Super Mario Kart [Game Review]

Super Mario Kart | Game Review | Nintendo | SNES Classic Edition | DoublexJump.com

Title: Super Mario Kart
Developer: Nintendo, Nintendo Entertainment Analysis & Development
Publisher: Nintendo
Platform:
Nintendo SNES (SNES Classic Mini Edition)
Category:
Racing
Release Date:
1992 (2017 for the SNES Classic) 
How we got the game:
We bought the SNES Classic

krismii
I felt so old booting up this game. Super Mario Kart was one of my first introductions to the gaming world when I was first able to pick up a controller. It was amazing to play this game again and be able to actively compare it to the latest installment of the Mario Kart series, Mario Kart 8 Deluxe, which was the most prominent game we played this past summer.

rachmii
This game was familiar to me when we turned it on. The music especially caught my attention, though I’ll admit I barely remember playing it. I wasn’t even born when the game was originally released. In fact, I think the only reason I recognized any of the levels was because Nintendo remakes them from newer Mario Kart games.

gameplay

krismii
Super Mario Kart is a simple racing game. You use the D-pad to steer and the buttons to either accelerate, brake, or throw items at opponents in an attempt to sabotage them. Super Mario Kart was also the installment that enabled you to “hop” rather than drift around corners.

rachmii
You make it sound so easy. While I didn’t find myself steering the controller itself, I wished I was able to. The controls are simple enough, but I couldn’t drive straight to save my life. I gave up on hopping quickly after I jumped right off the stage a couple of times. Most of the levels have a lot of twists and turns to them as well making it hard to remain on the pathway.

 krismii
This game was definitely harder than I remember it being, but then I began to wonder if it’s because the newer Mario Kart games became easier. Super Mario Kart has limited control options while the newer installments are customizable to fit a player’s preference. Not only that, but it seemed as if the computer opponents were more difficult. There were multiple times where an NPC Yoshi would be chucking eggs at us on the course when eggs weren’t an available item to us from the item blocks. Yoshi seemed to have an endless supply of them, as well (which, for the character, makes a little sense, but it seemed like cheating for a race!).

Rachel Mii Double Jump
The NPC characters were brutal, I agree. Though I can’t complain because it made for a nice challenge. What shocked me was that you have lives in the game. If you get below fourth place, you lose a life. After you lose three, you’re out of the game. There were quite a few times Kris had to finish the cup for us because I kept getting a game over. It made for some good laughs if anything else.

graphics-music

krismii
The graphics and music are such throwbacks to the past! Compared to games nowadays, the graphics aren’t up to par, but I think the game aged rather well. The graphics are enough to paint the scene and let you follow the road well enough to keep going with the race.

Rachel Mii Double Jump
The game is very bright and colorful. The sprites are hilarious to look at. The characters look as though they were stuffed into karts that are ten-times too small for them. Still, it works.

krismii
The music was very nostalgic as well, but there obviously wasn’t a different tune for every race nor a variety of instruments, if you will, due to the computer-generated tunes. Still, the music did it’s job as always, making you raring to go as a race started up.

Rachel Mii Double Jump
That music will stay with me forever. No, there wasn’t much of a variety, but it was still catchy. It’s the kind of music that I could hear randomly and say, “That’s from Mario Kart.”

replay-value

krismii
Like the rest of the series, Super Mario Kart has several cups for the grand prix races as well as a handful of different characters for players to try out. It’s a good challenge to best your high scores and win the gold trophy in every match of races, giving the game decent replay value.

Rachel Mii Double Jump
I have to play this game again. I need some serious practice.

Super Mario Kart gets…
4-lives
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Throwback Thursday: Gaming At A Young Age

Happy Thursday! The last Thursday of 2017.

Kris and I recently got the SNES Classic Mini and we’ve been testing the waters with it.

 

Super Mario Kart originally released in 1992 for the Super Nintendo – before I was born. Yet, I remember playing the game at my grandmother’s house with Kris.

I believe our older sister used to play with us as well as did my dad on occasion. Still, I was super young and obviously not very good at it.

I’ll admit I don’t have too many memories of playing the game.

I’m great at Mario Kart now. Mario Kart Wii, Mario Kart 7, 8, and 8 Deluxe, I’m a beast at. (Usually.)

When Kris and I play those games together, I’m usually in first place and she trails behind with the items covering my back. Yet, when we played Super Mario Kart the other night…

I gamed over. How do you game over in Mario Kart? I didn’t even know you had lives.

Kris was in first place most of the time while I came in second once or twice, but I was mostly in 4th… or 8th. I got into last place quite a bit and ended up gaming over on Boo’s Haunted House on the Flower Cup. Each race after that, my half of the screen was darkened with “GAME OVER” written on it just to rub it in.

Apparently, muscle memory doesn’t work when it comes to Super Mario Kart.

Still, it was a lot of fun to play the game again as it’s been way too long. Kris and I had fun and we shared a lot of laughs… especially since I couldn’t steer and couldn’t be bothered to stay on the track.

Do you remember playing Super Mario Kart? Do you have the SNES Classic? Let me know in the comments below and we’ll chat!

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Flashback Friday: Super Mario Kart

Double Jump Kris Mii Thank God it’s Friday! I hope everyone else’s weeks have gone well!

The Nintendo Switch will be released in a mere week, and one of the upcoming games that Nintendo has boasted for the console is Mario Kart 8 Deluxe. This month we’ll be looking at the game that began the go-kart racing franchise, Super Mario Kart.

supermariokart_box

Super Mario Kart was first released way back in 1992 for the Super Nintendo Entertainment System. It was the first in a string of related go-kart racing games, allowing the Super Mario franchise to touch other genres and gain even more popularity among gamers. It sold over nine million copies worldwide, cementing its spot as the third best selling SNES game ever.

The game allows players to select one of eight characters from the Super Mario franchise and race with said characters around themed courses. Item boxes grant characters power ups to gain advantage in the race and put their opponents momentarily out of commission. This basic premise has continued in the rest of the games in the series, albeit with new power ups and plenty of more characters and courses to choose from.

Super Mario Kart is credited with inventing the go-kart subgenre of video games, with other franchises following suit with their own racing games, including Sonic Drift from Sega, South Park Rally, and Diddy Kong Racing. The Mario Kart series itself has gained seven sequels along with a handful of arcade spin-offs over the last two and a half decades. The games have received mostly positive reception, and is one of the leading multiplayer gaming franchises.

The latest anticipated game in the series, at the time of this post, is Mario Kart 8 Deluxe, which has already caused some controversy despite not even being released yet. A revamp of Mario Kart 8 for the Wii U, Mario Kart 8 Deluxe has added the DLC from its Wii U predecessor along with a battle mode for the Nintendo Switch console. Many longtime Mario Kart fans wonder if the price of the Deluxe game is worth it for the additions rather than a brand new Mario Kart game.

Despite the long road, Super Mario Kart has brought about a new gaming subgenre, allowing players to game as their favorite characters in a new light.

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