I’ve Been Doing More Buying Than Playing

Rachel Mii | DoubleJump.comHappy Thursday!

There are too many games and not enough time. That’s pretty much what I’m going to rant about in this post.

More Buying Than Playing | Video Games | Gaming | DoublexJump.com

I remember when the Nintendo Switch came out over a year ago. Kris and I got the console late because they were all sold out. Honestly, we were bummed, but other than Breath of the Wild, we didn’t mind because there weren’t too many games out at the time.

Now there’s a ton.

In addition to the review copies we get as well as re-discovering our Steam accounts and new games coming out for the Switch and then also going through our old games to play because “we have no games,” there’s just so many games to get through and not enough hours in the day.

Ideally, I would love for my life to just be me, my pets, the couch, and all my gaming consoles. I would love to have the chance to sit and play a game in its entirety in one day.

I’m tried coming up with a “schedule” for myself and nothing’s worked since something always comes up. So, in the meantime, I just have to play when I can. Usually it’s at the end of the day so I can kick back and relax.

I’m looking forward to a lot of games coming up and also some new releases as well as oldies that I’ve just discovered.

Kris and I downloaded Minit on our Steam account, I’m playing The Witness for the first time on the Xbox, The Lion’s Song on the Switch, Octopath Traveler for the Switch is coming tomorrow, and I’m looking forward to getting Overcooked 2 both for the Switch when it comes out.

I’m sure there are plenty more I’m missing, but those are the ones that are on my brain for the moment.

What games have you gotten lately? Any you’re looking forward to? Let me know in the comments below!

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Sims 4 Seasons Expansion Review

Double Jump Kris MiiHello, everyone!

The Sims franchise is a favorite of mine ever since a coworker back from college let me borrow her collection of Sims 2 expansion packs. Sims 2 turned into Sims 3, which I still have installed, before Sims 4 came around. Sims 4 is how I find myself wasting and enjoying time nowadays, especially with the newest expansion pack, Seasons.

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The Sims 4 Seasons expansion pack came out a couple of weeks ago on June 22. Being a Sims expansion pack, I bought it for myself just in time for Camp NaNoWriMo, a monthly writing challenge, and I’ve been playing it as a reward for whenever I reach my word count goal for the day.

The Pets expansion packs always tend to be my favorites, because who doesn’t love virtual dogs and cats? Aside from that, though, Seasons is right up there as it gives so much more variety to the world that you’re playing in. The temperature changes, holidays, the new clothes and accessories for the sims, Seasons was always a coveted expansion pack for the Sims.

The Sims 4 Seasons comes with all of those. The temperature changes bring about new deaths and interactions for the sims, depending on how hot or cold the weather is. A thermostat is a new item for homes and businesses, allowing sims to make the temperature inside the house comfortable… supposedly. I still had my sims automatically dress up in their outdoor winter gear around the house in the colder weather despite the thermostat being set to warm (not to mention a fireplace or two in the house).

Holidays were interesting, especially since you can create your own. A calendar button is included in the interface, allowing the player to see the coming seasons and holidays in the next couple of weeks. Each holiday has “traditions” that you can assign it, actions that your sims can take in order to really celebrate the holiday. For example, Lovefest is the Valentine’s Day equivalent, and traditions can include gifting flowers to someone or going on a date, while Harvestfest’s main tradition is eating a Grand Meal. A sim’s personality traits also effect how they feel about the individual traditions. A romantic sim loves the idea of going on a date during Lovefest, while a loner sim ignores the same tradition. It’s pretty interesting to play around with, creating your own holidays as well as being able to plan events like birthday parties in advance.

The biggest addition to Sims 4 Seasons is the Gardening career. The gardening skill got an overhaul, making plants seasonal, while also adding the Flower Arrangement skill. With the Gardening career, you can either become a botanist or florist. Botanist focuses more on research and the gardening skill, while florist utilizes the flower arrangement skill as well. Gardening is the type of career that allows you to work from home if you wish like the careers from City Living, or you can create your own retail store for your floral arrangements if you have Get to Work.

One of the disappointing aspects of the expansion pack, in my opinion, is that there was no beach world or beach area to allow the sims to swim in the ocean or just hang out, really. Imagine being able to have a 4th of July-based holiday on the beach or just a beach party to go with Seasons. In Sims 3, with its open world, being able to swim in the ocean was a major development, and I feel that Sims 4 is missing out on this.

