Console Review: Nintendo Switch Lite

Nintendo | Switch Lite | Nintendo Switch | Video Games | Consoles | Doublexjump.com

krismii
The Nintendo Switch Lite has been out for a month and we’ve figured out ours. When the Switch Lites were first announced, we pretty much knew we were going to get them. We did, however, think about whether or not they were needed, especially since we were concerned with how the save data would work between our original Switch and our Switch Lites. We did eventually figure it out enough to start enjoying our Lites, even if there was a bit of a hiccup when it came to having them delivered.

rachmii
We pre-ordered the Switch Lites on our own Amazon accounts. Unfortunately, Amazon has been messing up many of my orders all year. So, it wasn’t much of a surprise to me when my Switch Lite never arrived. Kris got hers on September 20, the same day it was released. Mine came a week later after reaching out to Amazon twice. Better late than never, right?

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krismii
I did wait for Rachel to receive hers so we could open the Switch Lites together. The size of the Lites versus the original Switch weren’t too bad, with the Lite fitting comfortably in both of our hands and the screen being a decent size for handheld gaming, neither of which were very surprising. We turned them on and dived into setting them up, having slight difficulties in connecting with the WiFi because our network extender was apparently tired, and it was absolutely strange to see a blank slate where we were used to seeing… I don’t even know how many games we have on the original Switch.

Rachel Mii Double Jump
I’m pretty sure we have well over 100 games on the Switch and now my Switch Lite has… maybe ten? It certainly is weird to see the lack of games that makes it seem like I don’t own too many games when I do. However, when it came to setting up the Lite, we had to download our saved game data from the cloud. I thought we could do this with every game, but… we can’t.

krismii
Yes, if a game cannot have save support through the cloud, we cannot download the data onto our secondary Switches, which is what we’re using the Lites for. While I don’t think there’s too many games that have this restriction, it’s still annoying. The Lite may be easier to carry around due to its smaller size and lighter weight, but there are a few hoops to jump through in order to prepare it for playing. Even still, once you do redownload the games and the save data through the cloud, the Lite likes to be connected to WiFi — or check to see if you’re connected every three hours or so — in order to play. It’s a little difficult to be connected constantly if you’re using it on the go.

Rachel Mii Double Jump
We have well over 100 games on our main Switch and while some of those games were gifts to each other or from other people, we usually go in 50/50 on the games. However, even though we both pay for the games, we usually downloaded them from the eShop of Kris’s profile. So, the majority of those games, I can’t download on my Switch Lite. I don’t know what I’m going to do with that because there are some games I would love to have on the Lite, my own Switch, but would it make sense for me to download it when I could always just pick up the regular Switch and play it on that? As for the wifi… I don’t know why they advertised it as portable if it can’t hold onto the Internet or needs to check it every few hours. I’m looking forward to testing that out in the car when we go away for Thanksgiving.

krismii
Yes, for some reason, we heard that the games downloaded from the eShop are “locked” on the primary Switch’s account that bought it. There are a couple of more things regarding that issue that I want to test, but at the moment, it seems like it’s to prevent people from sharing games, which doesn’t make sense. I understand that, to be fair to developers, people should buy their own games rather than share, but if a game was bought for a family, then I do not understand the restriction. I’m hoping there’s a workaround considering that Rachel and I are on the family online plan, but we’ll still have to see regarding that. Despite all that, we are actually enjoying our Lites, even with these hiccups. It’s nice to be able to play our own games at the same time!

Rachel Mii Double Jump
Hiccups indeed, though I am happy to finally have an extra console or two so we can play games together. Considering I get a lot of review codes and Kris has been addicted to Fire Emblem: Three Houses, we don’t need to share the Switch to play what we want or need to. Plus, I can’t wait to play Pokemon Sword and Shield together! Something else we need to look out for, though, is that some games aren’t available in Handheld mode. For example, we still can’t play those certain mini-games on Super Mario Party where you connect the Switch consoles together.

krismii
Yes, that’s another downside to the Switch Lite. Which is a bit of a shame, as I feel like we’re only talking about the Switch Lite’s cons rather than pros. Granted, I don’t believe the Switch Lite is something that everyone needs. Considering we do both enjoy playing games at the same time, it’s something that we’ve obviously been using, but the constant WiFi, some games missing from the cloud, digital games unable to be shared between Switches and accounts, and some games not having a handheld mode may very well be big deal-breakers for consumers. Not only that, the Switch Lite has only 32 gigabytes of storage, making it necessary for the majority of gamers to invest in SD cards. While those aren’t as expensive as they used to be, it’s an additional cost with the $200 console whose first-party games tend to run at about $60. With all this said, the Switch Lite is being loved in this household, haha!

