D&D Adventures: The Grinding Session

D&D Adventures: The Grinding Session | Dungeons and Dragons | RPG | Tabletop Games | Gaming | DoublexJump.com

krismii
Last time we met with our D&D group, we had finished clearing out an old mansion that was full of bandits and lost the guy we had been pursuing. This time around, with a little help from a couple of NPCs giving us directions, we went to find a druid who would have even more information for us regarding our quarry. Our DM also realized that we did not have as much experience points as we probably should have had at that point, heh.

rachmii
Yes, apparently, it’s recommended that we have about 2,700 experience points by the final boss of the adventure. We were currently sitting at 730 experience points each. So, we continued our adventure but our DM threw as many monsters and enemies at us as she could. So, we spent three hours fighting monsters and it was a big grinding fest.

krismii
Our DM mentioned at the end of our last session that we had missed a bunch of fighting opportunities because apparently we were more strategic about finding the Bad Guy than she expected us to be. Usually, whenever we see a door, we bust it down while armed and ready to fight. Instead, we were a bit more choosy about where to go and ended up finishing the mansion before finding everything to fight and kill.

rachmii
The time before last we were definitely more cautious. I’m not sure why though. We’re normally pretty crazy. So, no matter what we did, we ended up fighting something this time around. Of course, we were on our way to an abandoned town and were on the road for two days. Needless to say, there were monsters in the woods and on the road, especially at night.

krismii
We may have been a little tired that night, too, to be fair. This time around, it was lunch and we were rearing to go after some good food. We were pretty good with the fights, too, even if I’m sure this was the first time my character actually got hit — considering that the enemy dice tended to fail in previous sessions — and lost hit points. The group’s wolf also got hit, which made everyone tense, haha!

Rachel Mii Double Jump
My dice were horrible to me. I think I got one nat 20, but it was a perception check. It didn’t even help me in battle. I think, out of all our fights, I hit an enemy maybe twice. I have a few sets of dice and were swapping them out, but none of them seemed to want to work. I couldn’t roll higher than a 12 and I got quite a few single-digit numbers.

krismii
I loved when you decided to put some of your dice in “time-out.” My rolls weren’t too bad, but my initiative rolls were only so-so. With that said, I have quite a few attack bonuses with my ranger’s longbow, with her dexterity modifier, proficiency, and archery bonus when it came to actually hitting, so that was nice. Ripper the wolf did more damage, though, I think! It was good that we were able to level up in the middle of the session, getting more hit points and such for everyone.

Rachel Mii Double Jump
Ripper was certainly the MVP. He usually is since he always has an advantage when he’s near us. I kept rolling so terribly that I just continued to munch on chips and cookies and pretended my character was just sitting back, letting everyone else do the work.

krismii
Ripper can derp around sometimes, but he’s handy in a fight. Your character did some damage, though, and you do fantastic with perception rolls! Despite all the fighting, we did continue with the campaign’s story, finding the dilapidated town of Thundertree and finding the druid that would be able to give us directions for the next leg of our journey. The druid did want us to chase out a young dragon that had taken residence in a tower, and my character — and I — are disappointed at the idea that we will not be able to adopt the creature.

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I think about half of the group was disappointed at not adopting the dragon. Needless to say, our next session should be interesting since we need to fight a dragon. We went out and bought yet another new set of dice each. So, I have five sets now and with the way the others were behaving last time, I’m hoping my new set will brave the dragon.

If you play D&D, have you ever had any “grinding” sessions before? Let us know about them in the comments below! If you like this post, please share it around.

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D&D Adventures: Continuing The Tale

D&D Adventures: Continuing The Tale | Dungeons and Dragons | Role-Playing | Tabletop Games | Gaming | DoublexJump.com

rachmii
Well, better late than never! Our last D&D Adventure was back in May. We met with our group again in June and basically forgot to continue the tale. A lot of things happened when we met again and surprisingly enough, our characters are still standing tall their own two feet.

krismii
Yes, everyone is still alive, there has been no need for any death saves… And we gained a couple of new “party” members in the meantime. Our previous session had left our characters with the task of finding the goblin king and killing him in order to save the warrior that had originally been traveling with the dwarf that had given our party the mission to deliver goods to another town. That was a really long sentence.

rachmii
That was a really long sentence. I thought that as I was reading that to myself. Anyway, our crew went forth to bring the goblin king’s head to the guy who we were trying to save… his name escapes me at the moment. Both of their names, actually. I don’t even remember who we were trying to save. I’d like to say this is just my bad memory, but this is how our actual D&D characters are like. We’re not a dependable group, yet we still manage to get stuff done.

krismii
Yes, I don’t know how… My favorite part of the last session, though, was us going against the goblin king, and he had a couple of wolves on his side. Instead of fighting the wolves, which my ranger (and me) was loathing to do, I rolled a high enough Animal Handling skill, and now my character has a wolf companion named Ripper. Our DM even gave me the stats that she used for the wolf so I’m more or less playing two characters, haha!

Rachel Mii Double Jump
Which I think is awesome. Our group is slowly growing especially since another member took a goblin. He was originally a hostage, but we’ve taken him along to the next town with us.

krismii
So, yes, we made it to the next town after rescuing the warrior, although our dwarf contact is still missing. Our group decided to recuperate, perhaps get supplies, when we also got word of a band of bandits beginning to terrorize the town. We headed toward the tavern that the bandits had claimed as theirs and tore them to shreds — at least Ripper did, I remember getting some damn good attack rolls for him — after attempting to talk to them about why they were here. I think the next time we’ll be gathering more information and, perhaps, trying to eradicate the town of bandits. Hopefully, we remember our dwarf contact, though.

Rachel Mii Double Jump
Didn’t myself and another member decide to walk in on some bad guys because we were curious if we could steal anything? That might have been another adventure, but I’m pretty sure we ended up finding/causing some trouble ourselves. Which, is pretty on par for us.

krismii
I believe so. Our group is not out to be heroes, it seems, haha! We’re pretty much motivated by money and the fact that we’re not all completely evil. I think we figure that, hey, if we’re here when there’s trouble and there’s a treasure to be found, we’ll help. We’ll have to see where the next leg of this adventure will take us!

Do you play D&D? How’s your group get along? Let us know about them in the comments below! If you like this post, please share it around.

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