emblem games, where it would mostly be battles with bits of story in between fights.

I enjoyed the battles in Cindered Shadows, each battle offering a new challenge and seeing me use the Divine Pulse to edit my moves more times than I have in the regular routes I’ve played. I did miss the more involved aspects of the exploration parts, though. No support conversations or skill increases were a bit odd, as the character growth is one of my favorite parts of Fire Emblem games.

I was also intrigued by some things in the Abyss that really didn’t play much of a part in Cindered Shadows. Who was that mysterious woman by the pagan altar? What was up with the empty wayseer’s room? Are they the same person? Once I spend enough renown in the Abyss during the main story, I presume these questions will be answered, and it gives me more incentive to continue the main story to try to figure out the answers.

The four Abyssian characters are lots of fun, although I was confused as to Constance’s split personality with the sun and Hapi’s random sighing ability. They were interesting, brought a little more flavor to the characters, but I did not find them necessary. I also did find Balthus to seem very similar to Raphael from the Golden Deer house, especially if one considers that Balthus was originally from the Alliance territory as well. Still, he was a great big brother figure to the other characters, and I loved his war monk class. A brawler and a healer? Yes, please!

I really liked all four of the character classes from Abyss, actually. Yuri, I think, was the character I utilized the least in battle despite his high avoidance rate, but his personality was delightful. His past was interesting, especially since I’ve heard he has a couple of connections with the characters from the main story and I’m looking forward to unlocking his support conversations with everyone.

Speaking of pasts, it was nice to also learn more about Byleth. Her mother finally has a name! She’s no longer just the catalyst for Byleth’s mysterious past! While the main bad guy of the Cindered Shadows DLC was fairly obvious from the beginning, as was the plot, it was still a fun a side story.

Originally, I was hoping Cindered Shadows would be more of a full-fledged route rather than just a side story when I first heard of it. I was selfishly hoping that Cindered Shadows would involve a Golden Ending, one where all of the characters no matter what house could stay alive, especially since the three house leaders were with Byleth as a team when exploring the Abyss. I liked the interactions between them all and wished there were supports between the house leaders for you to unlock during that time.

I just want all the characters to be happy at the end, dammit.

With that said, I did enjoy the DLC overall. The new mechanics and aspects it brought to the main game are fun to explore and discover, and it brought along just the right amount of new characters without it getting overwhelming.

What did you think of Cindered Shadows? Let me know in the comments below! If you liked this post, please share it around.

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Friday Favorites: Bug-Type Pokemon

Double Jump Kris MiiHappy Friday everyone!

Bug-type Pokemon are few and far in between on my teams throughout the eight generations of the series. However, the Galar region did reignite my interest in this type!

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Ninjask

When I discovered Ninjask in the third Pokemon generation, I pretty much added it to my team because it was classified as the “ninja Pokemon.” It’s high speed stat quickly made it one of my favorites on the team, and I’ve always found it interesting how unique it’s evolution method was to receive Shedinja.

Joltik

Who doesn’t love this adorable, tiny Pokemon? It’s evolution can definitely be scary, but a Joltik is a cute addition to your team, not to mention the electric moves it can learn to bolster your team’s special moves.

Araquanid

Dewpider, the pre-evolution, was adorable and despite how I would probably avoid Araquanid Pokemon at all costs if I ever encountered one in real life, my Araquanid in my Moon game was a fantastic teammate. Its bug typing negated some of the weaknesses of a typical water type Pokemon, and vice-versa, making the Pokemon fairly versatile.

Orbeetle

A little Blipbug was one of my first encounters in Pokemon Sword and it became one of my best team members, especially when it fully evolved into Orbeetle. The dual psychic and bug type Pokemon, Orbeetle was one of my strongest battlers during the endgame.

Frosmoth

This Pokemon is so pretty! It’s one of my favorite designed Pokemon from the Galar region, and its pre-evolution Snom has developed quite the fan following. Frosmoth is a late addition to the Sword and Shield games, but it was fun and challenging raising one at that point.

What are your favorite Bug-type Pokemon? Let me know in the comments below! If you liked this post, please share it around.

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Animal Crossing New Horizons Is On The Horizon!

Rachel Mii | DoubleJump.comHappy Thursday!

I called an Animal Crossing Direct about a week or so ago. Nintendo said more info would come before the game releases and still not hearing anything halfway through February, I had a feeling they’d wait until the 20th, one month away from this grand new adventure.

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I have to admit, when I found out there was going to be a direct at 9 am my time on a Thursday morning, I wasn’t surprised. I’ve tried to live stream on Thursday mornings for the past two months and something has always come up where I couldn’t – three Nintendo Directs included.

