Top Tuesday: Favorite Modes In Super Smash Brothers Ultimate

Rachel Mii | DoubleJump.comHappy Tuesday!

Super Smash Brothers Ultimate has been out for a little while now and I’m still having a blast with it. I feel like there’s always something to do in that game.

Top Tuesday: Favorite Modes in Super Smash Brothers Ultimate | Video games | gaming | Nintendo | Nintendo Switch | Blogging | RachelPoli.com

3. Adventure

This technically counts as a mode, right? The adventure is a lot of fun in this one. I enjoy the story and I think it’s a lot of fun to go through different “areas” and “levels” to collect spirits by battling fighters in their strength range and then saving the actual fighters from their… doom, I guess you could say.

2. Tourney

This has always been a favorite mode of mine. I always loved pinning myself up against a variety of CPU players or real life friends. I also really enjoy watching the computer players duke it out against each other as well so I’ve always watched their battles instead of skipping them while waiting for my turn.

1. Smashdown

This is a new mode for Smash Ultimate and I think it’s a great way to battle friends and to also try out some characters you wouldn’t normally play as. I always gravitate toward the same handful of characters so this is a lot of fun to have no choice but to try new characters, especially if someone chooses your preferred character first.

What are some of your favorite modes in Super Smash Brothers Ultimate? Let us know in the comments below!

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Would You Rather: Super Smash Brothers Ultimate Edition

Would You Rather: Super Smash Brothers Ultimate | Nintendo | Nintendo Switch | Video Games | Gaming | DoublexJump.com

krismii
We’re having a blast playing Super Smash Bros. Ultimate, and we thought it was time for another round of “Would You Rather?” this time based on the popular Nintendo Switch game. Might as well dive right in. Rachel, would you rather always have to play heavy characters with a strong punch or quick, lighter-hitting characters?

rachmii
Honestly, I think I might prefer the heavy characters. I’ve actually gotten pretty good at them even though I adore my Zelda and Young Link. Kris, would you rather every mode be only single player or every mode be only multiplayer?

krismii
Oh, that’s kind of a tough one. Considering the nature of Smash Bros., I’d go with every mode be multiplayer. While I tend to prefer single player games, Smash Bros. is made in mind with playing with others. What kind of adventure mode would you rather have, one with platform-like levels such as the Subspace from Brawl or a series of challenging battles like World of Light on Ultimate?

rachmii
Hmm… I think I would prefer the way World of Light is. I enjoy the various battles even though I loved Subspace, but having the multiple battles is Smash to me. Would you rather only have the Adventure mode in Smash Ultimate (you know, have it be more of a story-based game) or get rid of the Adventure mode all together and have it be a sole fighting game.

krismii
World of Light definitely reminds me of the Event mode from Melee with the battles, haha! On that note, I think I would rather have the game be a fighting game rather than be a story-based game. I prefer story-driven games to fighting games, but I can’t imagine Smash Bros. being a story-driven series. Would you rather the game’s fighters be filled with Miis pretending to be Nintendo’s best characters or have the game’s roster be overwhelmingly filled with characters from one single franchise, such as more Fire Emblem or Legend of Zelda characters?

Rachel Mii Double Jump
Considering that the point of Smash is to have many characters from multiple series, I think I’d rather see the Miis. I think they’d be cute too. Would you rather be locked into playing as one single character every time you play or forced to choose a different character each time you play?

krismii
Ugh, you know I have my favorites… I think I’d rather be forced to choose a different character each time I play. I didn’t mind it during the Smackdown mode and, with the limited number of characters despite how large the roster is, I’d eventually get to play as my favorites every once in a while. What answers would all of you have to these questions?

What are your answers to these questions? Let us know in the comments below!

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Friday Favorites: 2019 Game Releases

Double Jump Kris MiiHappy Friday everyone!

The end of 2018 is only in a couple of weeks! Are you already thinking of your 2019 video game lists? What kind of games are you looking forward to for the new year?

frifaves2019releases

Untitled Pokemon Nintendo Switch Game

Okay, I know we just got the Let’s Go titles, but I am still looking forward to the next Pokemon Switch game. I’m presuming it’s another core title in the main series and will give us a new region and a new generation of Pokemon to capture. I was a bit indifferent when it came to the Alola region, so I’m crossing my fingers that the untitled Pokemon Switch game will capture my attention much more than Sun/Moon did (along with the awesome mechanics that Let’s Go has brought to the table… Or at least the mechanic of having your Pokemon follow you).

