I hope everyone had a good weekend! This is about some news that’s a couple of weeks old, but I cannot help but think about it. The Super Smash Bros. roster is so big already, I can’t imagine who else to put in!
The latest Nintendo Direct mentioned that even more DLC characters are going to join the Super Smash Bros. Ultimate family. Considering all of the characters we have now, what other franchises and series do you want to see represented?
Granted, our favorite franchises are sufficiently represented, but it would be interesting to see more of a variety in them. We have plenty of Fire Emblem characters, but I’m curious if characters from Three Houses will show up. Having a Fire Emblem character that is not a sword-user would be amazing. Perhaps a Pokemon from the Galar region will show up for the latest generation. Maybe there will be an aspect of the second Breath of the Wild or the remake of Link’s Awakening in Ultimate.
I would totally be down for a joint Jigglypuff and Marion concert in Smash Ultimate.
With that said, I am presuming that the newest DLC characters will also be franchises that aren’t in Smash just yet. Rachel and I are first and foremost Nintendo fans, so characters from other series aren’t usually on our radars. Yet, I would love more female or unique animal characters on the roster. Shantae is fairly popular and it’d be fun to play as Spyro hovering around the stage.
Of course, I also can’t help but hope for Geno from Super Mario RPG!
What extra DLC characters are you hoping will show up in Smash? Any franchises you’re hoping will get some representation? Let me know in the comments below! If you liked this post, please share it around.
2018 was a great year for gamers. Nintendo especially spoiled us at the end of the year with quite a few games. Two of those games being popular multiplayers – Super Mario Party and Super Smash Brother Ultimate. The question is, which is a better multiplayer?
Both the Mario Party and Smash Bros. franchises started off on the Nintendo 64 and probably have been the result of much yelling and backstabbing fun among friends and family. While I’ve greatly enjoyed both games, my pick for the better multiplayer would be Super Mario Party. A big reason for that is the accessibility for non-gamers and casual gamers alike to join right in. We have a friend who loves the game whenever we bring our Switch over to her place, even though she’s not a gamer herself. Smash Brothers Ultimate was definitely a learning curve when she gave it a try, and she was much more at ease when we played Super Mario Party later.
Sure, Super Mario Party may be easier and slightly more casual for everyone to jump right in, but do you typically have game nights with friends who are “non-gamers?” If you’re going to have play a game with a group, my pick would be Super Smash Brothers Ultimate. Speaking of having game nights, Smash allows up to eight players at a time, whereas only four people can play Super Mario Party at a time. Smash takes a few minutes so others aren’t wait long for a turn while Super Mario Party takes at least an hour.
For Smash, it depends on the mode, your personal rules, and the skill of people playing. If you decide to do a stock match among eight players, those who get lost in the chaos — not to mention potential lag from dropped frames with everyone attacking each other — and get out of the match early will have to sit and wait anyway. With Super Mario Party, half of the game is luck, giving everyone playing even footing right from the get-go. Even if the traditional Mario Party game takes at least an hour, I assume you’re committing some time to hang out with said friends and won’t mind waiting and watching other people’s turns. After all, despite the luck, Super Mario Party takes some strategy too, and your friends’ turns may affect your character.
The lag is really just in the online mode. Despite that, the online mode for Smash is better than Mario Party anyway. There’s so much more you can do. But Smash is faced paced and it doesn’t matter if people get out of the match early. They’re still not waiting too long for the next match. Speaking of the modes, there’s a whole lot more you can do in Smash. You can customize games to everyone’s liking and even set up challenges for yourself. Super Mario Party has only a handful of modes and you have to play by the rules no matter what.
There are more modes in Smash, one of the biggest ones which is only single-player. While I enjoy World of Light, I would have loved a co-op mode for it. As for the online mode, we haven’t heard too many great things about it. What’s the point of being able to fight online if the lag is awful? Yes, you can do more challenges in Smash, but with Super Mario Party it’s simple to just play. Pick your character, pick the mode, and buckle up for the ride. The modes in Super Mario Party may be few, but they are diverse — co-op, music and rhythm, traditional boards, and mini games.
