Super Smash Brothers Ultimate [Game Review]

Game Review: Super Smash Brothers Ultimate | Video games | gaming | nintendo | Nintendo Switch | Video game review | DoublexJump.com

Title: Super Smash Brothers Ultimate
Developer: Nintendo, Sora Ltd., BANDAI NAMCO Studios Inc
Publisher: Nintendo
Platform:
Nintendo Switch
Category:
Action, Fighting, Multiplayer
Release Date:
December 7, 2018
How we got the game:
We pre-ordered it through Amazon

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IT’S FINALLY HERE! Yeah, this game needs no introduction.

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I mean, how long have we waited for this? How many times have we talked about it?

gameplay

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Super Smash Brothers Ultimate is a multiplayer fighting game like its predecessors. This installment was made from the ground-up and it’s been a blast so far. The controls are very intuitive and familiar, even if some of them are a bit oversensitive. Case in point is when you try to use the Joy-Con’s analog stick — even if you don’t believe you’re touching it in a certain direction, your character may still respond as if you are. We have yet to try the game with GameCube controllers, so I’d be interested in hearing from others what they think of those controls.

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While that gets annoying, I do like the Joy-Con. I don’t miss a “regular” controller that much. Ultimate is an understatement for this game. Every single character is back, plus some brand new ones and some “echo” fighters to go along with some of the regular characters. There are a good amount of modes that are the same such as the regular Smash and Tournament, Classic mode is back, and there are some brand new modes and mechanics such as the Spirits.

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One of our favorite new modes is Smackdown, which allows players to only use each character in the roster once in a series of battles. Once a character is used in one fight, they are unavailable for the following matches. It really forces players to use characters that they may otherwise not use. There is also Squad Strike, allowing teams of multiple characters in a fight.

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The tournament mode is how it sounds – there’s a bracket and everyone fights to be on top. The regular Smash mode is normal battles which you can set your own rules to. There are basic rules and you can save your own rules. No more turning on the game and fixing all the rules to how you like it. You can set up multiple rule sets beforehand. The adventure mode is one of my favorites though. You move around on a map that reminds me of a board game, collect spirits by battling the characters in the game, and then free the characters as you come across them and battle them.

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With the main goal of the adventure mode being to rescue your fellow fighters, you can actually unlock the fighters via the adventure instead of waiting for the new challenger approaches screen when you’re doing the other modes. Granted, I enjoy the surprise element of the new challenger battles, but by going around on the adventure mode map, there is a chance that you’ll run into one of your favorite characters that you’ve been waiting to unlock. It’s definitely interesting that there are multiple ways to unlock characters.

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I do enjoy the multiple ways to unlock the characters. With the roster so huge, I’m eager to fill it up as quickly as we can.

graphics-music

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This game is so pretty! I’m really enjoying the character models and seeing all of the details — from Donkey Kong’s fur to King K. Rool’s scales to the fabric of Link’s tunic — is amazing. The stages all look great as well, even the ones from the N64 version of the franchise.

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The old stages have definitely aged well and it’s great nostalgia. I was young when Smash 64 came out, but I do remember playing it and I remember the levels. The newer levels are so well designed and add a whole new level to the battles!

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And the music is wonderful, as well! So many tunes from our favorite Nintendo franchises — and then some — are in this game. You’re able to customize which songs you would like to hear on given stages and how often. They really pump you up for fights.

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Honestly, I could just listen to all the music tracks all day long. I do enjoy how there’s more to offer with the music and you can choose which songs to listen to. Most of the time you get too focused into the game and don’t hear the music that well, but it’s a nice touch anyway.
story

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Being a fighting game, Super Smash Brothers Ultimate’s main mode doesn’t really have a story. There is an Adventure mode that details how Galeem, the lord of light, captured all of the fighters — with the exception of Kirby — to create puppets of them. These puppets must be bested in battle in order to save not only them, but also the Spirits of other video game characters that were trapped by Galeem’s light.

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Which is a cool story, in my opinion. Usually the darkness is the bad guy but now it’s the light, which is a nice twist on things. I’m definitely looking forward to beating the adventure mode.

replay-value

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This game has tons of replay value! From playing on your own with the myriad of fighters in any of the modes to playing local multiplayer to kick each other’s butts to playing online, Smash Brothers Ultimate has plenty to do to keep gamers busy for a long time.

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I don’t know what to say here. We’re going to be going back to this game for a long time.

Super Smash Brothers Ultimate gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Character Spotlight: Young Link

Rachel Mii | DoubleJump.comHappy Tuesday!

This is the last Character Spotlight for 2018. I’m doing it early this month too because we’ll be having some different posts for the end of the year.

