Fight Or Flight Method In Video Games

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When it comes to playing video games together, Rachel and I tend to have different play styles… We like to compare them to our Player One or Player Two syndromes, but they can also be commonly compared to one’s Fight or Flight instinct. We’ve further proven this when we tried playing PlayerUnknown’s Battlegrounds together.

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When Kris and I play games together, I typically run and hide. In The Legend of Zelda: Four Swords Adventures for the Gamecube, Kris would kill the enemies and then I would nab the force gems before she could get to them. We had to take turns playing PUBG because we only have one copy of the game, but I know Kris would end up carrying our team if we played together in a duo.

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Well, we’ll have to see about that. While I was eager enough to find a weapon and try my hand at earning some kills, it was Rachel that was able to loot faster with her wish to find decent hiding spots, haha! Rachel did tend to have the luck when it came to random drops during the few times we played. I wanted to explore the areas, yes, but I was concerned about enemy fire.

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I was concerned about enemy fire as well. I was lying in the grass for a while at some point. I heard a motorcycle and someone nearly ran me over because they didn’t see me. I didn’t know what direction they were coming from either. When they passed me I stood up to shoot them from behind, but I suddenly forgot the controls and froze in fear and panic. Most of the rounds I played, I made it in the top 20 or teens because I just sat and hid only moving when the blue was closing in.

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That motorcyclist completely missing you was hysterical, not going to lie. I didn’t do too badly in the ranks either, but Rachel definitely got farther than me. I at least got some hit points in, which I was proud of. The only game I can think of that we didn’t follow our usual M.O. for Fight or Flight was in Minecraft. When we played Minecraft together, Rachel was mining and bashing enemies while I was crafting and taking care of the base while trying to find wolves to tame.

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Yeah, you were actually proactive and attacked people when you spotted them. I panicked and hid like I would in real life. Minecraft is interesting that we switched our usual roles. Then again, Minecraft is more cartoony and the controls are easier and less to handle. You get a sword and hit people as opposed to finding various guns and bullets having to load, aim, shoot, and reload.

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It was interesting, yes. For the most part, we have our roles down pat and, even though our usual methods were switched in Minecraft, we almost always work well together. It’s probably why we always sabotage others when it comes to Mario Party games when we can’t actively be on a team together, haha!

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I guess it all depends on the game, mechanics, and the situation you’re put in! Either way, it’s fun.

What’s your gameplay style? Fight or Flight? Let us know in the comments below!

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First Impressions: PlayerUnknown’s Battlegrounds

Double Jump Kris MiiHappy Monday! I hope everyone had a wonderful weekend!

The first few weekends of a new year tend to be spent playing the new video games that you may have gotten during the holiday season. Whatever you’re playing, I’m hoping you’re having a great time!

PlayerUnknown's Battlegrounds | PUBG | Video Games | Double Jump

You’ve all heard of this game, I assume? PlayerUnknown’s Battlegrounds (usually shortened to PUBG) is a multiplayer online battle royale that took the video game world by storm last year, despite being only in Steam’s beta mode until December. Steam has over 24 million copies sold, while the Xbox One version sold over one million copies in just three days after its release.

I’ve never really played a shooter game. They weren’t the types of games that we had in our house, with us growing up with family-friendly Nintendo consoles. However, Rachel and I have seen Let’s Play from some of our favorite Twitch streamers and YouTubers, and we wanted in on it. PUBG was one of the first games we bought and downloaded on Steam, and we finally got the chance to play it the other day.

We, uh, didn’t do too badly? We don’t think so, anyway, haha! We took turns doing the solo player campaign, and our gaming styles showed through with our strategies. Rachel did very well with looting and trying to avoid others while making her way to the safe zone. I was interested in finding a gun as quickly as possible and exploring enough to find someone else to try to take them out. Neither of us got any kills, but I did get hit points in a couple of matches! Rachel, with her hide-and-sneak strategy, tended to last longer than I did.

We’d like to be able to play together in a duo match soon, but I believe you’d need two separate Steam accounts and games for that. Considering we each got a couple of Steam gift cards for Christmas, perhaps we’ll splurge on that at some point. Another option would be to wait until there is cross-play between the Steam and the Xbox One versions of the game. We shall see!

Have you played PlayerUnknown’s Battlegrounds? What do you think of it?