Despite your points, I still think Super Smash Brothers Ultimate is the better multiplayer game. It’s quick and easy to pick up, fun to button-mash, and great with a large group of friends. There’s always something new to try as well. Super Smash Brothers Ultimate definitely has my vote.
Super Mario Party is arguably even easier to pick up to play, with great mini games incorporated into the bigger modes, and brings everyone together with it’s simple premise, even with the strategy and luck that goes with it. While you brought up fantastic points for Super Smash Brothers Ultimate, I’m going to go with Super Mario Party.
Which side are you on? Let us know in the comments below! If you liked this post, please share it around.
Super Smash Brothers Ultimate is a little over a month old now. If you own the game, I assume you’ve played the Adventure mode. Kris and I were playing it the other night and a Pokemon battle came up. It made me think of the new Pokemon game coming to the Switch and crossing it with the Adventure mode in Smash Ultimate.
There are 809 Pokemon. We know a brand new generation and region is coming to the Nintendo Switch, which means the Pokemon count will most likely be over 1,000. After playing Let’s Go, I can’t wait for the new game to come out. I’m eager to meet new species of Pokemon!
There are a lot of Pokemon spin-off games and even crossovers. Remember Pokemon Conquest? That was a good one!
Anyway, Kris and I were playing Smash and I had this brilliant idea – at least, I think it’s brilliant. I would love the Adventure mode from Smash Ultimate but just have it all be Pokemon.
Like Smash, you can start off with one Pokemon. This can be random or you can choose from any of the main starters – either from Kanto or you can choose from all the regions. You have that one Pokemon and move around the board encountering the “spirits” but they’re actually Pokemon. You can battle the Pokemon and, once defeated, you can have that Pokemon join your team.
Once you’ve gathered more than six Pokemon, you can switch them out of your box, mix and match them, and go through the map with different teams changing out certain Pokemon as you wish.
There can be chests hidden around the map that contain potions and other items found in Pokemon. Boss battles can be the legendary Pokemon that, once defeated, give your team an ability to power them up or something. Maybe there can be trainers around the map as well with their own team. The map could go through the many regions in the Pokemon world as well so it’s all familiar.
There can be obstacles that you need a certain Pokemon with a certain move to help you own with – just like how the Master Hand breaks a bridge and you need a certain spirit to fix it. Of course, you don’t need to worry about teaching Pokemon any moves in this, but a certain move that can be known by a certain Pokemon and it can automatically be used to further you along, if that makes sense.
The Adventure mode in Smash is huge and given that there will soon be over 1,000 Pokemon (I assume), then I think a Pokemon version of the Adventure mode would be awesome.
This is something that would never happen, but it’s nice to think about. I may be alone in this dream, but I would play the crap out of that game if it existed.
This is a fabulous idea, right? Let me know in the comments below! If you liked this post, please share it around.
Super Smash Brothers Ultimate has been out for a little while now and I’m still having a blast with it. I feel like there’s always something to do in that game.
This technically counts as a mode, right? The adventure is a lot of fun in this one. I enjoy the story and I think it’s a lot of fun to go through different “areas” and “levels” to collect spirits by battling fighters in their strength range and then saving the actual fighters from their… doom, I guess you could say.
This has always been a favorite mode of mine. I always loved pinning myself up against a variety of CPU players or real life friends. I also really enjoy watching the computer players duke it out against each other as well so I’ve always watched their battles instead of skipping them while waiting for my turn.
This is a new mode for Smash Ultimate and I think it’s a great way to battle friends and to also try out some characters you wouldn’t normally play as. I always gravitate toward the same handful of characters so this is a lot of fun to have no choice but to try new characters, especially if someone chooses your preferred character first.