Character Spotlight: Young Link | Legend of Zelda | Video games | Gaming | DoublexJump.com

Young Link has always been one of my favorite characters. He’s cute and innocent and I’ve always had a soft spot for him. Part of this is because he was always my main character to play as in Super Smash Brothers.

Young Link appears in The Legend of Zelda: Ocarina of Time and Majora’s Mask both for the Nintendo 64. Since then, he’s appeared in Super Smash Brothers Melee for the Nintendo Gamecube, Hyrule Warriors for the Nintendo Wii U, and now Super Smash Brothers Ultimate for the Nintendo Switch.

I love getting the opportunity to play as Young Link again in the latest Smash Brothers game. Which his attacks are similar to Link’s, just a tad weaker in some ways, I always found him to be a little faster and more efficient with his attacks. This could very well just be me, but that’s how I feel anyway.

I do hope Young Link appears in another main Zelda game at some point. I’d love to play as him again other than just in fighting games. He’s an overall great character and the cute factor definitely works in his favor.

How much do you love Young Link? Let us know in the comments below!

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Top Tuesday: Super Smash Brothers Ultimate Characters I’m Looking Forward To

Rachel Mii | DoubleJump.comHappy Tuesday!

Super Smash Brothers Ultimate is so close and yet so far. I’m looking forward to trying out some of the new characters they’ve introduced.

With that said, this list will be only new characters to the game. There are some oldies I’m looking forward to playing as again, but I’ll only be talking about brand new characters to the game.

Top Tuesday: Super Smash Brothers Ultimate Characters | video games | gaming | nintendo | nintendo switch | DoublexJump.com

5. Zelda

Right off the bat, I’m cheating on my own list. But at least she’s at number five. Zelda has pretty much always been part of the roster, but this is a different Zelda. I assume some of her moves are a little different from the last few Smash games so I’m definitely looking forward to try out this version of Zelda.

4. King K. Rool

I’m not one for the “heavy” characters too much. I did play as Charizard a lot in the previous game, but I’ve always liked the medium or speedy characters. King K. Rool is a great addition to the roster though and I imagine his moves are going to be awesome and powerful.

3. Piranha Plant

By far this is the oddest addition, but I love it. Piranha Plant came out of left field and he’s a bad guy in so many Mario games that I can totally see him having plenty of moves to be in a Smash game. I can’t wait to try him out.

2. Isabelle

I’ll admit, I never cared too much for Villager as a character. He had some interesting moves and was fun to play as, but he wasn’t a go-to of mine. Isabelle is iconic in the Animal Crossing world – well, in video games in general – and I can’t wait to test her out and check out her fighting moves.

1. Incineroar

He’s my main in Pokemon and I can’t wait to main him in Smash. He’s an awesome character and his introduction to the game was great. I’m looking forward to using his fire moves and beating the crap out of everyone else.

Which characters are you looking forward to trying for the Super Smash Brothers Ultimate? Let us know in the comments below!

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Costumes For Super Smash Brothers Ultimate

Rachel Mii | DoubleJump.comHappy Thursday!

So, I came up with a cool idea when I was thinking about Zelda and Smash the other day.

Costumes for Super Smash Brothers Ultimate | video games | gaming | nintendo | DoublexJump.com

We’ve had a wide variety of Zelda characters in the Smash games. For Ultimte, we’re going to have three different Links. We have a different Zelda this time than we have before. All of this is cool and I’m looking forward to it, but I had a thought and I wonder how well it would do if it were true.

I think it would be cool for each character to have their own costume set.

Hear me out…

Most of the characters have different versions of themselves along with different powers or move sets. You can change the colors of their costumes, but what if, instead of just having a different color, their costume changed?

We could have Twilight Princess Link, Toon Link, Young Link, Breath of the Wild Link, etc. We could choose between any kind of Zelda and they can each have their own unique move or two.

Mario, granted one of his costumes kind of looks like the fire flower, but what if he could only shoot fireballs in that costume? We could have ice Mario, Tanooki Mario… Tanooki Mario is in Mario Kart, why not Smash?

Luigi can be himself or have his Poltergust 3000.

I get the characters would be uneven in this sense and a lot of those mechanics are in the game anyway. I’m happy with the way the game is, but I think it would be cool to have a bunch of different Marios duking it out. The same character with the same move set other than one or two unique moves or powers.

Does that even make sense? I’m not sure if my explanation did my idea justice. Again, I don’t want Smash to change and I bet this idea would be really had to program in, but… I think it’d be cool to see all the variations of the characters nonetheless.

What do you think of this? Do you have any ideas you’d like to see in Smash? Let me know in the comments below!

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Nintendo Direct – November 1, 2018

Rachel Mii | DoubleJump.comHappy Thursday & first day of November!