Rachel Mii Double Jump
That’s fair, we are talking a lot about the cons rather than the pros. However, we’re still enjoying the Lites and I definitely do not regret buying them. While the cons are pretty big, I do think it’s nice to have an extra Switch around that’s $100 cheaper. Even though I can’t play most of the games we already own, I can still use the big Switch. However, there will be some games we may buy two copies of… Stardew Valley, for example. We’d love to play co-op in that game but we can’t because I can’t download it onto my profile. (Also, then two profiles would technically be playing the same copy, so… I understand that one.) Still, the Switch Lite overall is pretty great. I’m enjoying it and have played it a lot.

Do you have a Switch Lite? What do you think of it? Let us know about them in the comments below! If you like this post, please share it around.

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Super Mario Maker 2 [Video Game Review]

Video Game Review: Super Mario Maker 2 | Nintendo | Nintendo Switch | Game Review | DoublexJump.com

Title: Super Mario Maker 2
Developer: Nintendo
Publisher: Nintendo
Platform: 
Nintendo Switch
Category: 
Action, Platformer
Release Date: 
June 28, 2019
How we got the game: 
We bought it on the Nintendo Switch eShop

Pssst…. There may be story or gameplay spoilers in this review! You’ve been warned!

krismii
Super Mario Maker 2 was highly anticipated as soon as it was announced. People went crazy for this sequel, especially with all of the new tools and options that came with it. We were no exception.

rachmii
I enjoyed the first Super Mario Maker though I didn’t have too many people to play it with. I’m excited to finally have more options and more people to create and beat courses with.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
There are several modes for this game. A story mode — which we give more details about in one of the below sections — the course world mode, and the course creator mode, of course. The course world mode, along with the course bot, allows the players to attempt to complete levels that other players around the world have created and uploaded.

rachmii
This is, in my opinion, the best part of the game. Of course, you have some levels that are super easy or levels that troll you hard. Still, it’s all in good fun. The best part about this though is that they added a co-op option. You have to download the game in order to play two-player, but that’s not too bad. Kris and I can play through certain levels which is a lot of fun – and frustrating at the same time. There are some levels that I don’t know are best suited for single players or not.

 krismii
It was definitely great to try to play a few levels with you, although we did get in each other’s way quite a bit, haha! With that said, there is the tagging system in Super Mario Maker 2 — I’m afraid I cannot remember if the first Super Mario Maker had a tagging system — and one of the tags were for multiplayer versus. Eventually, I’d love to play with some friends and Nintendo has promised that an update would happen that will allow us to do so.

Rachel Mii Double Jump
I don’t think the first game had a tagging system. At least, I very quickly forgot about it if it did have a tagging system. With all the additional tools you can use to create courses, the levels are way more fun, challenging, and extra creative. Though, we did try to create a course together since there’s co-op on that mode.

krismii
That was a bit annoying, in my opinion. The first player has access to many of the buttons, almost as the director of the scene, while the second player can only select and put down so many elements. Granted, we also skipped the tutorial, so I can admit that perhaps we missed a couple of things, haha! Regardless, it was easier to create a level with one person at the controls, either with the Joy-Con or using the Switch’s touchscreen in handheld mode while the second person gave their advice and opinion.

Rachel Mii Double Jump
Skip the tutorial or not, we tried a lot of things and played it both in the handheld and docked. Plus, if I was in the middle of something and you decided to do something, being the first player, my action automatically got canceled. So, I agree. It’s definitely better to create a course yourself or docked with people throwing ideas while one is behind the wheel.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
This game has the beloved modern Mario graphics that the current games have brought to life. When it comes to creating and playing courses, the game also includes the graphics and art styles — with some updates — of several Super Mario games in the series, including Super Mario Bros., Super Mario Bros. 3, Super Mario World, New Super Mario Bros. U, and Super Mario 3D World.

Rachel Mii Double Jump
The graphics, of course, are as they should be. They all look great on the Nintendo Switch, even the older game graphics. They stay true to their games as well. The end of the older games has that hurdle thing you have to jump through while the newer games have the flagpole for you to reach the top.

krismii
The music is the good, familiar Super Mario music as well, and the game allows you to add crazy sound effects to parts of your levels, too. I think one of my favorite aspects of the game is when we’re building our own courses and every tap you do to add a new element plays the next note of the Super Mario theme.