What are some of your favorite modes in Super Smash Brothers Ultimate? Let us know in the comments below!
I love the idea of custom set-ups for computers and video game consoles. Some people are creative enough to have really unique set-ups for the way they play video games…
One of the most exciting announcements for fans of the Super Smash Bros. franchise was that Nintendo would be making a GameCube controller adapter for the Nintendo Switch so those really into the competitive scene can play Ultimate with their favorite controller.
Fittingly, he was playing as Donkey Kong and explained, in layman’s terms, that he connected the bananas into a tool — called Makey Makey — that turns basically anything into a keyboard input. In this case, tapping the bananas were the keys. That was then hooked up to an input converter so the keyboard actions could mimic Nintendo Switch keys enabling the game would recognize the actions.
This streamer’s name is Louis and he’s pretty known for using unorthodox controllers. Taking a glance at his past Twitch broadcasts and YouTube videos, he’s also rigged up Donkey Konga controllers for Smash Ultimate, a dance pad for Kingdom Hearts HD 1.5, and a Guitar Hero controller for Legend of Zelda: Breath of the Wild.
I’ve always been a sucker for this kind of tech stuff and I’m actually interested enough in Makey Makey to look into it more. Who knows, maybe we’ll make avocados into controllers for something one day!
Have you ever used unorthodox controllers for a game?
We’re having a blast playing Super Smash Bros. Ultimate, and we thought it was time for another round of “Would You Rather?” this time based on the popular Nintendo Switch game. Might as well dive right in. Rachel, would you rather always have to play heavy characters with a strong punch or quick, lighter-hitting characters?
Honestly, I think I might prefer the heavy characters. I’ve actually gotten pretty good at them even though I adore my Zelda and Young Link. Kris, would you rather every mode be only single player or every mode be only multiplayer?
Oh, that’s kind of a tough one. Considering the nature of Smash Bros., I’d go with every mode be multiplayer. While I tend to prefer single player games, Smash Bros. is made in mind with playing with others. What kind of adventure mode would you rather have, one with platform-like levels such as the Subspace from Brawl or a series of challenging battles like World of Light on Ultimate?
Hmm… I think I would prefer the way World of Light is. I enjoy the various battles even though I loved Subspace, but having the multiple battles is Smash to me. Would you rather only have the Adventure mode in Smash Ultimate (you know, have it be more of a story-based game) or get rid of the Adventure mode all together and have it be a sole fighting game.
World of Light definitely reminds me of the Event mode from Melee with the battles, haha! On that note, I think I would rather have the game be a fighting game rather than be a story-based game. I prefer story-driven games to fighting games, but I can’t imagine Smash Bros. being a story-driven series. Would you rather the game’s fighters be filled with Miis pretending to be Nintendo’s best characters or have the game’s roster be overwhelmingly filled with characters from one single franchise, such as more Fire Emblem or Legend of Zelda characters?
Considering that the point of Smash is to have many characters from multiple series, I think I’d rather see the Miis. I think they’d be cute too. Would you rather be locked into playing as one single character every time you play or forced to choose a different character each time you play?
Ugh, you know I have my favorites… I think I’d rather be forced to choose a different character each time I play. I didn’t mind it during the Smackdown mode and, with the limited number of characters despite how large the roster is, I’d eventually get to play as my favorites every once in a while. What answers would all of you have to these questions?
What are your answers to these questions? Let us know in the comments below!
Title: Super Smash Brothers Ultimate Developer: Nintendo, Sora Ltd., BANDAI NAMCO Studios Inc Publisher: Nintendo
Platform: Nintendo Switch
Category: Action, Fighting, Multiplayer
Release Date: December 7, 2018
How we got the game: We pre-ordered it through Amazon
IT’S FINALLY HERE! Yeah, this game needs no introduction.
I mean, how long have we waited for this? How many times have we talked about it?