I was excited to finally get more information on Animal Crossing New Horizons. Although I’ll admit, I would have been okay being surprised when the actual game comes out. Nintendo packed a lot in the 30-minute direct and showed off so much from the game. It seems to me that the game is keeping just about all the old mechanics from previous Animal Crossing games (especially New Leaf) in addition to adding a bunch of new mechanics that definitely seem like they’ll work for the game overall.

I took notes while watching the direct and it’s a huge one-block paragraph of me rambling. I can’t make sense of it and, because there was so much to take in, I’m going to ignore my notes and talk about what I remember. So, I apologize if this particular article seems a bit jumbled itself.

First, it seems as though the game itself is going to be similar to past games. You move to a new area – in this case, an island – and choose the layout. You get a tent to start off with but can upgrade to build a house and expand upon your house down the road. Since you’re on a getaway package, you’re not the only one to move onto the island. Some villagers are moving in along with you and you can choose where they put their tent.

There’s a DIY workbench where you can make tools and furniture yourself. The furniture can have custom designs and the tools can be upgraded as such as well based on your materials. This particular service is open 24/hours a day and you can buy and sell items. However, Nook will still run a separate shop that sells items and furniture that you can’t make yourself.

In addition, the museum and the Able Sisters will be there. Other small shops, such as the flower shop and Kicks from New Leaf, won’t be there but they’ll appear once in a while as special visitors with pop-up shops. Speaking of special visitors, free updates will occur throughout the year for special occasions and holidays. For example, the first free update will be available the same day the game releases to celebrate Bunny Day.

Instead of a bus or train station, you get to the island by plane, which makes sense. The airport is used as a way to visit other islands either locally or online. You can also send postcards, so it acts as the post office as well.

It looked like you have more pocket space. The slots were smaller than they are in the previous Animal Crossing games so maybe it’s the same amount. I didn’t count it while watching the direct and I don’t know the exact amount of pocket space you have in the other games (10, maybe?) but it seemed as though you’re given more pocket space in New Horizons. Plus, you can change tools easier. Whether they’re in their own inventory slot or part of your pocket, I’m not sure. That one was hard to tell. If the tools go in your pocket then that’s almost some space gone.

Of course, fishing, bug catching, and fossil hunting are still a big part of the game. Certain creatures are available in specific seasons. Yes, even though we’re on an island, the seasons still exist. This is great and I’m looking forward to building snowmen in winter.

I will say this though – they’ve made so many changes to this game to the point that you can rearrange the terrain. Yep, destroy a cliff with your shovel and create a waterfall into the river. This is a super cool concept and I’m looking forward to making the island on my own.

With that said, in addition to the seasons… I now want to ice skate. They showed off winter a bit in the direct and the water was never frozen. I think, down the line, it would be cool if a special event occurred where the rivers froze. You can ice skate on them, go ice fishing and only be able to get certain fish through ice fishing, or only have the ability to fish in the ocean. Also, igloos. We should be able to build igloos and have a snowball fight.

I just had to get that off my chest. I’m happy with the add-ons they’ve made but I’m realizing skating and ice fishing maybe something in Animal Crossing none of us knew we needed.

Speaking of a wish list though, I wrote an Animal Crossing Switch Wish List almost a year ago. Surprisingly enough, some of the things I mentioned seem to be there. There are no biomes, like a desert area, but they did show off a scorpion and I specifically said I wanted to get Blathers a scorpion. So, there’s that.

Honestly, I could go on and on about everything that the direct showed off. We have so many new and old things to look forward to in New Horizons and I absolutely cannot wait for the game to release.

There’s so much I didn’t touch upon that was shown in the direct, but… I’m going to leave it at that. It’ll take me a week to get through it all and I think I’ll sit back and begin counting down the days.

Just for fun, you can read my jumbled notes about the direct while I watched it:

deep dive into deserted island life choose island north or south hemisphere all four seasons orientation session with other villagers to get a tent and pick where everyone lives resident services open 24 hours buy and sell diy workshop learn a recipe and make it gather materials like wood from trees and stuff custom design furniture airport to use internet or local to invite friends to my island i can also visit other islands up to 8 people can be on the island at one time send postcards nookphone will add new apps at some point nook broadcast milage program can be used to pay debt and other rewards quickly change between tools dangerous creatures nighttime castaway sighting gulliver rescue service resetti? optional extras building a house more pocket space interior decorating similar to happy home designer house additions as well nook miles ticket can travel to island tours mystery tours take stuff home YOU CAN JUMP party play four residents can play together if they live on the same island whoever calls the others is the leader but that’s easy to change while you play recycle box nooklink for new leaf and happy home designer to bring them to the switch chat system on switch online app this launches in march 2020 shortly after the game on march 20 2020 that was only part one, holy crap, onto part two additional residents wanted invite new villagers nook’s cranny museum able sisters campground residents services expansion ISABELLE lots of visitiors  i want a magic wand participate in planned events fishing and bugging free updates seasonal stuff ladder in pocket bridges and ramps paths and change terrain the sims in animal crossing form i can’t wait I’m going to cry can i play with my family on one switch can have 8 people on one island total support amiibo yes from animal crossing series photopia more info about visiting friends can play with friends or not friends can be restricted with parental controls cannot use tools unless on a “best friend” island what if i lose save data does not support save data cloud a service will allow to restore this in certain cases new animal crossing switch system free updates will happen after game launches first one will be on march 20 celebrate bunny day in april pocket camp connection social media plug where’s fang