Rachel Mii Double Jump
Yes, depending on what “theme” you have set from the different Mario games, the music is pretty much the same. It’s refreshing and well done. Plus, when you create a course, a robotic voice says what the object is as you place it. If you place a lot at once, it says the object’s name to the tune of whatever theme you’re in.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
New to the Super Mario Maker series, the sequel has a Story mode, which allows the players to go through over 100 Nintendo-created courses in order to earn coins to help rebuild Princess Peach’s castle after the mischievous Undo Dog obliterated it.

Rachel Mii Double Jump
The story mode is, in fact, a tutorial of sorts. The Nintendo courses range in various levels of difficulty but they’re all fun and show off all the new and old tools you can plus, plus different ways to use them to make a course unique. I’ve really enjoyed going through the story mode courses.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
There is literally no possibility for any repeat courses here. Each level is as unique as the person (or people) that created them. There are plenty of ways to filter out and categorize levels with tags and difficulties, and there are millions of courses already published for others to enjoy.

Rachel Mii Double Jump
This is definitely a game that we’ll be playing on and off for quite a while.

Super Mario Maker 2 gets…
5 out of 5 lives.

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Stardew Valley [Game Review]

Video Games | Stardew Valley | Game Review | Review | Nintendo Switch | Nintendo | Doublexjump.com

Title: Stardew Valley
Developer: ConcernedApe
Publisher: Chucklefish, ConcernedApe
Platform: Steam, Mobile, Xbox One, Playstation 4, Nintendo Switch
Category: Simulation, Role-playing

Release Date: Originally February 26, 2016

How we got the game: Bought it on Steam and Nintendo Switch

Pssst…. There may be story or gameplay spoilers in this review! You’ve been warned!

krismii
Stardew Valley is the game that I wish the Harvest Moon series was. With the main focus on just building the farm of your dreams and forging relationships with the people in the town, it takes away all of the gimmicks that the more recent Harvest Moon games have become known for. This particular review focuses more on the Nintendo Switch version of the game.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

Gameplay for Stardew Valley is pretty simple and intuitive. With the main objective being to spruce up your farmland so it, you know, actually grows stuff, you spend your time doing various tasks that will help you better not only your farm but also the community of Pelican Town.

As your character, you clear out your farmland using various tools, such as an axe and pickax to break up lumber and stone. The hoe and watering can come in handy for planting and growing crops, and there are specific tools like the shears and milker if you have any animals on your farm. When not on your farm, you can forage for items around the forest, town, and the mines, which is also a handy place to gather ore, gems, and other material to improve your farm. Fishing is a leisurely activity that can still net you some in-game money as well as some staple cooking ingredients.

Another core mechanic is developing your relationships with the people in Pelican Town. There are plenty of friends to make in town, either by talking to them daily, giving them gifts, and random events. There are even marriage candidates, regardless of gender, that you can woo and, if you’d like, have a child with down the line.

While the game is pretty open-ended, giving the player tons of choice in what they want to do, there is a Community Center. The Community Center stars off rather rundown, but that can be restored by completing tasks called bundles. Completing these bundles will grant you rewards, such as opening up new areas for your character to go or special tools and makers to make life on the farm a little easier. Or you can buy a Joja Membership and get it turned into a warehouse.

A unique aspect of this game is the combat system. It’s simplistic, considering the game is mainly a farming simulator, but when exploring the mines, there are monsters and enemies to vanquish. These monsters drop loot and material, and you can usually find stronger weapons while exploring or buy items from the Adventurer’s Guild.

With the latest updates of the game, you can also farm together with friends in online co-op mode. Build a cottage or three on your farm for your friends to live, and you can all build up the farm together. Your friends can also get married to the local bachelors and bachelorettes… and you, if you want.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

The graphics of this game are well done, going the pixel style route. The characters all look unique, easily distinguishable from each other, and they even have little animations — shocked faces, laughter, eating — that are fun to watch depending on their dialogue.

I absolutely adore the music in this game. Each tune is charming and pixel-perfect, and I find myself streaming the soundtrack on Spotify when not playing the game. The main winter theme is probably my favorite!
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.comTired of the uninspiring city life as an office drone, the main character inherits their grandfather’s old farm in Pelican Town, a small town filled with all sorts of interesting characters just living their lives in the valley. The farm itself is dilapidated at first, but with hard work and perseverance, the main character focuses on restoring it to its former glory while carving out a life for themselves. The story is directed by the player.