We’re kicking off the month in a fine way with a brand new Nintendo Direct and more information on Super Smash Brothers Ultimate.

After a night of trick or treating, we’re in for a real treat! (Sorry, but not really.)

Super Smash Brothers Ultimate is coming out for the Nintendo Switch on December 7th, 2018. There’s so much hype about it and we’re all super excited. I want the months to take their time, but I can’t wait for the game to come out.

Honestly, when Nintendo had a Smash direct not too long ago, I thought that would be it until the game game out. Sure, we’d have a few leaks here and there, but they showed so much of the game and its features that I honestly didn’t think Nintendo would have anything new to add.

Well, I was wrong. They added a lot. But honestly, I feel kind of indifferent about the whole thing. I was really hyped in the past Directs and now? I just feel like, “Okay. That’s a thing.”

Don’t get me wrong – I’m still really looking forward to the game and I know it’ll be a ton of fun. Nintendo just, as usual, threw in some curve balls.

Needless to say, but – if you have not watched the Direct, this post will contain spoilers. Read on at your own risk.

Three new fighters were added giving us a total of 75. Two of those fighters opened up the Direct – Ken from Street Fighter and Incineroar from Pokemon Sun & Moon. Ken looks great, but I have to admit I didn’t know how much I needed Incineroar as a playable character until now.

First two minutes of the Direct and I was super excited. Then my excitement waned for the rest of the show.

The roster will start small like the original Nintendo 64 game, which I like. It will allow me to play as different characters, ones I wouldn’t normally start with. Plus, it’ll be a fun journey to unlock everyone else.

Each character is getting their own Amiibo as well, so I’m looking forward to adding to my collection.

However, instead of collecting trophies in the game (let’s be real – the Amiibo are the trophies to collect except it’s real money), there’s something else to collect from pretty much every single game known to man.

This is the mode that was blurred out in the previous Smash Direct that Nintendo said they weren’t revealing yet. It’s called Spirits. There are Spirit characters which you can collect by fighting certain characters. They can latch onto your fighters and give them special power-ups.

That’s the basic gist of it. There’s a whole lot more to it, but I won’t go into it just now. To be honest, the whole thing was kind of confusing to me. I’m looking forward to trying it out. I do think it’s a cool idea and I love having the ability to find more characters. I mean, Polterpup was one of the spirits. Characters you forgot existed are spirits. You can’t go wrong with that. Each has their own class based on their powers – novice, advanced, ace, and legend. They also have certain strengths that have an advantage over others strengths.

(I love how I said I wouldn’t go into too much detail and then I did.)

Nintendo paid a lot of attention to the online mode. You can battle wireless locally or online. There are a ton of online modes such as elite battles, smash tags, a short messaging system, spectator mode, co-op online, battle arena, and more. The online battles are matched depending on your rank, location, and preferred rules so matches are fair and even.

This is, of course, a way to get people to buy their new online service as well as the app. They’ll be coming out with a special Smash Ultimate app in 2019 called Smash World. There will be more details on that at a later time.

Next, they announced more assist trophies. Isaac from Golden Sun, Black Knight from Fire Emblem, Thwomp from Super Mario Bros, Spring Man from ARMS, Wily Capsule from Mega Man, Flies and Hand from Mario Paint, Tiki from Fire Emblem, Vince from Art Academy, Guile from Street Fighter, and Akira from Virtua Fighter. This gives us a total of 59 assist trophies.

Nintendo then went onto to explain others modes and features such as the help section and options. Century Smash and All-Star mode are back, which is exciting. Those are good ones. You can also replay your battle data and create videos out of them. There will also be challenges to gain rewards as well as a record of your stats.

As mentioned before, you can gain gamer tags by online battles. You can then trade those tags for gold because there is now a shop mode in Smash where you can use your gold to buy music tracks and the like. Yeah. So that’s a thing.

Next, they added new outfits for the Mii fighters. I never play as the Mii fighters and don’t really care too much for them. However, I did enjoy the new costumes. There’s Yiga Clan, Splatoon 2, Ribbon Girl, Chibi Robo, Ray MKlll, and Toy-Con.

Here’s where the Direct got really interesting… they announced DLC. There will be five packs of DLC, each one containing a brand new character never in Smash before (obviously because they’re all already there), a brand new stage, and a brand new music track. Each pack will be about $5.99, which means you’re paying $2 for each giving you a grand total of $30. Or you could buy all five packs for $25 and save $5. They’re not announcing what’s inside the packs though. You just have to take a chance at the mysterious characters.

I have to admit, I’m disappointed by this. $25-$30 for five extra characters, five extra stages, and five music tracks doesn’t seem that bad. But the game is already $60 which means we’ll be paying about $90 for this game alone.