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Fanart Friday: Applin Valentine

Double Jump Kris MiiHappy Friday!

Also, happy valentine’s day! I hope your day is filled with good vibes and even better chocolate. Who else is looking forward to chocolate being on sale tomorrow?

Pokemon | Art | Fanart | Applin | Nintendo | Video Games | Gaming | Doublexjump.com

“There’s a rumor that if you give the one you like an Applin, you’ll be together forever!”

Applin is one of the cutest designed Pokemon of the Galar region, in my opinion. The fact that there is a little rumor about it bringing couples together is just adorable. I figured, being Valentine’s Day, it would be the perfect subject for today’s post.

This little guy was created in Clip Art Studio, mostly with the different types of paint brushes available. It was fun to see how the digital paint moved, with the program trying to keep its consistency in regards to the amount of paint and the way the brush behaved. I definitely enjoyed playing around with the highlights and shadows of the Pokemon.

applin

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Happy 4th Birthday, Double Jump!

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krismii
Happy birthday to our humble blog! Double Jump is officially four years old! A toddler in human years, but probably a teenager or so when it comes to things that live on the Internet. Thank you to everyone who has been hanging around with us during these past few years. We greatly appreciate the support, love, and friendship!

rachmii
Yay! Double Jump’s birthday was officially on February 3, but better late than never. It’s been a fun and interesting four years. It’s been busy too. Double Jump has grown in ways we never would have imagined.

krismii
Aside from our blog continually growing with followers and readers, we also reached Twitch Affiliate status last year. Literally a year ago, to be exact. Having that support has been amazing!

rachmii
It’s been a fast four years. It seems to have gone by in a blink of an eye but we’ve kept ourselves busy and we’ve played a lot of games. We played a decent amount of PC games, 3DS games, and, of course, Switch games. My favorite PC games were two we discovered after Double Jump was born – Death Road to Canada and Game Dev Tycoon.

krismii
Those were both excellent games. Death Road is hysterical when you play with the right people! Game Dev Tycoon is one of my favorites as well. I definitely have a special place in my heart for Arcade Spirits, of course, with its story and take on platonic and romantic relationships, and Deltarune was so much fun! It also had some of the best music. For 3DS, my favorite games both had to do with puzzles and solving mysteries — Professor Layton and the Miracle Mask and Ace Attorney: Spirit of Justice.

Rachel Mii Double Jump
I still have yet to play Arcade Spirits or Deltarune, but I know you thoroughly enjoyed both of them. As for the 3DS, you can’t go wrong with Layton and Phoenix Wright. Both of those franchises and individual games are a must-play. Although, my personal favorites for the 3DS were Animal Crossing New Leaf and Miitopia. Miitopia has easily become an overall game favorite of mine.

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New Leaf wasn’t bad, despite Animal Crossing not being my usual thing, and Miitopia was wonderfully ridiculous and fun! For the Nintendo Switch, to absolutely no one’s surprise, I’m going to have to pick the Legend of Zelda: Breath of the Wild and Fire Emblem: Three Houses as my top favorites. The new Pokemon games come in a close second, but the Zelda and Fire Emblem franchises truly have a couple of gems with these two.

Rachel Mii Double Jump
All great games, of course. My favorites for the Switch were Gris, The Lion’s Song, and Cattails was an interesting surprise. All the Nintendo games are awesome, of course, but those are some games I never thought I’d pick up if I didn’t have to share it on a blog. We hope all of you have enjoyed our content and reviews over the last four years. More is definitely coming!

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What I’d Love To See In The Next Luigi’s Mansion Game

Rachel Mii | DoubleJump.comHappy Tuesday!

Ever since Luigi’s Mansion 3 was announced, I’ve speculated and wondered how different the game was going to be compared to the first two. Dark Moon was vastly different from the original Luigi’s Mansion and yet, they were still both the same – same mansion setting, similar ghosts, etc.