While at the start of your third year on the farm, you get evaluated on your accomplishments, there is no true end point to Stardew Valley. Even if, at that time, you do not like your evaluation, you can trigger another evaluation to earn more points at any time with version 1.1 of the game.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

With five different farm plots to choose from, twelve eligable marriage candidates regardless of your character’s gender, a plethora of items to farm, forage, and ship, and literally any way you wish to grow your farm, you will not be bored with Stardew Valley. Not only is it tons of fun to play on your own, you can also play co-op with up to four people tending to the same farm.

Stardew Valley gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Yahtzee [Board Game Review]

Board Game Review: Yahtzee | Gaming | Review | DoublexJump.com

krismii
Yahtzee is a simple enough game of chance with the main components of the game being five dice. It’s a game that we used to play all the time eons ago while vacationing with family, but we haven’t played it in a long time until recently.

rachmii
I house-sat recently and we were going through the games they had. Admittedly, they didn’t have much and while we planned on playing something new, we saw they had Yahtzee and just had to play it again.

krismii
You have a scorecard that details what kind of rolls you should be aiming to get with your three shakes of the dice. The top part of the scorecard has you counting the numbers that you roll, such as twos and threes, while the bottom part is a little more complicated with three of a kind and full house. Of course, there is the Yahtzee part of the scorecard, where you can get fifty points for having all the dice land face up as the same number.

Rachel Mii Double Jump
With each roll, you can take out certain dice that you want to keep if you’re trying to aim for a certain score. For example, if you have three threes, you want to take them out so you can aim for a full house by getting two fours, for example, or even a Yahtzee by getting two more threes. Of course, when we played, my luck was not with me.

krismii
I ended up winning all three games, haha! Honestly, Rachel tends to have higher luck in games of chance than me, so I was surprised. It’s a game that you can probably play just about anywhere as long as you have the dice and a pen and paper to keep score.

Rachel Mii Double Jump
I kept rolling high which is more than I can say when we play DnD, but I couldn’t get the numbers that I needed. Once you get a score for something, you can’t score it again – even if it happens to be better. There’s also some strategy to the game too though which makes it so much harder. There’s a “chance” score where you can just count up the total of the dice and put that down as your score. However, there’s always the possibility of you scoring higher later. If you need to get some scores for having certain numbers, which one do you go for? It’s all chance.

krismii
It is just all chance. The game ends when everyone has something filled in on all spots of their scorecard, even if you’ve taken zero points as certain scores. You cannot pass your turn — rather, we’ve never played it that way — as I’m sure otherwise the game would be a lot longer than it really is. It’s a good game to pass the time and it’s fun to see just how the dice will roll for everyone.

Rachel Mii Double Jump
It’s definitely one of those “classic” games to play. It’s great to play with friends but it’s also not a bad game to play with yourself either. Yahtzee is just a win overall.

Pandemic gets a rating of…
Skip It | Try It | Buy It

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Diddy Kong Racing [Video Game Review]

Video Game Review: Diddy Kong Racing DS | Nintendo | Video Games | Gaming | Racing Games | Review | RachelPoli.com

Title: Diddy Kong Racing DS
Developer: Rare, Ultimate Play the Game
Publisher: Nintendo
Platform: 
Nintendo DS
Category:
Racing, Adventure
Release Date: 
February 5, 2007
How we got the game: 
I got it as a gift long ago

 

 

 

Diddy Kong Racing will always have a special place in my heart. I remember playing this game originally on the Nintendo 64 when I was a kid, not that I was any good at it. I believe I got the Nintendo DS version for my birthday or Christmas the year it came out. Picking it up again, it was certainly a fun trip down memory lane.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

This is a racing game so, of course, you choose a character and you race through various courses. The roster isn’t huge with only eight playable characters plus four more to unlock making a total of 12 playable characters. Still, that’s not too bad considering the time the game was originally made. Also, instead of playing as Banjo or Conker, they were replaced with Tiny Kong and Dixie Kong.

In the regular adventure mode, you choose a character, a vehicle, and a track. Then you race. There are three different vehicles to choose from – kart, hovercraft, or plane. I was only good with the kart. The hovercraft was okay to control, but I was horrendous with the plane. These vehicles can be used in most of the tracks. Some tracks allow all three while other tracks allow certain vehicles. For example, you can’t use a kart or plane in Pirate Lagoon because it’s mostly water.

Speaking of tracks, there are six different areas, each one with four racing courses for a grand total of 24 tracks. Each course has balloons scattered about which give you an item. There aren’t too many items in this game and you get a certain item depending on which color balloon you pop. For example, a red balloon will give you a missile. You can upgrade your items by collecting Rareware coins that are scattered about the tracks. However, I mostly through my items blindly because I was too focused on trying to stay on the road.

Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

There is a story mode to this game, one that I didn’t complete. Taj the Genie is a blue elephant that rides around on a magic carpet. He aids you by giving you new vehicles and the like. Of course, to unlock them you need to beat him in a race and… well, that plane. As I said, I was horrendous with it.

Anyway, long story short, we need to race in order to stop Wizpig from taking over the island when Timber’s parents go away on vacation. Timber can’t fit Wizpig alone, so he calls on Diddy and the rest of the gang to help him out.

That’s pretty much all there is to it. It’s just a way to unlock more tracks and characters, which is a pretty clever way to do things. Although, I don’t think this particular game really needed a story.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

Graphics-wise, this game is definitely better than when it was originally released in 1997 for the Nintendo 64. Still, I don’t think the graphics are great. I’m not complaining though. It’s still charming.

The music is probably the best thing about this game. The beats are so energizing that even if I haven’t played the game in a while, I find myself humming the main menu tune.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

This game is fun to play if you’re feeling a bit nostalgic. I’m sure I’ll get back to it and play it again at some point in my life, though this isn’t a game I’d go to all the time. It’s fun to play once in a while though.

Diddy Kong Racing DS gets…
4 out of 5 lives.

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Yoshi’s Crafted World [Video Game Review]

Video Game Review: Yoshi's Crafted World | Nintendo Switch | Game Review | Video Games | Gaming | Nintendo | DoublexJump.com

Title: Yoshi’s Crafted World
Developer: Good-Feel
Publisher: Nintendo
Platform: 
Nintendo Switch 
Category: 
Action, Platformer
Release Date: 
March 29, 2019
How we got the game: 
We pre-ordered the game on Amazon

krismii
Yoshi’s Crafted World stars the adorable Yoshis in yet another adventure. A successor to Yoshi’s Woolly World, Crafted World is just as enjoyable and creative when it comes to the levels and the Yoshis’ abilities.

rachmii
In fact, I think Yoshi’s Crafted World is more creative than Yoshi’s Woolly World. They definitely did a great job with this sequel.

Gameplay | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
Similar to previous Yoshi games, Yoshi is controlled smoothly with the Joy-Con’s analog stick, is able to jump and hover for a few extra seconds, and eat almost any enemy to create eggs, which are then used as projectiles. The controls are intuitive, although we did take a moment or two to get used to being able to throw eggs at the background and foreground of the levels.

rachmii
Throwing eggs are easy enough, though you’re only allowed to have six eggs trailing behind you at a time. It definitely gets easy to run out of eggs if you keep missing your target or just wildly shoot your eggs around. There are a lot of things to interact with in each level – both in front of Yoshi, in the background and the foreground. This game really utilizes every nook and cranny of the levels.

 krismii
Another hindrance to throwing eggs is that we always seem to get in each other’s way… That may just be us, though, as I’m sure other people playing may have smoother teamwork. Speaking of teamwork, if you’re playing with two players, you can have one Yoshi ride the other to keep from being separated and to gain stronger attacks. Poochy appears in levels every so often (as well as Poochy pups!) to give the Yoshis a hand, and Poochy just bowls over nearly every obstacle!

Rachel Mii Double Jump
I like being able to ride on top of your fellow player, but it happens accidentally so much and yeah, you get in each other’s way. Poochy is OP, but I love having him appear in various levels! However, we do tend to miss a lot when we have Poochy because we like to plow through the level.

krismii
It was rather easy to go through the level, but Poochy is a good doggie, so I will not blame him. Even with Poochy, there were plenty of little tricks and puzzles in the side-scrolling levels that made us pause to figure out. Overall, the gameplay and mechanics weren’t anything new to the Yoshi franchise, but it was charming nonetheless.

Rachel Mii Double Jump
The game as a whole is well one and a lot of fun to play. There’s a lot to explore and each button pretty much has a function leaving no room for anything more.

Graphics & Music | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii

The graphics of this game are absolutely adorable. I mean, Yoshi is one of the cutest characters in the Mushroom Kingdom anyway, and the creativity that was poured into this game to design the levels is fantastic. It was fun to see all the “materials” that was used to create the levels and worlds that we explored.

Rachel Mii Double Jump
Yoshi looks so soft and cuddly and I just want to snuggle with him! There’s always something to look at in every level, which was well crafted (no pun intended). Nintendo did a great job showing off what the Nintendo Switch could do pertaining to the graphics and “realism” of it.

krismii
The music was just as delightful, staying soft and usually cheery in the background while we played, and the sound effects were spot-on, especially the voices of the Yoshis. We were definitely cooing over every noise the Yoshis made whenever we first heard them!