Super Smash Brothers Ultimate is a multiplayer fighting game like its predecessors. This installment was made from the ground-up and it’s been a blast so far. The controls are very intuitive and familiar, even if some of them are a bit oversensitive. Case in point is when you try to use the Joy-Con’s analog stick — even if you don’t believe you’re touching it in a certain direction, your character may still respond as if you are. We have yet to try the game with GameCube controllers, so I’d be interested in hearing from others what they think of those controls.
While that gets annoying, I do like the Joy-Con. I don’t miss a “regular” controller that much. Ultimate is an understatement for this game. Every single character is back, plus some brand new ones and some “echo” fighters to go along with some of the regular characters. There are a good amount of modes that are the same such as the regular Smash and Tournament, Classic mode is back, and there are some brand new modes and mechanics such as the Spirits.
One of our favorite new modes is Smackdown, which allows players to only use each character in the roster once in a series of battles. Once a character is used in one fight, they are unavailable for the following matches. It really forces players to use characters that they may otherwise not use. There is also Squad Strike, allowing teams of multiple characters in a fight.
The tournament mode is how it sounds – there’s a bracket and everyone fights to be on top. The regular Smash mode is normal battles which you can set your own rules to. There are basic rules and you can save your own rules. No more turning on the game and fixing all the rules to how you like it. You can set up multiple rule sets beforehand. The adventure mode is one of my favorites though. You move around on a map that reminds me of a board game, collect spirits by battling the characters in the game, and then free the characters as you come across them and battle them.
With the main goal of the adventure mode being to rescue your fellow fighters, you can actually unlock the fighters via the adventure instead of waiting for the new challenger approaches screen when you’re doing the other modes. Granted, I enjoy the surprise element of the new challenger battles, but by going around on the adventure mode map, there is a chance that you’ll run into one of your favorite characters that you’ve been waiting to unlock. It’s definitely interesting that there are multiple ways to unlock characters.
I do enjoy the multiple ways to unlock the characters. With the roster so huge, I’m eager to fill it up as quickly as we can.
This game is so pretty! I’m really enjoying the character models and seeing all of the details — from Donkey Kong’s fur to King K. Rool’s scales to the fabric of Link’s tunic — is amazing. The stages all look great as well, even the ones from the N64 version of the franchise.
The old stages have definitely aged well and it’s great nostalgia. I was young when Smash 64 came out, but I do remember playing it and I remember the levels. The newer levels are so well designed and add a whole new level to the battles!
And the music is wonderful, as well! So many tunes from our favorite Nintendo franchises — and then some — are in this game. You’re able to customize which songs you would like to hear on given stages and how often. They really pump you up for fights.
Honestly, I could just listen to all the music tracks all day long. I do enjoy how there’s more to offer with the music and you can choose which songs to listen to. Most of the time you get too focused into the game and don’t hear the music that well, but it’s a nice touch anyway.
Being a fighting game, Super Smash Brothers Ultimate’s main mode doesn’t really have a story. There is an Adventure mode that details how Galeem, the lord of light, captured all of the fighters — with the exception of Kirby — to create puppets of them. These puppets must be bested in battle in order to save not only them, but also the Spirits of other video game characters that were trapped by Galeem’s light.
Which is a cool story, in my opinion. Usually the darkness is the bad guy but now it’s the light, which is a nice twist on things. I’m definitely looking forward to beating the adventure mode.
This game has tons of replay value! From playing on your own with the myriad of fighters in any of the modes to playing local multiplayer to kick each other’s butts to playing online, Smash Brothers Ultimate has plenty to do to keep gamers busy for a long time.
I don’t know what to say here. We’re going to be going back to this game for a long time.
Super Smash Brothers Ultimate gets… 5 out of 5 lives.
Have you played this game? What did you think? Let us know in the comments!
This is the last Character Spotlight for 2018. I’m doing it early this month too because we’ll be having some different posts for the end of the year.