Still, there are plenty of extra activities, such as rollerskating, ice skating, beekeeping, having snowball and water balloon fights, along with the new holidays and Gardening career to keep you entertained should you choose to purchase the expansion pack. If you’re a big fan of the Sims and have the cash to spare, Seasons is a pretty good expansion to add to your game.

Do you play the Sims 4? Have you gotten the Seasons expansion pack? What do you think of it?

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Friday Favorites: Simulation Games

Double Jump Kris MiiHappy Friday!

One of the last few game reviews Rachel and I did was for Game Dev Tycoon, and it reminded me of how much fun I have with games in the simulation genre. This Friday celebrates some of my favorite simulation games and franchises.

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Harvest Moon

The Harvest Moon franchise was probably my first foray into the simulation genre. Valuing hard work and fostering healthy relationships with the community are key aspects in the game, and I enjoyed the virtual farm life with the animals. I definitely prefer some of the older games to the newer games, but the Switch’s Light of Hope seems to cater to some of the more nostalgic story and controls from the older titles.

Stardew Valley

Another farming simulation game, Stardew Valley is similar to Harvest Moon but with a few fantasy twists, such as defeating monsters in the mines, along with the ability to date whoever you want regardless of gender. The co-op mode is another plus to this game! Rachel and I are looking forward to giving it a go!

Game Dev Tycoon

Game Dev Tycoon is so much fun! The strategy needed to develop good games against the clock with the story events constantly evolving makes the game addicting. It’s a game I’ll keep going back to, and I’m on the hunt for more business-like tycoon games, if anyone has any suggestions!

The Sims

The Sims franchise is horribly addicting. Every time I turn the game on, it’s hard to want to do anything else in my free time. Recently, I’ve been testing the newer Sims 4 Seasons expansion pack, and I’ve been having a good time. With the expansions and free reign to act out whatever kind of stories you want, the Sims probably won’t be getting deleted from my computer anytime soon.

What are your favorite simulation games?

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Game Dev Tycoon [Game Review]

Game Review: Game Dev Tycoon | PC Games | Video Games | Gaming | Steam | DoublexJump.com

Title: Game Dev Tycoon
Developer: Greenheart Games
Publisher: Greenheart Games, Headup Games
Platform:
PC, Mac, Android, IOS
Category:
Economic Simulation
Release Date:
December 10, 2012
How we got the game:
We bought it on Steam

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Game Dev Tycoon is a fun, addicting simulation in which you try to become the best game developer you can be within 35 game years. We first heard of the game from one of our favorite YouTubers, ProJared, and we became obsessed.

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We both have a love of simulation, casual games, though it’s not often we come across a really good one like this one.

gameplay

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Game Dev Tycoon is played by clicking and selecting options from menus. For example, clicking on the screen will bring up options to create a new game, find contract work, find a publishing deal, or look at your game history. It’s very simple in terms of controls and the premise, but every action you make will affect your company, either for better or for worse.

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Every action affects your company, yeah, but a lot is luck. You might think you’re making a great decision and it completely backfires. You start off by yourself in your garage making small games here and there. Once you get enough money, you get your own office. Now you can hire two employees and create games faster.

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Eventually, you can get an even bigger office and hire a full team of six employees aside from yourself. Your employees affect your games as well, depending on their strengths in the design or technology department, as well as their speed and efficiency at research. You can train them to raise their stats, but it will cost money and research points, not to mention their monthly salaries and the rent for your office. With more employees, you can create even bigger games, which may bring in more fans and sales. Researching new topics and assets to your custom game engines — such as dialogue trees, soundtracks, open worlds, mini-games, just to name a small few — will also help drive up those game sales. As long as, you know, the critics like the games.

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You have to manage your time well too because the time in-game moves pretty quickly. You need to sort out who’s going to research what, train their skills and when. Don’t forget to train yourself as well… something I often forgot. I usually did all this in between games too because it’s much better to have everyone working on the game at once. You can assign what aspects of the game you want your employees to work on. Everyone has a meter that fills up a percentage of how much they’re working. Ideally, you want your employees and yourself to be under 100% so they don’t overwork themselves. They do have a tired meter as well. If that goes down their work will slow or stop altogether. You can simply click on them and send them on vacation for a bit.