Rachel Mii Double Jump
Every time a Yoshi speaks, I need to stop talking and everything I’m doing just to listen. The voices are adorable and as is the music. This game is so chill overall.
Story | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
The Yoshis’ Sundream Stone has the ability to make anyone’s wildest dreams come true, making it tempting to the likes of Kamek and Baby Bowser. One day, when the baddies try to steal the Sundream Stone, the gems go flying across the world. It is up to the Yoshis to recover the gems before Kamek and Baby Bowser can.

Rachel Mii Double Jump
All the Yoshi are hanging around the stone when Kamek and Baby Bowser have to ruin their fun. Yoshi and friends do a wonderful job jumping right into action to get the gems back. The story itself is cute for a Yoshi game and the dialogue, from Kamek and Baby Bowser, are entertaining.

Replay Value | Video Game Reviews | Video Games | Gaming | Blogging | DoublexJump.com

krismii
While this game is fun to play, there aren’t too many collectibles or reason to go back and play the levels. There are costumes for the Yoshis to buy with the coins you accrue, as well as “scavenger hunt” challenges to entice you to replay the levels, but they’re not too difficult. Being only for one to two players does cut down on some of the replayability as well. Even though the game is wonderful with just two players, it could have been fun with being able to play with more friends.

Rachel Mii Double Jump
I agree. I don’t know how often we’ll go back to this game. There’s definitely the “completionist” factor to collect all the flowers, red coins, etc. However, we’re just aiming to beat the game. And yes, I wish it were more than two players. Our friends and cousins were disappointed to see only two could play at a time.

Yoshi’s Crafted World gets…
4 out of 5 lives.

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Words with Friends [Board Game Review]

2019_Board_Game_WordsFriends

krismii
Words with Friends is actually the board game version of one of the many games that was on Facebook. I assume the game still exists on Facebook, but I honestly haven’t logged on in ages. Words with Friends is based off of Scrabble and was an interesting game to go back to for us.

rachmii
Words With Friends is a popular mobile game, one that I used to play endlessly with friends and strangers. I love Scrabble though never played it much because I was never any good at it. We’re playing the Words with Friends version because our Scrabble is the original edition and the game is totally falling apart.

krismii
The game is fairly simple. Using the random tiles you pull from the bag — starting with seven — you create words on the board. Your word must branch off of the tiles of existing words already on the board, and you tally up the points of your word using the numerical value on each of the tiles. The more common a letter — such as A or S — the less points it is. Letters such as J or Q are worth more.

Rachel Mii Double Jump
There are a certain amount of each letter in the game as well. For example, there are 12 E tiles but there’s only one Z tile. This is depending on how often a letter is used in words. We played two games – one we totally fudged and changed the rules halfway through. Admittedly, we’re rusty on the actual rules and ended up making rules up as we went along because… why not?

krismii
The important thing is we had fun! Seriously, we were trying to determine how to add up the score of the words, be they acronyms, additional words that were made with whatever word we were adding to the board, math in general… It was a bit of a mess. Our second game was, admittedly, more fun since we decided to have the words be game-centric.

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Apparently, you’re not supposed to have acronyms but we did it anyway because they were in the dictionary. So… right or wrong, we played it our way. The second game was more intense. We wanted gaming terms and it was definitely hard to get started. Once we did though, the game sort of breezed through and, if I do say so myself, we did a pretty good job.

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I think we did a good job as well. At the very least, we were more creative with our words, even if we did get a little silly at the end of the game. In the beginning, I was so close to having the word “Nintendo,” but I was missing a couple of tiles and there wasn’t a spot on the board for it, so I had to abandon the idea. Rachel, on the other hand, was able to use all of her tiles for the word “unlocked,” which was great!

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Kris was kind enough to let me put down “unlocked.” There was one spot on the board I was able to use it on so I could use the letter “D,” which was already on the board. She was able to take the spot, but I went into the fetal position and she gave it to me. Thus, the rest of the game was filled with cheating because whenever she needed a certain letter, I just found it in a bag and handed it to her. Still, it was a lot of fun and we definitely need to play Scrabble more often.

Words with Friends gets a rating of…
Skip It | Try It | Buy It

Have you played this game? What did you think? Let us know in the comments below!