What I'd Love To See In The Next Luigi's Mansion Game | Nintendo | Video Games | Nintendo Switch | Nintendo Games | Luigi's Mansion | DoublexJump.com

Luigi’s Mansion 3 was so different from the first two games. The ghosts were similar even though they had different styles and slightly different powers. It was set in a large hotel rather than a mansion that is, surprisingly, smaller than the hotel. The game was much longer than the first two games which were a treat.

And yet, after playing through Luigi’s Mansion 3 there were some things I would have loved to see more of. I loved this game, don’t get me wrong, but I already started thinking of some ways they could improve upon the hotel again.

In Dark Moon, E. Gadd lived in the mansion in harmony with the ghosts. The ghosts go bad again when King Boo takes the Dark Moon out of the sky. The Dark Moon, of course, was what kept the ghosts nice.

I don’t know if something like that would fly if Luigi and company were tricked into going back to the hotel and E. Gadd magically is there again. Maybe they go on another vacation and King Boo and Helen Gravelly somehow escaped and try all over again.

However they do it, I would love another hotel setting. Whether it has more than 15 floors or each floor is expanded upon and much bigger than in Luigi’s Mansion 3, I would love to go back to the hotel theme of the game. But there are a few things I would love to see done differently.

More ghosts

In Luigi’s Mansion, there were a ton of ghosts and they came at you like crazy whenever you entered a new room. Dark Moon was similar, though I think that game had less ghosts… but they were trickier, in my opinion. (At least that’s what I remember. I haven’t played Dark Moon in a long time.)

Luigi’s Mansion 3 had only a handful of ghosts. Not even a handful, I don’t think. They were few and far between too when it came to them actually attacking Luigi. It made the game easier in a way and I would have loved to have a more variety of ghosts.

More guests and more suites

In the first Luigi’s Mansion game, the boss ghosts were people who lived in the mansion. I’m sure they were a big, happy family once upon a time. There was a husband and wife plus their child, a grandmother, and so many other people.

Luigi’s Mansion 3 had people who worked at the hotel – a bellhop, the maid, a security guard… but what about the people who attend the hotel?

If they make another Luigi’s Mansion game I want it to be based in an abandoned hotel. I don’t know how, but people attending the hotel died and never left.

This means I want more suites. All the floors in Luigi’s Mansion 3 had rooms but only the fifth floor looked the most like normal suites. What about a honeymoon suite and the newlywed couple staying the week? What about people on business trips or staying for a convention or something? Or how about the loud people staying in the room next door to yours?

I would love to see what sort of guests this hotel attracts.

Honestly, that’s about it. That’s really all I can think of. I want more variety of ghosts and see more personalities of ghosts.

Aside from the elevator buttons and certain floors, the atmosphere didn’t feel much like a hotel to me. I miss Luigi engaging more with the boss ghosts like he did with some of them in the first game.

Overall, I wouldn’t change anything about Luigi’s Mansion 3, per se. I thoroughly enjoyed my time with that game. I’m wishful thinking a fourth game will be made at some point. If it does happen, give me a bigger hotel and more hotel guests.

What would you like to see in the next Luigi’s Mansion game? Let me know in the comments below! If you liked this post, please share it around.

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Splurging on New Games

Double Jump Kris MiiHappy Monday, everyone!

It’s always difficult to figure out which games to buy and when. Sticking to a budget with this hobby isn’t easy, even with gift cards!

New Games | Video Games | Nintendo | Gaming | Doublexjump.com

We all know gaming is an expensive hobby. Generally, when we receive gift cards, they’re already spent due to our list of games that we want. I was fortunate enough to receive a gift card for my birthday for the Nintendo eShop, but it’s a bit difficult to figure out how best to spend it.

Bravely Default

I’ve never played Bravely Default, but seeing the art style and hearing the music has intrigued me enough to want to give it a try. Considering that there is a second Bravely Default coming out for the Nintendo Switch, it’s probably time for me to hurry up and buy the first one. Despite it being out since 2012, it’s still a Nintendo game and, as such, there hasn’t been a drop in price for it though.

Aviary Attorney

We found this game while scrolling through the eShop and it looks delightfully ridiculous. The characters are mainly birds, the plot revolving around France in the 1800s, multiple endings, and there promises to be tons of puns. It seems to be like Phoenix Wright but as bird characters and I’m totally here for it.

Rune Factory 4 Special Edition

In a few weeks, Rune Factory 4 will be making its way to the Nintendo S witch. Fantasy meets Harvest Moon, I enjoyed the game when I played it on my 3DS and I’m looking forward to revisiting it on the Switch. Farming, dungeons, colorful characters who don’t say the same two lines of dialogue every day, and a dragon character have me excited for this remake.

What do you think of these games? Have you played them? Let me know in the comments below! If you liked this post, please share it around.

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