Alfyn Greengrass is a 21-year-old apothecary in Octopath Traveler. He’s one of the eight main characters you can choose to play as and he is a great asset to your team. He’s a perky guy and seems to have everyone’s best interest at heart. Oddly enough, this is, more or less, what he struggles with throughout his main story.
The moment I heart Alfyn’s voice, I immediately loved his character. He’s adorable and an all-around good guy. While his particular storyline was pretty predictable for me, I loved going through his backstory and having him in battle.
In battle, Alfyn seems to have the most smart-ass comments to the enemies throughout whether he’s attacking or healing someone. It’s great and definitely adds a little more humor to the story. His attacks are also just really well done and can be pretty strong. If I remember correctly, he wasn’t our strongest physically or magically, but he pulled his own weight in battle nonetheless. I’d love to play the game again with him as our chosen character just to see how strong he’d get by the end.
Overall, Alfyn was a great character. He had a fun personality, great moves in battle, and an interesting story. He’s easily one of my favorites from Octopath Traveler.
Do you like Alfyn? Who’s your favorite character in Octopath Traveler? Let me know in the comments below! If you liked this post, please share it around.
E3 2019 is just about over. How did everyone like the conferences and shows? One of our favorite shows from this year was Square Enix’s presentations, especially with their theme of framed portraits and paintings of all the games they showed off, haha!
Judging by our past Wednesday post, you’ve probably realized that Nintendo was the biggest reason for us to watch E3 this week. That was the main show we wanted to watch — I would have been fine with just seeing highlights from the other shows.
However, being on a bit of a Marvel kick since watching Endgame, I did hear about the big Marvel’s Avengers game that Square Enix was unvealing and, considering I enjoy the developer’s work, I wanted to watch their show as well. Rachel and I believe they put on a good show and we were pleased with what we saw.
Granted, I feel as if many of Square Enix’s games were remastered and remakes of older, beloved games. Final Fantasy VII’s remake looks beautiful (and this is coming from someone who has barely tried the Final Fantasy series) and fans seemed plenty excited for Final Fantasy VIII’s remake as well. An expansion pack for the online Final Fantasy XIV was also revealed and I’m intrigued enough to at least give the free trial a try. Does anyone out there play it? How do you like it?
One of Square Enix’s biggest reveals was Marvel’s Avengers. The story looks well-done but, like many in the audience, it was odd not seeing the likeness of the actors that had made the characters in the MCU so famous. I understand why, in an artistic (and probably money) sense, the designers may have avoided using the actors’ likenesses, but it was still a little odd. Also, I was totally asking, “Where’s Hawkeye?” before the audience started shouting that out but, considering the developers mentioned additional heroes will be added here and there to the game, I presume Hawkeye will show up at some point.
Square Enix also announced that their music would be easier to stream, which is exciting considering my playlists are generally video game soundtracks, as well as a few other IPs — Outriders, Oninaki, Last Remnant Remastered, Kingdom Hearts III DLC, the Dragon Quest franchise, Dying Light 2, and Circuit Superstars. All in all, we enjoyed the conference and were pleased with what we saw.
(With that said, we didn’t really give Devolver Digital much time. Considering they opened up with a bloody trailer, we turned them off and, apparently, articles exploring the highlights of Devolver Digital’s time, mentioned that it was mainly an absurd stage show rather than a conference. Kudos to you if you enjoyed what you saw!)
What did you think of all the E3 conferences? Let me know in the comments below! If you liked this post, please share it around.
Octopath Traveler is one of those games that I will think about here and there and get a sudden urge to play again. I have the soundtrack in my car and when the CDs cycled through and one of the battle themes began to play, I itched to play this game again. Most things in the game – the various stories and skills – are similar. However, the talents are unique for each character giving the game eight different talents to pick and choose when forming your party.