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The Legend of Zelda TV Show [Review]

TV Show Review: The Legend of Zelda | movie review | cartoon | Nintendo | gaming | video games | DoublexJump.com

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This is one of the corniest and ridiculous shows that we’ve seen. It’s a product of its era, with the episodes following the similar plot line of Ganon creating a scheme to try to steal the Triforce of Wisdom while Link, Princess Zelda, and their fairy friend Spryte stop him. Each episode is about fifteen minutes long and is full of glorious puns.

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The show didn’t last long at all beginning in September 1989 and ending in December 1989. The voice acting is over the top and the overall show is ridiculous, as Kris said, but… I kind of wish there was more.

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More episodes would have been nice. It’s rather a shame that it didn’t do well enough to go past one season. Considering all the episodes follow a simple formula, it isn’t too surprising. Still, we enjoyed the characters, especially with how sassy Zelda and Link were to each other. Zelda was also just as much as a protagonist as Link was, even if she did need to be rescued many times. I also enjoyed the music and sound effects, which are lifted straight from the original games. They were fun Easter eggs.

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Honestly, the music and sound effects were probably my favorite part of the whole show. That could be because we just played the original game on the NES, but still. It was refreshing to hear over the corny voice acting. There’s a reason Link is a silent protagonist. Neither of their voices is at all what I had expected for them, but they worked well enough anyway. Link and Zelda had a cool relationship with one another. They were friends even though Link’s job is to protect Zelda and the Triforce of Wisdom.

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Yes, they were friends, even though one of the running jokes was Link always trying to get Zelda to kiss him. They flirted throughout the season, but Link never gets his kiss. There was respect between the characters, but familiarity to ensure the audience understood the friendships. Other jokes included the famous line, “Well, ex-CUSE me, Princess!” and a time when Link whistled the Super Mario Bros. theme song.

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This show certainly has its charm. It’s fun to see these beloved characters in a new light. This isn’t the kind of show that I’ll turn on once in a while, but I’m sure I’ll come back to it again to get a good laugh.

Have you seen this show? Let us know in the comments below!

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[Game Review] Minit

Game Review: Minit | PC Games | Video Games | Gaming | DoublexJump.com

Title: Minit
Developer: Vlambeer
Publisher: Devolver Digital
Platform:
Steam, Nintendo Switch, Playstation 4, Xbox One
Category:
Single player adventure, puzzle, arcade
Release Date:
April 3, 2018 (Steam, Playstation 4, Xbox One); August 9, 2018 (Nintendo Switch)
How we got the game:
Bought it on Steam

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Minit is quirky little game where you play it in intervals of sixty seconds, or a minute. The idea seemed intriguing, prompting us to download it for steam, then lo and behold, it was announced as being released for the Nintendo Switch.

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Even though we got it a little while ago, we finally got the chance to try it out. We weren’t disappointed.

gameplay

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Minit is simple in gameplay and concept, but challenging to pull off. You move around as a little character that we had dubbed Bill due to Rachel believing he looked like he had a duck bill. You have a key to use whatever item you’re holding, which is usually a sword, and you navigate through the world and trying to progress while only living for sixty seconds.

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The sword is used to hit enemies, trees, and bushes around you in order to progress. You can eventually throw your sword like a boomerang once you get a certain item. There are a few items throughout the world you can collect, though we didn’t get to them all.

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The gameplay is fairly open-ended like that. While there are certain items — such as coffee to give you a little strength boost and flippers to allow you to swim — that we felt were needed to progress, other items were more optional. It truly gives you different ways to explore and challenge yourself to solve the game’s plot.

Rachel Mii Double Jump
Right. There are faster shoes you can buy if you can find seven coins. We couldn’t find the coins so we never got the shoes. Sure, we could have gotten more done in our minute, but we still beat the game anyway. There are many different areas you can explore and you can add a couple of “houses” to you home. So, when you die, you’ll start at the home again which is handy to have so you don’t have to backtrack again.

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With the fact that you only have a minute to progress, the different houses as your save points certainly come in handy. Along with that, elements of the gameplay stay put as well from minute to minute, so you don’t have to rush through too many puzzles during each life.

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While the gameplay is repetitive, the developers did a great job making it so it’s not too frustrating.

graphics-music

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Minit is adorned in black and white, simple graphics with more sound effects rather than music. It worked with the arcade style of the game, and we were definitely move focused on doing as much as we could in sixty seconds rather than admiring the graphics and music.

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The graphics definitely worked well for the game though. They were simple and I feel like the black and white helped our focus. Since the time is so limited you don’t really want to spend a lot of time exploring and staring at the colorful backgrounds in awe. So it worked.