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There are events happening all the time that can affect your work as well, such as big name video game companies coming out with new consoles, events that have to do with your fans, or market analysis news that tell you what kind of genre or target audience is popular at the moment. There is also “G3,” the game’s equivalent of E3, every year that you can attend. Depending on the size of the booth you can afford, you may get more fans and hype for the next game you’re making. The more hype for a game, the more sales you may generate. Beware, too much hype for a game that ends up being less than stellar may result in you losing fans.

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After 35 years in-game, the game “ends.” You get a list of your stats such as your best selling game, least sold game, most used topic and genre, and more. All of that adds up and you get a score. The points don’t really matter but it’s fun to check out anyway. After that you can either keep playing the game without any “story elements” or you can start a new game and try to beat your score.

graphics-music

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Game Dev Tycoon, being a casual simulator, doesn’t have a huge world or multiple levels to explore. Instead, you have the background of your office, your avatar and employees glued to their computer screens, and statistics and news bubbles around the edges of the game window. The graphics are very clean while being sure that you’re mentally focused on your budding game development company.

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It’s simple and it works. You’re so focused on pointing, clicking, and checking the stats in the top right corner that you barely notice anything else going on – which isn’t much. The colors are bright and fun and the backgrounds for each office are cool to look closely at as your employees get their work done.

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To go along with the chill graphics, the music is relaxing as well. It’s minimal, allowing you to zone into the work you have to do to develop the best games possible. There aren’t too many sound effects, either, but the best one is these little “bubbles” of productivity from your employees. While working on a game, the game earns bubbles of design and technology, depending on the speed and the workers’ strength in those areas, and it is extremely satisfying to see all the little bubbles go flying!

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The music is smooth and relaxing, definitely. Even clicking on options for what to do next is a satisfying sound. The bubbles though were definitely my favorite! Their popping sounds were satisfying to listen to and yeah, to watch them fly across the screen was mesmerizing.
story

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Game Dev Tycoon starts off with your avatar sitting in a little garage-turned-office with a handful of money and big dreams to become a famous — or at least profitable — game developer. With only the ability to make small games with a few randomized topic options, you have to do your best to balance out design and technology to make the best games as possible so you can move up in the video game world.

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The point is to move up in the gaming world and become the best video game company ever. That’s all there is to it. The points and money only add up to give you stats and points at the end for a high score. While you can keep playing the game after it “ends” in 35 in-game years, there’s still a way to lose. Sometimes the market doesn’t go your way and you can go bankrupt. So be careful your business doesn’t go up in flames!

replay-value

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With the random events and beginning topics, Game Dev Tycoon has some great replay ability. The luck of the draw definitely keeps the game interesting, and with its addictive gameplay, you’re always trying to improve your games and overall high score. Year 35 is a good time for the game to “end,” for at that point we found ourselves to be so successful with fans and profits, that the quality of our games didn’t matter as much when it came to sales. At that point, I was ready to jump right into a new game and just keep going!

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The game topics such as virtual pet, mystery games, and more are random when you first start. So there’s never a playthrough that’ll be the same. This is definitely something I’ll play again soon.

Game Dev Tycoon gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Unravel Two Is Not Coming To Nintendo Switch

Rachel Mii | DoubleJump.comHappy Tuesday!

E3 2018 is almost over. It’s been a wild ride.

Nintendo will have their conference later today though there’s one game they won’t be announcing.

Unravel Two is not coming to Nintendo Switch | Gaming News | E3 2018 | Nintendo Switch | Video Games | DoublexJump.com

Unravel Two was announced at EA’s press conference on Saturday, June 9th. It looks like a great game – fun and inclusive co-op, a pretty design, and overall cute.

I’ll be honest, I have never even heard of Unravel before. I didn’t realize it was a thing, so now that they’ve announced the sequel, I want to get the first one and play both.

Kris and I of course have a Nintendo Switch and XBox One, but we prefer the Switch. When they announced Unravel Two for PC, Playstation, and Xbox, I figured it would come to the Nintendo Switch later. But it’s not.

According to My Nintendo News, Unravel Two will not be coming to the Nintendo Switch. It’s too big of a game to port over with such a small team to work on it. It’d be too much. They would love to, but it’s just not an option right now.

Maybe someday, but in the meantime I’ll settle for PC and Xbox. We need more games to play on our Xbox One anyway.

Will you be getting Unravel Two? If so, on what platform? Let me know in the comments below!