Fire Emblem: Three Houses

Fire Emblem is one of my favorite franchises. That’s honestly enough reason for me to be excited for the new Switch title. I wasn’t the biggest fan of the Echoes title back in 2017, and the Warriors title wasn’t the best when it came to a variety of classes and characters, so here’s hoping Three Houses will be better than both of them!

Anthem

Anthem was actually showcased in the Game Awards last week and I thought it looked interesting. Being able to play both in single-player or multiplayer mode, taking on the part of a exosuited-up hero to explore a contiguous open world. It’ll be a different kind of game than what I’m used to, so I’m looking forward to giving it a try.

Phoenix Wright: Ace Attorney Trilogy

I love this series so much. Honestly, we probably don’t need the Ace Attorney trilogy on our Nintendo Switch — not when we have it on our still-working Wii and I have it on my 2DS XL — but… it’s Phoenix Wright. You have to have Phoenix Wright on your Nintendo Switch. I would love a new Ace Attorney game, but I’ll take this to tide me over until we get that.

What 2019 releases, so far, are you looking forward to?

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Super Smash Brothers Ultimate [Game Review]

Game Review: Super Smash Brothers Ultimate | Video games | gaming | nintendo | Nintendo Switch | Video game review | DoublexJump.com

Title: Super Smash Brothers Ultimate
Developer: Nintendo, Sora Ltd., BANDAI NAMCO Studios Inc
Publisher: Nintendo
Platform:
Nintendo Switch
Category:
Action, Fighting, Multiplayer
Release Date:
December 7, 2018
How we got the game:
We pre-ordered it through Amazon

krismii
IT’S FINALLY HERE! Yeah, this game needs no introduction.

rachmii
I mean, how long have we waited for this? How many times have we talked about it?

gameplay

krismii
Super Smash Brothers Ultimate is a multiplayer fighting game like its predecessors. This installment was made from the ground-up and it’s been a blast so far. The controls are very intuitive and familiar, even if some of them are a bit oversensitive. Case in point is when you try to use the Joy-Con’s analog stick — even if you don’t believe you’re touching it in a certain direction, your character may still respond as if you are. We have yet to try the game with GameCube controllers, so I’d be interested in hearing from others what they think of those controls.

rachmii
While that gets annoying, I do like the Joy-Con. I don’t miss a “regular” controller that much. Ultimate is an understatement for this game. Every single character is back, plus some brand new ones and some “echo” fighters to go along with some of the regular characters. There are a good amount of modes that are the same such as the regular Smash and Tournament, Classic mode is back, and there are some brand new modes and mechanics such as the Spirits.

 krismii
One of our favorite new modes is Smackdown, which allows players to only use each character in the roster once in a series of battles. Once a character is used in one fight, they are unavailable for the following matches. It really forces players to use characters that they may otherwise not use. There is also Squad Strike, allowing teams of multiple characters in a fight.

Rachel Mii Double Jump
The tournament mode is how it sounds – there’s a bracket and everyone fights to be on top. The regular Smash mode is normal battles which you can set your own rules to. There are basic rules and you can save your own rules. No more turning on the game and fixing all the rules to how you like it. You can set up multiple rule sets beforehand. The adventure mode is one of my favorites though. You move around on a map that reminds me of a board game, collect spirits by battling the characters in the game, and then free the characters as you come across them and battle them.

krismii
With the main goal of the adventure mode being to rescue your fellow fighters, you can actually unlock the fighters via the adventure instead of waiting for the new challenger approaches screen when you’re doing the other modes. Granted, I enjoy the surprise element of the new challenger battles, but by going around on the adventure mode map, there is a chance that you’ll run into one of your favorite characters that you’ve been waiting to unlock. It’s definitely interesting that there are multiple ways to unlock characters.

Rachel Mii Double Jump
I do enjoy the multiple ways to unlock the characters. With the roster so huge, I’m eager to fill it up as quickly as we can.

graphics-music

krismii
This game is so pretty! I’m really enjoying the character models and seeing all of the details — from Donkey Kong’s fur to King K. Rool’s scales to the fabric of Link’s tunic — is amazing. The stages all look great as well, even the ones from the N64 version of the franchise.

Rachel Mii Double Jump
The old stages have definitely aged well and it’s great nostalgia. I was young when Smash 64 came out, but I do remember playing it and I remember the levels. The newer levels are so well designed and add a whole new level to the battles!

krismii
And the music is wonderful, as well! So many tunes from our favorite Nintendo franchises — and then some — are in this game. You’re able to customize which songs you would like to hear on given stages and how often. They really pump you up for fights.