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Dream Daddy [Game Review]

Dream Daddy Game Review

Title: Dream Daddy
Developer: Game Grumps
Publisher: Game Grumps
Platform: 
PC (Steam)
Category: 
Visual Novel
Release Date: 
July 20, 2017
How we got the game: 
We bought it

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The Game Grumps are a popular channel on YouTube, with a plethora of different gaming videos with rapid uploads. Sometimes their commentary is a bit NSFW, but if you can overlook that, they’re entertaining. When Dream Daddy was announced, we thought it sounded like a random and, perhaps, silly concept. However, we were quickly impressed with not only the quality of the game, but with the gender and sexuality diversity within it.

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We’ve only played one other visual novel game before and it was another dating sim based on a group of YouTubers. It was an amazing game and we had a feeling Game Grumps wouldn’t disappoint.

gameplay

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Dream Daddy is a visual novel, so the game controls are simple. Players read along with the story and, whenever they’re available, choose multiple-choice answers that will determine how other characters feel about you and, in some cases, how scenes will play out.

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That’s pretty much all there is to it. Some of the choices are difficult, some aren’t. Based on what you answer, the Daddy you’re currently with will either get happy at your response or sad. This all determines whether you get a good ending or bad ending for them.

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You are able to go on a couple of dates with each Daddy, with most having mini games that you need to complete to help boost your date score. The date scores, along with the choices made during the multiple-choice responses, help to determine the kind of ending you receive. The game itself is mostly point-and-click, but remembering certain details about the characters and their backgrounds will help you make the correct choices to get the good endings.

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I found the mini-games to be the most clever part of the game. There’s a fun Pokemon battle kind of game as well as game that mimicked Bejewled. Some were pretty creative and others… we just didn’t understand and didn’t do well with. Still, they were pretty cool.

graphics-music

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The graphics were so much fun in this game! The scenery was beautiful, especially during the date nights with the eligible bachelors of the game, but also with the characters themselves. No one looked alike and their expressions were always on par.

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I think that’s my favorite part about visual novel games. I love seeing the expressions on the various characters. Each one was unique as were their houses and the various scenery of each date. I also loved the fact that you could customize yourself. Apparently, if Kris and I were boys, we’d have red hair and green eyes.

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Red hair, green eyes, glasses, clean-shaven, and named Dean Jay. That was our Dadsona, haha! Considering your character was completely customizable, I was definitely impressed with the level of graphics and the programming that enabled your custom Dad to be present by the dialogue box whenever he spoke. The music was on point as well, with some talented scores and mood music whenever it was called for.

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Yes, the music was great. I especially loved the opening theme on the main menu. Every time we played, I got it stuck in my head.

story

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Upon beginning the game, you create yourself, a single father. You and your daughter have just moved into a cul-de-sac and now you have to meet and get friendly with all your neighbors, who also happen to be fathers, most of them being single.

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While the main goal is to make friends, as per your daughter, you can connect deeper with the fathers via Dadbook, a social media platform for dads. With Dadbook, you set up and go out on dates with the other fathers, getting to know them better as you decide who you ultimately want to pursue.

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We went on two dates with each Dad and then on the third date we had to choose who we want to hook up with. Of course, you can go on three dates with one Dad right away. Or you can go on two dates with some, one date with others, and zero dates with other guys. There’s no right or wrong way to go about your love life.

replay-value

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Dream Daddy has a couple of different endings per character, not only with the date-able dads but also with your daughter. If the multiple endings are not enough reason to replay the game, then the plethora of dates and mini-games would certainly help. The graphics, music, and even the characters’ backstories and development arcs are also fantastic points to keep playing this game until you uncover all of the achievements.

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We’ll certainly be going back to the game to try to get the good ending with all of the Dads. We also wanted to get the bad ending with our daughter. Well… we don’t want to, but we’re still curious as to what happens.

Dream Daddy gets…
5-lives
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Flashback Friday: Five Nights at Freddy’s

Double Jump Kris MiiHappy almost Halloween! My favorite aspect of this holiday is the chocolate. I wouldn’t mind dressing up either, but store-bought costumes are too much money (and usually for not enough fabric for my demographic) nowadays. I’d much rather spend my cash on video games!

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Although not as old as most of my Flashback Fridays, I figured this was a good time as any to showcase the indie game Five Night at Freddy’s, created by Scott Cawthon.

This game first came out merely three years ago via Steam in August 2014. The series is in the Guinness Book of Records: Gamer’s Edition for having the most sequels released in a year, with games following the original title in November 2014, March 2015, July 2015, and October 2016. It has gained a large fan base since it was released, with its popularity rising due to frequently viewed Let’s Play videos of the game on YouTube. Cawthon also has a multi-book deal with Scholastic based on his games, with novels set to be published this year and next.