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Fight Or Flight Method In Video Games

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When it comes to playing video games together, Rachel and I tend to have different play styles… We like to compare them to our Player One or Player Two syndromes, but they can also be commonly compared to one’s Fight or Flight instinct. We’ve further proven this when we tried playing PlayerUnknown’s Battlegrounds together.

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When Kris and I play games together, I typically run and hide. In The Legend of Zelda: Four Swords Adventures for the Gamecube, Kris would kill the enemies and then I would nab the force gems before she could get to them. We had to take turns playing PUBG because we only have one copy of the game, but I know Kris would end up carrying our team if we played together in a duo.

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Well, we’ll have to see about that. While I was eager enough to find a weapon and try my hand at earning some kills, it was Rachel that was able to loot faster with her wish to find decent hiding spots, haha! Rachel did tend to have the luck when it came to random drops during the few times we played. I wanted to explore the areas, yes, but I was concerned about enemy fire.

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I was concerned about enemy fire as well. I was lying in the grass for a while at some point. I heard a motorcycle and someone nearly ran me over because they didn’t see me. I didn’t know what direction they were coming from either. When they passed me I stood up to shoot them from behind, but I suddenly forgot the controls and froze in fear and panic. Most of the rounds I played, I made it in the top 20 or teens because I just sat and hid only moving when the blue was closing in.

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That motorcyclist completely missing you was hysterical, not going to lie. I didn’t do too badly in the ranks either, but Rachel definitely got farther than me. I at least got some hit points in, which I was proud of. The only game I can think of that we didn’t follow our usual M.O. for Fight or Flight was in Minecraft. When we played Minecraft together, Rachel was mining and bashing enemies while I was crafting and taking care of the base while trying to find wolves to tame.

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Yeah, you were actually proactive and attacked people when you spotted them. I panicked and hid like I would in real life. Minecraft is interesting that we switched our usual roles. Then again, Minecraft is more cartoony and the controls are easier and less to handle. You get a sword and hit people as opposed to finding various guns and bullets having to load, aim, shoot, and reload.

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It was interesting, yes. For the most part, we have our roles down pat and, even though our usual methods were switched in Minecraft, we almost always work well together. It’s probably why we always sabotage others when it comes to Mario Party games when we can’t actively be on a team together, haha!

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I guess it all depends on the game, mechanics, and the situation you’re put in! Either way, it’s fun.

What’s your gameplay style? Fight or Flight? Let us know in the comments below!

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First Impressions: PlayerUnknown’s Battlegrounds

Double Jump Kris MiiHappy Monday! I hope everyone had a wonderful weekend!

The first few weekends of a new year tend to be spent playing the new video games that you may have gotten during the holiday season. Whatever you’re playing, I’m hoping you’re having a great time!

PlayerUnknown's Battlegrounds | PUBG | Video Games | Double Jump

You’ve all heard of this game, I assume? PlayerUnknown’s Battlegrounds (usually shortened to PUBG) is a multiplayer online battle royale that took the video game world by storm last year, despite being only in Steam’s beta mode until December. Steam has over 24 million copies sold, while the Xbox One version sold over one million copies in just three days after its release.

I’ve never really played a shooter game. They weren’t the types of games that we had in our house, with us growing up with family-friendly Nintendo consoles. However, Rachel and I have seen Let’s Play from some of our favorite Twitch streamers and YouTubers, and we wanted in on it. PUBG was one of the first games we bought and downloaded on Steam, and we finally got the chance to play it the other day.

We, uh, didn’t do too badly? We don’t think so, anyway, haha! We took turns doing the solo player campaign, and our gaming styles showed through with our strategies. Rachel did very well with looting and trying to avoid others while making her way to the safe zone. I was interested in finding a gun as quickly as possible and exploring enough to find someone else to try to take them out. Neither of us got any kills, but I did get hit points in a couple of matches! Rachel, with her hide-and-sneak strategy, tended to last longer than I did.

We’d like to be able to play together in a duo match soon, but I believe you’d need two separate Steam accounts and games for that. Considering we each got a couple of Steam gift cards for Christmas, perhaps we’ll splurge on that at some point. Another option would be to wait until there is cross-play between the Steam and the Xbox One versions of the game. We shall see!

Have you played PlayerUnknown’s Battlegrounds? What do you think of it?

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