Rachel Mii Double Jump
Honestly, I could just listen to all the music tracks all day long. I do enjoy how there’s more to offer with the music and you can choose which songs to listen to. Most of the time you get too focused into the game and don’t hear the music that well, but it’s a nice touch anyway.
story

krismii
Being a fighting game, Super Smash Brothers Ultimate’s main mode doesn’t really have a story. There is an Adventure mode that details how Galeem, the lord of light, captured all of the fighters — with the exception of Kirby — to create puppets of them. These puppets must be bested in battle in order to save not only them, but also the Spirits of other video game characters that were trapped by Galeem’s light.

Rachel Mii Double Jump
Which is a cool story, in my opinion. Usually the darkness is the bad guy but now it’s the light, which is a nice twist on things. I’m definitely looking forward to beating the adventure mode.

replay-value

krismii
This game has tons of replay value! From playing on your own with the myriad of fighters in any of the modes to playing local multiplayer to kick each other’s butts to playing online, Smash Brothers Ultimate has plenty to do to keep gamers busy for a long time.

Rachel Mii Double Jump
I don’t know what to say here. We’re going to be going back to this game for a long time.

Super Smash Brothers Ultimate gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Character Spotlight: Young Link

Rachel Mii | DoubleJump.comHappy Tuesday!

This is the last Character Spotlight for 2018. I’m doing it early this month too because we’ll be having some different posts for the end of the year.

Character Spotlight: Young Link | Legend of Zelda | Video games | Gaming | DoublexJump.com

Young Link has always been one of my favorite characters. He’s cute and innocent and I’ve always had a soft spot for him. Part of this is because he was always my main character to play as in Super Smash Brothers.

Young Link appears in The Legend of Zelda: Ocarina of Time and Majora’s Mask both for the Nintendo 64. Since then, he’s appeared in Super Smash Brothers Melee for the Nintendo Gamecube, Hyrule Warriors for the Nintendo Wii U, and now Super Smash Brothers Ultimate for the Nintendo Switch.

I love getting the opportunity to play as Young Link again in the latest Smash Brothers game. Which his attacks are similar to Link’s, just a tad weaker in some ways, I always found him to be a little faster and more efficient with his attacks. This could very well just be me, but that’s how I feel anyway.

I do hope Young Link appears in another main Zelda game at some point. I’d love to play as him again other than just in fighting games. He’s an overall great character and the cute factor definitely works in his favor.

How much do you love Young Link? Let us know in the comments below!

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Challenge Complete: Animal Crossing New Leaf

Double Jump Kris MiiHappy Friday, everyone!

Going to change it up a little this week in that I’m doing a post in response to the challenge that Rachel and I gave each other way back in October. Did any of you forget about that? I promise we didn’t!

djanimalchallenge

Way back at the beginning of October, Rachel and I challenged each other to play a game from the other’s favorite laid-back franchise. I challenged Rachel to play a Harvest Moon game — Light of Hope for the Nintendo Switch — and she challenged me to play Animal Crossing New Leaf for the 3DS. My goal was to pay off my debt enough to get the biggest house expansion as well as have my villagers like me, have a great town, and a high mayor rating.

And I failed.

What I did accomplish was get a 100% mayor rating (although it’s probably gone down by this point considering I haven’t visited my town in a month), make some villager friends, and paid off enough debt to expand the first floor of my house. I didn’t get the side rooms, but the front room is bigger.

I didn’t do too badly, in my opinion, but I obviously did not meet all of the requirements to complete the challenge, and I have no real excuse for not doing so. We had chosen October to do these challenges because we figured we would have enough time to do them before the decidedly busier months of November and December. Instead, New Leaf became a chore rather than something I wanted to do. Being competitive didn’t make me want to pick up the game.

It was nice meeting and seeing the villagers and Isabelle. The characters are adorable and they made me chuckle with their animations and the way they talk. When I did play the game, it was relaxing. I especially enjoyed the music while running around bug-hunting and fishing!

Yet, I was bored with the overall premise of the game. Sure, it was cute, but there wasn’t anything to keep me sustained. While my Harvest Moon games tend not to have huge stories to follow either, I’m able to create my own and, for the most part, figure out how to accomplish my goals myself.

It was interesting to actually make more of an effort in an Animal Crossing game but, when the Switch version comes out, I’ll probably leave that game to Rachel.