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One of the best parts about the graphics and sound effects, in my opinion, were the slight differences when the life clock was ticking down to zero. As the clock started from ten seconds, little sweat drops jumped off of Bill and the sound of a pounding heart was a subtle sound effect, ramping up the tension for the last few seconds of Bill’s current run.

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I agree with that. It really added some tension to it even though you know you’re going to come right back. I did enjoy the sound effects of the sword when you hit things. I don’t know why, but that was satisfying for me.
story

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Minit is about an unfortunate soul who picked up a cursed sword. With this cursed sword, he is doomed to live only a minute at a time. He must progress as far as he can with every minute to reach the sword factory and lift the curse from the sword.

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It’s up to your protagonist to push past the constant death screen and continue his quest from his home, finding shortcuts, items, and solving simple puzzles.

replay-value

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Minit is a fun little game that is easy to pick up and keeps you going with testing you on how far you can get with each minute. Aside from multiple items to find throughout the runs, there is also a harder mode after you beat it the first time, cutting your time from sixty seconds to forty seconds.

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We missed a lot of the items our first time around. I wouldn’t mind going back to try to get them just to see how “easier” the game would be. I also wouldn’t mind trying it on hard mode, especially now we know what to do.

Minit gets…
4 out of 5 lives.

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Sims 4 Seasons Expansion Review

Double Jump Kris MiiHello, everyone!

The Sims franchise is a favorite of mine ever since a coworker back from college let me borrow her collection of Sims 2 expansion packs. Sims 2 turned into Sims 3, which I still have installed, before Sims 4 came around. Sims 4 is how I find myself wasting and enjoying time nowadays, especially with the newest expansion pack, Seasons.

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The Sims 4 Seasons expansion pack came out a couple of weeks ago on June 22. Being a Sims expansion pack, I bought it for myself just in time for Camp NaNoWriMo, a monthly writing challenge, and I’ve been playing it as a reward for whenever I reach my word count goal for the day.

The Pets expansion packs always tend to be my favorites, because who doesn’t love virtual dogs and cats? Aside from that, though, Seasons is right up there as it gives so much more variety to the world that you’re playing in. The temperature changes, holidays, the new clothes and accessories for the sims, Seasons was always a coveted expansion pack for the Sims.

The Sims 4 Seasons comes with all of those. The temperature changes bring about new deaths and interactions for the sims, depending on how hot or cold the weather is. A thermostat is a new item for homes and businesses, allowing sims to make the temperature inside the house comfortable… supposedly. I still had my sims automatically dress up in their outdoor winter gear around the house in the colder weather despite the thermostat being set to warm (not to mention a fireplace or two in the house).

Holidays were interesting, especially since you can create your own. A calendar button is included in the interface, allowing the player to see the coming seasons and holidays in the next couple of weeks. Each holiday has “traditions” that you can assign it, actions that your sims can take in order to really celebrate the holiday. For example, Lovefest is the Valentine’s Day equivalent, and traditions can include gifting flowers to someone or going on a date, while Harvestfest’s main tradition is eating a Grand Meal. A sim’s personality traits also effect how they feel about the individual traditions. A romantic sim loves the idea of going on a date during Lovefest, while a loner sim ignores the same tradition. It’s pretty interesting to play around with, creating your own holidays as well as being able to plan events like birthday parties in advance.

The biggest addition to Sims 4 Seasons is the Gardening career. The gardening skill got an overhaul, making plants seasonal, while also adding the Flower Arrangement skill. With the Gardening career, you can either become a botanist or florist. Botanist focuses more on research and the gardening skill, while florist utilizes the flower arrangement skill as well. Gardening is the type of career that allows you to work from home if you wish like the careers from City Living, or you can create your own retail store for your floral arrangements if you have Get to Work.

One of the disappointing aspects of the expansion pack, in my opinion, is that there was no beach world or beach area to allow the sims to swim in the ocean or just hang out, really. Imagine being able to have a 4th of July-based holiday on the beach or just a beach party to go with Seasons. In Sims 3, with its open world, being able to swim in the ocean was a major development, and I feel that Sims 4 is missing out on this.

Still, there are plenty of extra activities, such as rollerskating, ice skating, beekeeping, having snowball and water balloon fights, along with the new holidays and Gardening career to keep you entertained should you choose to purchase the expansion pack. If you’re a big fan of the Sims and have the cash to spare, Seasons is a pretty good expansion to add to your game.

Do you play the Sims 4? Have you gotten the Seasons expansion pack? What do you think of it?

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