The original game involves the night guardsman of the fictional Freddy Fazbear’s Pizza doing his best to get through his shift from midnight to 6 am without being killed by the animatronics. Seriously. The animatronics are “free-roaming” at night to prevent the springs and gears from locking up, yet there is the rumor that they are possessed by the spirits of children that had been murdered on the restaurant’s site. If they catch the guardsman, they stuff him in a spare animatronic costume. The game consists of surviving in your office while keeping an eye on the animatronics, with a few tools and doors to aid you. You have a limited power supply and, if you deplete it, the automated doors cannot close, allowing the animatronics to capture you.

I have never played these games, nor am I inclined to, haha! Horror and suspense games were never my forte, and getting jump-scared by creepy animatronics is not my idea of fun. However, the few Let’s Play videos I’ve seen have been hilarious with the players’ reactions!

Have you ever played Five Nights at Freddy’s?

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Death Road To Canada [Game Review]

Death Road to Canada Game Review

Title: Death Road To Canada
Developer: Rocketcat Games
Publisher: Rocketcat Games
Console: 
PC (Steam)
Release Date: 
July 2016
How we got the game: 
We bought it

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Death Road to Canada was one of those insanely popular games when it first came out last year. Rachel and I were skeptical of it, especially since many of our favorite YouTubers were playing it around Halloween, thinking that it was some horror game. However, it’s actually rather silly, even with the slightly gruesome thought of your character being eaten by zombies.

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And it’s not even gruesome at that… the graphics are very cartoony and pixelated that it makes the game look almost cute. It took us a while, but we finally sat down to play the game ourselves.

gameplay

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In Death Road to Canada, you take control of a character trying to survive the zombie apocalypse. The levels of the game are trying to maneuver around and survive against zombies while looting houses, buildings, and other areas on your way to Canada. In between the levels, your character is in their car (or walking if the car breaks down), allowing them a brief moment of respite to attempt to heal any wounds, chat for a moment, and for random events to play through.

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As you’re looting, you want to be on the lookout for various weapons, as they can break and some swing harder than others, as well as food, gas for your car, and medical supplies. The various scenarios that play out are random chat snippets, but can also sometimes be multiple choice. For example, you may come across a cabin in the woods. Do you have a member of your team stay on watch all night? Or do you all go to sleep? Or maybe you just keep driving.

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Characters can also have different perks and traits that will affect their personality, which can in turn affect the consequences of events and multiple choice scenarios. Perks also affect the characters with their starting equipment and stats, such as morale, loyalty, fitness, and mechanical. Many of these effect how hard your character can attack, how many hits it’ll take for them to fall, and how well they can use certain weapons.

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In a way, it helps you strategize, but it’s hard to strategize for a game that’s completely random. You can certainly determine which character in your party would be better for the decision ahead, but it might not always work. Still, it’s fun to customize a character as yourself.

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Even as yourself, however, you never have full control of their stats and personality. There was one play-through that Rachel and I were playing where Rachel thought it was a good idea to steal not once but twice from random NPCs. Due to that, my Kris character got fed up enough to leave during a random event, taking half of the food with her. The two-player mode turned into a single-player game without our input! It was definitely a unique gameplay element.

graphics-music

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Both the graphics and the music are rather quirky. The graphics are pixel-y, which is paired nicely with a game about zombies. Despite the setting of the game being the zombie apocalypse, there isn’t much gore except for some cartoon-like zombie brains and guts. Being a game that doesn’t take itself too seriously at times, the graphics don’t seem to take it too seriously either, and it works.

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If this game had realistic graphics, I probably wouldn’t be playing it. It adds a certain charm to the game, though it’s hard to customize your character. There are face, hair, and clothing options, but they’re hard to see because everything looks grainy. And it’s also easy to lose your character in a swarm of zombies all the same size as you.

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That may be the point, actually, to give the game an extra challenge. You’re fighting in a zombie apocalypse, you’re not supposed to look pretty, haha! The music and sound effects go well with the graphics, keeping the tone of the game generally lighthearted despite the situation. It’s easy to focus on the game and not get too distracted by the music which, considering you’re trying to survive against zombies, is a plus.