Young Link has always been one of my favorite characters. He’s cute and innocent and I’ve always had a soft spot for him. Part of this is because he was always my main character to play as in Super Smash Brothers.
Young Link appears in The Legend of Zelda: Ocarina of Time and Majora’s Mask both for the Nintendo 64. Since then, he’s appeared in Super Smash Brothers Melee for the Nintendo Gamecube, Hyrule Warriors for the Nintendo Wii U, and now Super Smash Brothers Ultimate for the Nintendo Switch.
I love getting the opportunity to play as Young Link again in the latest Smash Brothers game. Which his attacks are similar to Link’s, just a tad weaker in some ways, I always found him to be a little faster and more efficient with his attacks. This could very well just be me, but that’s how I feel anyway.
I do hope Young Link appears in another main Zelda game at some point. I’d love to play as him again other than just in fighting games. He’s an overall great character and the cute factor definitely works in his favor.
How much do you love Young Link? Let us know in the comments below!
Super Smash Brothers Ultimate is so close and yet so far. I’m looking forward to trying out some of the new characters they’ve introduced.
With that said, this list will be only new characters to the game. There are some oldies I’m looking forward to playing as again, but I’ll only be talking about brand new characters to the game.
Right off the bat, I’m cheating on my own list. But at least she’s at number five. Zelda has pretty much always been part of the roster, but this is a different Zelda. I assume some of her moves are a little different from the last few Smash games so I’m definitely looking forward to try out this version of Zelda.
4. King K. Rool
I’m not one for the “heavy” characters too much. I did play as Charizard a lot in the previous game, but I’ve always liked the medium or speedy characters. King K. Rool is a great addition to the roster though and I imagine his moves are going to be awesome and powerful.
3. Piranha Plant
By far this is the oddest addition, but I love it. Piranha Plant came out of left field and he’s a bad guy in so many Mario games that I can totally see him having plenty of moves to be in a Smash game. I can’t wait to try him out.
I’ll admit, I never cared too much for Villager as a character. He had some interesting moves and was fun to play as, but he wasn’t a go-to of mine. Isabelle is iconic in the Animal Crossing world – well, in video games in general – and I can’t wait to test her out and check out her fighting moves.
He’s my main in Pokemon and I can’t wait to main him in Smash. He’s an awesome character and his introduction to the game was great. I’m looking forward to using his fire moves and beating the crap out of everyone else.
Which characters are you looking forward to trying for the Super Smash Brothers Ultimate? Let us know in the comments below!
So, I came up with a cool idea when I was thinking about Zelda and Smash the other day.
We’ve had a wide variety of Zelda characters in the Smash games. For Ultimte, we’re going to have three different Links. We have a different Zelda this time than we have before. All of this is cool and I’m looking forward to it, but I had a thought and I wonder how well it would do if it were true.
I think it would be cool for each character to have their own costume set.
Hear me out…
Most of the characters have different versions of themselves along with different powers or move sets. You can change the colors of their costumes, but what if, instead of just having a different color, their costume changed?
We could have Twilight Princess Link, Toon Link, Young Link, Breath of the Wild Link, etc. We could choose between any kind of Zelda and they can each have their own unique move or two.
Mario, granted one of his costumes kind of looks like the fire flower, but what if he could only shoot fireballs in that costume? We could have ice Mario, Tanooki Mario… Tanooki Mario is in Mario Kart, why not Smash?
Luigi can be himself or have his Poltergust 3000.
I get the characters would be uneven in this sense and a lot of those mechanics are in the game anyway. I’m happy with the way the game is, but I think it would be cool to have a bunch of different Marios duking it out. The same character with the same move set other than one or two unique moves or powers.
Does that even make sense? I’m not sure if my explanation did my idea justice. Again, I don’t want Smash to change and I bet this idea would be really had to program in, but… I think it’d be cool to see all the variations of the characters nonetheless.
What do you think of this? Do you have any ideas you’d like to see in Smash? Let me know in the comments below!