What do you think of Animal Crossing New Leaf? How would you have done with this challenge?

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Challenge Complete: Harvest Moon Light Of Hope

Rachel Mii | DoubleJump.comHappy Thursday!

I’m here with an update of Kris’s challenge to me… which was supposed to be the end of October, but better late then never, right?

Gaming Challenge: Harvest Moon Light of Hope | Nintendo Switch | Video Games | DoublexJump.com

Kris challenged me to play Harvest Moon: Light of Hope for the Nintendo Switch. She wanted me to complete the main story line, which… I did not do.

I was supposed to have the month of October to complete this challenge and instead we’re in the beginning of December. I had plenty of time in October and the November was hectic with NaNoWriMo and holidays and other obligations. So, not only did I miss the deadline, but I still didn’t even complete the challenge.

Here’s why…

Harvest Moon is a series I’ve always wanted to get into. However, whenever I play the games, I get bored really quickly. I don’t know why since it’s similar to Animal Crossing and I love that. Still, no matter how hard I try, I was never able to get into it.

I love games that are driven by story with a few exceptions (Animal Crossing being one of them, of course.) Harvest Moon: Light of Hope has a story, but… I don’t care for it at all. With that said, I had a hard time getting into the game and I didn’t play it for a long time because I kept putting it off. Hence, the extended deadline and why I still haven’t completed the story.

Cons of Harvest Moon: Light of Hope

1. The beginning of this game is so slow.

The story definitely drags in the beginning and it takes a while for you to finally get into the game play. I just wanted to start my farm and casually play the game. There are sprites who come to you and ask for your help in addition to the townspeople. You have to rebuild the town and island before it sinks into the sea. In order to do that, there are five tablets to be found and collected to bring light and energy back to the lighthouse. The first tablet is handed to you pretty much. Each tablet gets “harder” and “longer” to get than the last.

This is all well and fine but I had nothing to start off with. I don’t expect to start the game with 10,000 gold, but to rebuild houses and bridges you need a certain amount of certain materials and so much money. I needed to spend money to get the materials, such as seeds for certain crops, and then I needed to hold onto those crops to build the house but in order to make money, I needed to sell those crops. It was a vicious cycle.

Honestly, I spent the majority of spring – the first season in the game – waking up, watering my crops, and then going right back to bed by noon because there was nothing else left for me to do. I couldn’t fish and the mines weren’t fixed (because I needed to fix them) so it was long and annoying.

2. Loading screens & cut scenes.

Speaking of slow…

3. There’s no direction.

Yes, I needed a walk-through for this game. There are so many things to do but I had no idea what I needed to do first to move on with the game. If I didn’t look it up, I certainly wouldn’t have the fishing rod or the mines and hammer, or even the third out of five tablets.

The island is huge and there are a lot of areas to explore and houses to rebuild. I could have just gone through them all one by one and check out which materials I had and could get versus what I couldn’t. But the beginning was slow enough, I just wanted to move on and be able to build my farm and have a casual play through of the game.

Granted, this is supposed to be a casual simulation game but if there’s some sort of story, I’d like to know what to do or where to go next.

4. I didn’t care about any of the characters.

None of the characters appealed to me at all. They didn’t seem to have any depth to them at all. No, I didn’t try to marry anyone or give anyone gifts, but I didn’t care to either. The sprites weren’t much better. They were cute, but they were also pretty annoying.

Pros of Harvest Moon: Light of Hope

1. The game did pick up.

Once I opened the mine, got the hammer, and got the fishing rod, I found myself being able to do a lot more. My character was actually staying up until midnight or so doing things and I even found myself playing on because I wasn’t able to get everything done I had wanted to in the previous day. So, the game did pick up a little for me and I certainly enjoyed farming, mining, and fishing. If that was the whole game, I’d be much happier.

2. Requests from the villagers.

I’ve always loved doing requests for the CPU characters. Waking up and having mail in my mailbox giving me a small goal or side-quest to aim for a new material or such is always a good time for me.

3. The music and sound effects were good.

For a casual simulation game, the music was relaxing and certainly on-point for certain characters. (I’m looking at you, Doc.)

Overall…

I listed the pros last to end this post on a high note but, as you can see, this game has more cons for me than pros. I don’t know if I’ll ever get back to this game to complete the story and possibly get to know the characters well enough to marry one of them, but I can’t see myself getting back to this game anytime soon. It was just okay for me.

Have you played Harvest Moon: Light of Hope? What are your thoughts on it? Let me know in the comments below!

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