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The music is definitely lighthearted, yeah. It’s got a fun beat and I think it’s a perfect match for the kind of graphics it has. Plus, you wouldn’t expect it from a zombie game, but it works.
story

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This game is pretty simple when it comes to a “story.” Zombies have overrun the United States, but Canada seems to be zombie-free. You’re trying to travel from Florida to Canada without dying.

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Ideally, you’ll have a car to help shorten the travel time and to get to abandoned houses and buildings to loot for weapons, food, and gas. You can meet up with and help strangers and companions alike, but while they’re useful in helping against the zombies, they may stretch your resources thin.

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It’s like a “choose your own adventure” kind of game where every decision you make can either make or break your chances to win.

replay-value

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This is a fun and, oftentimes, ridiculous game. With so many random events, traits, perks, and character attributes, no game is alike. It’s difficult, but not frustratingly so, making you want to keep going rather than rage quit. It’s a game that I don’t mind picking up for a quick round at any time!

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Yes, this game is easy to say, “One more round!” as it makes you so determined to win and get to Canada! It’s a fun game to pick up at any time and doesn’t take too long to play (unless you actually win).

Death Road to Canada gets…
4-lives4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Currently Playing: Dream Daddy

Double Jump Kris MiiRachel’s and my Steam account has been getting more of a workout lately, which is awesome. One of the games that’s getting the most love at the moment is a visual novel called Dream Daddy.

…Yeah, I know, the name threw me off a bit too when I first heard about it.

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Dream Daddy is a visual novel dating sim game that was released on Steam this past July. It was developed and published by Game Grumps, a popular gaming YouTube channel that Rachel and I occasionally watch.

The premise of the game was that you play a single dad who searches for and romances other dads. It sounded a little silly to us when we first heard about it, but it was always highly rated both on Steam and from social media. The graphics looked fun, with the character designs and the interface of the game, and Rachel and I don’t mind visual novels, so we thought we’d download it.

Holy crap, it’s so much fun!

The writing is phenomenal, especially the relationship between your main Dad character and his daughter! There’s obviously a lot of love put into the script, and the reactions and dialogue can be so genuine and natural that Rachel and I have found ourselves spewing out lines before they show up in the text box.

Aside from the little “dates” that your character does with the other dads, there’s obviously an underlying story for each character, from your own character and his daughter to the “brooding dad” to the “goth dad” to the “youth minister dad” and beyond. While the characters start off as stereotypes, they develop and grow throughout the game enough so Rachel and I have a hard time picking favorites.

But my absolute favorite aspect of this game is the diversity. Right off the bat when you’re creating your “Dadsona,” you get the option of creating a transgender character. I’ve never seen a video game character that’s transgender, and to see the representation just gave me a warm and fuzzy feeling. The other dads in the game represent all sorts of different family dynamics, with the single dad, the divorced dad, the transgender dad, the gay dad, the bi dad, and it was fantastic.

Rachel and I are definitely looking forward to completing this game and uncovering all the stories of the characters!

 

Have you played Dream Daddy? Are there other visual novels you enjoy?

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ZD T Wired Gaming Controllers

Double Jump Kris MiiWhile Rachel and I grew up playing mostly Nintendo games, we have grown to try out games from all sorts of developers and on different platforms. In particular, I am exploring more PC games whenever I want to take a break from the Nintendo Switch or 3DS. While a keyboard and mouse work just fine for PC games, I definitely wanted to get a nice PC controller.

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Rachel and I are trying out more PC games, but we’ve grown up with consoles and controllers in our hands. After hunting around for a bit, we found the ZD T gaming controllers for PC, Android, and the PlayStation 3. We were only interested in the PC aspect of the controller so we could have a more comfortable time playing our Steam games.

We recently tried out the controllers for the first time while playing Death Road to Canada. The handles fit comfortably in our hands with us able to reach the buttons we needed with ease. There were plenty of buttons to fully customize the controls for the game, with the controller having the familiar template with the A, B, Y, and X buttons.

I was really pleased with the way the controller handled and it was a blast playing Death Road to Canada with Rachel with them! We were a little hesitant with using wired controllers, as wireless seems to be the way to go nowadays, but the wires were nice and long, allowing us to play easily on the couch after hooking up the laptop to our television. The controllers were able to be used as soon as we plugged them into the laptop — after the drivers were found and installed by the laptop, the controllers worked wonderfully!

I’m looking forward to using the controller on plenty of other Steam and PC games!

Do you have a PC or other gaming controller that you like using? What’s the brand?

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