Am I still going to buy it? Probably. But that’s how Nintendo sucks you in. I’ll buy it because I know it’ll be good, but I really wish this could just be a gift from Nintendo.

They are giving us some sort of gift, however, but only if you pre-order the game. This is where the third character comes in. Piranha Plant is joining the fight. Random, right? I think it’s cool and I’m looking forward to playing as him. Although, he won’t be fully developed for another few months until after the game is released, which I find kind of odd.

Finally, Nintendo ended the Direct with a bang. They announced a new adventure mode. They asked, “where did the spirit characters come from?” They showed the intro to the adventure mode (Nintendo has certainly been going on a killing spree with their characters lately…) and it looks great. I’m certainly looking forward to that and checking out what caused the adventure mode. There were Master Hands everywhere and it was completely creepy and awesome. The adventure mode is called World of Light. So, we’ll see how that is.

That was the basics of the Direct. It wasn’t as hyped as I thought it would be and I wasn’t as excited for the new announcements as I had hoped. Still, I’m looking forward to getting the game and trying it all out. I’m sure it’ll be great and a lot of fun regardless.

Did you watch the Direct? What are your thoughts? Let me know in the comments below!

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New Switch Editions

Double Jump Kris MiiHappy Monday, everyone!

With last week’s Nintendo Direct, a few new Switch editions were revealed. Both of them look great, but we’re not sure if we’d splurge even if we did have the money on them.

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There have been two new Switch editions that have been revealed, both having to do with a couple of the most anticipated Nintendo Switch games that are slated for released this year — the Pokemon Let’s Go duo and, of course, Super Smash Brothers Ultimate. Both of the Switch editions look great to Rachel and me, as we’re suckers for both franchises. With how popular the Nintendo Switch console itself has been and the two video game series, I wonder how many of the new editions Nintendo will sell.

On one hand, many people probably already have a Switch and they’re not too cheap (although, the Nintendo Switch may be one of the cheapest consoles on the market at the moment), especially with all the accessories. On the other hand, people are hyped for Let’s Go and Smash Bros Ultimate and, if people don’t have a Switch just yet, this may be the perfect time to get one.

Seeing the new editions also brought up a question that Rachel and I have been asking ourselves for a while — should we each have our own Switch? Nintendo, I’m sure, would prefer for everyone to have their own console for business reasons as well as to take advantage of the portability and playing games together on the go. Right now Rachel and I are good with sharing a Switch, considering we play together the majority of the time, but we’re both also conscious of the fact that we’d probably want to play our own Let’s Go games at the same time (yes, we’ll be able to play co-op, but we like our own adventures, too).

I suppose we’ll see.

What do you think of the new Switch editions? Are you planning on getting one?

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Friday Favorites: Smash Direct

Double Jump Kris MiiHappy Friday everyone!

The Super Smash Bros Direct this past Wednesday was filled to the brim with exciting information on the development of Smash Bros. Ultimate. While my greatest wish for the game hasn’t been granted yet, I’m still pretty damn pleased with what we have seen!

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Chrom

He’s finally in the lineup! Sure, he’s an echo character, but he still finally made it in the lineup! Awakening is one of my favorite Fire Emblem titles so, while I don’t believe we need another swordsman or Fire Emblem lord, it is a nice treat to see Chrom make an appearance other than be in Robin’s Final Smash (which actually begs the question… will Chrom still be part of Robin’s Final Smash? Or will Robin appear as Grima?).

Stages

The stage mechanics seemed to have gotten a nice overhaul, and all the effort looks as if it’ll pay off. All the stages having omega forms? Throwback stages to the original N64 installment? Stages morphing into others? Having the option to turn the hazards on and off? Yes, please!

Music

I don’t listen to the radio much these days. My coworkers and cousins talk about concerts and random country singers and I have no idea what they’re saying other than a vague recollection of, “Yes, I think I’ve heard of that guy before.” My Spotify playlists are made up of video game soundtracks and covers, so when I saw the music collection that is going to be in Smash Ultimate, I loved it! Not sure if I’ll ever have the courage to take the Switch with me for a portable player, but being able to have my own playlist filled with Nintendo tunes on in the background while I’m working will be great.

New Assists and Pokemon

It’s great to see Knuckles and Krystal there for assist trophy cameos! I would have loved to see them as echo characters, if not fighters in their own right, but I’ll take them as assist trophies. Abra looks like a deliciously fun Pokemon to unleash on the stage, and it wasn’t a surprise to see the Alolan legendaries. Seeing Mimikyu made us go, “Awww!” to “OH GOD!” very quickly, haha!

What were your favorite parts of the Smash direct? Anything you were hoping to see?

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