This is Cyrus’s talent. He’s the scholar of the group and what a wonderful man he is. When you enter a battle with enemies they have small square boxes underneath them that reveal what they’re weak to in order to break their shield get their defense down. The only way to reveal their weaknesses is by trial and error and just throwing whatever you have at them and see if the shield breaks. Cyrus, however, when entering battle automatically uses “study foe” which allows him to reveal one weakness from every enemy. It’s a lot more helpful than you’d think and when he’s not in yourp party, you miss that talent.
Eye For Money
If you know me then you know I love collecting money and treasure in games. Tressa, the merchant of the group, has the eye for money talent which allows her to find money lying around. That’s pretty much it. When you enter a new area, the text will appear at the top right corner of the screen saying how much money Tressa “spotted” from “an unfortunate soul.” Naturally, we get the money and keep it. It’s a great way to make extra cash, especially since you need to buy healing grapes and weapons.
Therion is the thief of the group and also the character we chose to start our journey with. Being a thief, he has the pick lock talent which allows him to get into certain treasure chests that no one else can. Honestly, since we started off with him and had him in our party the entire game, I didn’t realize this was his talent (Kris was playing). There are purple chests scattered about that only Therion can open but I thought they were just extra special because they were purple and shiny. Not having Therion in my party would be awful if I came across a purple chest. It would bother me so much if I couldn’t get the treasure inside.
H’aanit is the hunter of the crew and she has her special companion, Linde the snow leopard. Linda also knows two moves that H’aanit can ask her to use in battle. In addition. H’aanit can capture enemies throughout their travel. She can only capture one at a time and have so many trained at once, but she can hold onto them for a while and use them in battle as needed. This is great because it gives H’aanit a wider range of weapons and attacks that she wouldn’t normally have herself.
What are some of your favorite talents in Octopath Traveler? Let me know in the comments below! If you like this post, please share it around.
Title: Octopath Traveler Developer: Square Enix Publisher: Nintendo
Platform: Nintendo Switch
Category: Role-playing, Adventure
Release Date: July 13, 2018
How we got the game: We pre-ordered it through Amazon
Everyone and their mother was waiting for this game to be released for the Nintendo Switch, and it did not disappoint! With fantastic storytelling elements and beautiful art and music assets, Octopath Traveler was a win!
Octopath Traveler is a wonderful RPG that is rich in storytelling and game play alike – just how we like our games.
Octopath Traveler is first and foremost an RPG. With an expansive world to explore, you use the analog stick to move your little party around on the overworld as well as choosing what attacks to use for battle. The battles are a turn-based style between your party and the enemies.
Each character has their own set of skills, talents, and elements. We chose to play as Therion, the thief, and he has the talent to steal from people in the overworld and can pick locks. He has the fire element and can use that in battle against enemies along with various thieving skills and moves.
Once you collect more party members, you’ll have the ability to use each member’s action on the NPCs. Some are more useful than others. We’re enjoying Therion’s steal and Alfyn’s Inquire for hints and tidbits, but we haven’t found a use for Olberic’s Challenge other than going into random battles as extra practicing. Considering all the monsters and enemies you encounter while traveling between towns, it seems a little redundant so far.
This game has a fairly big map with 8 very different stories to follow and different starting points and end goals for each character. However, the map itself isn’t confusing and it’s pretty straightforward on where you need to go next. There’s the large overworld map where you can see where to go in order to get a new character or to the next chapter. However, you can roam in small sections of the map to get from one town to another. Along the way, you can find chests with various items such as healing grapes, olive of life, or various armor and weapons to aid you along the way and to also be used in battle.
The battle system is typical turn-based combat, being an RPG, of course. Each character has a weapon or two type that they can use, along with special moves that either strengthen their physical weapon, special elemental attacks, or help or hinder the status of them or their foes. The enemies have certain weapons and elements that they are weak against. When hitting an enemy with an attack they are weak to, you can weaken and ultimately break their defense. Once this defense is broken, they will be stunned for a turn and your attacks will do more damage.
With each turn, your characters gain a boost. You can have up to four boosts at once which, when activated, can hit the targeted enemy the same number of times you’ve boosted. So if you have 4 boosts and use 2 of them, your character will hit the enemy twice.
We gushed a bit on the graphics and music already on our first impressions post, and they haven’t disappointed us. The art style is beautiful, with the characters and foreground being sprites with a look that reminds me of a pop-up book, while the backgrounds tend to be more realistic. Seeing the stark difference of a pixel-y sprite next to a clear running river was beautiful.
The art style is definitely breathtaking. The designs of the characters, enemies, and various landscapes – the overworld, villages, battle backgrounds, etc. – are just amazing. You can tell the designers really put their heart and soul into this game.
And then the music. Holy crap, the music is probably one of my favorite aspects of this game! I’m seriously considering buying the soundtrack. Tunes were fitting for whatever part of the game we were in, be they battles, the overworld, or just part of the narration.
The music was amazing, as were the sound effects. They were spot on with the battle techniques or just walking on stone or dirt. The voice acting was also spot on. The voices didn’t miss a beat and their tones were perfect to whatever was going on in the game.
Rather than a singular story, Octopath features several plot points to cater to their eight main characters. Each character has their own chapters to their story that you can play through after collecting the character for your party. Each chapter, when playable, will show up on the map along with the character’s icon and a recommended level. It was definitely done in an interesting fashion, even if we’re not fully engaged in some of the character’s stories… not yet, anyway.
We chose Therion as our first character, which means he needs to remain in our party at all times. We enjoyed his story and thought it was pretty engaging. Instead of heading to his second chapter, we took the scenic route around the map to collect all seven of the other characters. Once you run into a character you can talk to them and then play the first chapter of their story.
Therion’s story is about tracking down a special treasure for a noblewoman, not out of the goodness of his heart, but so she will remove a bracelet that signals him out as a failure of a thief. Primrose the dancer is about seeking revenge for the death of her father, while Alfyn was eager to see the world and better his skills as an apothecary. Olberic was previously a war hero and he takes up his sword once more to find an old friend turned traitor to find out answers to a battle long ago.
Cyrus is a scholar in search for a stolen book and Tressa wants to explore the world and better herself as a merchant. H’aanit is a hunter searching for her master who went off to hunt a beast a year ago and never returned. Ophelia is taking up a religious pilgrimage in replace of her sister so she can stay by their ill father’s side. All the stories are unique though there are some that were more interesting than others. A lot had flashbacks to give more depth to the story and others didn’t. Those ones didn’t feel as deep as the others.
Aside from the sheer enjoyment of being in this world Octopath Traveler has some great replay ability. There are eight starting characters to choose from, and you can pick and choose which other characters you’d like to join your party. If you wanted a real challenge, do a one or two character run. While we haven’t fully explored them just yet, you can also add additional jobs or classes onto characters to give them more skills and weapons in battle.
You can go through the story once and collect all the characters following all their stories in one play through, or you can pick and choose, saving the other characters for your next play through. Or, like Kris said, you can challenge yourself and try to limit the number of characters you have. Overall, there’s a lot to do in this game and it’s definitely worth it to take your time.
Octopath Traveler gets…
4 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
Octopath Traveler is a game that we’ve all been waiting for a long time. Nintendo even gave us two demos for the game – the first we’ve played, the second we did not. Still, after the first demo and seeing various trailers, we were eager to get this game.
It’s been a long while since we’ve sat down and played a good, long game with a heavy emphasis on the story. Octopath Traveler seemed to be just what the doctor ordered, and with Square Enix at the reins, we had a good feeling that Octopath would be worth the time and money.
While we knew you got to pick a character to start, I thought we’d have to play the game 8 times to get the full story effect for all the characters. However, that’s not the case. As long as you have the character you’ve chosen in your party at all times, you can go through all 8 stories at once as you pick up each of the other characters on your journey, which is fantastic. We’re currently going through chapter 1 for all 8 characters.
We’ve been having a great time going through each character’s story and learning about their background, but I’ve honestly been most impressed so far by the music and the sound effects. Even back when the first demo came out, the music was one of our favorite things about it. Not only is the soundtrack beautiful, but the little details for the sound effects had us gushing. We chose Therion the thief to start and there’s a point where you explore a manor. His footsteps click on the marble floor but hush as he travels over rugs, and his voice echoed when speaking in a grand room, as voices tend to do in fancy manor rooms. Those little details were amazing to us.
To go along with the music and sound effects, the voice actors are on point. Listening to the quick cut scenes where the characters speak for themselves is always engaging to listen to. They all have distinct voices that seem to fit their personality perfectly. The voices vary in tones and emotion depending on what’s going on. You can tell the voice actors put their full effort into it.
The game play and the characters’ stories (the ones we’ve started so far, anyway) are great as well, but it’s the game’s music and sound effects, along with the art style, that has fully captured our attention and helps to keep us excited to turn on the game again. As we go further along into the game, we’re sure the stories will keep us enraptured as well, but for the beginning, the music, acting, and art style are doing their jobs phenomenally.
I’m eager to learn more about all their stories. I’m excited to play a lengthy game with an engaging story again. It’s been a while.
What do you think of Octopath Traveler? Which character did you choose to begin with? Let us know in the comments below!
We’re actually in Disneyworld right now! Being around Mickey Mouse and his friends reminded me of the popular video game franchise Kingdom Hearts, an ambitious crossover of Disney characters published by Square Enix.
I’ve only ever touched upon the Kingdom Hearts games when I was much younger. Having never owned the games myself, I was only able to play a bit of the first one whenever we visited our aunt and uncle a couple of towns over from where we lived (coincidentally, this is the same uncle that introduced me to video games and superheroes). If I had the chance, I would start up the game, usually create a new file and enjoy the main theme song, and give the game another try.
The farthest I’ve gotten was, perhaps, to Tarzan’s world, but I vaguely remember Aladdin’s world as well. I honestly cannot remember if Aladdin’s world was from watching my uncle or a friend play, or if there was a time that I had been able to borrow the game to play myself.
I always liked the idea of Kingdom Hearts, finding the narrative to be unique with exploring the Disney worlds to be a fun thought, even with the story line being a tad dark. And, while I don’t completely understand the line of sequels (why is there a game called “2.8 Final Chapter Prologue”? Why is there a Kingdom Hearts II when Chain of Memories is the direct sequel to the first game?), it is a franchise I would like to try.
What do you think of Kingdom Hearts? Have you ever played the games?
One of the most acclaimed RPG series, Final Fantasy has amassed fifteen main games in thirty years. This Friday we’re talking about arguably one of the most popular in that series, Final Fantasy VII.
Final Fantasy VII was released in 1997, at the end of January in Japan and at the beginning of September for North America. Europe did not see the game until November, marking it as the first Final Fantasy game to be released in that continent. Developed by Square (as Square Enix was known back then), development began in 1994 for the SNES, but was later moved to the PlayStation due to technical limitations on the SNES.
A fantasy and sci-fi RPG, Final Fantasy VII starred the character Cloud and his allies as they protected their world against the superhuman Sephiroth and a megacorporation that wished to use the planet’s life essence as an energy source. Final Fantasy VII has since received widespread commercial success, with the development staff being about 100 members and a budget of over $80 million to ensure the game’s success. It has been acclaimed as one of the greatest video games of all time, being released and remade quite a few times, for Steam, PlayStation 3 and PlayStation 4.
I remember ages ago when I borrowed this game from my uncle. (In fact, it’s still on our video game shelves… apparently I never returned it. Oops.) I never finished it, and I believe it’s due to a classmate spoiling a major plot point for me. I remember her mentioning not to bother leveling up a certain character since said character ends of dead.
I do, however, aim to play it again when I can. If I can dig my old PlayStation out and make that work, perhaps I’ll finish the game up on that old console. If not, perhaps I’ll splurge and buy it for Steam!
Have you ever played Final Fantasy VII, or any of the Final Fantasy games? What are your favorites?